1*38fd1498Szrj /* obstack.h - object stack macros 2*38fd1498Szrj Copyright (C) 1988-2018 Free Software Foundation, Inc. 3*38fd1498Szrj This file is part of the GNU C Library. 4*38fd1498Szrj 5*38fd1498Szrj The GNU C Library is free software; you can redistribute it and/or 6*38fd1498Szrj modify it under the terms of the GNU Lesser General Public 7*38fd1498Szrj License as published by the Free Software Foundation; either 8*38fd1498Szrj version 2.1 of the License, or (at your option) any later version. 9*38fd1498Szrj 10*38fd1498Szrj The GNU C Library is distributed in the hope that it will be useful, 11*38fd1498Szrj but WITHOUT ANY WARRANTY; without even the implied warranty of 12*38fd1498Szrj MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13*38fd1498Szrj Lesser General Public License for more details. 14*38fd1498Szrj 15*38fd1498Szrj You should have received a copy of the GNU Lesser General Public 16*38fd1498Szrj License along with the GNU C Library; if not, see 17*38fd1498Szrj <http://www.gnu.org/licenses/>. */ 18*38fd1498Szrj 19*38fd1498Szrj /* Summary: 20*38fd1498Szrj 21*38fd1498Szrj All the apparent functions defined here are macros. The idea 22*38fd1498Szrj is that you would use these pre-tested macros to solve a 23*38fd1498Szrj very specific set of problems, and they would run fast. 24*38fd1498Szrj Caution: no side-effects in arguments please!! They may be 25*38fd1498Szrj evaluated MANY times!! 26*38fd1498Szrj 27*38fd1498Szrj These macros operate a stack of objects. Each object starts life 28*38fd1498Szrj small, and may grow to maturity. (Consider building a word syllable 29*38fd1498Szrj by syllable.) An object can move while it is growing. Once it has 30*38fd1498Szrj been "finished" it never changes address again. So the "top of the 31*38fd1498Szrj stack" is typically an immature growing object, while the rest of the 32*38fd1498Szrj stack is of mature, fixed size and fixed address objects. 33*38fd1498Szrj 34*38fd1498Szrj These routines grab large chunks of memory, using a function you 35*38fd1498Szrj supply, called 'obstack_chunk_alloc'. On occasion, they free chunks, 36*38fd1498Szrj by calling 'obstack_chunk_free'. You must define them and declare 37*38fd1498Szrj them before using any obstack macros. 38*38fd1498Szrj 39*38fd1498Szrj Each independent stack is represented by a 'struct obstack'. 40*38fd1498Szrj Each of the obstack macros expects a pointer to such a structure 41*38fd1498Szrj as the first argument. 42*38fd1498Szrj 43*38fd1498Szrj One motivation for this package is the problem of growing char strings 44*38fd1498Szrj in symbol tables. Unless you are "fascist pig with a read-only mind" 45*38fd1498Szrj --Gosper's immortal quote from HAKMEM item 154, out of context--you 46*38fd1498Szrj would not like to put any arbitrary upper limit on the length of your 47*38fd1498Szrj symbols. 48*38fd1498Szrj 49*38fd1498Szrj In practice this often means you will build many short symbols and a 50*38fd1498Szrj few long symbols. At the time you are reading a symbol you don't know 51*38fd1498Szrj how long it is. One traditional method is to read a symbol into a 52*38fd1498Szrj buffer, realloc()ating the buffer every time you try to read a symbol 53*38fd1498Szrj that is longer than the buffer. This is beaut, but you still will 54*38fd1498Szrj want to copy the symbol from the buffer to a more permanent 55*38fd1498Szrj symbol-table entry say about half the time. 56*38fd1498Szrj 57*38fd1498Szrj With obstacks, you can work differently. Use one obstack for all symbol 58*38fd1498Szrj names. As you read a symbol, grow the name in the obstack gradually. 59*38fd1498Szrj When the name is complete, finalize it. Then, if the symbol exists already, 60*38fd1498Szrj free the newly read name. 61*38fd1498Szrj 62*38fd1498Szrj The way we do this is to take a large chunk, allocating memory from 63*38fd1498Szrj low addresses. When you want to build a symbol in the chunk you just 64*38fd1498Szrj add chars above the current "high water mark" in the chunk. When you 65*38fd1498Szrj have finished adding chars, because you got to the end of the symbol, 66*38fd1498Szrj you know how long the chars are, and you can create a new object. 67*38fd1498Szrj Mostly the chars will not burst over the highest address of the chunk, 68*38fd1498Szrj because you would typically expect a chunk to be (say) 100 times as 69*38fd1498Szrj long as an average object. 70*38fd1498Szrj 71*38fd1498Szrj In case that isn't clear, when we have enough chars to make up 72*38fd1498Szrj the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) 73*38fd1498Szrj so we just point to it where it lies. No moving of chars is 74*38fd1498Szrj needed and this is the second win: potentially long strings need 75*38fd1498Szrj never be explicitly shuffled. Once an object is formed, it does not 76*38fd1498Szrj change its address during its lifetime. 77*38fd1498Szrj 78*38fd1498Szrj When the chars burst over a chunk boundary, we allocate a larger 79*38fd1498Szrj chunk, and then copy the partly formed object from the end of the old 80*38fd1498Szrj chunk to the beginning of the new larger chunk. We then carry on 81*38fd1498Szrj accreting characters to the end of the object as we normally would. 82*38fd1498Szrj 83*38fd1498Szrj A special macro is provided to add a single char at a time to a 84*38fd1498Szrj growing object. This allows the use of register variables, which 85*38fd1498Szrj break the ordinary 'growth' macro. 86*38fd1498Szrj 87*38fd1498Szrj Summary: 88*38fd1498Szrj We allocate large chunks. 89*38fd1498Szrj We carve out one object at a time from the current chunk. 90*38fd1498Szrj Once carved, an object never moves. 91*38fd1498Szrj We are free to append data of any size to the currently 92*38fd1498Szrj growing object. 93*38fd1498Szrj Exactly one object is growing in an obstack at any one time. 94*38fd1498Szrj You can run one obstack per control block. 95*38fd1498Szrj You may have as many control blocks as you dare. 96*38fd1498Szrj Because of the way we do it, you can "unwind" an obstack 97*38fd1498Szrj back to a previous state. (You may remove objects much 98*38fd1498Szrj as you would with a stack.) 99*38fd1498Szrj */ 100*38fd1498Szrj 101*38fd1498Szrj 102*38fd1498Szrj /* Don't do the contents of this file more than once. */ 103*38fd1498Szrj 104*38fd1498Szrj #ifndef _OBSTACK_H 105*38fd1498Szrj #define _OBSTACK_H 1 106*38fd1498Szrj 107*38fd1498Szrj #ifndef _OBSTACK_INTERFACE_VERSION 108*38fd1498Szrj # define _OBSTACK_INTERFACE_VERSION 2 109*38fd1498Szrj #endif 110*38fd1498Szrj 111*38fd1498Szrj #include <stddef.h> /* For size_t and ptrdiff_t. */ 112*38fd1498Szrj #include <string.h> /* For __GNU_LIBRARY__, and memcpy. */ 113*38fd1498Szrj 114*38fd1498Szrj #if _OBSTACK_INTERFACE_VERSION == 1 115*38fd1498Szrj /* For binary compatibility with obstack version 1, which used "int" 116*38fd1498Szrj and "long" for these two types. */ 117*38fd1498Szrj # define _OBSTACK_SIZE_T unsigned int 118*38fd1498Szrj # define _CHUNK_SIZE_T unsigned long 119*38fd1498Szrj # define _OBSTACK_CAST(type, expr) ((type) (expr)) 120*38fd1498Szrj #else 121*38fd1498Szrj /* Version 2 with sane types, especially for 64-bit hosts. */ 122*38fd1498Szrj # define _OBSTACK_SIZE_T size_t 123*38fd1498Szrj # define _CHUNK_SIZE_T size_t 124*38fd1498Szrj # define _OBSTACK_CAST(type, expr) (expr) 125*38fd1498Szrj #endif 126*38fd1498Szrj 127*38fd1498Szrj /* If B is the base of an object addressed by P, return the result of 128*38fd1498Szrj aligning P to the next multiple of A + 1. B and P must be of type 129*38fd1498Szrj char *. A + 1 must be a power of 2. */ 130*38fd1498Szrj 131*38fd1498Szrj #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) 132*38fd1498Szrj 133*38fd1498Szrj /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case 134*38fd1498Szrj where pointers can be converted to integers, aligned as integers, 135*38fd1498Szrj and converted back again. If ptrdiff_t is narrower than a 136*38fd1498Szrj pointer (e.g., the AS/400), play it safe and compute the alignment 137*38fd1498Szrj relative to B. Otherwise, use the faster strategy of computing the 138*38fd1498Szrj alignment relative to 0. */ 139*38fd1498Szrj 140*38fd1498Szrj #define __PTR_ALIGN(B, P, A) \ 141*38fd1498Szrj __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0, \ 142*38fd1498Szrj P, A) 143*38fd1498Szrj 144*38fd1498Szrj #ifndef __attribute_pure__ 145*38fd1498Szrj # if defined __GNUC_MINOR__ && __GNUC__ * 1000 + __GNUC_MINOR__ >= 2096 146*38fd1498Szrj # define __attribute_pure__ __attribute__ ((__pure__)) 147*38fd1498Szrj # else 148*38fd1498Szrj # define __attribute_pure__ 149*38fd1498Szrj # endif 150*38fd1498Szrj #endif 151*38fd1498Szrj 152*38fd1498Szrj #ifdef __cplusplus 153*38fd1498Szrj extern "C" { 154*38fd1498Szrj #endif 155*38fd1498Szrj 156*38fd1498Szrj struct _obstack_chunk /* Lives at front of each chunk. */ 157*38fd1498Szrj { 158*38fd1498Szrj char *limit; /* 1 past end of this chunk */ 159*38fd1498Szrj struct _obstack_chunk *prev; /* address of prior chunk or NULL */ 160*38fd1498Szrj char contents[4]; /* objects begin here */ 161*38fd1498Szrj }; 162*38fd1498Szrj 163*38fd1498Szrj struct obstack /* control current object in current chunk */ 164*38fd1498Szrj { 165*38fd1498Szrj _CHUNK_SIZE_T chunk_size; /* preferred size to allocate chunks in */ 166*38fd1498Szrj struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ 167*38fd1498Szrj char *object_base; /* address of object we are building */ 168*38fd1498Szrj char *next_free; /* where to add next char to current object */ 169*38fd1498Szrj char *chunk_limit; /* address of char after current chunk */ 170*38fd1498Szrj union 171*38fd1498Szrj { 172*38fd1498Szrj _OBSTACK_SIZE_T i; 173*38fd1498Szrj void *p; 174*38fd1498Szrj } temp; /* Temporary for some macros. */ 175*38fd1498Szrj _OBSTACK_SIZE_T alignment_mask; /* Mask of alignment for each object. */ 176*38fd1498Szrj 177*38fd1498Szrj /* These prototypes vary based on 'use_extra_arg'. */ 178*38fd1498Szrj union 179*38fd1498Szrj { 180*38fd1498Szrj void *(*plain) (size_t); 181*38fd1498Szrj void *(*extra) (void *, size_t); 182*38fd1498Szrj } chunkfun; 183*38fd1498Szrj union 184*38fd1498Szrj { 185*38fd1498Szrj void (*plain) (void *); 186*38fd1498Szrj void (*extra) (void *, void *); 187*38fd1498Szrj } freefun; 188*38fd1498Szrj 189*38fd1498Szrj void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ 190*38fd1498Szrj unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */ 191*38fd1498Szrj unsigned maybe_empty_object : 1; /* There is a possibility that the current 192*38fd1498Szrj chunk contains a zero-length object. This 193*38fd1498Szrj prevents freeing the chunk if we allocate 194*38fd1498Szrj a bigger chunk to replace it. */ 195*38fd1498Szrj unsigned alloc_failed : 1; /* No longer used, as we now call the failed 196*38fd1498Szrj handler on error, but retained for binary 197*38fd1498Szrj compatibility. */ 198*38fd1498Szrj }; 199*38fd1498Szrj 200*38fd1498Szrj /* Declare the external functions we use; they are in obstack.c. */ 201*38fd1498Szrj 202*38fd1498Szrj extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T); 203*38fd1498Szrj extern void _obstack_free (struct obstack *, void *); 204*38fd1498Szrj extern int _obstack_begin (struct obstack *, 205*38fd1498Szrj _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, 206*38fd1498Szrj void *(*) (size_t), void (*) (void *)); 207*38fd1498Szrj extern int _obstack_begin_1 (struct obstack *, 208*38fd1498Szrj _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, 209*38fd1498Szrj void *(*) (void *, size_t), 210*38fd1498Szrj void (*) (void *, void *), void *); 211*38fd1498Szrj extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *) 212*38fd1498Szrj __attribute_pure__; 213*38fd1498Szrj 214*38fd1498Szrj 215*38fd1498Szrj /* Error handler called when 'obstack_chunk_alloc' failed to allocate 216*38fd1498Szrj more memory. This can be set to a user defined function which 217*38fd1498Szrj should either abort gracefully or use longjump - but shouldn't 218*38fd1498Szrj return. The default action is to print a message and abort. */ 219*38fd1498Szrj extern void (*obstack_alloc_failed_handler) (void); 220*38fd1498Szrj 221*38fd1498Szrj /* Exit value used when 'print_and_abort' is used. */ 222*38fd1498Szrj extern int obstack_exit_failure; 223*38fd1498Szrj 224*38fd1498Szrj /* Pointer to beginning of object being allocated or to be allocated next. 225*38fd1498Szrj Note that this might not be the final address of the object 226*38fd1498Szrj because a new chunk might be needed to hold the final size. */ 227*38fd1498Szrj 228*38fd1498Szrj #define obstack_base(h) ((void *) (h)->object_base) 229*38fd1498Szrj 230*38fd1498Szrj /* Size for allocating ordinary chunks. */ 231*38fd1498Szrj 232*38fd1498Szrj #define obstack_chunk_size(h) ((h)->chunk_size) 233*38fd1498Szrj 234*38fd1498Szrj /* Pointer to next byte not yet allocated in current chunk. */ 235*38fd1498Szrj 236*38fd1498Szrj #define obstack_next_free(h) ((void *) (h)->next_free) 237*38fd1498Szrj 238*38fd1498Szrj /* Mask specifying low bits that should be clear in address of an object. */ 239*38fd1498Szrj 240*38fd1498Szrj #define obstack_alignment_mask(h) ((h)->alignment_mask) 241*38fd1498Szrj 242*38fd1498Szrj /* To prevent prototype warnings provide complete argument list. */ 243*38fd1498Szrj #define obstack_init(h) \ 244*38fd1498Szrj _obstack_begin ((h), 0, 0, \ 245*38fd1498Szrj _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ 246*38fd1498Szrj _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) 247*38fd1498Szrj 248*38fd1498Szrj #define obstack_begin(h, size) \ 249*38fd1498Szrj _obstack_begin ((h), (size), 0, \ 250*38fd1498Szrj _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ 251*38fd1498Szrj _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) 252*38fd1498Szrj 253*38fd1498Szrj #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ 254*38fd1498Szrj _obstack_begin ((h), (size), (alignment), \ 255*38fd1498Szrj _OBSTACK_CAST (void *(*) (size_t), chunkfun), \ 256*38fd1498Szrj _OBSTACK_CAST (void (*) (void *), freefun)) 257*38fd1498Szrj 258*38fd1498Szrj #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ 259*38fd1498Szrj _obstack_begin_1 ((h), (size), (alignment), \ 260*38fd1498Szrj _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun), \ 261*38fd1498Szrj _OBSTACK_CAST (void (*) (void *, void *), freefun), arg) 262*38fd1498Szrj 263*38fd1498Szrj #define obstack_chunkfun(h, newchunkfun) \ 264*38fd1498Szrj ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun))) 265*38fd1498Szrj 266*38fd1498Szrj #define obstack_freefun(h, newfreefun) \ 267*38fd1498Szrj ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun))) 268*38fd1498Szrj 269*38fd1498Szrj #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar))) 270*38fd1498Szrj 271*38fd1498Szrj #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n))) 272*38fd1498Szrj 273*38fd1498Szrj #define obstack_memory_used(h) _obstack_memory_used (h) 274*38fd1498Szrj 275*38fd1498Szrj #if defined __GNUC__ 276*38fd1498Szrj # if !defined __GNUC_MINOR__ || __GNUC__ * 1000 + __GNUC_MINOR__ < 2008 277*38fd1498Szrj # define __extension__ 278*38fd1498Szrj # endif 279*38fd1498Szrj 280*38fd1498Szrj /* For GNU C, if not -traditional, 281*38fd1498Szrj we can define these macros to compute all args only once 282*38fd1498Szrj without using a global variable. 283*38fd1498Szrj Also, we can avoid using the 'temp' slot, to make faster code. */ 284*38fd1498Szrj 285*38fd1498Szrj # define obstack_object_size(OBSTACK) \ 286*38fd1498Szrj __extension__ \ 287*38fd1498Szrj ({ struct obstack const *__o = (OBSTACK); \ 288*38fd1498Szrj (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); }) 289*38fd1498Szrj 290*38fd1498Szrj /* The local variable is named __o1 to avoid a shadowed variable 291*38fd1498Szrj warning when invoked from other obstack macros. */ 292*38fd1498Szrj # define obstack_room(OBSTACK) \ 293*38fd1498Szrj __extension__ \ 294*38fd1498Szrj ({ struct obstack const *__o1 = (OBSTACK); \ 295*38fd1498Szrj (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); }) 296*38fd1498Szrj 297*38fd1498Szrj # define obstack_make_room(OBSTACK, length) \ 298*38fd1498Szrj __extension__ \ 299*38fd1498Szrj ({ struct obstack *__o = (OBSTACK); \ 300*38fd1498Szrj _OBSTACK_SIZE_T __len = (length); \ 301*38fd1498Szrj if (obstack_room (__o) < __len) \ 302*38fd1498Szrj _obstack_newchunk (__o, __len); \ 303*38fd1498Szrj (void) 0; }) 304*38fd1498Szrj 305*38fd1498Szrj # define obstack_empty_p(OBSTACK) \ 306*38fd1498Szrj __extension__ \ 307*38fd1498Szrj ({ struct obstack const *__o = (OBSTACK); \ 308*38fd1498Szrj (__o->chunk->prev == 0 \ 309*38fd1498Szrj && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \ 310*38fd1498Szrj __o->chunk->contents, \ 311*38fd1498Szrj __o->alignment_mask)); }) 312*38fd1498Szrj 313*38fd1498Szrj # define obstack_grow(OBSTACK, where, length) \ 314*38fd1498Szrj __extension__ \ 315*38fd1498Szrj ({ struct obstack *__o = (OBSTACK); \ 316*38fd1498Szrj _OBSTACK_SIZE_T __len = (length); \ 317*38fd1498Szrj if (obstack_room (__o) < __len) \ 318*38fd1498Szrj _obstack_newchunk (__o, __len); \ 319*38fd1498Szrj memcpy (__o->next_free, where, __len); \ 320*38fd1498Szrj __o->next_free += __len; \ 321*38fd1498Szrj (void) 0; }) 322*38fd1498Szrj 323*38fd1498Szrj # define obstack_grow0(OBSTACK, where, length) \ 324*38fd1498Szrj __extension__ \ 325*38fd1498Szrj ({ struct obstack *__o = (OBSTACK); \ 326*38fd1498Szrj _OBSTACK_SIZE_T __len = (length); \ 327*38fd1498Szrj if (obstack_room (__o) < __len + 1) \ 328*38fd1498Szrj _obstack_newchunk (__o, __len + 1); \ 329*38fd1498Szrj memcpy (__o->next_free, where, __len); \ 330*38fd1498Szrj __o->next_free += __len; \ 331*38fd1498Szrj *(__o->next_free)++ = 0; \ 332*38fd1498Szrj (void) 0; }) 333*38fd1498Szrj 334*38fd1498Szrj # define obstack_1grow(OBSTACK, datum) \ 335*38fd1498Szrj __extension__ \ 336*38fd1498Szrj ({ struct obstack *__o = (OBSTACK); \ 337*38fd1498Szrj if (obstack_room (__o) < 1) \ 338*38fd1498Szrj _obstack_newchunk (__o, 1); \ 339*38fd1498Szrj obstack_1grow_fast (__o, datum); }) 340*38fd1498Szrj 341*38fd1498Szrj /* These assume that the obstack alignment is good enough for pointers 342*38fd1498Szrj or ints, and that the data added so far to the current object 343*38fd1498Szrj shares that much alignment. */ 344*38fd1498Szrj 345*38fd1498Szrj # define obstack_ptr_grow(OBSTACK, datum) \ 346*38fd1498Szrj __extension__ \ 347*38fd1498Szrj ({ struct obstack *__o = (OBSTACK); \ 348*38fd1498Szrj if (obstack_room (__o) < sizeof (void *)) \ 349*38fd1498Szrj _obstack_newchunk (__o, sizeof (void *)); \ 350*38fd1498Szrj obstack_ptr_grow_fast (__o, datum); }) 351*38fd1498Szrj 352*38fd1498Szrj # define obstack_int_grow(OBSTACK, datum) \ 353*38fd1498Szrj __extension__ \ 354*38fd1498Szrj ({ struct obstack *__o = (OBSTACK); \ 355*38fd1498Szrj if (obstack_room (__o) < sizeof (int)) \ 356*38fd1498Szrj _obstack_newchunk (__o, sizeof (int)); \ 357*38fd1498Szrj obstack_int_grow_fast (__o, datum); }) 358*38fd1498Szrj 359*38fd1498Szrj # define obstack_ptr_grow_fast(OBSTACK, aptr) \ 360*38fd1498Szrj __extension__ \ 361*38fd1498Szrj ({ struct obstack *__o1 = (OBSTACK); \ 362*38fd1498Szrj void *__p1 = __o1->next_free; \ 363*38fd1498Szrj *(const void **) __p1 = (aptr); \ 364*38fd1498Szrj __o1->next_free += sizeof (const void *); \ 365*38fd1498Szrj (void) 0; }) 366*38fd1498Szrj 367*38fd1498Szrj # define obstack_int_grow_fast(OBSTACK, aint) \ 368*38fd1498Szrj __extension__ \ 369*38fd1498Szrj ({ struct obstack *__o1 = (OBSTACK); \ 370*38fd1498Szrj void *__p1 = __o1->next_free; \ 371*38fd1498Szrj *(int *) __p1 = (aint); \ 372*38fd1498Szrj __o1->next_free += sizeof (int); \ 373*38fd1498Szrj (void) 0; }) 374*38fd1498Szrj 375*38fd1498Szrj # define obstack_blank(OBSTACK, length) \ 376*38fd1498Szrj __extension__ \ 377*38fd1498Szrj ({ struct obstack *__o = (OBSTACK); \ 378*38fd1498Szrj _OBSTACK_SIZE_T __len = (length); \ 379*38fd1498Szrj if (obstack_room (__o) < __len) \ 380*38fd1498Szrj _obstack_newchunk (__o, __len); \ 381*38fd1498Szrj obstack_blank_fast (__o, __len); }) 382*38fd1498Szrj 383*38fd1498Szrj # define obstack_alloc(OBSTACK, length) \ 384*38fd1498Szrj __extension__ \ 385*38fd1498Szrj ({ struct obstack *__h = (OBSTACK); \ 386*38fd1498Szrj obstack_blank (__h, (length)); \ 387*38fd1498Szrj obstack_finish (__h); }) 388*38fd1498Szrj 389*38fd1498Szrj # define obstack_copy(OBSTACK, where, length) \ 390*38fd1498Szrj __extension__ \ 391*38fd1498Szrj ({ struct obstack *__h = (OBSTACK); \ 392*38fd1498Szrj obstack_grow (__h, (where), (length)); \ 393*38fd1498Szrj obstack_finish (__h); }) 394*38fd1498Szrj 395*38fd1498Szrj # define obstack_copy0(OBSTACK, where, length) \ 396*38fd1498Szrj __extension__ \ 397*38fd1498Szrj ({ struct obstack *__h = (OBSTACK); \ 398*38fd1498Szrj obstack_grow0 (__h, (where), (length)); \ 399*38fd1498Szrj obstack_finish (__h); }) 400*38fd1498Szrj 401*38fd1498Szrj /* The local variable is named __o1 to avoid a shadowed variable 402*38fd1498Szrj warning when invoked from other obstack macros, typically obstack_free. */ 403*38fd1498Szrj # define obstack_finish(OBSTACK) \ 404*38fd1498Szrj __extension__ \ 405*38fd1498Szrj ({ struct obstack *__o1 = (OBSTACK); \ 406*38fd1498Szrj void *__value = (void *) __o1->object_base; \ 407*38fd1498Szrj if (__o1->next_free == __value) \ 408*38fd1498Szrj __o1->maybe_empty_object = 1; \ 409*38fd1498Szrj __o1->next_free \ 410*38fd1498Szrj = __PTR_ALIGN (__o1->object_base, __o1->next_free, \ 411*38fd1498Szrj __o1->alignment_mask); \ 412*38fd1498Szrj if ((size_t) (__o1->next_free - (char *) __o1->chunk) \ 413*38fd1498Szrj > (size_t) (__o1->chunk_limit - (char *) __o1->chunk)) \ 414*38fd1498Szrj __o1->next_free = __o1->chunk_limit; \ 415*38fd1498Szrj __o1->object_base = __o1->next_free; \ 416*38fd1498Szrj __value; }) 417*38fd1498Szrj 418*38fd1498Szrj # define obstack_free(OBSTACK, OBJ) \ 419*38fd1498Szrj __extension__ \ 420*38fd1498Szrj ({ struct obstack *__o = (OBSTACK); \ 421*38fd1498Szrj void *__obj = (void *) (OBJ); \ 422*38fd1498Szrj if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \ 423*38fd1498Szrj __o->next_free = __o->object_base = (char *) __obj; \ 424*38fd1498Szrj else \ 425*38fd1498Szrj _obstack_free (__o, __obj); }) 426*38fd1498Szrj 427*38fd1498Szrj #else /* not __GNUC__ */ 428*38fd1498Szrj 429*38fd1498Szrj # define obstack_object_size(h) \ 430*38fd1498Szrj ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base)) 431*38fd1498Szrj 432*38fd1498Szrj # define obstack_room(h) \ 433*38fd1498Szrj ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free)) 434*38fd1498Szrj 435*38fd1498Szrj # define obstack_empty_p(h) \ 436*38fd1498Szrj ((h)->chunk->prev == 0 \ 437*38fd1498Szrj && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \ 438*38fd1498Szrj (h)->chunk->contents, \ 439*38fd1498Szrj (h)->alignment_mask)) 440*38fd1498Szrj 441*38fd1498Szrj /* Note that the call to _obstack_newchunk is enclosed in (..., 0) 442*38fd1498Szrj so that we can avoid having void expressions 443*38fd1498Szrj in the arms of the conditional expression. 444*38fd1498Szrj Casting the third operand to void was tried before, 445*38fd1498Szrj but some compilers won't accept it. */ 446*38fd1498Szrj 447*38fd1498Szrj # define obstack_make_room(h, length) \ 448*38fd1498Szrj ((h)->temp.i = (length), \ 449*38fd1498Szrj ((obstack_room (h) < (h)->temp.i) \ 450*38fd1498Szrj ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0), \ 451*38fd1498Szrj (void) 0) 452*38fd1498Szrj 453*38fd1498Szrj # define obstack_grow(h, where, length) \ 454*38fd1498Szrj ((h)->temp.i = (length), \ 455*38fd1498Szrj ((obstack_room (h) < (h)->temp.i) \ 456*38fd1498Szrj ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ 457*38fd1498Szrj memcpy ((h)->next_free, where, (h)->temp.i), \ 458*38fd1498Szrj (h)->next_free += (h)->temp.i, \ 459*38fd1498Szrj (void) 0) 460*38fd1498Szrj 461*38fd1498Szrj # define obstack_grow0(h, where, length) \ 462*38fd1498Szrj ((h)->temp.i = (length), \ 463*38fd1498Szrj ((obstack_room (h) < (h)->temp.i + 1) \ 464*38fd1498Szrj ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0), \ 465*38fd1498Szrj memcpy ((h)->next_free, where, (h)->temp.i), \ 466*38fd1498Szrj (h)->next_free += (h)->temp.i, \ 467*38fd1498Szrj *((h)->next_free)++ = 0, \ 468*38fd1498Szrj (void) 0) 469*38fd1498Szrj 470*38fd1498Szrj # define obstack_1grow(h, datum) \ 471*38fd1498Szrj (((obstack_room (h) < 1) \ 472*38fd1498Szrj ? (_obstack_newchunk ((h), 1), 0) : 0), \ 473*38fd1498Szrj obstack_1grow_fast (h, datum)) 474*38fd1498Szrj 475*38fd1498Szrj # define obstack_ptr_grow(h, datum) \ 476*38fd1498Szrj (((obstack_room (h) < sizeof (char *)) \ 477*38fd1498Szrj ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ 478*38fd1498Szrj obstack_ptr_grow_fast (h, datum)) 479*38fd1498Szrj 480*38fd1498Szrj # define obstack_int_grow(h, datum) \ 481*38fd1498Szrj (((obstack_room (h) < sizeof (int)) \ 482*38fd1498Szrj ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ 483*38fd1498Szrj obstack_int_grow_fast (h, datum)) 484*38fd1498Szrj 485*38fd1498Szrj # define obstack_ptr_grow_fast(h, aptr) \ 486*38fd1498Szrj (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr), \ 487*38fd1498Szrj (void) 0) 488*38fd1498Szrj 489*38fd1498Szrj # define obstack_int_grow_fast(h, aint) \ 490*38fd1498Szrj (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint), \ 491*38fd1498Szrj (void) 0) 492*38fd1498Szrj 493*38fd1498Szrj # define obstack_blank(h, length) \ 494*38fd1498Szrj ((h)->temp.i = (length), \ 495*38fd1498Szrj ((obstack_room (h) < (h)->temp.i) \ 496*38fd1498Szrj ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ 497*38fd1498Szrj obstack_blank_fast (h, (h)->temp.i)) 498*38fd1498Szrj 499*38fd1498Szrj # define obstack_alloc(h, length) \ 500*38fd1498Szrj (obstack_blank ((h), (length)), obstack_finish ((h))) 501*38fd1498Szrj 502*38fd1498Szrj # define obstack_copy(h, where, length) \ 503*38fd1498Szrj (obstack_grow ((h), (where), (length)), obstack_finish ((h))) 504*38fd1498Szrj 505*38fd1498Szrj # define obstack_copy0(h, where, length) \ 506*38fd1498Szrj (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) 507*38fd1498Szrj 508*38fd1498Szrj # define obstack_finish(h) \ 509*38fd1498Szrj (((h)->next_free == (h)->object_base \ 510*38fd1498Szrj ? (((h)->maybe_empty_object = 1), 0) \ 511*38fd1498Szrj : 0), \ 512*38fd1498Szrj (h)->temp.p = (h)->object_base, \ 513*38fd1498Szrj (h)->next_free \ 514*38fd1498Szrj = __PTR_ALIGN ((h)->object_base, (h)->next_free, \ 515*38fd1498Szrj (h)->alignment_mask), \ 516*38fd1498Szrj (((size_t) ((h)->next_free - (char *) (h)->chunk) \ 517*38fd1498Szrj > (size_t) ((h)->chunk_limit - (char *) (h)->chunk)) \ 518*38fd1498Szrj ? ((h)->next_free = (h)->chunk_limit) : 0), \ 519*38fd1498Szrj (h)->object_base = (h)->next_free, \ 520*38fd1498Szrj (h)->temp.p) 521*38fd1498Szrj 522*38fd1498Szrj # define obstack_free(h, obj) \ 523*38fd1498Szrj ((h)->temp.p = (void *) (obj), \ 524*38fd1498Szrj (((h)->temp.p > (void *) (h)->chunk \ 525*38fd1498Szrj && (h)->temp.p < (void *) (h)->chunk_limit) \ 526*38fd1498Szrj ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p) \ 527*38fd1498Szrj : _obstack_free ((h), (h)->temp.p))) 528*38fd1498Szrj 529*38fd1498Szrj #endif /* not __GNUC__ */ 530*38fd1498Szrj 531*38fd1498Szrj #ifdef __cplusplus 532*38fd1498Szrj } /* C++ */ 533*38fd1498Szrj #endif 534*38fd1498Szrj 535*38fd1498Szrj #endif /* _OBSTACK_H */ 536