1*11499Sralph /* zermat.c 4.1 83/03/09 */ 2*11499Sralph /* 3*11499Sralph * zermat: set a matrix to all zeros 4*11499Sralph */ 5*11499Sralph 6*11499Sralph #include "bit.h" 7*11499Sralph 8*11499Sralph zermat(m, rows, cols) 9*11499Sralph bitmat m; 10*11499Sralph int rows, cols; 11*11499Sralph { 12*11499Sralph register int size = ((cols + 7) >> 3) * rows; 13*11499Sralph register char *p; 14*11499Sralph 15*11499Sralph for (p = &m[size]; p>=m; ) 16*11499Sralph *--p = 0; 17*11499Sralph } 18