xref: /csrg-svn/lib/libc/stdlib/heapsort.c (revision 50466)
149989Sbostic /*-
249989Sbostic  * Copyright (c) 1991 The Regents of the University of California.
349989Sbostic  * All rights reserved.
449989Sbostic  *
5*50466Sbostic  * This code is derived from software contributed to Berkeley by
6*50466Sbostic  * Ronnie Kon at Mindcraft Inc., Kevin Lew and Elmer Yglesias.
7*50466Sbostic  *
849989Sbostic  * %sccs.include.redist.c%
949989Sbostic  */
1049989Sbostic 
1149989Sbostic #if defined(LIBC_SCCS) && !defined(lint)
12*50466Sbostic static char sccsid[] = "@(#)heapsort.c	5.2 (Berkeley) 07/22/91";
1349989Sbostic #endif /* LIBC_SCCS and not lint */
1449989Sbostic 
1549989Sbostic #include <sys/cdefs.h>
1649989Sbostic #include <sys/types.h>
1749989Sbostic #include <errno.h>
1849989Sbostic #include <stdlib.h>
1949989Sbostic 
2049989Sbostic /*
2149989Sbostic  * Swap two areas of size number of bytes.  Although qsort(3) permits random
2249989Sbostic  * blocks of memory to be sorted, sorting pointers is almost certainly the
2349989Sbostic  * common case (and, were it not, could easily be made so).  Regardless, it
2449989Sbostic  * isn't worth optimizing; the SWAP's get sped up by the cache, and pointer
2549989Sbostic  * arithmetic gets lost in the time required for comparison function calls.
2649989Sbostic  */
2749989Sbostic #define	SWAP(a, b) { \
2849989Sbostic 	cnt = size; \
2949989Sbostic 	do { \
3049989Sbostic 		ch = *a; \
3149989Sbostic 		*a++ = *b; \
3249989Sbostic 		*b++ = ch; \
3349989Sbostic 	} while (--cnt); \
3449989Sbostic }
3549989Sbostic 
3649989Sbostic /*
3749989Sbostic  * Build the list into a heap, where a heap is defined such that for
3849989Sbostic  * the records K1 ... KN, Kj/2 >= Kj for 1 <= j/2 <= j <= N.
3949989Sbostic  *
4049989Sbostic  * There two cases.  If j == nmemb, select largest of Ki and Kj.  If
4149989Sbostic  * j < nmemb, select largest of Ki, Kj and Kj+1.
4249989Sbostic  *
4349989Sbostic  * The initial value depends on if we're building the initial heap or
4449989Sbostic  * reconstructing it after saving a value.
4549989Sbostic  */
4649989Sbostic #define	HEAP(initval) { \
4749989Sbostic 	for (i = initval; (j = i * 2) <= nmemb; i = j) { \
4849989Sbostic 		p = (char *)bot + j * size; \
4949989Sbostic 		if (j < nmemb && compar(p, p + size) < 0) { \
5049989Sbostic 			p += size; \
5149989Sbostic 			++j; \
5249989Sbostic 		} \
5349989Sbostic 		t = (char *)bot + i * size; \
5449989Sbostic 		if (compar(p, t) <= 0) \
5549989Sbostic 			break; \
5649989Sbostic 		SWAP(t, p); \
5749989Sbostic 	} \
5849989Sbostic }
5949989Sbostic 
6049989Sbostic /*
6149989Sbostic  * Heapsort -- Knuth, Vol. 3, page 145.  Runs in O (N lg N), both average
6249989Sbostic  * and worst.  While heapsort is faster than the worst case of quicksort,
6349989Sbostic  * the BSD quicksort does median selection so that the chance of finding
6449989Sbostic  * a data set that will trigger the worst case is nonexistent.  Heapsort's
6549989Sbostic  * only advantage over quicksort is that it requires no additional memory.
6649989Sbostic  */
6749989Sbostic heapsort(bot, nmemb, size, compar)
6849989Sbostic 	register void *bot;
6949989Sbostic 	register size_t nmemb, size;
7049989Sbostic 	int (*compar) __P((const void *, const void *));
7149989Sbostic {
7249989Sbostic 	register char *p, *t, ch;
7349989Sbostic 	register int cnt, i, j, l;
7449989Sbostic 
7549989Sbostic 	if (nmemb <= 1)
7649989Sbostic 		return (0);
7749989Sbostic 	if (!size) {
7849989Sbostic 		errno = EINVAL;
7949989Sbostic 		return (-1);
8049989Sbostic 	}
8149989Sbostic 	/*
8249989Sbostic 	 * Items are numbered from 1 to nmemb, so offset from size bytes
8349989Sbostic 	 * below the starting address.
8449989Sbostic 	 */
8549989Sbostic 	bot -= size;
8649989Sbostic 
8749989Sbostic 	for (l = nmemb / 2 + 1; --l;)
8849989Sbostic 		HEAP(l);
8949989Sbostic 
9049989Sbostic 	/*
9149989Sbostic 	 * For each element of the heap, save the largest element into its
9249989Sbostic 	 * final slot, then recreate the heap.
9349989Sbostic 	 */
9449989Sbostic 	while (nmemb > 1) {
9549989Sbostic 		p = (char *)bot + size;
9649989Sbostic 		t = (char *)bot + nmemb * size;
9749989Sbostic 		SWAP(p, t);
9849989Sbostic 		--nmemb;
9949989Sbostic 		HEAP(1);
10049989Sbostic 	}
10149989Sbostic 	return (0);
10249989Sbostic }
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