xref: /csrg-svn/sys/net/slcompress.h (revision 38369)
1 /*
2  *			THIS CODE IS NOT FOR DISTRIBUTION!
3  *	KEEP YOUR GRUBBY HANDS OFF UNLESS AUTHORIZED BY VAN JACOBSON TO COPY!
4  *			ASK SAM, MIKE, OR BILL ABOUT IT.
5  */
6 
7 /*
8  * Definitions for tcp compression routines.
9  *
10  * Copyright (c) 1988, 1989 by Van Jacobson, Lawrence Berkeley Laboratory
11  * All rights reserved.
12  *
13  * $Header: slcompress.h,v 1.3 89/03/19 18:10:38 van Locked $
14  */
15 
16 #define MAX_STATES 16		/* must be > 2 and < 256 */
17 #define MAX_HDR MLEN		/* XXX 4bsd-ism: should really be 128 */
18 
19 /*
20  * Compressed packet format:
21  *
22  * The first octet contains the packet type (top 3 bits), TCP
23  * 'push' bit, and flags that indicate which of the 4 TCP sequence
24  * numbers have changed (bottom 5 bits).  The next octet is a
25  * conversation number that associates a saved IP/TCP header with
26  * the compressed packet.  The next two octets are the TCP checksum
27  * from the original datagram.  The next 0 to 15 octets are
28  * sequence number changes, one change per bit set in the header
29  * (there may be no changes and there are two special cases where
30  * the receiver implicitly knows what changed -- see below).
31  *
32  * { Note that the ip version number field this overlays is 4 bits
33  *   wide, and that we use type 4 to pass thru unaltered packets,
34  *   type 5 to pass thru uncompressed packets that will be state
35  *   information indexed by conversation. If msb (e.g type 8) is
36  *   set, the other type bits are stolen to encode the difference
37  *   information of a compressed TCP packet. -wfj }
38  *
39  * There are 5 numbers which can change (they are always inserted
40  * in the following order): TCP urgent pointer, window,
41  * acknowlegement, sequence number and IP ID.  (The urgent pointer
42  * is different from the others in that its value is sent, not the
43  * change in value.)  Since typical use of SLIP links is biased
44  * toward small packets (see comments on MTU/MSS below), changes
45  * use a variable length coding with one octet for numbers in the
46  * range 1 - 255 and 3 octets (0, MSB, LSB) for numbers in the
47  * range 256 - 65535 or 0.  (If the change in sequence number or
48  * ack is more than 65535, an uncompressed packet is sent.)
49  */
50 
51 /*
52  * Packet types (must not conflict with IP protocol version)
53  *
54  * The top nibble of the first octet is the packet type.  There are
55  * three possible types: IP (not proto TCP or tcp with one of the
56  * control flags set); uncompressed TCP (a normal IP/TCP packet but
57  * with the 8-bit protocol field replaced by an 8-bit connection id --
58  * this type of packet syncs the sender & receiver); and compressed
59  * TCP (described above).
60  *
61  * LSB of 4-bit field is TCP "PUSH" bit (a worthless anachronism) and
62  * is logically part of the 4-bit "changes" field that follows.  Top
63  * three bits are actual packet type.  For backward compatibility
64  * and in the interest of conserving bits, numbers are chosen so the
65  * IP protocol version number (4) which normally appears in this nibble
66  * means "IP packet".
67  */
68 
69 /* packet types */
70 #define TYPE_IP 0x40
71 #define TYPE_UNCOMPRESSED_TCP 0x50
72 #define TYPE_COMPRESSED_TCP 0x80
73 #define TYPE_ERROR 0x00
74 
75 /* Bits in first octet of compressed packet */
76 #define NEW_C	0x40	/* flag bits for what changed in a packet */
77 #define NEW_I	0x20
78 #define NEW_S	0x08
79 #define NEW_A	0x04
80 #define NEW_W	0x02
81 #define NEW_U	0x01
82 
83 /* reserved, special-case values of above */
84 #define SPECIAL_I (NEW_S|NEW_W|NEW_U)		/* echoed interactive traffic */
85 #define SPECIAL_D (NEW_S|NEW_A|NEW_W|NEW_U)	/* unidirectional data */
86 #define SPECIALS_MASK (NEW_S|NEW_A|NEW_W|NEW_U)
87 
88 #define TCP_PUSH_BIT 0x10
89 
90 
91 /*
92  * "state" data for each active tcp conversation on the wire.  This is
93  * basically a copy of the entire IP/TCP header from the last packet
94  * we saw from the conversation together with a small identifier
95  * the transmit & receive ends of the line use to locate saved header.
96  */
97 struct cstate {
98 	struct cstate *cs_next;	/* next most recently used cstate (xmit only) */
99 	u_short cs_hlen;	/* size of hdr (receive only) */
100 	u_char cs_id;		/* connection # associated with this state */
101 	u_char cs_filler;
102 	union {
103 		char hdr[MAX_HDR];
104 		struct ip csu_ip;	/* ip/tcp hdr from most recent packet */
105 	} u;
106 };
107 #define cs_ip u.csu_ip
108 
109 /*
110  * all the state data for one serial line (we need one of these
111  * per line).
112  */
113 struct slcompress {
114 	struct cstate *last_cs;			/* most recently used tstate */
115 	u_char last_recv;			/* last rcvd conn. id */
116 	u_char last_xmit;			/* last sent conn. id */
117 	u_short flags;
118 	struct cstate tstate[MAX_STATES];	/* xmit connection states */
119 	struct cstate rstate[MAX_STATES];	/* receive connection states */
120 };
121 /* flag values */
122 #define SLF_TOSS 1		/* tossing rcvd frames because of input err */
123 
124 extern void sl_compress_init(/* struct slcompress * */);
125 extern u_char sl_compress_tcp(/* struct mbuf *, struct ip *, struct slcompress * */);
126 extern struct mbuf *sl_uncompress_tcp(/* struct mbuf *, u_char, struct slcompress * */);
127