xref: /csrg-svn/games/sail/misc.c (revision 41324)
118705Sedward /*
221238Sdist  * Copyright (c) 1983 Regents of the University of California.
333695Sbostic  * All rights reserved.
433695Sbostic  *
533695Sbostic  * Redistribution and use in source and binary forms are permitted
634795Sbostic  * provided that the above copyright notice and this paragraph are
734795Sbostic  * duplicated in all such forms and that any documentation,
834795Sbostic  * advertising materials, and other materials related to such
934795Sbostic  * distribution and use acknowledge that the software was developed
1034795Sbostic  * by the University of California, Berkeley.  The name of the
1134795Sbostic  * University may not be used to endorse or promote products derived
1234795Sbostic  * from this software without specific prior written permission.
1334795Sbostic  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
1434795Sbostic  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
1534795Sbostic  * WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE.
1618705Sedward  */
1718705Sedward 
1811595Sleres #ifndef lint
19*41324Sbostic static char sccsid[] = "@(#)misc.c	5.4 (Berkeley) 05/03/90";
2033695Sbostic #endif /* not lint */
2118705Sedward 
2211595Sleres #include "externs.h"
23*41324Sbostic #include "pathnames.h"
2411595Sleres 
2511595Sleres #define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
2611595Sleres 
2714020Sedward /* XXX */
2814020Sedward range(from, to)
2914020Sedward struct ship *from, *to;
3011595Sleres {
3114020Sedward 	register bow1r, bow1c, bow2r, bow2c;
3214020Sedward 	int stern1r, stern1c, stern2c, stern2r;
3314020Sedward 	register int bb, bs, sb, ss, result;
3411595Sleres 
3514020Sedward 	if (!to->file->dir)
3615206Sedward 		return -1;
3714020Sedward 	stern1r = bow1r = from->file->row;
3814020Sedward 	stern1c = bow1c = from->file->col;
3914020Sedward 	stern2r = bow2r = to->file->row;
4014020Sedward 	stern2c = bow2c = to->file->col;
4114020Sedward 	result = bb = distance(bow2r - bow1r, bow2c - bow1c);
4214020Sedward 	if (bb < 5) {
4314020Sedward 		stern2r += dr[to->file->dir];
4414020Sedward 		stern2c += dc[to->file->dir];
4514020Sedward 		stern1r += dr[from->file->dir];
4614020Sedward 		stern1c += dc[from->file->dir];
4714020Sedward 		bs = distance((bow2r - stern1r), (bow2c - stern1c));
4814020Sedward 		sb = distance((bow1r - stern2r), (bow1c - stern2c));
4914020Sedward 		ss = distance((stern2r - stern1r) ,(stern2c - stern1c));
5014020Sedward 		result = min(bb, min(bs, min(sb, ss)));
5111595Sleres 	}
5214020Sedward 	return result;
5311595Sleres }
5411595Sleres 
5514020Sedward struct ship *
5614020Sedward closestenemy(from, side, anyship)
5714020Sedward register struct ship *from;
5814020Sedward char side, anyship;
5911595Sleres {
6014020Sedward 	register struct ship *sp;
6114020Sedward 	register char a;
6214020Sedward 	int olddist = 30000, dist;
6314020Sedward 	struct ship *closest = 0;
6414020Sedward 
6514020Sedward 	a = capship(from)->nationality;
6614020Sedward 	foreachship(sp) {
6714020Sedward 		if (sp == from)
6814020Sedward 			continue;
6914020Sedward 		if (sp->file->dir == 0)
7014020Sedward 			continue;
7114020Sedward 		if (a == capship(sp)->nationality && !anyship)
7214020Sedward 			continue;
7314020Sedward 		if (side && gunsbear(from, sp) != side)
7414020Sedward 			continue;
7514020Sedward 		dist = range(from, sp);
7614020Sedward 		if (dist < olddist) {
7714020Sedward 			closest = sp;
7814020Sedward 			olddist = dist;
7914020Sedward 		}
8011595Sleres 	}
8114020Sedward 	return closest;
8211595Sleres }
8315206Sedward 
8415206Sedward angle(dr, dc)
8515206Sedward register dr, dc;
8615206Sedward {
8715206Sedward 	register i;
8815206Sedward 
8915206Sedward 	if (dc >= 0 && dr > 0)
9015206Sedward 		i = 0;
9115206Sedward 	else if (dr <= 0 && dc > 0)
9215206Sedward 		i = 2;
9315206Sedward 	else if (dc <= 0 && dr < 0)
9415206Sedward 		i = 4;
9515206Sedward 	else
9615206Sedward 		i = 6;
9715206Sedward 	dr = abs(dr);
9815206Sedward 	dc = abs(dc);
9915206Sedward 	if ((i == 0 || i == 4) && dc * 2.4 > dr) {
10015206Sedward 		i++;
10115206Sedward 		if (dc > dr * 2.4)
10215206Sedward 			i++;
10315206Sedward 	} else if ((i == 2 || i == 6) && dr * 2.4 > dc) {
10415206Sedward 		i++;
10515206Sedward 		if (dr > dc * 2.4)
10615206Sedward 			i++;
10715206Sedward 	}
10815206Sedward 	return i % 8 + 1;
10915206Sedward }
11015206Sedward 
11115206Sedward gunsbear(from, to)		/* checks for target bow or stern */
11215206Sedward register struct ship *from, *to;
11315206Sedward {
11415206Sedward 	int Dr, Dc, i;
11515206Sedward 	register ang;
11615206Sedward 
11715206Sedward 	Dr = from->file->row - to->file->row;
11815206Sedward 	Dc = to->file->col - from->file->col;
11915206Sedward 	for (i = 2; i; i--) {
12015206Sedward 		if ((ang = angle(Dr, Dc) - from->file->dir + 1) < 1)
12115206Sedward 			ang += 8;
12215206Sedward 		if (ang >= 2 && ang <= 4)
12315206Sedward 			return 'r';
12415206Sedward 		if (ang >= 6 && ang <= 7)
12515206Sedward 			return 'l';
12615206Sedward 		Dr += dr[to->file->dir];
12715206Sedward 		Dc += dc[to->file->dir];
12815206Sedward 	}
12915206Sedward 	return 0;
13015206Sedward }
13115206Sedward 
13215206Sedward portside(from, on, quick)
13315206Sedward register struct ship *from, *on;
13415206Sedward int quick;			/* returns true if fromship is */
13515206Sedward {				/* shooting at onship's starboard side */
13615206Sedward 	register ang;
13715206Sedward 	register Dr, Dc;
13815206Sedward 
13915206Sedward 	Dr = from->file->row - on->file->row;
14015206Sedward 	Dc = on->file->col - from->file->col;
14115206Sedward 	if (quick == -1) {
14215206Sedward 		Dr += dr[on->file->dir];
14315206Sedward 		Dc += dc[on->file->dir];
14415206Sedward 	}
14515206Sedward 	ang = angle(Dr, Dc);
14615206Sedward 	if (quick != 0)
14715206Sedward 		return ang;
14815206Sedward 	ang = (ang + 4 - on->file->dir - 1) % 8 + 1;
14915206Sedward 	return ang < 5;
15015206Sedward }
15115206Sedward 
15215206Sedward colours(sp)
15315206Sedward register struct ship *sp;
15415206Sedward {
15515206Sedward 	register char flag;
15615206Sedward 
15715206Sedward 	if (sp->file->struck)
15815206Sedward 		flag = '!';
15915206Sedward 	if (sp->file->explode)
16015206Sedward 		flag = '#';
16115206Sedward 	if (sp->file->sink)
16215206Sedward 		flag = '~';
16315206Sedward 	if (sp->file->struck)
16415206Sedward 		return flag;
16515206Sedward 	flag = *countryname[capship(sp)->nationality];
16615206Sedward 	return sp->file->FS ? flag : tolower(flag);
16715206Sedward }
16815206Sedward 
16916088Sedward #include <sys/file.h>
17016088Sedward log(s)
17116088Sedward register struct ship *s;
17215206Sedward {
17316088Sedward 	FILE *fp;
17416088Sedward 	int persons;
17516088Sedward 	int n;
17616088Sedward 	struct logs log[NLOG];
17716088Sedward 	float net;
17816088Sedward 	register struct logs *lp;
17915206Sedward 
180*41324Sbostic 	if ((fp = fopen(_PATH_LOGFILE, "r+")) == NULL)
18116088Sedward 		return;
18216088Sedward #ifdef LOCK_EX
18316090Sedward 	if (flock(fileno(fp), LOCK_EX) < 0)
18416090Sedward 		return;
18516088Sedward #endif
18616088Sedward 	net = (float)s->file->points / s->specs->pts;
18716088Sedward 	persons = getw(fp);
18816088Sedward 	n = fread((char *)log, sizeof(struct logs), NLOG, fp);
18916088Sedward 	for (lp = &log[n]; lp < &log[NLOG]; lp++)
19016088Sedward 		lp->l_name[0] = lp->l_uid = lp->l_shipnum
19116088Sedward 			= lp->l_gamenum = lp->l_netpoints = 0;
19216088Sedward 	rewind(fp);
19316088Sedward 	if (persons < 0)
19416088Sedward 		(void) putw(1, fp);
19516088Sedward 	else
19616088Sedward 		(void) putw(persons + 1, fp);
19716088Sedward 	for (lp = log; lp < &log[NLOG]; lp++)
19816088Sedward 		if (net > (float)lp->l_netpoints
19916088Sedward 		    / scene[lp->l_gamenum].ship[lp->l_shipnum].specs->pts) {
20016088Sedward 			(void) fwrite((char *)log,
20116088Sedward 				sizeof (struct logs), lp - log, fp);
20216088Sedward 			(void) strcpy(log[NLOG-1].l_name, s->file->captain);
20316088Sedward 			log[NLOG-1].l_uid = getuid();
20416088Sedward 			log[NLOG-1].l_shipnum = s->file->index;
20516088Sedward 			log[NLOG-1].l_gamenum = game;
20616088Sedward 			log[NLOG-1].l_netpoints = s->file->points;
20716088Sedward 			(void) fwrite((char *)&log[NLOG-1],
20816088Sedward 				sizeof (struct logs), 1, fp);
20916088Sedward 			(void) fwrite((char *)lp,
21016088Sedward 				sizeof (struct logs), &log[NLOG-1] - lp, fp);
21116088Sedward 			break;
21216088Sedward 		}
21316088Sedward #ifdef LOCK_EX
21416090Sedward 	(void) flock(fileno(fp), LOCK_UN);
21516088Sedward #endif
21616088Sedward 	(void) fclose(fp);
21715206Sedward }
218