1*40411Sbostic /*- 2*40411Sbostic * LstRemove.c -- 3*40411Sbostic * Remove an element from a list 4*40411Sbostic * 5*40411Sbostic * Copyright (c) 1988 by University of California Regents 6*40411Sbostic * 7*40411Sbostic * Permission to use, copy, modify, and distribute this 8*40411Sbostic * software and its documentation for any purpose and without 9*40411Sbostic * fee is hereby granted, provided that the above copyright 10*40411Sbostic * notice appears in all copies. Neither the University of California nor 11*40411Sbostic * Adam de Boor makes any representations about the suitability of this 12*40411Sbostic * software for any purpose. It is provided "as is" without 13*40411Sbostic * express or implied warranty. 14*40411Sbostic */ 15*40411Sbostic #ifndef lint 16*40411Sbostic static char *rcsid = 17*40411Sbostic "$Id: lstRemove.c,v 1.7 89/06/13 15:01:51 adam Exp $ SPRITE (Berkeley)"; 18*40411Sbostic #endif lint 19*40411Sbostic 20*40411Sbostic #include "lstInt.h" 21*40411Sbostic 22*40411Sbostic /*- 23*40411Sbostic *----------------------------------------------------------------------- 24*40411Sbostic * Lst_Remove -- 25*40411Sbostic * Remove the given node from the given list. 26*40411Sbostic * 27*40411Sbostic * Results: 28*40411Sbostic * SUCCESS or FAILURE. 29*40411Sbostic * 30*40411Sbostic * Side Effects: 31*40411Sbostic * The list's firstPtr will be set to NilListNode if ln is the last 32*40411Sbostic * node on the list. firsPtr and lastPtr will be altered if ln is 33*40411Sbostic * either the first or last node, respectively, on the list. 34*40411Sbostic * 35*40411Sbostic *----------------------------------------------------------------------- 36*40411Sbostic */ 37*40411Sbostic ReturnStatus 38*40411Sbostic Lst_Remove (l, ln) 39*40411Sbostic Lst l; 40*40411Sbostic LstNode ln; 41*40411Sbostic { 42*40411Sbostic register List list = (List) l; 43*40411Sbostic register ListNode lNode = (ListNode) ln; 44*40411Sbostic 45*40411Sbostic if (!LstValid (l) || 46*40411Sbostic !LstNodeValid (ln, l)) { 47*40411Sbostic return (FAILURE); 48*40411Sbostic } 49*40411Sbostic 50*40411Sbostic /* 51*40411Sbostic * unlink it from the list 52*40411Sbostic */ 53*40411Sbostic if (lNode->nextPtr != NilListNode) { 54*40411Sbostic lNode->nextPtr->prevPtr = lNode->prevPtr; 55*40411Sbostic } 56*40411Sbostic if (lNode->prevPtr != NilListNode) { 57*40411Sbostic lNode->prevPtr->nextPtr = lNode->nextPtr; 58*40411Sbostic } 59*40411Sbostic 60*40411Sbostic /* 61*40411Sbostic * if either the firstPtr or lastPtr of the list point to this node, 62*40411Sbostic * adjust them accordingly 63*40411Sbostic */ 64*40411Sbostic if (list->firstPtr == lNode) { 65*40411Sbostic list->firstPtr = lNode->nextPtr; 66*40411Sbostic } 67*40411Sbostic if (list->lastPtr == lNode) { 68*40411Sbostic list->lastPtr = lNode->prevPtr; 69*40411Sbostic } 70*40411Sbostic 71*40411Sbostic /* 72*40411Sbostic * Sequential access stuff. If the node we're removing is the current 73*40411Sbostic * node in the list, reset the current node to the previous one. If the 74*40411Sbostic * previous one was non-existent (prevPtr == NilListNode), we set the 75*40411Sbostic * end to be Unknown, since it is. 76*40411Sbostic */ 77*40411Sbostic if (list->isOpen && (list->curPtr == lNode)) { 78*40411Sbostic list->curPtr = list->prevPtr; 79*40411Sbostic if (list->curPtr == NilListNode) { 80*40411Sbostic list->atEnd = Unknown; 81*40411Sbostic } 82*40411Sbostic } 83*40411Sbostic 84*40411Sbostic /* 85*40411Sbostic * the only way firstPtr can still point to ln is if ln is the last 86*40411Sbostic * node on the list (the list is circular, so lNode->nextptr == lNode in 87*40411Sbostic * this case). The list is, therefore, empty and is marked as such 88*40411Sbostic */ 89*40411Sbostic if (list->firstPtr == lNode) { 90*40411Sbostic list->firstPtr = NilListNode; 91*40411Sbostic } 92*40411Sbostic 93*40411Sbostic /* 94*40411Sbostic * note that the datum is unmolested. The caller must free it as 95*40411Sbostic * necessary and as expected. 96*40411Sbostic */ 97*40411Sbostic if (lNode->useCount == 0) { 98*40411Sbostic free ((Address)ln); 99*40411Sbostic } else { 100*40411Sbostic lNode->flags |= LN_DELETED; 101*40411Sbostic } 102*40411Sbostic 103*40411Sbostic return (SUCCESS); 104*40411Sbostic } 105*40411Sbostic 106