1*34539Smarc 2*34539Smarc /************************************************************************ 3*34539Smarc * * 4*34539Smarc * Copyright (c) 1985 by * 5*34539Smarc * Digital Equipment Corporation, Maynard, MA * 6*34539Smarc * All rights reserved. * 7*34539Smarc * * 8*34539Smarc * This software is furnished under a license and may be used and * 9*34539Smarc * copied only in accordance with the terms of such license and * 10*34539Smarc * with the inclusion of the above copyright notice. This * 11*34539Smarc * software or any other copies thereof may not be provided or * 12*34539Smarc * otherwise made available to any other person. No title to and * 13*34539Smarc * ownership of the software is hereby transferred. * 14*34539Smarc * * 15*34539Smarc * The information in this software is subject to change without * 16*34539Smarc * notice and should not be construed as a commitment by Digital * 17*34539Smarc * Equipment Corporation. * 18*34539Smarc * * 19*34539Smarc * Digital assumes no responsibility for the use or reliability * 20*34539Smarc * of its software on equipment which is not supplied by Digital. * 21*34539Smarc * * 22*34539Smarc ************************************************************************/ 23*34539Smarc 24*34539Smarc /* 25*34539Smarc * Event queue entries 26*34539Smarc */ 27*34539Smarc 28*34539Smarc # ifndef _QEVENT_ 29*34539Smarc # define _QEVENT_ 30*34539Smarc 31*34539Smarc typedef struct _vs_event { 32*34539Smarc unsigned short vse_x; /* x position */ 33*34539Smarc unsigned short vse_y; /* y position */ 34*34539Smarc unsigned short vse_time;/* 10 millisecond units (button only) */ 35*34539Smarc char vse_type; /* button or motion? */ 36*34539Smarc unsigned char vse_key; /* the key (button only) */ 37*34539Smarc char vse_direction; /* which direction (button only) */ 38*34539Smarc char vse_device; /* which device (button only) */ 39*34539Smarc } vsEvent; 40*34539Smarc 41*34539Smarc /* vse_type field */ 42*34539Smarc #define VSE_BUTTON 0 /* button moved */ 43*34539Smarc #define VSE_MMOTION 1 /* mouse moved */ 44*34539Smarc #define VSE_TMOTION 2 /* tablet moved */ 45*34539Smarc 46*34539Smarc /* vse_direction field */ 47*34539Smarc #define VSE_KBTUP 0 /* up */ 48*34539Smarc #define VSE_KBTDOWN 1 /* down */ 49*34539Smarc #define VSE_KBTRAW 2 /* undetermined */ 50*34539Smarc 51*34539Smarc /* vse_device field */ 52*34539Smarc #define VSE_NULL 0 /* NULL event (for QD_GETEVENT ret) */ 53*34539Smarc #define VSE_MOUSE 1 /* mouse */ 54*34539Smarc #define VSE_DKB 2 /* main keyboard */ 55*34539Smarc #define VSE_TABLET 3 /* graphics tablet */ 56*34539Smarc #define VSE_AUX 4 /* auxiliary */ 57*34539Smarc #define VSE_CONSOLE 5 /* console */ 58*34539Smarc 59*34539Smarc /* The event queue */ 60*34539Smarc 61*34539Smarc typedef struct _vs_eventqueue { 62*34539Smarc vsEvent *events; /* input event buffer */ 63*34539Smarc int size; /* size of event buffer */ 64*34539Smarc int head; /* index into events */ 65*34539Smarc int tail; /* index into events */ 66*34539Smarc } vsEventQueue; 67*34539Smarc 68*34539Smarc /* mouse cursor position */ 69*34539Smarc 70*34539Smarc typedef struct _vs_cursor { 71*34539Smarc short x; 72*34539Smarc short y; 73*34539Smarc } vsCursor; 74*34539Smarc 75*34539Smarc /* mouse motion rectangle */ 76*34539Smarc 77*34539Smarc typedef struct _vs_box { 78*34539Smarc short bottom; 79*34539Smarc short right; 80*34539Smarc short left; 81*34539Smarc short top; 82*34539Smarc } vsBox; 83*34539Smarc 84*34539Smarc # endif _QEVENT_ 85