xref: /csrg-svn/games/sail/assorted.c (revision 33695)
118695Sedward /*
221227Sdist  * Copyright (c) 1983 Regents of the University of California.
3*33695Sbostic  * All rights reserved.
4*33695Sbostic  *
5*33695Sbostic  * Redistribution and use in source and binary forms are permitted
6*33695Sbostic  * provided that this notice is preserved and that due credit is given
7*33695Sbostic  * to the University of California at Berkeley. The name of the University
8*33695Sbostic  * may not be used to endorse or promote products derived from this
9*33695Sbostic  * software without specific prior written permission. This software
10*33695Sbostic  * is provided ``as is'' without express or implied warranty.
1118695Sedward  */
1218695Sedward 
1311587Sleres #ifndef lint
14*33695Sbostic static char sccsid[] = "@(#)assorted.c	5.2 (Berkeley) 03/09/88";
15*33695Sbostic #endif /* not lint */
1614008Sedward 
1711587Sleres #include "externs.h"
1811587Sleres 
1914008Sedward table(rig, shot, hittable, on, from, roll)
2014008Sedward struct ship *on, *from;
2114008Sedward int rig, shot, hittable, roll;
2211587Sleres {
2311587Sleres 	register int hhits = 0, chits = 0, ghits = 0, rhits = 0;
2411587Sleres 	int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
2511587Sleres 	int guns, car, pc, hull;
2611587Sleres 	int crew[3];
2711587Sleres 	register int n;
2811587Sleres 	int rigg[4];
2914008Sedward 	char *message;
3014008Sedward 	struct Tables *tp;
3111587Sleres 
3214008Sedward 	pc = on->file->pcrew;
3314008Sedward 	hull = on->specs->hull;
3414008Sedward 	crew[0] = on->specs->crew1;
3514008Sedward 	crew[1] = on->specs->crew2;
3614008Sedward 	crew[2] = on->specs->crew3;
3714008Sedward 	rigg[0] = on->specs->rig1;
3814008Sedward 	rigg[1] = on->specs->rig2;
3914008Sedward 	rigg[2] = on->specs->rig3;
4014008Sedward 	rigg[3] = on->specs->rig4;
4114008Sedward 	if (shot == L_GRAPE)
4211587Sleres 		Chit = chits = hittable;
4311587Sleres 	else {
4414008Sedward 		tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
4514008Sedward 		Chit = chits = tp->C;
4614008Sedward 		Rhit = rhits = tp->R;
4714008Sedward 		Hhit = hhits = tp->H;
4814008Sedward 		Ghit = ghits = tp->G;
4914008Sedward 		if (on->file->FS)
5011587Sleres 			rhits *= 2;
5114008Sedward 		if (shot == L_CHAIN) {
5211587Sleres 			Ghit = ghits = 0;
5311587Sleres 			Hhit = hhits = 0;
5411587Sleres 		}
5511587Sleres 	}
5614008Sedward 	if (on->file->captured != 0) {
5714008Sedward 		pc -= (chits + 1) / 2;
5811587Sleres 		chits /= 2;
5911587Sleres 	}
6014008Sedward 	for (n = 0; n < 3; n++)
6114008Sedward 		if (chits > crew[n]) {
6211587Sleres 			chits -= crew[n];
6311587Sleres 			crew[n] = 0;
6414008Sedward 		} else {
6511587Sleres 			crew[n] -= chits;
6611587Sleres 			chits = 0;
6711587Sleres 		}
6814008Sedward 	for (n = 0; n < 3; n++)
6911587Sleres 		if (rhits > rigg[n]){
7011587Sleres 			rhits -= rigg[n];
7111587Sleres 			rigg[n] = 0;
7214008Sedward 		} else {
7311587Sleres 			rigg[n] -= rhits;
7411587Sleres 			rhits = 0;
7511587Sleres 		}
7614008Sedward 	if (rigg[3] != -1 && rhits > rigg[3]) {
7711587Sleres 		rhits -= rigg[3];
7811587Sleres 		rigg[3] = 0;
7914008Sedward 	} else if (rigg[3] != -1) {
8011587Sleres 		rigg[3] -= rhits;
8111587Sleres 	}
8211587Sleres 	if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
8314008Sedward 		makesignal(on, "dismasted!", (struct ship *)0);
8414008Sedward 	if (portside(from, on, 0)) {
8515924Sedward 		guns = on->specs->gunR;
8615924Sedward 		car = on->specs->carR;
8715924Sedward 	} else {
8814008Sedward 		guns = on->specs->gunL;
8914008Sedward 		car = on->specs->carL;
9011587Sleres 	}
9114008Sedward 	if (ghits > car) {
9211587Sleres 		ghits -= car;
9311587Sleres 		car = 0;
9414008Sedward 	} else {
9511587Sleres 		car -= ghits;
9611587Sleres 		ghits = 0;
9711587Sleres 	}
9811587Sleres 	if (ghits > guns){
9911587Sleres 		ghits -= guns;
10011587Sleres 		guns = 0;
10114008Sedward 	} else {
10211587Sleres 		guns -= ghits;
10311587Sleres 		ghits = 0;
10411587Sleres 	}
10511587Sleres 	hull -= ghits;
10614008Sedward 	if (Ghit)
10715924Sedward 		Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
10814008Sedward 			on, 0, guns, car, 0, 0);
10911587Sleres 	hull -= hhits;
11011587Sleres 	hull = hull < 0 ? 0 : hull;
11114008Sedward 	if (on->file->captured != 0 && Chit)
11214008Sedward 		Write(W_PCREW, on, 0, pc, 0, 0, 0);
11311587Sleres 	if (Hhit)
11414008Sedward 		Write(W_HULL, on, 0, hull, 0, 0, 0);
11511587Sleres 	if (Chit)
11614008Sedward 		Write(W_CREW, on, 0, crew[0], crew[1], crew[2], 0);
11711587Sleres 	if (Rhit)
11814008Sedward 		Write(W_RIGG, on, 0, rigg[0], rigg[1], rigg[2], rigg[3]);
11914008Sedward 	switch (shot) {
12014008Sedward 	case L_ROUND:
12114008Sedward 		message = "firing round shot on %s (%c%c)";
12214008Sedward 		break;
12314008Sedward 	case L_GRAPE:
12414008Sedward 		message = "firing grape shot on %s (%c%c)";
12514008Sedward 		break;
12614008Sedward 	case L_CHAIN:
12714008Sedward 		message = "firing chain shot on %s (%c%c)";
12814008Sedward 		break;
12914008Sedward 	case L_DOUBLE:
13014008Sedward 		message = "firing double shot on %s (%c%c)";
13114008Sedward 		break;
13214008Sedward 	case L_EXPLODE:
13314008Sedward 		message = "exploding shot on %s (%c%c)";
13414008Sedward 	}
13514008Sedward 	makesignal(from, message, on);
13614008Sedward 	if (roll == 6 && rig) {
13714008Sedward 		switch(Rhit) {
13814008Sedward 		case 0:
13914008Sedward 			message = "fore topsail sheets parted";
14011587Sleres 			break;
14114008Sedward 		case 1:
14214008Sedward 			message = "mizzen shrouds parted";
14311587Sleres 			break;
14414008Sedward 		case 2:
14514008Sedward 			message = "main topsail yard shot away";
14611587Sleres 			break;
14714008Sedward 		case 4:
14814008Sedward 			message = "fore topmast and foremast shrouds shot away";
14911587Sleres 			break;
15014008Sedward 		case 5:
15114008Sedward 			message = "mizzen mast and yard shot through";
15214008Sedward 			break;
15314008Sedward 		case 6:
15414008Sedward 			message = "foremast and spritsail yard shattered";
15514008Sedward 			break;
15614008Sedward 		case 7:
15714008Sedward 			message = "main topmast and mizzen mast shattered";
15814008Sedward 			break;
15911587Sleres 		}
16014008Sedward 		makesignal(on, message, (struct ship *)0);
16114008Sedward 	} else if (roll == 6) {
16214008Sedward 		switch (Hhit) {
16314008Sedward 		case 0:
16414008Sedward 			message = "anchor cables severed";
16514008Sedward 			break;
16614008Sedward 		case 1:
16714008Sedward 			message = "two anchor stocks shot away";
16814008Sedward 			break;
16914008Sedward 		case 2:
17014008Sedward 			message = "quarterdeck bulwarks damaged";
17114008Sedward 			break;
17214008Sedward 		case 3:
17314008Sedward 			message = "three gun ports shot away";
17414008Sedward 			break;
17514008Sedward 		case 4:
17614008Sedward 			message = "four guns dismounted";
17714008Sedward 			break;
17814008Sedward 		case 5:
17914008Sedward 			message = "rudder cables shot through";
18014008Sedward 			Write(W_TA, on, 0, 0, 0, 0, 0);
18114008Sedward 			break;
18214008Sedward 		case 6:
18314008Sedward 			message = "shot holes below the water line";
18414008Sedward 			break;
18511587Sleres 		}
18614008Sedward 		makesignal(on, message, (struct ship *)0);
18711587Sleres 	}
18815317Sedward 	/*
18915317Sedward 	if (Chit > 1 && on->file->readyL&R_INITIAL && on->file->readyR&R_INITIAL) {
19014008Sedward 		on->specs->qual--;
19114008Sedward 		if (on->specs->qual <= 0) {
19214008Sedward 			makesignal(on, "crew mutinying!", (struct ship *)0);
19314008Sedward 			on->specs->qual = 5;
19415722Sedward 			Write(W_CAPTURED, on, 0, on->file->index, 0, 0, 0);
19511587Sleres 		} else
19614008Sedward 			makesignal(on, "crew demoralized", (struct ship *)0);
19714008Sedward 		Write(W_QUAL, on, 0, on->specs->qual, 0, 0, 0);
19811587Sleres 	}
19915317Sedward 	*/
20011587Sleres 	if (!hull)
20114008Sedward 		strike(on, from);
20211587Sleres }
20311587Sleres 
20415722Sedward Cleansnag(from, to, all, flag)
20514008Sedward register struct ship *from, *to;
20615722Sedward char all, flag;
20711587Sleres {
20815722Sedward 	if (flag & 1) {
20915722Sedward 		Write(W_UNGRAP, from, 0, to->file->index, all, 0, 0);
21015722Sedward 		Write(W_UNGRAP, to, 0, from->file->index, all, 0, 0);
21111587Sleres 	}
21215722Sedward 	if (flag & 2) {
21315722Sedward 		Write(W_UNFOUL, from, 0, to->file->index, all, 0, 0);
21415722Sedward 		Write(W_UNFOUL, to, 0, from->file->index, all, 0, 0);
21515722Sedward 	}
21614008Sedward 	if (!snagged2(from, to)) {
21715722Sedward 		if (!snagged(from)) {
21814008Sedward 			unboard(from, from, 1);		/* defense */
21914008Sedward 			unboard(from, from, 0);		/* defense */
22011587Sleres 		} else
22115722Sedward 			unboard(from, to, 0);		/* offense */
22215722Sedward 		if (!snagged(to)) {
22315722Sedward 			unboard(to, to, 1);		/* defense */
22415722Sedward 			unboard(to, to, 0);		/* defense */
22511587Sleres 		} else
22614008Sedward 			unboard(to, from, 0);		/* offense */
22711587Sleres 	}
22811587Sleres }
22911587Sleres 
23014008Sedward strike(ship, from)
23114008Sedward register struct ship *ship, *from;
23211587Sleres {
23311587Sleres 	int points;
23411587Sleres 
23514008Sedward 	if (ship->file->struck)
23614008Sedward 		return;
23714008Sedward 	Write(W_STRUCK, ship, 0, 1, 0, 0, 0);
23814008Sedward 	points = ship->specs->pts + from->file->points;
23914008Sedward 	Write(W_POINTS, from, 0, points, 0, 0, 0);
24014008Sedward 	unboard(ship, ship, 0);		/* all offense */
24114008Sedward 	unboard(ship, ship, 1);		/* all defense */
24214008Sedward 	switch (die()) {
24314008Sedward 	case 3:
24414008Sedward 	case 4:		/* ship may sink */
24514008Sedward 		Write(W_SINK, ship, 0, 1, 0, 0, 0);
24614008Sedward 		break;
24714008Sedward 	case 5:
24814008Sedward 	case 6:		/* ship may explode */
24914008Sedward 		Write(W_EXPLODE, ship, 0, 1, 0, 0, 0);
25014008Sedward 		break;
25111587Sleres 	}
25214008Sedward 	Write(W_SIGNAL, ship, 1, (int) "striking her colours!", 0, 0, 0);
25311587Sleres }
254