xref: /dflybsd-src/contrib/binutils-2.27/gold/stringpool.h (revision e656dc90e3d65d744d534af2f5ea88cf8101ebcf)
1*a9fa9459Szrj // stringpool.h -- a string pool for gold    -*- C++ -*-
2*a9fa9459Szrj 
3*a9fa9459Szrj // Copyright (C) 2006-2016 Free Software Foundation, Inc.
4*a9fa9459Szrj // Written by Ian Lance Taylor <iant@google.com>.
5*a9fa9459Szrj 
6*a9fa9459Szrj // This file is part of gold.
7*a9fa9459Szrj 
8*a9fa9459Szrj // This program is free software; you can redistribute it and/or modify
9*a9fa9459Szrj // it under the terms of the GNU General Public License as published by
10*a9fa9459Szrj // the Free Software Foundation; either version 3 of the License, or
11*a9fa9459Szrj // (at your option) any later version.
12*a9fa9459Szrj 
13*a9fa9459Szrj // This program is distributed in the hope that it will be useful,
14*a9fa9459Szrj // but WITHOUT ANY WARRANTY; without even the implied warranty of
15*a9fa9459Szrj // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16*a9fa9459Szrj // GNU General Public License for more details.
17*a9fa9459Szrj 
18*a9fa9459Szrj // You should have received a copy of the GNU General Public License
19*a9fa9459Szrj // along with this program; if not, write to the Free Software
20*a9fa9459Szrj // Foundation, Inc., 51 Franklin Street - Fifth Floor, Boston,
21*a9fa9459Szrj // MA 02110-1301, USA.
22*a9fa9459Szrj 
23*a9fa9459Szrj #include <string>
24*a9fa9459Szrj #include <list>
25*a9fa9459Szrj #include <vector>
26*a9fa9459Szrj 
27*a9fa9459Szrj #ifndef GOLD_STRINGPOOL_H
28*a9fa9459Szrj #define GOLD_STRINGPOOL_H
29*a9fa9459Szrj 
30*a9fa9459Szrj namespace gold
31*a9fa9459Szrj {
32*a9fa9459Szrj 
33*a9fa9459Szrj class Output_file;
34*a9fa9459Szrj 
35*a9fa9459Szrj // Return the length of a string in units of Char_type.
36*a9fa9459Szrj 
37*a9fa9459Szrj template<typename Char_type>
38*a9fa9459Szrj inline size_t
string_length(const Char_type * p)39*a9fa9459Szrj string_length(const Char_type* p)
40*a9fa9459Szrj {
41*a9fa9459Szrj   size_t len = 0;
42*a9fa9459Szrj   for (; *p != 0; ++p)
43*a9fa9459Szrj     ++len;
44*a9fa9459Szrj   return len;
45*a9fa9459Szrj }
46*a9fa9459Szrj 
47*a9fa9459Szrj // Specialize string_length for char.  Maybe we could just use
48*a9fa9459Szrj // std::char_traits<>::length?
49*a9fa9459Szrj 
50*a9fa9459Szrj template<>
51*a9fa9459Szrj inline size_t
string_length(const char * p)52*a9fa9459Szrj string_length(const char* p)
53*a9fa9459Szrj {
54*a9fa9459Szrj   return strlen(p);
55*a9fa9459Szrj }
56*a9fa9459Szrj 
57*a9fa9459Szrj // A Stringpool is a pool of unique strings.  It provides the
58*a9fa9459Szrj // following features:
59*a9fa9459Szrj 
60*a9fa9459Szrj // Every string in the pool is unique.  Thus, if you have two strings
61*a9fa9459Szrj // in the Stringpool, you can compare them for equality by using
62*a9fa9459Szrj // pointer comparison rather than string comparison.
63*a9fa9459Szrj 
64*a9fa9459Szrj // There is a key associated with every string in the pool.  If you
65*a9fa9459Szrj // add strings to the Stringpool in the same order, then the key for
66*a9fa9459Szrj // each string will always be the same for any run of the linker.
67*a9fa9459Szrj // This is not true of the string pointers themselves, as they may
68*a9fa9459Szrj // change due to address space randomization.  Some parts of the
69*a9fa9459Szrj // linker (e.g., the symbol table) use the key value instead of the
70*a9fa9459Szrj // string pointer so that repeated runs of the linker will generate
71*a9fa9459Szrj // precisely the same output.
72*a9fa9459Szrj 
73*a9fa9459Szrj // When you add a string to a Stringpool, Stringpool will optionally
74*a9fa9459Szrj // make a copy of it.  Thus there is no requirement to keep a copy
75*a9fa9459Szrj // elsewhere.
76*a9fa9459Szrj 
77*a9fa9459Szrj // A Stringpool can be turned into a string table, a sequential series
78*a9fa9459Szrj // of null terminated strings.  The first string may optionally be a
79*a9fa9459Szrj // single zero byte, as required for SHT_STRTAB sections.  This
80*a9fa9459Szrj // conversion is only permitted after all strings have been added to
81*a9fa9459Szrj // the Stringpool.  After doing this conversion, you can ask for the
82*a9fa9459Szrj // offset of any string (or any key) in the stringpool in the string
83*a9fa9459Szrj // table, and you can write the resulting string table to an output
84*a9fa9459Szrj // file.
85*a9fa9459Szrj 
86*a9fa9459Szrj // When a Stringpool is turned into a string table, then as an
87*a9fa9459Szrj // optimization it will reuse string suffixes to avoid duplicating
88*a9fa9459Szrj // strings.  That is, given the strings "abc" and "bc", only the
89*a9fa9459Szrj // string "abc" will be stored, and "bc" will be represented by an
90*a9fa9459Szrj // offset into the middle of the string "abc".
91*a9fa9459Szrj 
92*a9fa9459Szrj 
93*a9fa9459Szrj // A simple chunked vector class--this is a subset of std::vector
94*a9fa9459Szrj // which stores memory in chunks.  We don't provide iterators, because
95*a9fa9459Szrj // we don't need them.
96*a9fa9459Szrj 
97*a9fa9459Szrj template<typename Element>
98*a9fa9459Szrj class Chunked_vector
99*a9fa9459Szrj {
100*a9fa9459Szrj  public:
Chunked_vector()101*a9fa9459Szrj   Chunked_vector()
102*a9fa9459Szrj     : chunks_(), size_(0)
103*a9fa9459Szrj   { }
104*a9fa9459Szrj 
105*a9fa9459Szrj   // Clear the elements.
106*a9fa9459Szrj   void
clear()107*a9fa9459Szrj   clear()
108*a9fa9459Szrj   {
109*a9fa9459Szrj     this->chunks_.clear();
110*a9fa9459Szrj     this->size_ = 0;
111*a9fa9459Szrj   }
112*a9fa9459Szrj 
113*a9fa9459Szrj   // Reserve elements.
114*a9fa9459Szrj   void
reserve(unsigned int n)115*a9fa9459Szrj   reserve(unsigned int n)
116*a9fa9459Szrj   {
117*a9fa9459Szrj     if (n > this->chunks_.size() * chunk_size)
118*a9fa9459Szrj       {
119*a9fa9459Szrj 	this->chunks_.resize((n + chunk_size - 1) / chunk_size);
120*a9fa9459Szrj 	// We need to call reserve() of all chunks since changing
121*a9fa9459Szrj 	// this->chunks_ casues Element_vectors to be copied.  The
122*a9fa9459Szrj 	// reserved capacity of an Element_vector may be lost in copying.
123*a9fa9459Szrj 	for (size_t i = 0; i < this->chunks_.size(); ++i)
124*a9fa9459Szrj 	  this->chunks_[i].reserve(chunk_size);
125*a9fa9459Szrj       }
126*a9fa9459Szrj   }
127*a9fa9459Szrj 
128*a9fa9459Szrj   // Get the number of elements.
129*a9fa9459Szrj   size_t
size()130*a9fa9459Szrj   size() const
131*a9fa9459Szrj   { return this->size_; }
132*a9fa9459Szrj 
133*a9fa9459Szrj   // Push a new element on the back of the vector.
134*a9fa9459Szrj   void
push_back(const Element & element)135*a9fa9459Szrj   push_back(const Element& element)
136*a9fa9459Szrj   {
137*a9fa9459Szrj     size_t chunk_index = this->size_ / chunk_size;
138*a9fa9459Szrj     if (chunk_index >= this->chunks_.size())
139*a9fa9459Szrj       {
140*a9fa9459Szrj 	this->chunks_.push_back(Element_vector());
141*a9fa9459Szrj 	this->chunks_.back().reserve(chunk_size);
142*a9fa9459Szrj 	gold_assert(chunk_index < this->chunks_.size());
143*a9fa9459Szrj       }
144*a9fa9459Szrj     this->chunks_[chunk_index].push_back(element);
145*a9fa9459Szrj     this->size_++;
146*a9fa9459Szrj   }
147*a9fa9459Szrj 
148*a9fa9459Szrj   // Return a reference to an entry in the vector.
149*a9fa9459Szrj   Element&
150*a9fa9459Szrj   operator[](size_t i)
151*a9fa9459Szrj   { return this->chunks_[i / chunk_size][i % chunk_size]; }
152*a9fa9459Szrj 
153*a9fa9459Szrj   const Element&
154*a9fa9459Szrj   operator[](size_t i) const
155*a9fa9459Szrj   { return this->chunks_[i / chunk_size][i % chunk_size]; }
156*a9fa9459Szrj 
157*a9fa9459Szrj  private:
158*a9fa9459Szrj   static const unsigned int chunk_size = 8192;
159*a9fa9459Szrj 
160*a9fa9459Szrj   typedef std::vector<Element> Element_vector;
161*a9fa9459Szrj   typedef std::vector<Element_vector> Chunk_vector;
162*a9fa9459Szrj 
163*a9fa9459Szrj   Chunk_vector chunks_;
164*a9fa9459Szrj   size_t size_;
165*a9fa9459Szrj };
166*a9fa9459Szrj 
167*a9fa9459Szrj 
168*a9fa9459Szrj // Stringpools are implemented in terms of Stringpool_template, which
169*a9fa9459Szrj // is generalized on the type of character used for the strings.  Most
170*a9fa9459Szrj // uses will want the Stringpool type which uses char.  Other cases
171*a9fa9459Szrj // are used for merging wide string constants.
172*a9fa9459Szrj 
173*a9fa9459Szrj template<typename Stringpool_char>
174*a9fa9459Szrj class Stringpool_template
175*a9fa9459Szrj {
176*a9fa9459Szrj  public:
177*a9fa9459Szrj   // The type of a key into the stringpool.  As described above, a key
178*a9fa9459Szrj   // value will always be the same during any run of the linker.  Zero
179*a9fa9459Szrj   // is never a valid key value.
180*a9fa9459Szrj   typedef size_t Key;
181*a9fa9459Szrj 
182*a9fa9459Szrj   // Create a Stringpool.
183*a9fa9459Szrj   Stringpool_template(uint64_t addralign = 1);
184*a9fa9459Szrj 
185*a9fa9459Szrj   ~Stringpool_template();
186*a9fa9459Szrj 
187*a9fa9459Szrj   // Clear all the data from the stringpool.
188*a9fa9459Szrj   void
189*a9fa9459Szrj   clear();
190*a9fa9459Szrj 
191*a9fa9459Szrj   // Hint to the stringpool class that you intend to insert n additional
192*a9fa9459Szrj   // elements.  The stringpool class can use this info however it likes;
193*a9fa9459Szrj   // in practice it will resize its internal hashtables to make room.
194*a9fa9459Szrj   void
195*a9fa9459Szrj   reserve(unsigned int n);
196*a9fa9459Szrj 
197*a9fa9459Szrj   // Indicate that we should not reserve offset 0 to hold the empty
198*a9fa9459Szrj   // string when converting the stringpool to a string table.  This
199*a9fa9459Szrj   // should not be called for a proper ELF SHT_STRTAB section.
200*a9fa9459Szrj   void
set_no_zero_null()201*a9fa9459Szrj   set_no_zero_null()
202*a9fa9459Szrj   {
203*a9fa9459Szrj     gold_assert(this->string_set_.empty()
204*a9fa9459Szrj 		&& this->offset_ == sizeof(Stringpool_char));
205*a9fa9459Szrj     this->zero_null_ = false;
206*a9fa9459Szrj     this->offset_ = 0;
207*a9fa9459Szrj   }
208*a9fa9459Szrj 
209*a9fa9459Szrj   // Indicate that this string pool should be optimized, even if not
210*a9fa9459Szrj   // running with -O2.
211*a9fa9459Szrj   void
set_optimize()212*a9fa9459Szrj   set_optimize()
213*a9fa9459Szrj   { this->optimize_ = true; }
214*a9fa9459Szrj 
215*a9fa9459Szrj   // Add the string S to the pool.  This returns a canonical permanent
216*a9fa9459Szrj   // pointer to the string in the pool.  If COPY is true, the string
217*a9fa9459Szrj   // is copied into permanent storage.  If PKEY is not NULL, this sets
218*a9fa9459Szrj   // *PKEY to the key for the string.
219*a9fa9459Szrj   const Stringpool_char*
220*a9fa9459Szrj   add(const Stringpool_char* s, bool copy, Key* pkey);
221*a9fa9459Szrj 
222*a9fa9459Szrj   // Add the string S to the pool.
223*a9fa9459Szrj   const Stringpool_char*
add(const std::basic_string<Stringpool_char> & s,bool copy,Key * pkey)224*a9fa9459Szrj   add(const std::basic_string<Stringpool_char>& s, bool copy, Key* pkey)
225*a9fa9459Szrj   { return this->add_with_length(s.data(), s.size(), copy, pkey); }
226*a9fa9459Szrj 
227*a9fa9459Szrj   // Add string S of length LEN characters to the pool.  If COPY is
228*a9fa9459Szrj   // true, S need not be null terminated.
229*a9fa9459Szrj   const Stringpool_char*
230*a9fa9459Szrj   add_with_length(const Stringpool_char* s, size_t len, bool copy, Key* pkey);
231*a9fa9459Szrj 
232*a9fa9459Szrj   // If the string S is present in the pool, return the canonical
233*a9fa9459Szrj   // string pointer.  Otherwise, return NULL.  If PKEY is not NULL,
234*a9fa9459Szrj   // set *PKEY to the key.
235*a9fa9459Szrj   const Stringpool_char*
236*a9fa9459Szrj   find(const Stringpool_char* s, Key* pkey) const;
237*a9fa9459Szrj 
238*a9fa9459Szrj   // Turn the stringpool into a string table: determine the offsets of
239*a9fa9459Szrj   // all the strings.  After this is called, no more strings may be
240*a9fa9459Szrj   // added to the stringpool.
241*a9fa9459Szrj   void
242*a9fa9459Szrj   set_string_offsets();
243*a9fa9459Szrj 
244*a9fa9459Szrj   // Get the offset of the string S in the string table.  This returns
245*a9fa9459Szrj   // the offset in bytes, not in units of Stringpool_char.  This may
246*a9fa9459Szrj   // only be called after set_string_offsets has been called.
247*a9fa9459Szrj   section_offset_type
248*a9fa9459Szrj   get_offset(const Stringpool_char* s) const;
249*a9fa9459Szrj 
250*a9fa9459Szrj   // Get the offset of the string S in the string table.
251*a9fa9459Szrj   section_offset_type
get_offset(const std::basic_string<Stringpool_char> & s)252*a9fa9459Szrj   get_offset(const std::basic_string<Stringpool_char>& s) const
253*a9fa9459Szrj   { return this->get_offset_with_length(s.c_str(), s.size()); }
254*a9fa9459Szrj 
255*a9fa9459Szrj   // Get the offset of string S, with length LENGTH characters, in the
256*a9fa9459Szrj   // string table.
257*a9fa9459Szrj   section_offset_type
258*a9fa9459Szrj   get_offset_with_length(const Stringpool_char* s, size_t length) const;
259*a9fa9459Szrj 
260*a9fa9459Szrj   // Get the offset of the string with key K.
261*a9fa9459Szrj   section_offset_type
get_offset_from_key(Key k)262*a9fa9459Szrj   get_offset_from_key(Key k) const
263*a9fa9459Szrj   {
264*a9fa9459Szrj     gold_assert(k <= this->key_to_offset_.size());
265*a9fa9459Szrj     return this->key_to_offset_[k - 1];
266*a9fa9459Szrj   }
267*a9fa9459Szrj 
268*a9fa9459Szrj   // Get the size of the string table.  This returns the number of
269*a9fa9459Szrj   // bytes, not in units of Stringpool_char.
270*a9fa9459Szrj   section_size_type
get_strtab_size()271*a9fa9459Szrj   get_strtab_size() const
272*a9fa9459Szrj   {
273*a9fa9459Szrj     gold_assert(this->strtab_size_ != 0);
274*a9fa9459Szrj     return this->strtab_size_;
275*a9fa9459Szrj   }
276*a9fa9459Szrj 
277*a9fa9459Szrj   // Write the string table into the output file at the specified
278*a9fa9459Szrj   // offset.
279*a9fa9459Szrj   void
280*a9fa9459Szrj   write(Output_file*, off_t offset);
281*a9fa9459Szrj 
282*a9fa9459Szrj   // Write the string table into the specified buffer, of the
283*a9fa9459Szrj   // specified size.  buffer_size should be at least
284*a9fa9459Szrj   // get_strtab_size().
285*a9fa9459Szrj   void
286*a9fa9459Szrj   write_to_buffer(unsigned char* buffer, section_size_type buffer_size);
287*a9fa9459Szrj 
288*a9fa9459Szrj   // Dump statistical information to stderr.
289*a9fa9459Szrj   void
290*a9fa9459Szrj   print_stats(const char*) const;
291*a9fa9459Szrj 
292*a9fa9459Szrj  private:
293*a9fa9459Szrj   Stringpool_template(const Stringpool_template&);
294*a9fa9459Szrj   Stringpool_template& operator=(const Stringpool_template&);
295*a9fa9459Szrj 
296*a9fa9459Szrj   // Return whether two strings are equal.
297*a9fa9459Szrj   static bool
298*a9fa9459Szrj   string_equal(const Stringpool_char*, const Stringpool_char*);
299*a9fa9459Szrj 
300*a9fa9459Szrj   // Compute a hash code for a string.  LENGTH is the length of the
301*a9fa9459Szrj   // string in characters.
302*a9fa9459Szrj   static size_t
303*a9fa9459Szrj   string_hash(const Stringpool_char*, size_t length);
304*a9fa9459Szrj 
305*a9fa9459Szrj   // We store the actual data in a list of these buffers.
306*a9fa9459Szrj   struct Stringdata
307*a9fa9459Szrj   {
308*a9fa9459Szrj     // Length of data in buffer.
309*a9fa9459Szrj     size_t len;
310*a9fa9459Szrj     // Allocated size of buffer.
311*a9fa9459Szrj     size_t alc;
312*a9fa9459Szrj     // Buffer.
313*a9fa9459Szrj     char data[1];
314*a9fa9459Szrj   };
315*a9fa9459Szrj 
316*a9fa9459Szrj   // Add a new key offset entry.
317*a9fa9459Szrj   void
318*a9fa9459Szrj   new_key_offset(size_t);
319*a9fa9459Szrj 
320*a9fa9459Szrj   // Copy a string into the buffers, returning a canonical string.
321*a9fa9459Szrj   const Stringpool_char*
322*a9fa9459Szrj   add_string(const Stringpool_char*, size_t);
323*a9fa9459Szrj 
324*a9fa9459Szrj   // Return whether s1 is a suffix of s2.
325*a9fa9459Szrj   static bool
326*a9fa9459Szrj   is_suffix(const Stringpool_char* s1, size_t len1,
327*a9fa9459Szrj             const Stringpool_char* s2, size_t len2);
328*a9fa9459Szrj 
329*a9fa9459Szrj   // The hash table key includes the string, the length of the string,
330*a9fa9459Szrj   // and the hash code for the string.  We put the hash code
331*a9fa9459Szrj   // explicitly into the key so that we can do a find()/insert()
332*a9fa9459Szrj   // sequence without having to recompute the hash.  Computing the
333*a9fa9459Szrj   // hash code is a significant user of CPU time in the linker.
334*a9fa9459Szrj   struct Hashkey
335*a9fa9459Szrj   {
336*a9fa9459Szrj     const Stringpool_char* string;
337*a9fa9459Szrj     // Length is in characters, not bytes.
338*a9fa9459Szrj     size_t length;
339*a9fa9459Szrj     size_t hash_code;
340*a9fa9459Szrj 
341*a9fa9459Szrj     // This goes in an STL container, so we need a default
342*a9fa9459Szrj     // constructor.
HashkeyHashkey343*a9fa9459Szrj     Hashkey()
344*a9fa9459Szrj       : string(NULL), length(0), hash_code(0)
345*a9fa9459Szrj     { }
346*a9fa9459Szrj 
347*a9fa9459Szrj     // Note that these constructors are relatively expensive, because
348*a9fa9459Szrj     // they compute the hash code.
HashkeyHashkey349*a9fa9459Szrj     explicit Hashkey(const Stringpool_char* s)
350*a9fa9459Szrj       : string(s), length(string_length(s)), hash_code(string_hash(s, length))
351*a9fa9459Szrj     { }
352*a9fa9459Szrj 
HashkeyHashkey353*a9fa9459Szrj     Hashkey(const Stringpool_char* s, size_t len)
354*a9fa9459Szrj       : string(s), length(len), hash_code(string_hash(s, len))
355*a9fa9459Szrj     { }
356*a9fa9459Szrj   };
357*a9fa9459Szrj 
358*a9fa9459Szrj   // Hash function.  This is trivial, since we have already computed
359*a9fa9459Szrj   // the hash.
360*a9fa9459Szrj   struct Stringpool_hash
361*a9fa9459Szrj   {
362*a9fa9459Szrj     size_t
operatorStringpool_hash363*a9fa9459Szrj     operator()(const Hashkey& hk) const
364*a9fa9459Szrj     { return hk.hash_code; }
365*a9fa9459Szrj   };
366*a9fa9459Szrj 
367*a9fa9459Szrj   // Equality comparison function for hash table.
368*a9fa9459Szrj   struct Stringpool_eq
369*a9fa9459Szrj   {
370*a9fa9459Szrj     bool
371*a9fa9459Szrj     operator()(const Hashkey&, const Hashkey&) const;
372*a9fa9459Szrj   };
373*a9fa9459Szrj 
374*a9fa9459Szrj   // The hash table is a map from strings to Keys.
375*a9fa9459Szrj 
376*a9fa9459Szrj   typedef Key Hashval;
377*a9fa9459Szrj 
378*a9fa9459Szrj   typedef Unordered_map<Hashkey, Hashval, Stringpool_hash,
379*a9fa9459Szrj 			Stringpool_eq> String_set_type;
380*a9fa9459Szrj 
381*a9fa9459Szrj   // Comparison routine used when sorting into a string table.
382*a9fa9459Szrj 
383*a9fa9459Szrj   typedef typename String_set_type::iterator Stringpool_sort_info;
384*a9fa9459Szrj 
385*a9fa9459Szrj   struct Stringpool_sort_comparison
386*a9fa9459Szrj   {
387*a9fa9459Szrj     bool
388*a9fa9459Szrj     operator()(const Stringpool_sort_info&, const Stringpool_sort_info&) const;
389*a9fa9459Szrj   };
390*a9fa9459Szrj 
391*a9fa9459Szrj   // Keys map to offsets via a Chunked_vector.  We only use the
392*a9fa9459Szrj   // offsets if we turn this into an string table section.
393*a9fa9459Szrj   typedef Chunked_vector<section_offset_type> Key_to_offset;
394*a9fa9459Szrj 
395*a9fa9459Szrj   // List of Stringdata structures.
396*a9fa9459Szrj   typedef std::list<Stringdata*> Stringdata_list;
397*a9fa9459Szrj 
398*a9fa9459Szrj   // Mapping from const char* to namepool entry.
399*a9fa9459Szrj   String_set_type string_set_;
400*a9fa9459Szrj   // Mapping from Key to string table offset.
401*a9fa9459Szrj   Key_to_offset key_to_offset_;
402*a9fa9459Szrj   // List of buffers.
403*a9fa9459Szrj   Stringdata_list strings_;
404*a9fa9459Szrj   // Size of string table.
405*a9fa9459Szrj   section_size_type strtab_size_;
406*a9fa9459Szrj   // Whether to reserve offset 0 to hold the null string.
407*a9fa9459Szrj   bool zero_null_;
408*a9fa9459Szrj   // Whether to optimize the string table.
409*a9fa9459Szrj   bool optimize_;
410*a9fa9459Szrj   // offset of the next string.
411*a9fa9459Szrj   section_offset_type offset_;
412*a9fa9459Szrj   // The alignment of strings in the stringpool.
413*a9fa9459Szrj   uint64_t addralign_;
414*a9fa9459Szrj };
415*a9fa9459Szrj 
416*a9fa9459Szrj // The most common type of Stringpool.
417*a9fa9459Szrj typedef Stringpool_template<char> Stringpool;
418*a9fa9459Szrj 
419*a9fa9459Szrj } // End namespace gold.
420*a9fa9459Szrj 
421*a9fa9459Szrj #endif // !defined(GOLD_STRINGPOOL_H)
422