118696Sedward /*
2*60846Sbostic * Copyright (c) 1983, 1993
3*60846Sbostic * The Regents of the University of California. All rights reserved.
433695Sbostic *
542601Sbostic * %sccs.include.redist.c%
618696Sedward */
718696Sedward
811589Sleres #ifndef lint
9*60846Sbostic static char sccsid[] = "@(#)dr_1.c 8.1 (Berkeley) 05/31/93";
1033695Sbostic #endif /* not lint */
1112619Sroot
1214007Sedward #include "driver.h"
1311589Sleres
unfoul()1411589Sleres unfoul()
1511589Sleres {
1614007Sedward register struct ship *sp;
1714007Sedward struct ship *to;
1814007Sedward register int nat;
1915721Sedward register i;
2011589Sleres
2114007Sedward foreachship(sp) {
2214007Sedward if (sp->file->captain[0])
2314007Sedward continue;
2414007Sedward nat = capship(sp)->nationality;
2515721Sedward foreachship(to) {
2618251Sedward if (nat != capship(to)->nationality &&
2718251Sedward !toughmelee(sp, to, 0, 0))
2814007Sedward continue;
2915721Sedward for (i = fouled2(sp, to); --i >= 0;)
3015721Sedward if (die() <= 2)
3115721Sedward cleanfoul(sp, to, 0);
3211589Sleres }
3311589Sleres }
3411589Sleres }
3511589Sleres
boardcomp()3611589Sleres boardcomp()
3711589Sleres {
3812619Sroot int crew[3];
3914007Sedward register struct ship *sp, *sq;
4011589Sleres
4114007Sedward foreachship(sp) {
4214007Sedward if (*sp->file->captain)
4314007Sedward continue;
4414007Sedward if (sp->file->dir == 0)
4514007Sedward continue;
4614007Sedward if (sp->file->struck || sp->file->captured != 0)
4714007Sedward continue;
4815721Sedward if (!snagged(sp))
4915721Sedward continue;
5014007Sedward crew[0] = sp->specs->crew1 != 0;
5114007Sedward crew[1] = sp->specs->crew2 != 0;
5214007Sedward crew[2] = sp->specs->crew3 != 0;
5314007Sedward foreachship(sq) {
5414007Sedward if (!Xsnagged2(sp, sq))
5514007Sedward continue;
5614007Sedward if (meleeing(sp, sq))
5714007Sedward continue;
5814007Sedward if (!sq->file->dir
5914007Sedward || sp->nationality == capship(sq)->nationality)
6014007Sedward continue;
6114007Sedward switch (sp->specs->class - sq->specs->class) {
6214007Sedward case -3: case -4: case -5:
6314007Sedward if (crew[0]) {
6414007Sedward /* OBP */
6514007Sedward sendbp(sp, sq, crew[0]*100, 0);
6614007Sedward crew[0] = 0;
6714007Sedward } else if (crew[1]){
6814007Sedward /* OBP */
6914007Sedward sendbp(sp, sq, crew[1]*10, 0);
7014007Sedward crew[1] = 0;
7111589Sleres }
7214007Sedward break;
7314007Sedward case -2:
7414007Sedward if (crew[0] || crew[1]) {
7514007Sedward /* OBP */
7614007Sedward sendbp(sp, sq, crew[0]*100+crew[1]*10,
7714007Sedward 0);
7814007Sedward crew[0] = crew[1] = 0;
7914007Sedward }
8014007Sedward break;
8114007Sedward case -1: case 0: case 1:
8214007Sedward if (crew[0]) {
8314007Sedward /* OBP */
8414007Sedward sendbp(sp, sq, crew[0]*100+crew[1]*10,
8514007Sedward 0);
8614007Sedward crew[0] = crew[1] = 0;
8714007Sedward }
8814007Sedward break;
8914007Sedward case 2: case 3: case 4: case 5:
9014007Sedward /* OBP */
9114007Sedward sendbp(sp, sq, crew[0]*100+crew[1]*10+crew[2],
9214007Sedward 0);
9314007Sedward crew[0] = crew[1] = crew[2] = 0;
9414007Sedward break;
9511589Sleres }
9614007Sedward }
9711589Sleres }
9811589Sleres }
9911589Sleres
10011589Sleres fightitout(from, to, key)
10114007Sedward struct ship *from, *to;
10214007Sedward int key;
10311589Sleres {
10414007Sedward struct ship *fromcap, *tocap;
10514007Sedward int crewfrom[3], crewto[3], menfrom, mento;
10611589Sleres int pcto, pcfrom, fromstrength, strengthto, frominjured, toinjured;
10714007Sedward int topoints;
10814007Sedward int index, totalfrom = 0, totalto = 0;
10914007Sedward int count;
11011589Sleres char message[60];
11111589Sleres
11214007Sedward menfrom = mensent(from, to, crewfrom, &fromcap, &pcfrom, key);
11314007Sedward mento = mensent(to, from, crewto, &tocap, &pcto, 0);
11414007Sedward if (fromcap == 0)
11511589Sleres fromcap = from;
11614007Sedward if (tocap == 0)
11711589Sleres tocap = to;
11815721Sedward if (key) {
11915330Sedward if (!menfrom) { /* if crew surprised */
12015330Sedward if (fromcap == from)
12115330Sedward menfrom = from->specs->crew1
12215330Sedward + from->specs->crew2
12315330Sedward + from->specs->crew3;
12415330Sedward else
12515330Sedward menfrom = from->file->pcrew;
12615330Sedward } else {
12715330Sedward menfrom *= 2; /* DBP's fight at an advantage */
12815330Sedward }
12915330Sedward }
13014007Sedward fromstrength = menfrom * fromcap->specs->qual;
13114007Sedward strengthto = mento * tocap->specs->qual;
13214007Sedward for (count = 0;
13314007Sedward (fromstrength < strengthto * 3 && strengthto < fromstrength * 3
13414007Sedward || fromstrength == -1) && count < 4;
13514007Sedward count++) {
13611589Sleres index = fromstrength/10;
13711589Sleres if (index > 8)
13811589Sleres index = 8;
13911589Sleres toinjured = MT[index][2 - die() / 3];
14011589Sleres totalto += toinjured;
14111589Sleres index = strengthto/10;
14211589Sleres if (index > 8)
14311589Sleres index = 8;
14411589Sleres frominjured = MT[index][2 - die() / 3];
14511589Sleres totalfrom += frominjured;
14611589Sleres menfrom -= frominjured;
14711589Sleres mento -= toinjured;
14814007Sedward fromstrength = menfrom * fromcap->specs->qual;
14914007Sedward strengthto = mento * tocap->specs->qual;
15011589Sleres }
15114007Sedward if (fromstrength >= strengthto * 3 || count == 4) {
15211589Sleres unboard(to, from, 0);
15311589Sleres subtract(from, totalfrom, crewfrom, fromcap, pcfrom);
15411589Sleres subtract(to, totalto, crewto, tocap, pcto);
15514007Sedward makesignal(from, "boarders from %s repelled", to);
15614007Sedward (void) sprintf(message, "killed in melee: %d. %s: %d",
15714007Sedward totalto, from->shipname, totalfrom);
15814007Sedward Write(W_SIGNAL, to, 1, (int) message, 0, 0, 0);
15911589Sleres if (key)
16014007Sedward return 1;
16114007Sedward } else if (strengthto >= fromstrength * 3) {
16211589Sleres unboard(from, to, 0);
16311589Sleres subtract(from, totalfrom, crewfrom, fromcap, pcfrom);
16411589Sleres subtract(to, totalto, crewto, tocap, pcto);
16514007Sedward if (key) {
16611589Sleres if (fromcap != from)
16714007Sedward Write(W_POINTS, fromcap, 0,
16814007Sedward fromcap->file->points -
16914007Sedward from->file->struck
17014007Sedward ? from->specs->pts
17114007Sedward : 2 * from->specs->pts,
17214007Sedward 0, 0, 0);
17311589Sleres
17411589Sleres /* ptr1 points to the shipspec for the ship that was just unboarded.
17511589Sleres I guess that what is going on here is that the pointer is multiplied
17611589Sleres or something. */
17711589Sleres
17815721Sedward Write(W_CAPTURED, from, 0, to->file->index, 0, 0, 0);
17914007Sedward topoints = 2 * from->specs->pts + to->file->points;
18014007Sedward if (from->file->struck)
18114007Sedward topoints -= from->specs->pts;
18214007Sedward Write(W_POINTS, to, 0, topoints, 0, 0, 0);
18311589Sleres mento = crewto[0] ? crewto[0] : crewto[1];
18414007Sedward if (mento) {
18511589Sleres subtract(to, mento, crewto, tocap, pcto);
18614007Sedward subtract(from, - mento, crewfrom, to, 0);
18711589Sleres }
18814007Sedward (void) sprintf(message, "captured by the %s!",
18914007Sedward to->shipname);
19014007Sedward Write(W_SIGNAL, from, 1, (int) message, 0, 0, 0);
19114007Sedward (void) sprintf(message, "killed in melee: %d. %s: %d",
19214007Sedward totalto, from->shipname, totalfrom);
19314007Sedward Write(W_SIGNAL, to, 1, (int) message, 0, 0, 0);
19411589Sleres mento = 0;
19514007Sedward return 0;
19611589Sleres }
19711589Sleres }
19814007Sedward return 0;
19914007Sedward }
20011589Sleres
resolve()20111589Sleres resolve()
20211589Sleres {
20314007Sedward int thwart;
20414007Sedward register struct ship *sp, *sq;
20511589Sleres
20614007Sedward foreachship(sp) {
20714007Sedward if (sp->file->dir == 0)
20814007Sedward continue;
20915330Sedward for (sq = sp + 1; sq < ls; sq++)
21014007Sedward if (sq->file->dir && meleeing(sp, sq) && meleeing(sq, sp))
21114007Sedward (void) fightitout(sp, sq, 0);
21215395Sedward thwart = 2;
21314007Sedward foreachship(sq) {
21414007Sedward if (sq->file->dir && meleeing(sq, sp))
21514007Sedward thwart = fightitout(sp, sq, 1);
21614007Sedward if (!thwart)
21714007Sedward break;
21811589Sleres }
21915395Sedward if (!thwart) {
22015395Sedward foreachship(sq) {
22115395Sedward if (sq->file->dir && meleeing(sq, sp))
22215395Sedward unboard(sq, sp, 0);
22315395Sedward unboard(sp, sq, 0);
22415395Sedward }
22514007Sedward unboard(sp, sp, 1);
22615395Sedward } else if (thwart == 2)
22715395Sedward unboard(sp, sp, 1);
22811589Sleres }
22911589Sleres }
23011589Sleres
compcombat()23111589Sleres compcombat()
23211589Sleres {
23314007Sedward register n;
23414007Sedward register struct ship *sp;
23514007Sedward struct ship *closest;
23611589Sleres int crew[3], men = 0, target, temp;
23715311Sedward int r, guns, ready, load, car;
23815311Sedward int index, rakehim, sternrake;
23914007Sedward int shootat, hit;
24011589Sleres
24114007Sedward foreachship(sp) {
24214007Sedward if (sp->file->captain[0] || sp->file->dir == 0)
24314007Sedward continue;
24414007Sedward crew[0] = sp->specs->crew1;
24514007Sedward crew[1] = sp->specs->crew2;
24614007Sedward crew[2] = sp->specs->crew3;
24714007Sedward for (n = 0; n < 3; n++) {
24814007Sedward if (sp->file->OBP[n].turnsent)
24914007Sedward men += sp->file->OBP[n].mensent;
25014007Sedward }
25114007Sedward for (n = 0; n < 3; n++) {
25214007Sedward if (sp->file->DBP[n].turnsent)
25314007Sedward men += sp->file->DBP[n].mensent;
25414007Sedward }
25514007Sedward if (men){
25614007Sedward crew[0] = men/100 ? 0 : crew[0] != 0;
25714007Sedward crew[1] = (men%100)/10 ? 0 : crew[1] != 0;
25814007Sedward crew[2] = men%10 ? 0 : crew[2] != 0;
25914007Sedward }
26014007Sedward for (r = 0; r < 2; r++) {
26114007Sedward if (!crew[2])
26214007Sedward continue;
26314007Sedward if (sp->file->struck)
26414007Sedward continue;
26514007Sedward if (r) {
26614007Sedward ready = sp->file->readyR;
26714007Sedward guns = sp->specs->gunR;
26814007Sedward car = sp->specs->carR;
26914007Sedward } else {
27014007Sedward ready = sp->file->readyL;
27114007Sedward guns = sp->specs->gunL;
27214007Sedward car = sp->specs->carL;
27311589Sleres }
27414007Sedward if (!guns && !car)
27514007Sedward continue;
27614007Sedward if ((ready & R_LOADED) == 0)
27714007Sedward continue;
27814007Sedward closest = closestenemy(sp, r ? 'r' : 'l', 0);
27914007Sedward if (closest == 0)
28014007Sedward continue;
28114007Sedward if (range(closest, sp) > range(sp, closestenemy(sp, r ? 'r' : 'l', 1)))
28214007Sedward continue;
28314007Sedward if (closest->file->struck)
28414007Sedward continue;
28514007Sedward target = range(sp, closest);
28614007Sedward if (target > 10)
28714007Sedward continue;
28814007Sedward if (!guns && target >= 3)
28914007Sedward continue;
29014007Sedward load = L_ROUND;
29114007Sedward if (target == 1 && sp->file->loadwith == L_GRAPE)
29214007Sedward load = L_GRAPE;
29314007Sedward if (target <= 3 && closest->file->FS)
29414007Sedward load = L_CHAIN;
29514007Sedward if (target == 1 && load != L_GRAPE)
29614007Sedward load = L_DOUBLE;
29714007Sedward if (load > L_CHAIN && target < 6)
29814007Sedward shootat = HULL;
29914007Sedward else
30014007Sedward shootat = RIGGING;
30114007Sedward rakehim = gunsbear(sp, closest)
30214007Sedward && !gunsbear(closest, sp);
30314007Sedward temp = portside(closest, sp, 1)
30414007Sedward - closest->file->dir + 1;
30514007Sedward if (temp < 1)
30614007Sedward temp += 8;
30714007Sedward if (temp > 8)
30814007Sedward temp -= 8;
30914007Sedward sternrake = temp > 4 && temp < 6;
31014007Sedward index = guns;
31114007Sedward if (target < 3)
31214007Sedward index += car;
31314007Sedward index = (index - 1) / 3;
31414007Sedward index = index > 8 ? 8 : index;
31514007Sedward if (!rakehim)
31614007Sedward hit = HDT[index][target-1];
31714007Sedward else
31814007Sedward hit = HDTrake[index][target-1];
31914007Sedward if (rakehim && sternrake)
32014007Sedward hit++;
32114007Sedward hit += QUAL[index][capship(sp)->specs->qual - 1];
32214007Sedward for (n = 0; n < 3 && sp->file->captured == 0; n++)
32314007Sedward if (!crew[n])
32414007Sedward if (index <= 5)
32514007Sedward hit--;
32614007Sedward else
32714007Sedward hit -= 2;
32815311Sedward if (ready & R_INITIAL) {
32915311Sedward if (!r)
33015311Sedward sp->file->readyL &= ~R_INITIAL;
33115311Sedward else
33215311Sedward sp->file->readyR &= ~R_INITIAL;
33314007Sedward if (index <= 3)
33414007Sedward hit++;
33511589Sleres else
33614007Sedward hit += 2;
33715311Sedward }
33814007Sedward if (sp->file->captured != 0)
33914007Sedward if (index <= 1)
34014007Sedward hit--;
34114007Sedward else
34214007Sedward hit -= 2;
34314007Sedward hit += AMMO[index][load - 1];
34414007Sedward temp = sp->specs->class;
34514007Sedward if ((temp >= 5 || temp == 1) && windspeed == 5)
34614007Sedward hit--;
34714007Sedward if (windspeed == 6 && temp == 4)
34814007Sedward hit -= 2;
34914007Sedward if (windspeed == 6 && temp <= 3)
35014007Sedward hit--;
35114007Sedward if (hit >= 0) {
35214007Sedward if (load != L_GRAPE)
35314007Sedward hit = hit > 10 ? 10 : hit;
35414007Sedward table(shootat, load, hit, closest, sp, die());
35511589Sleres }
35611589Sleres }
35711589Sleres }
35811589Sleres }
35911589Sleres
next()36011589Sleres next()
36111589Sleres {
36214007Sedward if (++turn % 55 == 0)
36315202Sedward if (alive)
36415202Sedward alive = 0;
36514007Sedward else
36615202Sedward people = 0;
36715202Sedward if (people <= 0 || windspeed == 7) {
36816082Sedward register struct ship *s;
36916082Sedward struct ship *bestship;
37016082Sedward float net, best = 0.0;
37116082Sedward foreachship(s) {
37216082Sedward if (*s->file->captain)
37316082Sedward continue;
37416082Sedward net = (float)s->file->points / s->specs->pts;
37516082Sedward if (net > best) {
37616082Sedward best = net;
37716082Sedward bestship = s;
37816082Sedward }
37916082Sedward }
38016082Sedward if (best > 0.0) {
38116082Sedward char *p = getenv("WOTD");
38216082Sedward if (p == 0)
38316082Sedward p = "Driver";
38416102Sedward if (islower(*p))
38516102Sedward *p = toupper(*p);
38618767Sedward (void) strncpy(bestship->file->captain, p,
38716129Sedward sizeof bestship->file->captain);
38816129Sedward bestship->file->captain
38916129Sedward [sizeof bestship->file->captain - 1] = 0;
39016082Sedward log(bestship);
39116082Sedward }
39218772Sedward return -1;
39311589Sleres }
39414007Sedward Write(W_TURN, SHIP(0), 0, turn, 0, 0, 0);
39518772Sedward if (turn % 7 == 0 && (die() >= cc->windchange || !windspeed)) {
39618772Sedward switch (die()) {
39718772Sedward case 1:
39818772Sedward winddir = 1;
39918772Sedward break;
40018772Sedward case 2:
40118772Sedward break;
40218772Sedward case 3:
40318772Sedward winddir++;
40418772Sedward break;
40518772Sedward case 4:
40618772Sedward winddir--;
40718772Sedward break;
40818772Sedward case 5:
40918772Sedward winddir += 2;
41018772Sedward break;
41118772Sedward case 6:
41218772Sedward winddir -= 2;
41318772Sedward break;
41418772Sedward }
41518772Sedward if (winddir > 8)
41618772Sedward winddir -= 8;
41718772Sedward if (winddir < 1)
41818772Sedward winddir += 8;
41918772Sedward if (windspeed)
42014007Sedward switch (die()) {
42114007Sedward case 1:
42214007Sedward case 2:
42318772Sedward windspeed--;
42414007Sedward break;
42514007Sedward case 5:
42614007Sedward case 6:
42718772Sedward windspeed++;
42814007Sedward break;
42914007Sedward }
43018772Sedward else
43118772Sedward windspeed++;
43218772Sedward Write(W_WIND, SHIP(0), 0, winddir, windspeed, 0, 0);
43311589Sleres }
43418772Sedward return 0;
43511589Sleres }
436