xref: /csrg-svn/games/sail/misc.c (revision 16088)
111595Sleres #ifndef lint
2*16088Sedward static	char *sccsid = "@(#)misc.c	2.2 84/02/23";
311595Sleres #endif
411595Sleres #include "externs.h"
511595Sleres 
611595Sleres #define distance(x,y) (abs(x) >= abs(y) ? abs(x) + abs(y)/2 : abs(y) + abs(x)/2)
711595Sleres 
814020Sedward /* XXX */
914020Sedward range(from, to)
1014020Sedward struct ship *from, *to;
1111595Sleres {
1214020Sedward 	register bow1r, bow1c, bow2r, bow2c;
1314020Sedward 	int stern1r, stern1c, stern2c, stern2r;
1414020Sedward 	register int bb, bs, sb, ss, result;
1511595Sleres 
1614020Sedward 	if (!to->file->dir)
1715206Sedward 		return -1;
1814020Sedward 	stern1r = bow1r = from->file->row;
1914020Sedward 	stern1c = bow1c = from->file->col;
2014020Sedward 	stern2r = bow2r = to->file->row;
2114020Sedward 	stern2c = bow2c = to->file->col;
2214020Sedward 	result = bb = distance(bow2r - bow1r, bow2c - bow1c);
2314020Sedward 	if (bb < 5) {
2414020Sedward 		stern2r += dr[to->file->dir];
2514020Sedward 		stern2c += dc[to->file->dir];
2614020Sedward 		stern1r += dr[from->file->dir];
2714020Sedward 		stern1c += dc[from->file->dir];
2814020Sedward 		bs = distance((bow2r - stern1r), (bow2c - stern1c));
2914020Sedward 		sb = distance((bow1r - stern2r), (bow1c - stern2c));
3014020Sedward 		ss = distance((stern2r - stern1r) ,(stern2c - stern1c));
3114020Sedward 		result = min(bb, min(bs, min(sb, ss)));
3211595Sleres 	}
3314020Sedward 	return result;
3411595Sleres }
3511595Sleres 
3614020Sedward struct ship *
3714020Sedward closestenemy(from, side, anyship)
3814020Sedward register struct ship *from;
3914020Sedward char side, anyship;
4011595Sleres {
4114020Sedward 	register struct ship *sp;
4214020Sedward 	register char a;
4314020Sedward 	int olddist = 30000, dist;
4414020Sedward 	struct ship *closest = 0;
4514020Sedward 
4614020Sedward 	a = capship(from)->nationality;
4714020Sedward 	foreachship(sp) {
4814020Sedward 		if (sp == from)
4914020Sedward 			continue;
5014020Sedward 		if (sp->file->dir == 0)
5114020Sedward 			continue;
5214020Sedward 		if (a == capship(sp)->nationality && !anyship)
5314020Sedward 			continue;
5414020Sedward 		if (side && gunsbear(from, sp) != side)
5514020Sedward 			continue;
5614020Sedward 		dist = range(from, sp);
5714020Sedward 		if (dist < olddist) {
5814020Sedward 			closest = sp;
5914020Sedward 			olddist = dist;
6014020Sedward 		}
6111595Sleres 	}
6214020Sedward 	return closest;
6311595Sleres }
6415206Sedward 
6515206Sedward angle(dr, dc)
6615206Sedward register dr, dc;
6715206Sedward {
6815206Sedward 	register i;
6915206Sedward 
7015206Sedward 	if (dc >= 0 && dr > 0)
7115206Sedward 		i = 0;
7215206Sedward 	else if (dr <= 0 && dc > 0)
7315206Sedward 		i = 2;
7415206Sedward 	else if (dc <= 0 && dr < 0)
7515206Sedward 		i = 4;
7615206Sedward 	else
7715206Sedward 		i = 6;
7815206Sedward 	dr = abs(dr);
7915206Sedward 	dc = abs(dc);
8015206Sedward 	if ((i == 0 || i == 4) && dc * 2.4 > dr) {
8115206Sedward 		i++;
8215206Sedward 		if (dc > dr * 2.4)
8315206Sedward 			i++;
8415206Sedward 	} else if ((i == 2 || i == 6) && dr * 2.4 > dc) {
8515206Sedward 		i++;
8615206Sedward 		if (dr > dc * 2.4)
8715206Sedward 			i++;
8815206Sedward 	}
8915206Sedward 	return i % 8 + 1;
9015206Sedward }
9115206Sedward 
9215206Sedward gunsbear(from, to)		/* checks for target bow or stern */
9315206Sedward register struct ship *from, *to;
9415206Sedward {
9515206Sedward 	int Dr, Dc, i;
9615206Sedward 	register ang;
9715206Sedward 
9815206Sedward 	Dr = from->file->row - to->file->row;
9915206Sedward 	Dc = to->file->col - from->file->col;
10015206Sedward 	for (i = 2; i; i--) {
10115206Sedward 		if ((ang = angle(Dr, Dc) - from->file->dir + 1) < 1)
10215206Sedward 			ang += 8;
10315206Sedward 		if (ang >= 2 && ang <= 4)
10415206Sedward 			return 'r';
10515206Sedward 		if (ang >= 6 && ang <= 7)
10615206Sedward 			return 'l';
10715206Sedward 		Dr += dr[to->file->dir];
10815206Sedward 		Dc += dc[to->file->dir];
10915206Sedward 	}
11015206Sedward 	return 0;
11115206Sedward }
11215206Sedward 
11315206Sedward portside(from, on, quick)
11415206Sedward register struct ship *from, *on;
11515206Sedward int quick;			/* returns true if fromship is */
11615206Sedward {				/* shooting at onship's starboard side */
11715206Sedward 	register ang;
11815206Sedward 	register Dr, Dc;
11915206Sedward 
12015206Sedward 	Dr = from->file->row - on->file->row;
12115206Sedward 	Dc = on->file->col - from->file->col;
12215206Sedward 	if (quick == -1) {
12315206Sedward 		Dr += dr[on->file->dir];
12415206Sedward 		Dc += dc[on->file->dir];
12515206Sedward 	}
12615206Sedward 	ang = angle(Dr, Dc);
12715206Sedward 	if (quick != 0)
12815206Sedward 		return ang;
12915206Sedward 	ang = (ang + 4 - on->file->dir - 1) % 8 + 1;
13015206Sedward 	return ang < 5;
13115206Sedward }
13215206Sedward 
13315206Sedward colours(sp)
13415206Sedward register struct ship *sp;
13515206Sedward {
13615206Sedward 	register char flag;
13715206Sedward 
13815206Sedward 	if (sp->file->struck)
13915206Sedward 		flag = '!';
14015206Sedward 	if (sp->file->explode)
14115206Sedward 		flag = '#';
14215206Sedward 	if (sp->file->sink)
14315206Sedward 		flag = '~';
14415206Sedward 	if (sp->file->struck)
14515206Sedward 		return flag;
14615206Sedward 	flag = *countryname[capship(sp)->nationality];
14715206Sedward 	return sp->file->FS ? flag : tolower(flag);
14815206Sedward }
14915206Sedward 
150*16088Sedward #include <sys/file.h>
151*16088Sedward log(s)
152*16088Sedward register struct ship *s;
15315206Sedward {
154*16088Sedward 	FILE *fp;
155*16088Sedward 	int persons;
156*16088Sedward 	int n;
157*16088Sedward 	struct logs log[NLOG];
158*16088Sedward 	float net;
159*16088Sedward 	register struct logs *lp;
16015206Sedward 
161*16088Sedward 	if ((fp = fopen(LOGFILE, "r+")) == NULL)
162*16088Sedward 		return;
163*16088Sedward #ifdef LOCK_EX
164*16088Sedward 	flock(fileno(fp), LOCK_EX);
165*16088Sedward #endif
166*16088Sedward 	net = (float)s->file->points / s->specs->pts;
167*16088Sedward 	persons = getw(fp);
168*16088Sedward 	n = fread((char *)log, sizeof(struct logs), NLOG, fp);
169*16088Sedward 	for (lp = &log[n]; lp < &log[NLOG]; lp++)
170*16088Sedward 		lp->l_name[0] = lp->l_uid = lp->l_shipnum
171*16088Sedward 			= lp->l_gamenum = lp->l_netpoints = 0;
172*16088Sedward 	rewind(fp);
173*16088Sedward 	if (persons < 0)
174*16088Sedward 		(void) putw(1, fp);
175*16088Sedward 	else
176*16088Sedward 		(void) putw(persons + 1, fp);
177*16088Sedward 	for (lp = log; lp < &log[NLOG]; lp++)
178*16088Sedward 		if (net > (float)lp->l_netpoints
179*16088Sedward 		    / scene[lp->l_gamenum].ship[lp->l_shipnum].specs->pts) {
180*16088Sedward 			(void) fwrite((char *)log,
181*16088Sedward 				sizeof (struct logs), lp - log, fp);
182*16088Sedward 			(void) strcpy(log[NLOG-1].l_name, s->file->captain);
183*16088Sedward 			log[NLOG-1].l_uid = getuid();
184*16088Sedward 			log[NLOG-1].l_shipnum = s->file->index;
185*16088Sedward 			log[NLOG-1].l_gamenum = game;
186*16088Sedward 			log[NLOG-1].l_netpoints = s->file->points;
187*16088Sedward 			(void) fwrite((char *)&log[NLOG-1],
188*16088Sedward 				sizeof (struct logs), 1, fp);
189*16088Sedward 			(void) fwrite((char *)lp,
190*16088Sedward 				sizeof (struct logs), &log[NLOG-1] - lp, fp);
191*16088Sedward 			break;
192*16088Sedward 		}
193*16088Sedward #ifdef LOCK_EX
194*16088Sedward 	flock(fileno(fp), LOCK_UN);
195*16088Sedward #endif
196*16088Sedward 	(void) fclose(fp);
19715206Sedward }
198