xref: /csrg-svn/games/sail/assorted.c (revision 69068)
118695Sedward /*
260845Sbostic  * Copyright (c) 1983, 1993
360845Sbostic  *	The Regents of the University of California.  All rights reserved.
433695Sbostic  *
542601Sbostic  * %sccs.include.redist.c%
618695Sedward  */
718695Sedward 
811587Sleres #ifndef lint
9*69068Sbostic static char sccsid[] = "@(#)assorted.c	8.2 (Berkeley) 04/28/95";
1033695Sbostic #endif /* not lint */
1114008Sedward 
12*69068Sbostic #include "extern.h"
1311587Sleres 
1414008Sedward table(rig, shot, hittable, on, from, roll)
1514008Sedward struct ship *on, *from;
1614008Sedward int rig, shot, hittable, roll;
1711587Sleres {
1811587Sleres 	register int hhits = 0, chits = 0, ghits = 0, rhits = 0;
1911587Sleres 	int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
2011587Sleres 	int guns, car, pc, hull;
2111587Sleres 	int crew[3];
2211587Sleres 	register int n;
2311587Sleres 	int rigg[4];
2414008Sedward 	char *message;
2514008Sedward 	struct Tables *tp;
2611587Sleres 
2714008Sedward 	pc = on->file->pcrew;
2814008Sedward 	hull = on->specs->hull;
2914008Sedward 	crew[0] = on->specs->crew1;
3014008Sedward 	crew[1] = on->specs->crew2;
3114008Sedward 	crew[2] = on->specs->crew3;
3214008Sedward 	rigg[0] = on->specs->rig1;
3314008Sedward 	rigg[1] = on->specs->rig2;
3414008Sedward 	rigg[2] = on->specs->rig3;
3514008Sedward 	rigg[3] = on->specs->rig4;
3614008Sedward 	if (shot == L_GRAPE)
3711587Sleres 		Chit = chits = hittable;
3811587Sleres 	else {
3914008Sedward 		tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
4014008Sedward 		Chit = chits = tp->C;
4114008Sedward 		Rhit = rhits = tp->R;
4214008Sedward 		Hhit = hhits = tp->H;
4314008Sedward 		Ghit = ghits = tp->G;
4414008Sedward 		if (on->file->FS)
4511587Sleres 			rhits *= 2;
4614008Sedward 		if (shot == L_CHAIN) {
4711587Sleres 			Ghit = ghits = 0;
4811587Sleres 			Hhit = hhits = 0;
4911587Sleres 		}
5011587Sleres 	}
5114008Sedward 	if (on->file->captured != 0) {
5214008Sedward 		pc -= (chits + 1) / 2;
5311587Sleres 		chits /= 2;
5411587Sleres 	}
5514008Sedward 	for (n = 0; n < 3; n++)
5614008Sedward 		if (chits > crew[n]) {
5711587Sleres 			chits -= crew[n];
5811587Sleres 			crew[n] = 0;
5914008Sedward 		} else {
6011587Sleres 			crew[n] -= chits;
6111587Sleres 			chits = 0;
6211587Sleres 		}
6314008Sedward 	for (n = 0; n < 3; n++)
6411587Sleres 		if (rhits > rigg[n]){
6511587Sleres 			rhits -= rigg[n];
6611587Sleres 			rigg[n] = 0;
6714008Sedward 		} else {
6811587Sleres 			rigg[n] -= rhits;
6911587Sleres 			rhits = 0;
7011587Sleres 		}
7114008Sedward 	if (rigg[3] != -1 && rhits > rigg[3]) {
7211587Sleres 		rhits -= rigg[3];
7311587Sleres 		rigg[3] = 0;
7414008Sedward 	} else if (rigg[3] != -1) {
7511587Sleres 		rigg[3] -= rhits;
7611587Sleres 	}
7711587Sleres 	if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
7814008Sedward 		makesignal(on, "dismasted!", (struct ship *)0);
7914008Sedward 	if (portside(from, on, 0)) {
8015924Sedward 		guns = on->specs->gunR;
8115924Sedward 		car = on->specs->carR;
8215924Sedward 	} else {
8314008Sedward 		guns = on->specs->gunL;
8414008Sedward 		car = on->specs->carL;
8511587Sleres 	}
8614008Sedward 	if (ghits > car) {
8711587Sleres 		ghits -= car;
8811587Sleres 		car = 0;
8914008Sedward 	} else {
9011587Sleres 		car -= ghits;
9111587Sleres 		ghits = 0;
9211587Sleres 	}
9311587Sleres 	if (ghits > guns){
9411587Sleres 		ghits -= guns;
9511587Sleres 		guns = 0;
9614008Sedward 	} else {
9711587Sleres 		guns -= ghits;
9811587Sleres 		ghits = 0;
9911587Sleres 	}
10011587Sleres 	hull -= ghits;
10114008Sedward 	if (Ghit)
10215924Sedward 		Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
10314008Sedward 			on, 0, guns, car, 0, 0);
10411587Sleres 	hull -= hhits;
10511587Sleres 	hull = hull < 0 ? 0 : hull;
10614008Sedward 	if (on->file->captured != 0 && Chit)
10714008Sedward 		Write(W_PCREW, on, 0, pc, 0, 0, 0);
10811587Sleres 	if (Hhit)
10914008Sedward 		Write(W_HULL, on, 0, hull, 0, 0, 0);
11011587Sleres 	if (Chit)
11114008Sedward 		Write(W_CREW, on, 0, crew[0], crew[1], crew[2], 0);
11211587Sleres 	if (Rhit)
11314008Sedward 		Write(W_RIGG, on, 0, rigg[0], rigg[1], rigg[2], rigg[3]);
11414008Sedward 	switch (shot) {
11514008Sedward 	case L_ROUND:
11614008Sedward 		message = "firing round shot on %s (%c%c)";
11714008Sedward 		break;
11814008Sedward 	case L_GRAPE:
11914008Sedward 		message = "firing grape shot on %s (%c%c)";
12014008Sedward 		break;
12114008Sedward 	case L_CHAIN:
12214008Sedward 		message = "firing chain shot on %s (%c%c)";
12314008Sedward 		break;
12414008Sedward 	case L_DOUBLE:
12514008Sedward 		message = "firing double shot on %s (%c%c)";
12614008Sedward 		break;
12714008Sedward 	case L_EXPLODE:
12814008Sedward 		message = "exploding shot on %s (%c%c)";
12914008Sedward 	}
13014008Sedward 	makesignal(from, message, on);
13114008Sedward 	if (roll == 6 && rig) {
13214008Sedward 		switch(Rhit) {
13314008Sedward 		case 0:
13414008Sedward 			message = "fore topsail sheets parted";
13511587Sleres 			break;
13614008Sedward 		case 1:
13714008Sedward 			message = "mizzen shrouds parted";
13811587Sleres 			break;
13914008Sedward 		case 2:
14014008Sedward 			message = "main topsail yard shot away";
14111587Sleres 			break;
14214008Sedward 		case 4:
14314008Sedward 			message = "fore topmast and foremast shrouds shot away";
14411587Sleres 			break;
14514008Sedward 		case 5:
14614008Sedward 			message = "mizzen mast and yard shot through";
14714008Sedward 			break;
14814008Sedward 		case 6:
14914008Sedward 			message = "foremast and spritsail yard shattered";
15014008Sedward 			break;
15114008Sedward 		case 7:
15214008Sedward 			message = "main topmast and mizzen mast shattered";
15314008Sedward 			break;
15411587Sleres 		}
15514008Sedward 		makesignal(on, message, (struct ship *)0);
15614008Sedward 	} else if (roll == 6) {
15714008Sedward 		switch (Hhit) {
15814008Sedward 		case 0:
15914008Sedward 			message = "anchor cables severed";
16014008Sedward 			break;
16114008Sedward 		case 1:
16214008Sedward 			message = "two anchor stocks shot away";
16314008Sedward 			break;
16414008Sedward 		case 2:
16514008Sedward 			message = "quarterdeck bulwarks damaged";
16614008Sedward 			break;
16714008Sedward 		case 3:
16814008Sedward 			message = "three gun ports shot away";
16914008Sedward 			break;
17014008Sedward 		case 4:
17114008Sedward 			message = "four guns dismounted";
17214008Sedward 			break;
17314008Sedward 		case 5:
17414008Sedward 			message = "rudder cables shot through";
17514008Sedward 			Write(W_TA, on, 0, 0, 0, 0, 0);
17614008Sedward 			break;
17714008Sedward 		case 6:
17814008Sedward 			message = "shot holes below the water line";
17914008Sedward 			break;
18011587Sleres 		}
18114008Sedward 		makesignal(on, message, (struct ship *)0);
18211587Sleres 	}
18315317Sedward 	/*
18415317Sedward 	if (Chit > 1 && on->file->readyL&R_INITIAL && on->file->readyR&R_INITIAL) {
18514008Sedward 		on->specs->qual--;
18614008Sedward 		if (on->specs->qual <= 0) {
18714008Sedward 			makesignal(on, "crew mutinying!", (struct ship *)0);
18814008Sedward 			on->specs->qual = 5;
18915722Sedward 			Write(W_CAPTURED, on, 0, on->file->index, 0, 0, 0);
19011587Sleres 		} else
19114008Sedward 			makesignal(on, "crew demoralized", (struct ship *)0);
19214008Sedward 		Write(W_QUAL, on, 0, on->specs->qual, 0, 0, 0);
19311587Sleres 	}
19415317Sedward 	*/
19511587Sleres 	if (!hull)
19614008Sedward 		strike(on, from);
19711587Sleres }
19811587Sleres 
Cleansnag(from,to,all,flag)19915722Sedward Cleansnag(from, to, all, flag)
20014008Sedward register struct ship *from, *to;
20115722Sedward char all, flag;
20211587Sleres {
20315722Sedward 	if (flag & 1) {
20415722Sedward 		Write(W_UNGRAP, from, 0, to->file->index, all, 0, 0);
20515722Sedward 		Write(W_UNGRAP, to, 0, from->file->index, all, 0, 0);
20611587Sleres 	}
20715722Sedward 	if (flag & 2) {
20815722Sedward 		Write(W_UNFOUL, from, 0, to->file->index, all, 0, 0);
20915722Sedward 		Write(W_UNFOUL, to, 0, from->file->index, all, 0, 0);
21015722Sedward 	}
21114008Sedward 	if (!snagged2(from, to)) {
21215722Sedward 		if (!snagged(from)) {
21314008Sedward 			unboard(from, from, 1);		/* defense */
21414008Sedward 			unboard(from, from, 0);		/* defense */
21511587Sleres 		} else
21615722Sedward 			unboard(from, to, 0);		/* offense */
21715722Sedward 		if (!snagged(to)) {
21815722Sedward 			unboard(to, to, 1);		/* defense */
21915722Sedward 			unboard(to, to, 0);		/* defense */
22011587Sleres 		} else
22114008Sedward 			unboard(to, from, 0);		/* offense */
22211587Sleres 	}
22311587Sleres }
22411587Sleres 
strike(ship,from)22514008Sedward strike(ship, from)
22614008Sedward register struct ship *ship, *from;
22711587Sleres {
22811587Sleres 	int points;
22911587Sleres 
23014008Sedward 	if (ship->file->struck)
23114008Sedward 		return;
23214008Sedward 	Write(W_STRUCK, ship, 0, 1, 0, 0, 0);
23314008Sedward 	points = ship->specs->pts + from->file->points;
23414008Sedward 	Write(W_POINTS, from, 0, points, 0, 0, 0);
23514008Sedward 	unboard(ship, ship, 0);		/* all offense */
23614008Sedward 	unboard(ship, ship, 1);		/* all defense */
23714008Sedward 	switch (die()) {
23814008Sedward 	case 3:
23914008Sedward 	case 4:		/* ship may sink */
24014008Sedward 		Write(W_SINK, ship, 0, 1, 0, 0, 0);
24114008Sedward 		break;
24214008Sedward 	case 5:
24314008Sedward 	case 6:		/* ship may explode */
24414008Sedward 		Write(W_EXPLODE, ship, 0, 1, 0, 0, 0);
24514008Sedward 		break;
24611587Sleres 	}
24714008Sedward 	Write(W_SIGNAL, ship, 1, (int) "striking her colours!", 0, 0, 0);
24811587Sleres }
249