1*47038Sbostic /* 2*47038Sbostic * Copyright (c) 1989 The Regents of the University of California. 3*47038Sbostic * All rights reserved. 4*47038Sbostic * 5*47038Sbostic * This code is derived from software contributed to Berkeley by 6*47038Sbostic * Tom Truscott. 7*47038Sbostic * 8*47038Sbostic * Redistribution and use in source and binary forms are permitted 9*47038Sbostic * provided that the above copyright notice and this paragraph are 10*47038Sbostic * duplicated in all such forms and that any documentation, 11*47038Sbostic * advertising materials, and other materials related to such 12*47038Sbostic * distribution and use acknowledge that the software was developed 13*47038Sbostic * by the University of California, Berkeley. The name of the 14*47038Sbostic * University may not be used to endorse or promote products derived 15*47038Sbostic * from this software without specific prior written permission. 16*47038Sbostic * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR 17*47038Sbostic * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED 18*47038Sbostic * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. 19*47038Sbostic */ 20*47038Sbostic 2126545Sdonn #if defined(LIBC_SCCS) && !defined(lint) 22*47038Sbostic static char sccsid[] = "@(#)crypt.c 5.5 (Berkeley) 03/06/91"; 23*47038Sbostic #endif /* LIBC_SCCS and not lint */ 2422083Smckusick 25*47038Sbostic #include <sys/cdefs.h> 2646597Sdonn #include <unistd.h> 2746597Sdonn 281958Swnj /* 29*47038Sbostic * UNIX password, and DES, encryption. 30*47038Sbostic * By Tom Truscott, trt@rti.rti.org, 31*47038Sbostic * from algorithms by Robert W. Baldwin and James Gillogly. 32*47038Sbostic * 33*47038Sbostic * References: 34*47038Sbostic * "Mathematical Cryptology for Computer Scientists and Mathematicians," 35*47038Sbostic * by Wayne Patterson, 1987, ISBN 0-8476-7438-X. 36*47038Sbostic * 37*47038Sbostic * "Password Security: A Case History," R. Morris and Ken Thompson, 38*47038Sbostic * Communications of the ACM, vol. 22, pp. 594-597, Nov. 1979. 39*47038Sbostic * 40*47038Sbostic * "DES will be Totally Insecure within Ten Years," M.E. Hellman, 41*47038Sbostic * IEEE Spectrum, vol. 16, pp. 32-39, July 1979. 421958Swnj */ 431958Swnj 44*47038Sbostic /* ===== Configuration ==================== */ 45*47038Sbostic 461958Swnj /* 47*47038Sbostic * define "MUST_ALIGN" if your compiler cannot load/store 48*47038Sbostic * long integers at arbitrary (e.g. odd) memory locations. 49*47038Sbostic * (Either that or never pass unaligned addresses to des_cipher!) 501958Swnj */ 51*47038Sbostic #if !defined(vax) 52*47038Sbostic #define MUST_ALIGN 53*47038Sbostic #endif 541958Swnj 551958Swnj /* 56*47038Sbostic * define "LONG_IS_32_BITS" only if sizeof(long)==4. 57*47038Sbostic * This avoids use of bit fields (your compiler may be sloppy with them). 581958Swnj */ 59*47038Sbostic #if !defined(cray) 60*47038Sbostic #define LONG_IS_32_BITS 61*47038Sbostic #endif 621958Swnj 631958Swnj /* 64*47038Sbostic * define "B64" to be the declaration for a 64 bit integer. 65*47038Sbostic * XXX this feature is currently unused, see "endian" comment below. 661958Swnj */ 67*47038Sbostic #if defined(cray) 68*47038Sbostic #define B64 long 69*47038Sbostic #endif 70*47038Sbostic #if defined(convex) 71*47038Sbostic #define B64 long long 72*47038Sbostic #endif 731958Swnj 741958Swnj /* 75*47038Sbostic * define "LARGEDATA" to get faster permutations, by using about 72 kilobytes 76*47038Sbostic * of lookup tables. This speeds up des_setkey() and des_cipher(), but has 77*47038Sbostic * little effect on crypt(). 781958Swnj */ 79*47038Sbostic #if defined(notdef) 80*47038Sbostic #define LARGEDATA 81*47038Sbostic #endif 821958Swnj 83*47038Sbostic /* comment out "static" when profiling */ 84*47038Sbostic #define STATIC static 85*47038Sbostic STATIC init_des(), perminit(), permute(); 86*47038Sbostic #ifdef DEBUG 87*47038Sbostic STATIC prtab(); 88*47038Sbostic #endif 891958Swnj 90*47038Sbostic /* ==================================== */ 91*47038Sbostic 921958Swnj /* 93*47038Sbostic * Cipher-block representation (Bob Baldwin): 94*47038Sbostic * 95*47038Sbostic * DES operates on groups of 64 bits, numbered 1..64 (sigh). One 96*47038Sbostic * representation is to store one bit per byte in an array of bytes. Bit N of 97*47038Sbostic * the NBS spec is stored as the LSB of the Nth byte (index N-1) in the array. 98*47038Sbostic * Another representation stores the 64 bits in 8 bytes, with bits 1..8 in the 99*47038Sbostic * first byte, 9..16 in the second, and so on. The DES spec apparently has 100*47038Sbostic * bit 1 in the MSB of the first byte, but that is particularly noxious so we 101*47038Sbostic * bit-reverse each byte so that bit 1 is the LSB of the first byte, bit 8 is 102*47038Sbostic * the MSB of the first byte. Specifically, the 64-bit input data and key are 103*47038Sbostic * converted to LSB format, and the output 64-bit block is converted back into 104*47038Sbostic * MSB format. 105*47038Sbostic * 106*47038Sbostic * DES operates internally on groups of 32 bits which are expanded to 48 bits 107*47038Sbostic * by permutation E and shrunk back to 32 bits by the S boxes. To speed up 108*47038Sbostic * the computation, the expansion is applied only once, the expanded 109*47038Sbostic * representation is maintained during the encryption, and a compression 110*47038Sbostic * permutation is applied only at the end. To speed up the S-box lookups, 111*47038Sbostic * the 48 bits are maintained as eight 6 bit groups, one per byte, which 112*47038Sbostic * directly feed the eight S-boxes. Within each byte, the 6 bits are the 113*47038Sbostic * most significant ones. The low two bits of each byte are zero. (Thus, 114*47038Sbostic * bit 1 of the 48 bit E expansion is stored as the "4"-valued bit of the 115*47038Sbostic * first byte in the eight byte representation, bit 2 of the 48 bit value is 116*47038Sbostic * the "8"-valued bit, and so on.) In fact, a combined "SPE"-box lookup is 117*47038Sbostic * used, in which the output is the 64 bit result of an S-box lookup which 118*47038Sbostic * has been permuted by P and expanded by E, and is ready for use in the next 119*47038Sbostic * iteration. Two 32-bit wide tables, SPE[0] and SPE[1], are used for this 120*47038Sbostic * lookup. Since each byte in the 48 bit path is a multiple of four, indexed 121*47038Sbostic * lookup of SPE[0] and SPE[1] is simple and fast. The key schedule and 122*47038Sbostic * "salt" are also converted to this 8*(6+2) format. The SPE table size is 123*47038Sbostic * 8*64*8 = 4K bytes. 124*47038Sbostic * 125*47038Sbostic * To speed up bit-parallel operations (such as XOR), the 8 byte 126*47038Sbostic * representation is "union"ed with 32 bit values "i0" and "i1", and, on 127*47038Sbostic * machines which support it, a 64 bit value "b64". This data structure, 128*47038Sbostic * "C_block", has two problems. First, alignment restrictions must be 129*47038Sbostic * honored. Second, the byte-order (e.g. little-endian or big-endian) of 130*47038Sbostic * the architecture becomes visible. 131*47038Sbostic * 132*47038Sbostic * The byte-order problem is unfortunate, since on the one hand it is good 133*47038Sbostic * to have a machine-independent C_block representation (bits 1..8 in the 134*47038Sbostic * first byte, etc.), and on the other hand it is good for the LSB of the 135*47038Sbostic * first byte to be the LSB of i0. We cannot have both these things, so we 136*47038Sbostic * currently use the "little-endian" representation and avoid any multi-byte 137*47038Sbostic * operations that depend on byte order. This largely precludes use of the 138*47038Sbostic * 64-bit datatype since the relative order of i0 and i1 are unknown. It 139*47038Sbostic * also inhibits grouping the SPE table to look up 12 bits at a time. (The 140*47038Sbostic * 12 bits can be stored in a 16-bit field with 3 low-order zeroes and 1 141*47038Sbostic * high-order zero, providing fast indexing into a 64-bit wide SPE.) On the 142*47038Sbostic * other hand, 64-bit datatypes are currently rare, and a 12-bit SPE lookup 143*47038Sbostic * requires a 128 kilobyte table, so perhaps this is not a big loss. 144*47038Sbostic * 145*47038Sbostic * Permutation representation (Jim Gillogly): 146*47038Sbostic * 147*47038Sbostic * A transformation is defined by its effect on each of the 8 bytes of the 148*47038Sbostic * 64-bit input. For each byte we give a 64-bit output that has the bits in 149*47038Sbostic * the input distributed appropriately. The transformation is then the OR 150*47038Sbostic * of the 8 sets of 64-bits. This uses 8*256*8 = 16K bytes of storage for 151*47038Sbostic * each transformation. Unless LARGEDATA is defined, however, a more compact 152*47038Sbostic * table is used which looks up 16 4-bit "chunks" rather than 8 8-bit chunks. 153*47038Sbostic * The smaller table uses 16*16*8 = 2K bytes for each transformation. This 154*47038Sbostic * is slower but tolerable, particularly for password encryption in which 155*47038Sbostic * the SPE transformation is iterated many times. The small tables total 9K 156*47038Sbostic * bytes, the large tables total 72K bytes. 157*47038Sbostic * 158*47038Sbostic * The transformations used are: 159*47038Sbostic * IE3264: MSB->LSB conversion, initial permutation, and expansion. 160*47038Sbostic * This is done by collecting the 32 even-numbered bits and applying 161*47038Sbostic * a 32->64 bit transformation, and then collecting the 32 odd-numbered 162*47038Sbostic * bits and applying the same transformation. Since there are only 163*47038Sbostic * 32 input bits, the IE3264 transformation table is half the size of 164*47038Sbostic * the usual table. 165*47038Sbostic * CF6464: Compression, final permutation, and LSB->MSB conversion. 166*47038Sbostic * This is done by two trivial 48->32 bit compressions to obtain 167*47038Sbostic * a 64-bit block (the bit numbering is given in the "CIFP" table) 168*47038Sbostic * followed by a 64->64 bit "cleanup" transformation. (It would 169*47038Sbostic * be possible to group the bits in the 64-bit block so that 2 170*47038Sbostic * identical 32->32 bit transformations could be used instead, 171*47038Sbostic * saving a factor of 4 in space and possibly 2 in time, but 172*47038Sbostic * byte-ordering and other complications rear their ugly head. 173*47038Sbostic * Similar opportunities/problems arise in the key schedule 174*47038Sbostic * transforms.) 175*47038Sbostic * PC1ROT: MSB->LSB, PC1 permutation, rotate, and PC2 permutation. 176*47038Sbostic * This admittedly baroque 64->64 bit transformation is used to 177*47038Sbostic * produce the first code (in 8*(6+2) format) of the key schedule. 178*47038Sbostic * PC2ROT[0]: Inverse PC2 permutation, rotate, and PC2 permutation. 179*47038Sbostic * It would be possible to define 15 more transformations, each 180*47038Sbostic * with a different rotation, to generate the entire key schedule. 181*47038Sbostic * To save space, however, we instead permute each code into the 182*47038Sbostic * next by using a transformation that "undoes" the PC2 permutation, 183*47038Sbostic * rotates the code, and then applies PC2. Unfortunately, PC2 184*47038Sbostic * transforms 56 bits into 48 bits, dropping 8 bits, so PC2 is not 185*47038Sbostic * invertible. We get around that problem by using a modified PC2 186*47038Sbostic * which retains the 8 otherwise-lost bits in the unused low-order 187*47038Sbostic * bits of each byte. The low-order bits are cleared when the 188*47038Sbostic * codes are stored into the key schedule. 189*47038Sbostic * PC2ROT[1]: Same as PC2ROT[0], but with two rotations. 190*47038Sbostic * This is faster than applying PC2ROT[0] twice, 191*47038Sbostic * 192*47038Sbostic * The Bell Labs "salt" (Bob Baldwin): 193*47038Sbostic * 194*47038Sbostic * The salting is a simple permutation applied to the 48-bit result of E. 195*47038Sbostic * Specifically, if bit i (1 <= i <= 24) of the salt is set then bits i and 196*47038Sbostic * i+24 of the result are swapped. The salt is thus a 24 bit number, with 197*47038Sbostic * 16777216 possible values. (The original salt was 12 bits and could not 198*47038Sbostic * swap bits 13..24 with 36..48.) 199*47038Sbostic * 200*47038Sbostic * It is possible, but expensive and ugly, to warp the SPE table account for 201*47038Sbostic * the salt permutation. Fortunately, the conditional bit swapping requires 202*47038Sbostic * only about four machine instructions and can be done on-the-fly with only 203*47038Sbostic * a 2% performance penalty. 2041958Swnj */ 205*47038Sbostic typedef union { 206*47038Sbostic unsigned char b[8]; 207*47038Sbostic struct { 208*47038Sbostic #if defined(LONG_IS_32_BITS) 209*47038Sbostic /* long is often faster than a 32-bit bit field */ 210*47038Sbostic long i0; 211*47038Sbostic long i1; 212*47038Sbostic #else 213*47038Sbostic long i0: 32; 214*47038Sbostic long i1: 32; 215*47038Sbostic #endif 216*47038Sbostic } b32; 217*47038Sbostic #if defined(B64) 218*47038Sbostic B64 b64; 219*47038Sbostic #endif 220*47038Sbostic } C_block; 2211958Swnj 2221958Swnj /* 223*47038Sbostic * Convert twenty-four-bit long in host-order 224*47038Sbostic * to six bits (and 2 low-order zeroes) per char little-endian format. 2251958Swnj */ 226*47038Sbostic #define TO_SIX_BIT(rslt, src) { \ 227*47038Sbostic C_block cvt; \ 228*47038Sbostic cvt.b[0] = src; src >>= 6; \ 229*47038Sbostic cvt.b[1] = src; src >>= 6; \ 230*47038Sbostic cvt.b[2] = src; src >>= 6; \ 231*47038Sbostic cvt.b[3] = src; \ 232*47038Sbostic rslt = (cvt.b32.i0 & 0x3f3f3f3fL) << 2; \ 233*47038Sbostic } 2341958Swnj 2351958Swnj /* 236*47038Sbostic * These macros may someday permit efficient use of 64-bit integers. 23717337Sralph */ 238*47038Sbostic #define ZERO(d,d0,d1) d0 = 0, d1 = 0 239*47038Sbostic #define LOAD(d,d0,d1,bl) d0 = (bl).b32.i0, d1 = (bl).b32.i1 240*47038Sbostic #define LOADREG(d,d0,d1,s,s0,s1) d0 = s0, d1 = s1 241*47038Sbostic #define OR(d,d0,d1,bl) d0 |= (bl).b32.i0, d1 |= (bl).b32.i1 242*47038Sbostic #define STORE(s,s0,s1,bl) (bl).b32.i0 = s0, (bl).b32.i1 = s1 243*47038Sbostic #define DCL_BLOCK(d,d0,d1) long d0, d1 244*47038Sbostic 245*47038Sbostic #if defined(LARGEDATA) 246*47038Sbostic /* Waste memory like crazy. Also, do permutations in line */ 247*47038Sbostic #define LGCHUNKBITS 3 248*47038Sbostic #define CHUNKBITS (1<<LGCHUNKBITS) 249*47038Sbostic #define PERM6464(d,d0,d1,cpp,p) \ 250*47038Sbostic LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \ 251*47038Sbostic OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \ 252*47038Sbostic OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \ 253*47038Sbostic OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); \ 254*47038Sbostic OR (d,d0,d1,(p)[(4<<CHUNKBITS)+(cpp)[4]]); \ 255*47038Sbostic OR (d,d0,d1,(p)[(5<<CHUNKBITS)+(cpp)[5]]); \ 256*47038Sbostic OR (d,d0,d1,(p)[(6<<CHUNKBITS)+(cpp)[6]]); \ 257*47038Sbostic OR (d,d0,d1,(p)[(7<<CHUNKBITS)+(cpp)[7]]); 258*47038Sbostic #define PERM3264(d,d0,d1,cpp,p) \ 259*47038Sbostic LOAD(d,d0,d1,(p)[(0<<CHUNKBITS)+(cpp)[0]]); \ 260*47038Sbostic OR (d,d0,d1,(p)[(1<<CHUNKBITS)+(cpp)[1]]); \ 261*47038Sbostic OR (d,d0,d1,(p)[(2<<CHUNKBITS)+(cpp)[2]]); \ 262*47038Sbostic OR (d,d0,d1,(p)[(3<<CHUNKBITS)+(cpp)[3]]); 263*47038Sbostic #else 264*47038Sbostic /* "small data" */ 265*47038Sbostic #define LGCHUNKBITS 2 266*47038Sbostic #define CHUNKBITS (1<<LGCHUNKBITS) 267*47038Sbostic #define PERM6464(d,d0,d1,cpp,p) \ 268*47038Sbostic { C_block tblk; permute(cpp,&tblk,p,8); LOAD (d,d0,d1,tblk); } 269*47038Sbostic #define PERM3264(d,d0,d1,cpp,p) \ 270*47038Sbostic { C_block tblk; permute(cpp,&tblk,p,4); LOAD (d,d0,d1,tblk); } 271*47038Sbostic 272*47038Sbostic STATIC 273*47038Sbostic permute(cp, out, p, chars_in) 274*47038Sbostic unsigned char *cp; 275*47038Sbostic C_block *out; 276*47038Sbostic register C_block *p; 277*47038Sbostic int chars_in; 278*47038Sbostic { 279*47038Sbostic register DCL_BLOCK(D,D0,D1); 280*47038Sbostic register C_block *tp; 281*47038Sbostic register int t; 282*47038Sbostic 283*47038Sbostic ZERO(D,D0,D1); 284*47038Sbostic do { 285*47038Sbostic t = *cp++; 286*47038Sbostic tp = &p[t&0xf]; OR(D,D0,D1,*tp); p += (1<<CHUNKBITS); 287*47038Sbostic tp = &p[t>>4]; OR(D,D0,D1,*tp); p += (1<<CHUNKBITS); 288*47038Sbostic } while (--chars_in > 0); 289*47038Sbostic STORE(D,D0,D1,*out); 290*47038Sbostic } 291*47038Sbostic #endif /* LARGEDATA */ 292*47038Sbostic 293*47038Sbostic 294*47038Sbostic /* ===== (mostly) Standard DES Tables ==================== */ 295*47038Sbostic 296*47038Sbostic static unsigned char IP[] = { /* initial permutation */ 297*47038Sbostic 58, 50, 42, 34, 26, 18, 10, 2, 298*47038Sbostic 60, 52, 44, 36, 28, 20, 12, 4, 299*47038Sbostic 62, 54, 46, 38, 30, 22, 14, 6, 300*47038Sbostic 64, 56, 48, 40, 32, 24, 16, 8, 301*47038Sbostic 57, 49, 41, 33, 25, 17, 9, 1, 302*47038Sbostic 59, 51, 43, 35, 27, 19, 11, 3, 303*47038Sbostic 61, 53, 45, 37, 29, 21, 13, 5, 304*47038Sbostic 63, 55, 47, 39, 31, 23, 15, 7, 30517337Sralph }; 30617337Sralph 307*47038Sbostic /* The final permutation is the inverse of IP - no table is necessary */ 308*47038Sbostic 309*47038Sbostic static unsigned char ExpandTr[] = { /* expansion operation */ 310*47038Sbostic 32, 1, 2, 3, 4, 5, 311*47038Sbostic 4, 5, 6, 7, 8, 9, 312*47038Sbostic 8, 9, 10, 11, 12, 13, 313*47038Sbostic 12, 13, 14, 15, 16, 17, 314*47038Sbostic 16, 17, 18, 19, 20, 21, 315*47038Sbostic 20, 21, 22, 23, 24, 25, 316*47038Sbostic 24, 25, 26, 27, 28, 29, 317*47038Sbostic 28, 29, 30, 31, 32, 1, 318*47038Sbostic }; 319*47038Sbostic 320*47038Sbostic static unsigned char PC1[] = { /* permuted choice table (key) */ 321*47038Sbostic 57, 49, 41, 33, 25, 17, 9, 322*47038Sbostic 1, 58, 50, 42, 34, 26, 18, 323*47038Sbostic 10, 2, 59, 51, 43, 35, 27, 324*47038Sbostic 19, 11, 3, 60, 52, 44, 36, 325*47038Sbostic 326*47038Sbostic 63, 55, 47, 39, 31, 23, 15, 327*47038Sbostic 7, 62, 54, 46, 38, 30, 22, 328*47038Sbostic 14, 6, 61, 53, 45, 37, 29, 329*47038Sbostic 21, 13, 5, 28, 20, 12, 4, 330*47038Sbostic }; 331*47038Sbostic 332*47038Sbostic static unsigned char Rotates[] = { /* number of rotations of PC1 */ 333*47038Sbostic 1, 1, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 1, 334*47038Sbostic }; 335*47038Sbostic 336*47038Sbostic /* note: each "row" of PC2 is left-padded with bits that make it invertible */ 337*47038Sbostic static unsigned char PC2[] = { /* permuted choice key (table) */ 338*47038Sbostic 9, 18, 14, 17, 11, 24, 1, 5, 339*47038Sbostic 22, 25, 3, 28, 15, 6, 21, 10, 340*47038Sbostic 35, 38, 23, 19, 12, 4, 26, 8, 341*47038Sbostic 43, 54, 16, 7, 27, 20, 13, 2, 342*47038Sbostic 343*47038Sbostic 0, 0, 41, 52, 31, 37, 47, 55, 344*47038Sbostic 0, 0, 30, 40, 51, 45, 33, 48, 345*47038Sbostic 0, 0, 44, 49, 39, 56, 34, 53, 346*47038Sbostic 0, 0, 46, 42, 50, 36, 29, 32, 347*47038Sbostic }; 348*47038Sbostic 349*47038Sbostic static unsigned char S[8][64] = { /* 48->32 bit substitution tables */ 350*47038Sbostic /* S[1] */ 351*47038Sbostic 14, 4, 13, 1, 2, 15, 11, 8, 3, 10, 6, 12, 5, 9, 0, 7, 352*47038Sbostic 0, 15, 7, 4, 14, 2, 13, 1, 10, 6, 12, 11, 9, 5, 3, 8, 353*47038Sbostic 4, 1, 14, 8, 13, 6, 2, 11, 15, 12, 9, 7, 3, 10, 5, 0, 354*47038Sbostic 15, 12, 8, 2, 4, 9, 1, 7, 5, 11, 3, 14, 10, 0, 6, 13, 355*47038Sbostic /* S[2] */ 356*47038Sbostic 15, 1, 8, 14, 6, 11, 3, 4, 9, 7, 2, 13, 12, 0, 5, 10, 357*47038Sbostic 3, 13, 4, 7, 15, 2, 8, 14, 12, 0, 1, 10, 6, 9, 11, 5, 358*47038Sbostic 0, 14, 7, 11, 10, 4, 13, 1, 5, 8, 12, 6, 9, 3, 2, 15, 359*47038Sbostic 13, 8, 10, 1, 3, 15, 4, 2, 11, 6, 7, 12, 0, 5, 14, 9, 360*47038Sbostic /* S[3] */ 361*47038Sbostic 10, 0, 9, 14, 6, 3, 15, 5, 1, 13, 12, 7, 11, 4, 2, 8, 362*47038Sbostic 13, 7, 0, 9, 3, 4, 6, 10, 2, 8, 5, 14, 12, 11, 15, 1, 363*47038Sbostic 13, 6, 4, 9, 8, 15, 3, 0, 11, 1, 2, 12, 5, 10, 14, 7, 364*47038Sbostic 1, 10, 13, 0, 6, 9, 8, 7, 4, 15, 14, 3, 11, 5, 2, 12, 365*47038Sbostic /* S[4] */ 366*47038Sbostic 7, 13, 14, 3, 0, 6, 9, 10, 1, 2, 8, 5, 11, 12, 4, 15, 367*47038Sbostic 13, 8, 11, 5, 6, 15, 0, 3, 4, 7, 2, 12, 1, 10, 14, 9, 368*47038Sbostic 10, 6, 9, 0, 12, 11, 7, 13, 15, 1, 3, 14, 5, 2, 8, 4, 369*47038Sbostic 3, 15, 0, 6, 10, 1, 13, 8, 9, 4, 5, 11, 12, 7, 2, 14, 370*47038Sbostic /* S[5] */ 371*47038Sbostic 2, 12, 4, 1, 7, 10, 11, 6, 8, 5, 3, 15, 13, 0, 14, 9, 372*47038Sbostic 14, 11, 2, 12, 4, 7, 13, 1, 5, 0, 15, 10, 3, 9, 8, 6, 373*47038Sbostic 4, 2, 1, 11, 10, 13, 7, 8, 15, 9, 12, 5, 6, 3, 0, 14, 374*47038Sbostic 11, 8, 12, 7, 1, 14, 2, 13, 6, 15, 0, 9, 10, 4, 5, 3, 375*47038Sbostic /* S[6] */ 376*47038Sbostic 12, 1, 10, 15, 9, 2, 6, 8, 0, 13, 3, 4, 14, 7, 5, 11, 377*47038Sbostic 10, 15, 4, 2, 7, 12, 9, 5, 6, 1, 13, 14, 0, 11, 3, 8, 378*47038Sbostic 9, 14, 15, 5, 2, 8, 12, 3, 7, 0, 4, 10, 1, 13, 11, 6, 379*47038Sbostic 4, 3, 2, 12, 9, 5, 15, 10, 11, 14, 1, 7, 6, 0, 8, 13, 380*47038Sbostic /* S[7] */ 381*47038Sbostic 4, 11, 2, 14, 15, 0, 8, 13, 3, 12, 9, 7, 5, 10, 6, 1, 382*47038Sbostic 13, 0, 11, 7, 4, 9, 1, 10, 14, 3, 5, 12, 2, 15, 8, 6, 383*47038Sbostic 1, 4, 11, 13, 12, 3, 7, 14, 10, 15, 6, 8, 0, 5, 9, 2, 384*47038Sbostic 6, 11, 13, 8, 1, 4, 10, 7, 9, 5, 0, 15, 14, 2, 3, 12, 385*47038Sbostic /* S[8] */ 386*47038Sbostic 13, 2, 8, 4, 6, 15, 11, 1, 10, 9, 3, 14, 5, 0, 12, 7, 387*47038Sbostic 1, 15, 13, 8, 10, 3, 7, 4, 12, 5, 6, 11, 0, 14, 9, 2, 388*47038Sbostic 7, 11, 4, 1, 9, 12, 14, 2, 0, 6, 10, 13, 15, 3, 5, 8, 389*47038Sbostic 2, 1, 14, 7, 4, 10, 8, 13, 15, 12, 9, 0, 3, 5, 6, 11, 390*47038Sbostic }; 391*47038Sbostic 392*47038Sbostic static unsigned char P32Tr[] = { /* 32-bit permutation function */ 393*47038Sbostic 16, 7, 20, 21, 394*47038Sbostic 29, 12, 28, 17, 395*47038Sbostic 1, 15, 23, 26, 396*47038Sbostic 5, 18, 31, 10, 397*47038Sbostic 2, 8, 24, 14, 398*47038Sbostic 32, 27, 3, 9, 399*47038Sbostic 19, 13, 30, 6, 400*47038Sbostic 22, 11, 4, 25, 401*47038Sbostic }; 402*47038Sbostic 403*47038Sbostic static unsigned char CIFP[] = { /* compressed/interleaved permutation */ 404*47038Sbostic 1, 2, 3, 4, 17, 18, 19, 20, 405*47038Sbostic 5, 6, 7, 8, 21, 22, 23, 24, 406*47038Sbostic 9, 10, 11, 12, 25, 26, 27, 28, 407*47038Sbostic 13, 14, 15, 16, 29, 30, 31, 32, 408*47038Sbostic 409*47038Sbostic 33, 34, 35, 36, 49, 50, 51, 52, 410*47038Sbostic 37, 38, 39, 40, 53, 54, 55, 56, 411*47038Sbostic 41, 42, 43, 44, 57, 58, 59, 60, 412*47038Sbostic 45, 46, 47, 48, 61, 62, 63, 64, 413*47038Sbostic }; 414*47038Sbostic 415*47038Sbostic static unsigned char itoa64[] = /* 0..63 => ascii-64 */ 416*47038Sbostic "./0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; 417*47038Sbostic 418*47038Sbostic 419*47038Sbostic /* ===== Tables that are initialized at run time ==================== */ 420*47038Sbostic 421*47038Sbostic 422*47038Sbostic static unsigned char a64toi[128]; /* ascii-64 => 0..63 */ 423*47038Sbostic 424*47038Sbostic /* Initial key schedule permutation */ 425*47038Sbostic static C_block PC1ROT[64/CHUNKBITS][1<<CHUNKBITS]; 426*47038Sbostic 427*47038Sbostic /* Subsequent key schedule rotation permutations */ 428*47038Sbostic static C_block PC2ROT[2][64/CHUNKBITS][1<<CHUNKBITS]; 429*47038Sbostic 430*47038Sbostic /* Initial permutation/expansion table */ 431*47038Sbostic static C_block IE3264[32/CHUNKBITS][1<<CHUNKBITS]; 432*47038Sbostic 433*47038Sbostic /* Table that combines the S, P, and E operations. */ 434*47038Sbostic static long SPE[2][8][64]; 435*47038Sbostic 436*47038Sbostic /* compressed/interleaved => final permutation table */ 437*47038Sbostic static C_block CF6464[64/CHUNKBITS][1<<CHUNKBITS]; 438*47038Sbostic 439*47038Sbostic 440*47038Sbostic /* ==================================== */ 441*47038Sbostic 442*47038Sbostic 443*47038Sbostic static C_block constdatablock; /* encryption constant */ 444*47038Sbostic static char cryptresult[1+4+4+11+1]; /* encrypted result */ 445*47038Sbostic 44617337Sralph /* 447*47038Sbostic * XXX need comment 4481958Swnj */ 449*47038Sbostic char * 450*47038Sbostic crypt(key, setting) 451*47038Sbostic register const char *key; 452*47038Sbostic register const char *setting; 4531958Swnj { 454*47038Sbostic register char *encp; 455*47038Sbostic register long i; 456*47038Sbostic long salt; 457*47038Sbostic int num_iter, salt_size, key_size; 458*47038Sbostic C_block keyblock, rsltblock; 4591958Swnj 460*47038Sbostic for (i = 0; i < 8; i++) 461*47038Sbostic if ((keyblock.b[i] = 2*(unsigned char)(*key)) != 0) 462*47038Sbostic key++; 463*47038Sbostic des_setkey((char *)keyblock.b); /* also initializes "a64toi" */ 464*47038Sbostic 465*47038Sbostic encp = &cryptresult[0]; 466*47038Sbostic if (*setting != '_') { /* old style */ 467*47038Sbostic num_iter = 25; 468*47038Sbostic salt_size = 2; 469*47038Sbostic key_size = 8; 470*47038Sbostic } 471*47038Sbostic else { /* new style */ 472*47038Sbostic *encp++ = *setting++; 473*47038Sbostic 474*47038Sbostic /* get iteration count */ 475*47038Sbostic num_iter = 0; 476*47038Sbostic for (i = 4; --i >= 0; ) { 477*47038Sbostic num_iter = (num_iter<<6) | 478*47038Sbostic a64toi[(unsigned char) 479*47038Sbostic (encp[i] = (unsigned char)setting[i])]; 480*47038Sbostic } 481*47038Sbostic setting += 4; 482*47038Sbostic encp += 4; 483*47038Sbostic salt_size = 4; 484*47038Sbostic key_size = 128; 485*47038Sbostic } 486*47038Sbostic 487*47038Sbostic salt = 0; 488*47038Sbostic for (i = salt_size; --i >= 0; ) { 489*47038Sbostic salt = (salt<<6) | 490*47038Sbostic a64toi[(unsigned char) 491*47038Sbostic (encp[i] = (unsigned char)setting[i])]; 492*47038Sbostic } 493*47038Sbostic encp += salt_size; 494*47038Sbostic des_cipher((char *)&constdatablock, (char *)&rsltblock, salt, num_iter); 495*47038Sbostic 4961958Swnj /* 497*47038Sbostic * encrypt the remainder of the password 8 characters at a time. 4981958Swnj */ 499*47038Sbostic while ((key_size -= 8) > 0 && *key) { 500*47038Sbostic C_block xdatablock; 501*47038Sbostic 502*47038Sbostic for (i = 0; i < 8; i++) 503*47038Sbostic if ((keyblock.b[i] = 2*(unsigned char)(*key)) != 0) 504*47038Sbostic key++; 505*47038Sbostic else 506*47038Sbostic break; /* pad out with previous key */ 507*47038Sbostic des_setkey((char *)keyblock.b); 508*47038Sbostic des_cipher((char *)&constdatablock, (char *)&xdatablock, 0L, 1); 509*47038Sbostic rsltblock.b32.i0 ^= xdatablock.b32.i0; 510*47038Sbostic rsltblock.b32.i1 ^= xdatablock.b32.i1; 5111958Swnj } 512*47038Sbostic 5131958Swnj /* 514*47038Sbostic * Encode the 64 cipher bits as 11 ascii characters. 5151958Swnj */ 516*47038Sbostic i = ((long)((rsltblock.b[0]<<8) | rsltblock.b[1])<<8) | rsltblock.b[2]; 517*47038Sbostic encp[3] = itoa64[i&0x3f]; i >>= 6; 518*47038Sbostic encp[2] = itoa64[i&0x3f]; i >>= 6; 519*47038Sbostic encp[1] = itoa64[i&0x3f]; i >>= 6; 520*47038Sbostic encp[0] = itoa64[i]; encp += 4; 521*47038Sbostic i = ((long)((rsltblock.b[3]<<8) | rsltblock.b[4])<<8) | rsltblock.b[5]; 522*47038Sbostic encp[3] = itoa64[i&0x3f]; i >>= 6; 523*47038Sbostic encp[2] = itoa64[i&0x3f]; i >>= 6; 524*47038Sbostic encp[1] = itoa64[i&0x3f]; i >>= 6; 525*47038Sbostic encp[0] = itoa64[i]; encp += 4; 526*47038Sbostic i = ((long)((rsltblock.b[6])<<8) | rsltblock.b[7])<<2; 527*47038Sbostic encp[2] = itoa64[i&0x3f]; i >>= 6; 528*47038Sbostic encp[1] = itoa64[i&0x3f]; i >>= 6; 529*47038Sbostic encp[0] = itoa64[i]; 530*47038Sbostic 531*47038Sbostic encp[3] = 0; 532*47038Sbostic return(cryptresult); 533*47038Sbostic } 534*47038Sbostic 535*47038Sbostic 536*47038Sbostic /* 537*47038Sbostic * The Key Schedule, filled in by des_setkey() or setkey(). 538*47038Sbostic */ 539*47038Sbostic #define KS_SIZE 16 540*47038Sbostic static C_block KS[KS_SIZE]; 541*47038Sbostic 542*47038Sbostic /* 543*47038Sbostic * Set up the key schedule from the key. 544*47038Sbostic */ 545*47038Sbostic void 546*47038Sbostic des_setkey(key) 547*47038Sbostic register const char *key; 548*47038Sbostic { 549*47038Sbostic register DCL_BLOCK(K, K0, K1); 550*47038Sbostic register C_block *ptabp; 551*47038Sbostic register int i; 552*47038Sbostic static int des_ready = 0; 553*47038Sbostic 554*47038Sbostic if (!des_ready) { 555*47038Sbostic init_des(); 556*47038Sbostic des_ready = 1; 5571958Swnj } 55817337Sralph 559*47038Sbostic PERM6464(K,K0,K1,(unsigned char *)key,(C_block *)PC1ROT); 560*47038Sbostic key = (char *)&KS[0]; 561*47038Sbostic STORE(K&0xfcfcfcfcL, K0&0xfcfcfcfcL, K1, *(C_block *)key); 562*47038Sbostic for (i = 1; i < 16; i++) { 563*47038Sbostic key += sizeof(C_block); 564*47038Sbostic STORE(K,K0,K1,*(C_block *)key); 565*47038Sbostic ptabp = (C_block *)PC2ROT[Rotates[i]-1]; 566*47038Sbostic PERM6464(K,K0,K1,(unsigned char *)key,ptabp); 567*47038Sbostic STORE(K&0xfcfcfcfcL, K0&0xfcfcfcfcL, K1, *(C_block *)key); 568*47038Sbostic } 5691958Swnj } 5701958Swnj 5711958Swnj /* 572*47038Sbostic * Encrypt (or decrypt if num_iter < 0) the 8 chars at "in" with abs(num_iter) 573*47038Sbostic * iterations of DES, using the the given 24-bit salt and the pre-computed key 574*47038Sbostic * schedule, and store the resulting 8 chars at "out" (in == out is permitted). 575*47038Sbostic * 576*47038Sbostic * NOTE: the performance of this routine is critically dependent on your 577*47038Sbostic * compiler and machine architecture. 5781958Swnj */ 579*47038Sbostic void 580*47038Sbostic des_cipher(in, out, salt, num_iter) 581*47038Sbostic const char *in; 582*47038Sbostic char *out; 583*47038Sbostic u_long salt; 584*47038Sbostic int num_iter; 585*47038Sbostic { 586*47038Sbostic /* variables that we want in registers, most important first */ 587*47038Sbostic #if defined(pdp11) 588*47038Sbostic register int j; 589*47038Sbostic #endif 590*47038Sbostic register long L0, L1, R0, R1, k; 591*47038Sbostic register C_block *kp; 592*47038Sbostic register int ks_inc, loop_count; 593*47038Sbostic C_block B; 5941958Swnj 595*47038Sbostic L0 = salt; 596*47038Sbostic TO_SIX_BIT(salt, L0); /* convert to 8*(6+2) format */ 5971958Swnj 598*47038Sbostic #if defined(vax) || defined(pdp11) 599*47038Sbostic salt = ~salt; /* "x &~ y" is faster than "x & y". */ 600*47038Sbostic #define SALT (~salt) 601*47038Sbostic #else 602*47038Sbostic #define SALT salt 603*47038Sbostic #endif 6041958Swnj 605*47038Sbostic #if defined(MUST_ALIGN) 606*47038Sbostic B.b[0] = in[0]; B.b[1] = in[1]; B.b[2] = in[2]; B.b[3] = in[3]; 607*47038Sbostic B.b[4] = in[4]; B.b[5] = in[5]; B.b[6] = in[6]; B.b[7] = in[7]; 608*47038Sbostic LOAD(L,L0,L1,B); 609*47038Sbostic #else 610*47038Sbostic LOAD(L,L0,L1,*(C_block *)in); 611*47038Sbostic #endif 612*47038Sbostic LOADREG(R,R0,R1,L,L0,L1); 613*47038Sbostic L0 &= 0x55555555L; 614*47038Sbostic L1 &= 0x55555555L; 615*47038Sbostic L0 = (L0 << 1) | L1; /* L0 is the even-numbered input bits */ 616*47038Sbostic R0 &= 0xaaaaaaaaL; 617*47038Sbostic R1 = (R1 >> 1) & 0x55555555L; 618*47038Sbostic L1 = R0 | R1; /* L1 is the odd-numbered input bits */ 619*47038Sbostic STORE(L,L0,L1,B); 620*47038Sbostic PERM3264(L,L0,L1,B.b, (C_block *)IE3264); /* even bits */ 621*47038Sbostic PERM3264(R,R0,R1,B.b+4,(C_block *)IE3264); /* odd bits */ 6221958Swnj 623*47038Sbostic if (num_iter >= 0) 624*47038Sbostic { /* encryption */ 625*47038Sbostic kp = &KS[0]; 626*47038Sbostic ks_inc = sizeof(*kp); 627*47038Sbostic } 628*47038Sbostic else 629*47038Sbostic { /* decryption */ 630*47038Sbostic num_iter = -num_iter; 631*47038Sbostic kp = &KS[KS_SIZE-1]; 632*47038Sbostic ks_inc = -sizeof(*kp); 633*47038Sbostic } 6341958Swnj 635*47038Sbostic while (--num_iter >= 0) { 636*47038Sbostic loop_count = 8; 637*47038Sbostic do { 6381958Swnj 639*47038Sbostic #define BTAB(i) (((unsigned char *)&B.b[0])[i]) 640*47038Sbostic #define SPTAB(t, i) (*(long *)((unsigned char *)t \ 641*47038Sbostic + i*(sizeof(long)/4))) 642*47038Sbostic #if defined(gould) 643*47038Sbostic /* use this if BTAB(i) is evaluated just once ... */ 644*47038Sbostic #define DOXOR(a,b,i) a^=SPTAB(SPE[0][i],BTAB(i));b^=SPTAB(SPE[1][i],BTAB(i)); 645*47038Sbostic #else 646*47038Sbostic #if defined(pdp11) 647*47038Sbostic /* use this if your "long" int indexing is slow */ 648*47038Sbostic #define DOXOR(a,b,i) j=BTAB(i); a^=SPTAB(SPE[0][i],j); b^=SPTAB(SPE[1][i],j); 649*47038Sbostic #else 650*47038Sbostic /* use this if "k" is allocated to a register ... */ 651*47038Sbostic #define DOXOR(a,b,i) k=BTAB(i); a^=SPTAB(SPE[0][i],k); b^=SPTAB(SPE[1][i],k); 652*47038Sbostic #endif 653*47038Sbostic #endif 6541958Swnj 655*47038Sbostic #define CRUNCH(L0, L1, R0, R1) \ 656*47038Sbostic k = (R0 ^ R1) & SALT; \ 657*47038Sbostic B.b32.i0 = k ^ R0 ^ kp->b32.i0; \ 658*47038Sbostic B.b32.i1 = k ^ R1 ^ kp->b32.i1; \ 659*47038Sbostic kp = (C_block *)((char *)kp+ks_inc); \ 660*47038Sbostic \ 661*47038Sbostic DOXOR(L0, L1, 0); \ 662*47038Sbostic DOXOR(L0, L1, 1); \ 663*47038Sbostic DOXOR(L0, L1, 2); \ 664*47038Sbostic DOXOR(L0, L1, 3); \ 665*47038Sbostic DOXOR(L0, L1, 4); \ 666*47038Sbostic DOXOR(L0, L1, 5); \ 667*47038Sbostic DOXOR(L0, L1, 6); \ 668*47038Sbostic DOXOR(L0, L1, 7); 6691958Swnj 670*47038Sbostic CRUNCH(L0, L1, R0, R1); 671*47038Sbostic CRUNCH(R0, R1, L0, L1); 672*47038Sbostic } while (--loop_count != 0); 673*47038Sbostic kp = (C_block *)((char *)kp-(ks_inc*KS_SIZE)); 6741958Swnj 6751958Swnj 676*47038Sbostic /* swap L and R */ 677*47038Sbostic L0 ^= R0; L1 ^= R1; 678*47038Sbostic R0 ^= L0; R1 ^= L1; 679*47038Sbostic L0 ^= R0; L1 ^= R1; 680*47038Sbostic } 6811958Swnj 682*47038Sbostic /* store the encrypted (or decrypted) result */ 683*47038Sbostic L0 = ((L0 >> 3) & 0x0f0f0f0fL) | ((L1 << 1) & 0xf0f0f0f0L); 684*47038Sbostic L1 = ((R0 >> 3) & 0x0f0f0f0fL) | ((R1 << 1) & 0xf0f0f0f0L); 685*47038Sbostic STORE(L,L0,L1,B); 686*47038Sbostic PERM6464(L,L0,L1,B.b, (C_block *)CF6464); 687*47038Sbostic #if defined(MUST_ALIGN) 688*47038Sbostic STORE(L,L0,L1,B); 689*47038Sbostic out[0] = B.b[0]; out[1] = B.b[1]; out[2] = B.b[2]; out[3] = B.b[3]; 690*47038Sbostic out[4] = B.b[4]; out[5] = B.b[5]; out[6] = B.b[6]; out[7] = B.b[7]; 691*47038Sbostic #else 692*47038Sbostic STORE(L,L0,L1,*(C_block *)out); 693*47038Sbostic #endif 694*47038Sbostic } 695*47038Sbostic 696*47038Sbostic 6971958Swnj /* 698*47038Sbostic * Initialize various tables. This need only be done once. It could even be 699*47038Sbostic * done at compile time, if the compiler were capable of that sort of thing. 7001958Swnj */ 701*47038Sbostic STATIC 702*47038Sbostic init_des() 7031958Swnj { 704*47038Sbostic register int i, j; 705*47038Sbostic register long k; 706*47038Sbostic register int tableno; 707*47038Sbostic static unsigned char perm[64], tmp32[32]; /* "static" for speed */ 7081958Swnj 7091958Swnj /* 710*47038Sbostic * table that converts chars "./0-9A-Za-z"to integers 0-63. 7111958Swnj */ 712*47038Sbostic for (i = 0; i < 64; i++) 713*47038Sbostic a64toi[itoa64[i]] = i; 714*47038Sbostic 7151958Swnj /* 716*47038Sbostic * PC1ROT - bit reverse, then PC1, then Rotate, then PC2. 7171958Swnj */ 718*47038Sbostic for (i = 0; i < 64; i++) 719*47038Sbostic perm[i] = 0; 720*47038Sbostic for (i = 0; i < 64; i++) { 721*47038Sbostic if ((k = PC2[i]) == 0) 722*47038Sbostic continue; 723*47038Sbostic k += Rotates[0]-1; 724*47038Sbostic if ((k%28) < Rotates[0]) k -= 28; 725*47038Sbostic k = PC1[k]; 726*47038Sbostic if (k > 0) { 727*47038Sbostic k--; 728*47038Sbostic k = (k|07) - (k&07); 729*47038Sbostic k++; 7301958Swnj } 731*47038Sbostic perm[i] = k; 7321958Swnj } 733*47038Sbostic #ifdef DEBUG 734*47038Sbostic prtab("pc1tab", perm, 8); 735*47038Sbostic #endif 736*47038Sbostic perminit(PC1ROT, perm, 8, 8); 737*47038Sbostic 7381958Swnj /* 739*47038Sbostic * PC2ROT - PC2 inverse, then Rotate (once or twice), then PC2. 7401958Swnj */ 741*47038Sbostic for (j = 0; j < 2; j++) { 742*47038Sbostic unsigned char pc2inv[64]; 743*47038Sbostic for (i = 0; i < 64; i++) 744*47038Sbostic perm[i] = pc2inv[i] = 0; 745*47038Sbostic for (i = 0; i < 64; i++) { 746*47038Sbostic if ((k = PC2[i]) == 0) 747*47038Sbostic continue; 748*47038Sbostic pc2inv[k-1] = i+1; 749*47038Sbostic } 750*47038Sbostic for (i = 0; i < 64; i++) { 751*47038Sbostic if ((k = PC2[i]) == 0) 752*47038Sbostic continue; 753*47038Sbostic k += j; 754*47038Sbostic if ((k%28) <= j) k -= 28; 755*47038Sbostic perm[i] = pc2inv[k]; 756*47038Sbostic } 757*47038Sbostic #ifdef DEBUG 758*47038Sbostic prtab("pc2tab", perm, 8); 759*47038Sbostic #endif 760*47038Sbostic perminit(PC2ROT[j], perm, 8, 8); 7611958Swnj } 762*47038Sbostic 7631958Swnj /* 764*47038Sbostic * Bit reverse, then initial permutation, then expansion. 7651958Swnj */ 766*47038Sbostic for (i = 0; i < 8; i++) { 767*47038Sbostic for (j = 0; j < 8; j++) { 768*47038Sbostic k = (j < 2)? 0: IP[ExpandTr[i*6+j-2]-1]; 769*47038Sbostic if (k > 32) 770*47038Sbostic k -= 32; 771*47038Sbostic else if (k > 0) 772*47038Sbostic k--; 773*47038Sbostic if (k > 0) { 774*47038Sbostic k--; 775*47038Sbostic k = (k|07) - (k&07); 776*47038Sbostic k++; 777*47038Sbostic } 778*47038Sbostic perm[i*8+j] = k; 779*47038Sbostic } 780*47038Sbostic } 781*47038Sbostic #ifdef DEBUG 782*47038Sbostic prtab("ietab", perm, 8); 783*47038Sbostic #endif 784*47038Sbostic perminit(IE3264, perm, 4, 8); 785*47038Sbostic 786*47038Sbostic /* 787*47038Sbostic * Compression, then final permutation, then bit reverse. 788*47038Sbostic */ 789*47038Sbostic for (i = 0; i < 64; i++) { 790*47038Sbostic k = IP[CIFP[i]-1]; 791*47038Sbostic if (k > 0) { 792*47038Sbostic k--; 793*47038Sbostic k = (k|07) - (k&07); 794*47038Sbostic k++; 795*47038Sbostic } 796*47038Sbostic perm[k-1] = i+1; 797*47038Sbostic } 798*47038Sbostic #ifdef DEBUG 799*47038Sbostic prtab("cftab", perm, 8); 800*47038Sbostic #endif 801*47038Sbostic perminit(CF6464, perm, 8, 8); 802*47038Sbostic 803*47038Sbostic /* 804*47038Sbostic * SPE table 805*47038Sbostic */ 806*47038Sbostic for (i = 0; i < 48; i++) 807*47038Sbostic perm[i] = P32Tr[ExpandTr[i]-1]; 808*47038Sbostic for (tableno = 0; tableno < 8; tableno++) { 809*47038Sbostic for (j = 0; j < 64; j++) { 810*47038Sbostic k = (((j >> 0) &01) << 5)| 811*47038Sbostic (((j >> 1) &01) << 3)| 812*47038Sbostic (((j >> 2) &01) << 2)| 813*47038Sbostic (((j >> 3) &01) << 1)| 814*47038Sbostic (((j >> 4) &01) << 0)| 815*47038Sbostic (((j >> 5) &01) << 4); 816*47038Sbostic k = S[tableno][k]; 817*47038Sbostic k = (((k >> 3)&01) << 0)| 818*47038Sbostic (((k >> 2)&01) << 1)| 819*47038Sbostic (((k >> 1)&01) << 2)| 820*47038Sbostic (((k >> 0)&01) << 3); 821*47038Sbostic for (i = 0; i < 32; i++) 822*47038Sbostic tmp32[i] = 0; 823*47038Sbostic for (i = 0; i < 4; i++) 824*47038Sbostic tmp32[4 * tableno + i] = (k >> i) & 01; 825*47038Sbostic k = 0; 826*47038Sbostic for (i = 24; --i >= 0; ) 827*47038Sbostic k = (k<<1) | tmp32[perm[i]-1]; 828*47038Sbostic TO_SIX_BIT(SPE[0][tableno][j], k); 829*47038Sbostic k = 0; 830*47038Sbostic for (i = 24; --i >= 0; ) 831*47038Sbostic k = (k<<1) | tmp32[perm[i+24]-1]; 832*47038Sbostic TO_SIX_BIT(SPE[1][tableno][j], k); 833*47038Sbostic } 834*47038Sbostic } 8351958Swnj } 8361958Swnj 837*47038Sbostic 838*47038Sbostic /* 839*47038Sbostic * XXX need comment 840*47038Sbostic * "perm" must be all-zeroes on entry to this routine. 841*47038Sbostic */ 842*47038Sbostic STATIC 843*47038Sbostic perminit(perm, p, chars_in, chars_out) 844*47038Sbostic C_block perm[64/CHUNKBITS][1<<CHUNKBITS]; 845*47038Sbostic unsigned char p[64]; 846*47038Sbostic int chars_in, chars_out; 8471958Swnj { 848*47038Sbostic register int i, j, k, l; 84917337Sralph 850*47038Sbostic for (k = 0; k < chars_out*8; k++) { /* each output bit position */ 851*47038Sbostic l = p[k] - 1; /* where this bit comes from */ 852*47038Sbostic if (l < 0) 853*47038Sbostic continue; /* output bit is always 0 */ 854*47038Sbostic i = l>>LGCHUNKBITS; /* which chunk this bit comes from */ 855*47038Sbostic l = 1<<(l&(CHUNKBITS-1)); /* mask for this bit */ 856*47038Sbostic for (j = 0; j < (1<<CHUNKBITS); j++) { /* each chunk value */ 857*47038Sbostic if ((j & l) != 0) 858*47038Sbostic perm[i][j].b[k>>3] |= 1<<(k&07); 859*47038Sbostic } 8601958Swnj } 861*47038Sbostic } 8621958Swnj 863*47038Sbostic /* 864*47038Sbostic * "setkey" routine (for backwards compatibility) 865*47038Sbostic */ 866*47038Sbostic void 867*47038Sbostic setkey(key) 868*47038Sbostic register const char *key; 869*47038Sbostic { 870*47038Sbostic register int i, j, k; 871*47038Sbostic C_block keyblock; 872*47038Sbostic 873*47038Sbostic for (i = 0; i < 8; i++) { 874*47038Sbostic k = 0; 875*47038Sbostic for (j = 0; j < 8; j++) { 876*47038Sbostic k <<= 1; 877*47038Sbostic k |= (unsigned char)*key++; 8781958Swnj } 879*47038Sbostic keyblock.b[i] = k; 8801958Swnj } 881*47038Sbostic des_setkey((char *)keyblock.b); 8821958Swnj } 883*47038Sbostic 884*47038Sbostic /* 885*47038Sbostic * "encrypt" routine (for backwards compatibility) 886*47038Sbostic */ 887*47038Sbostic void 888*47038Sbostic encrypt(block, flag) 889*47038Sbostic register char *block; 890*47038Sbostic int flag; 891*47038Sbostic { 892*47038Sbostic register int i, j, k; 893*47038Sbostic C_block cblock; 894*47038Sbostic 895*47038Sbostic for (i = 0; i < 8; i++) { 896*47038Sbostic k = 0; 897*47038Sbostic for (j = 0; j < 8; j++) { 898*47038Sbostic k <<= 1; 899*47038Sbostic k |= (unsigned char)*block++; 900*47038Sbostic } 901*47038Sbostic cblock.b[i] = k; 902*47038Sbostic } 903*47038Sbostic des_cipher((char *)&cblock, (char *)&cblock, 0L, (flag? -1: 1)); 904*47038Sbostic for (i = 7; i >= 0; i--) { 905*47038Sbostic k = cblock.b[i]; 906*47038Sbostic for (j = 7; j >= 0; j--) { 907*47038Sbostic *--block = k&01; 908*47038Sbostic k >>= 1; 909*47038Sbostic } 910*47038Sbostic } 911*47038Sbostic } 912*47038Sbostic 913*47038Sbostic #ifdef DEBUG 914*47038Sbostic STATIC 915*47038Sbostic prtab(s, t, num_rows) 916*47038Sbostic char *s; 917*47038Sbostic unsigned char *t; 918*47038Sbostic int num_rows; 919*47038Sbostic { 920*47038Sbostic register int i, j; 921*47038Sbostic 922*47038Sbostic printf("%s:\n", s); 923*47038Sbostic for (i = 0; i < num_rows; i++) { 924*47038Sbostic for (j = 0; j < 8; j++) { 925*47038Sbostic printf("%3d", t[i*8+j]); 926*47038Sbostic } 927*47038Sbostic printf("\n"); 928*47038Sbostic } 929*47038Sbostic printf("\n"); 930*47038Sbostic } 931*47038Sbostic #endif 932