1*2540Sdlw /* 2*2540Sdlw char id_sleep[] = "@(#)sleep_.c 1.1"; 3*2540Sdlw * 4*2540Sdlw * sleep for awhile 5*2540Sdlw * 6*2540Sdlw * calling sequence: 7*2540Sdlw * call sleep(seconds) 8*2540Sdlw * where: 9*2540Sdlw * seconds is an integer number of seconds to sleep (see sleep(3)) 10*2540Sdlw */ 11*2540Sdlw 12*2540Sdlw sleep_(sec) 13*2540Sdlw long *sec; 14*2540Sdlw { 15*2540Sdlw sleep((unsigned int)*sec); 16*2540Sdlw } 17