12940b44dSPeter Avalos /////////////////////////////////////////////////////////////////////////////// 22940b44dSPeter Avalos // 32940b44dSPeter Avalos /// \file range_decoder.h 42940b44dSPeter Avalos /// \brief Range Decoder 52940b44dSPeter Avalos /// 62940b44dSPeter Avalos // Authors: Igor Pavlov 72940b44dSPeter Avalos // Lasse Collin 82940b44dSPeter Avalos // 92940b44dSPeter Avalos // This file has been put into the public domain. 102940b44dSPeter Avalos // You can do whatever you want with this file. 112940b44dSPeter Avalos // 122940b44dSPeter Avalos /////////////////////////////////////////////////////////////////////////////// 132940b44dSPeter Avalos 142940b44dSPeter Avalos #ifndef LZMA_RANGE_DECODER_H 152940b44dSPeter Avalos #define LZMA_RANGE_DECODER_H 162940b44dSPeter Avalos 172940b44dSPeter Avalos #include "range_common.h" 182940b44dSPeter Avalos 192940b44dSPeter Avalos 202940b44dSPeter Avalos typedef struct { 212940b44dSPeter Avalos uint32_t range; 222940b44dSPeter Avalos uint32_t code; 232940b44dSPeter Avalos uint32_t init_bytes_left; 242940b44dSPeter Avalos } lzma_range_decoder; 252940b44dSPeter Avalos 262940b44dSPeter Avalos 272940b44dSPeter Avalos /// Reads the first five bytes to initialize the range decoder. 28*15ab8c86SJohn Marino static inline lzma_ret 292940b44dSPeter Avalos rc_read_init(lzma_range_decoder *rc, const uint8_t *restrict in, 302940b44dSPeter Avalos size_t *restrict in_pos, size_t in_size) 312940b44dSPeter Avalos { 322940b44dSPeter Avalos while (rc->init_bytes_left > 0) { 332940b44dSPeter Avalos if (*in_pos == in_size) 34*15ab8c86SJohn Marino return LZMA_OK; 35*15ab8c86SJohn Marino 36*15ab8c86SJohn Marino // The first byte is always 0x00. It could have been omitted 37*15ab8c86SJohn Marino // in LZMA2 but it wasn't, so one byte is wasted in every 38*15ab8c86SJohn Marino // LZMA2 chunk. 39*15ab8c86SJohn Marino if (rc->init_bytes_left == 5 && in[*in_pos] != 0x00) 40*15ab8c86SJohn Marino return LZMA_DATA_ERROR; 412940b44dSPeter Avalos 422940b44dSPeter Avalos rc->code = (rc->code << 8) | in[*in_pos]; 432940b44dSPeter Avalos ++*in_pos; 442940b44dSPeter Avalos --rc->init_bytes_left; 452940b44dSPeter Avalos } 462940b44dSPeter Avalos 47*15ab8c86SJohn Marino return LZMA_STREAM_END; 482940b44dSPeter Avalos } 492940b44dSPeter Avalos 502940b44dSPeter Avalos 512940b44dSPeter Avalos /// Makes local copies of range decoder and *in_pos variables. Doing this 522940b44dSPeter Avalos /// improves speed significantly. The range decoder macros expect also 532940b44dSPeter Avalos /// variables `in' and `in_size' to be defined. 542940b44dSPeter Avalos #define rc_to_local(range_decoder, in_pos) \ 552940b44dSPeter Avalos lzma_range_decoder rc = range_decoder; \ 562940b44dSPeter Avalos size_t rc_in_pos = (in_pos); \ 572940b44dSPeter Avalos uint32_t rc_bound 582940b44dSPeter Avalos 592940b44dSPeter Avalos 602940b44dSPeter Avalos /// Stores the local copes back to the range decoder structure. 612940b44dSPeter Avalos #define rc_from_local(range_decoder, in_pos) \ 622940b44dSPeter Avalos do { \ 632940b44dSPeter Avalos range_decoder = rc; \ 642940b44dSPeter Avalos in_pos = rc_in_pos; \ 652940b44dSPeter Avalos } while (0) 662940b44dSPeter Avalos 672940b44dSPeter Avalos 682940b44dSPeter Avalos /// Resets the range decoder structure. 692940b44dSPeter Avalos #define rc_reset(range_decoder) \ 702940b44dSPeter Avalos do { \ 712940b44dSPeter Avalos (range_decoder).range = UINT32_MAX; \ 722940b44dSPeter Avalos (range_decoder).code = 0; \ 732940b44dSPeter Avalos (range_decoder).init_bytes_left = 5; \ 742940b44dSPeter Avalos } while (0) 752940b44dSPeter Avalos 762940b44dSPeter Avalos 772940b44dSPeter Avalos /// When decoding has been properly finished, rc.code is always zero unless 782940b44dSPeter Avalos /// the input stream is corrupt. So checking this can catch some corrupt 792940b44dSPeter Avalos /// files especially if they don't have any other integrity check. 802940b44dSPeter Avalos #define rc_is_finished(range_decoder) \ 812940b44dSPeter Avalos ((range_decoder).code == 0) 822940b44dSPeter Avalos 832940b44dSPeter Avalos 842940b44dSPeter Avalos /// Read the next input byte if needed. If more input is needed but there is 852940b44dSPeter Avalos /// no more input available, "goto out" is used to jump out of the main 862940b44dSPeter Avalos /// decoder loop. 872940b44dSPeter Avalos #define rc_normalize(seq) \ 882940b44dSPeter Avalos do { \ 892940b44dSPeter Avalos if (rc.range < RC_TOP_VALUE) { \ 902940b44dSPeter Avalos if (unlikely(rc_in_pos == in_size)) { \ 912940b44dSPeter Avalos coder->sequence = seq; \ 922940b44dSPeter Avalos goto out; \ 932940b44dSPeter Avalos } \ 942940b44dSPeter Avalos rc.range <<= RC_SHIFT_BITS; \ 952940b44dSPeter Avalos rc.code = (rc.code << RC_SHIFT_BITS) | in[rc_in_pos++]; \ 962940b44dSPeter Avalos } \ 972940b44dSPeter Avalos } while (0) 982940b44dSPeter Avalos 992940b44dSPeter Avalos 1002940b44dSPeter Avalos /// Start decoding a bit. This must be used together with rc_update_0() 1012940b44dSPeter Avalos /// and rc_update_1(): 1022940b44dSPeter Avalos /// 1032940b44dSPeter Avalos /// rc_if_0(prob, seq) { 1042940b44dSPeter Avalos /// rc_update_0(prob); 1052940b44dSPeter Avalos /// // Do something 1062940b44dSPeter Avalos /// } else { 1072940b44dSPeter Avalos /// rc_update_1(prob); 1082940b44dSPeter Avalos /// // Do something else 1092940b44dSPeter Avalos /// } 1102940b44dSPeter Avalos /// 1112940b44dSPeter Avalos #define rc_if_0(prob, seq) \ 1122940b44dSPeter Avalos rc_normalize(seq); \ 1132940b44dSPeter Avalos rc_bound = (rc.range >> RC_BIT_MODEL_TOTAL_BITS) * (prob); \ 1142940b44dSPeter Avalos if (rc.code < rc_bound) 1152940b44dSPeter Avalos 1162940b44dSPeter Avalos 1172940b44dSPeter Avalos /// Update the range decoder state and the used probability variable to 1182940b44dSPeter Avalos /// match a decoded bit of 0. 1192940b44dSPeter Avalos #define rc_update_0(prob) \ 1202940b44dSPeter Avalos do { \ 1212940b44dSPeter Avalos rc.range = rc_bound; \ 1222940b44dSPeter Avalos prob += (RC_BIT_MODEL_TOTAL - (prob)) >> RC_MOVE_BITS; \ 1232940b44dSPeter Avalos } while (0) 1242940b44dSPeter Avalos 1252940b44dSPeter Avalos 1262940b44dSPeter Avalos /// Update the range decoder state and the used probability variable to 1272940b44dSPeter Avalos /// match a decoded bit of 1. 1282940b44dSPeter Avalos #define rc_update_1(prob) \ 1292940b44dSPeter Avalos do { \ 1302940b44dSPeter Avalos rc.range -= rc_bound; \ 1312940b44dSPeter Avalos rc.code -= rc_bound; \ 1322940b44dSPeter Avalos prob -= (prob) >> RC_MOVE_BITS; \ 1332940b44dSPeter Avalos } while (0) 1342940b44dSPeter Avalos 1352940b44dSPeter Avalos 1362940b44dSPeter Avalos /// Decodes one bit and runs action0 or action1 depending on the decoded bit. 1372940b44dSPeter Avalos /// This macro is used as the last step in bittree reverse decoders since 1382940b44dSPeter Avalos /// those don't use "symbol" for anything else than indexing the probability 1392940b44dSPeter Avalos /// arrays. 1402940b44dSPeter Avalos #define rc_bit_last(prob, action0, action1, seq) \ 1412940b44dSPeter Avalos do { \ 1422940b44dSPeter Avalos rc_if_0(prob, seq) { \ 1432940b44dSPeter Avalos rc_update_0(prob); \ 1442940b44dSPeter Avalos action0; \ 1452940b44dSPeter Avalos } else { \ 1462940b44dSPeter Avalos rc_update_1(prob); \ 1472940b44dSPeter Avalos action1; \ 1482940b44dSPeter Avalos } \ 1492940b44dSPeter Avalos } while (0) 1502940b44dSPeter Avalos 1512940b44dSPeter Avalos 1522940b44dSPeter Avalos /// Decodes one bit, updates "symbol", and runs action0 or action1 depending 1532940b44dSPeter Avalos /// on the decoded bit. 1542940b44dSPeter Avalos #define rc_bit(prob, action0, action1, seq) \ 1552940b44dSPeter Avalos rc_bit_last(prob, \ 1562940b44dSPeter Avalos symbol <<= 1; action0, \ 1572940b44dSPeter Avalos symbol = (symbol << 1) + 1; action1, \ 1582940b44dSPeter Avalos seq); 1592940b44dSPeter Avalos 1602940b44dSPeter Avalos 1612940b44dSPeter Avalos /// Like rc_bit() but add "case seq:" as a prefix. This makes the unrolled 1622940b44dSPeter Avalos /// loops more readable because the code isn't littered with "case" 1632940b44dSPeter Avalos /// statements. On the other hand this also makes it less readable, since 1642940b44dSPeter Avalos /// spotting the places where the decoder loop may be restarted is less 1652940b44dSPeter Avalos /// obvious. 1662940b44dSPeter Avalos #define rc_bit_case(prob, action0, action1, seq) \ 1672940b44dSPeter Avalos case seq: rc_bit(prob, action0, action1, seq) 1682940b44dSPeter Avalos 1692940b44dSPeter Avalos 1702940b44dSPeter Avalos /// Decode a bit without using a probability. 1712940b44dSPeter Avalos #define rc_direct(dest, seq) \ 1722940b44dSPeter Avalos do { \ 1732940b44dSPeter Avalos rc_normalize(seq); \ 1742940b44dSPeter Avalos rc.range >>= 1; \ 1752940b44dSPeter Avalos rc.code -= rc.range; \ 1762940b44dSPeter Avalos rc_bound = UINT32_C(0) - (rc.code >> 31); \ 1772940b44dSPeter Avalos rc.code += rc.range & rc_bound; \ 1782940b44dSPeter Avalos dest = (dest << 1) + (rc_bound + 1); \ 1792940b44dSPeter Avalos } while (0) 1802940b44dSPeter Avalos 1812940b44dSPeter Avalos 1822940b44dSPeter Avalos // NOTE: No macros are provided for bittree decoding. It seems to be simpler 1832940b44dSPeter Avalos // to just write them open in the code. 1842940b44dSPeter Avalos 1852940b44dSPeter Avalos #endif 186