1 /* 2 * Copyright (c) 1982, 1986 Regents of the University of California. 3 * All rights reserved. The Berkeley software License Agreement 4 * specifies the terms and conditions for redistribution. 5 * 6 * @(#)qevent.h 1.2 Berkeley 05/27/88 7 */ 8 /************************************************************************ 9 * * 10 * Copyright (c) 1985 by * 11 * Digital Equipment Corporation, Maynard, MA * 12 * All rights reserved. * 13 * * 14 * This software is furnished under a license and may be used and * 15 * copied only in accordance with the terms of such license and * 16 * with the inclusion of the above copyright notice. This * 17 * software or any other copies thereof may not be provided or * 18 * otherwise made available to any other person. No title to and * 19 * ownership of the software is hereby transferred. * 20 * * 21 * The information in this software is subject to change without * 22 * notice and should not be construed as a commitment by Digital * 23 * Equipment Corporation. * 24 * * 25 * Digital assumes no responsibility for the use or reliability * 26 * of its software on equipment which is not supplied by Digital. * 27 * * 28 ************************************************************************/ 29 30 /* 31 * Event queue entries 32 */ 33 34 #ifndef _QEVENT_ 35 #define _QEVENT_ 36 37 typedef struct _vs_event { 38 unsigned short vse_x; /* x position */ 39 unsigned short vse_y; /* y position */ 40 unsigned short vse_time;/* 10 millisecond units (button only) */ 41 char vse_type; /* button or motion? */ 42 unsigned char vse_key; /* the key (button only) */ 43 char vse_direction; /* which direction (button only) */ 44 char vse_device; /* which device (button only) */ 45 } vsEvent; 46 47 /* vse_type field */ 48 #define VSE_BUTTON 0 /* button moved */ 49 #define VSE_MMOTION 1 /* mouse moved */ 50 #define VSE_TMOTION 2 /* tablet moved */ 51 52 /* vse_direction field */ 53 #define VSE_KBTUP 0 /* up */ 54 #define VSE_KBTDOWN 1 /* down */ 55 #define VSE_KBTRAW 2 /* undetermined */ 56 57 /* vse_device field */ 58 #define VSE_NULL 0 /* NULL event (for QD_GETEVENT ret) */ 59 #define VSE_MOUSE 1 /* mouse */ 60 #define VSE_DKB 2 /* main keyboard */ 61 #define VSE_TABLET 3 /* graphics tablet */ 62 #define VSE_AUX 4 /* auxiliary */ 63 #define VSE_CONSOLE 5 /* console */ 64 65 /* The event queue */ 66 67 typedef struct _vs_eventqueue { 68 vsEvent *events; /* input event buffer */ 69 int size; /* size of event buffer */ 70 int head; /* index into events */ 71 int tail; /* index into events */ 72 } vsEventQueue; 73 74 /* mouse cursor position */ 75 76 typedef struct _vs_cursor { 77 short x; 78 short y; 79 } vsCursor; 80 81 /* mouse motion rectangle */ 82 83 typedef struct _vs_box { 84 short bottom; 85 short right; 86 short left; 87 short top; 88 } vsBox; 89 90 #endif /*_QEVENT_*/ 91