xref: /csrg-svn/games/rogue/save.c (revision 32689)
1*32689Sbostic /*
2*32689Sbostic  * save.c
3*32689Sbostic  *
4*32689Sbostic  * This source herein may be modified and/or distributed by anybody who
5*32689Sbostic  * so desires, with the following restrictions:
6*32689Sbostic  *    1.)  No portion of this notice shall be removed.
7*32689Sbostic  *    2.)  Credit shall not be taken for the creation of this source.
8*32689Sbostic  *    3.)  This code is not to be traded, sold, or used for personal
9*32689Sbostic  *         gain or profit.
10*32689Sbostic  *
11*32689Sbostic  */
12*32689Sbostic 
13*32689Sbostic #ifndef lint
14*32689Sbostic static char sccsid[] = "@(#)save.c	5.1 (Berkeley) 11/25/87";
15*32689Sbostic #endif /* not lint */
16*32689Sbostic 
17*32689Sbostic #include <stdio.h>
18*32689Sbostic #include "rogue.h"
19*32689Sbostic 
20*32689Sbostic short write_failed = 0;
21*32689Sbostic char *save_file = (char *) 0;
22*32689Sbostic 
23*32689Sbostic extern boolean detect_monster;
24*32689Sbostic extern short cur_level, max_level;
25*32689Sbostic extern char hunger_str[];
26*32689Sbostic extern char login_name[];
27*32689Sbostic extern short party_room;
28*32689Sbostic extern short foods;
29*32689Sbostic extern boolean is_wood[];
30*32689Sbostic extern short cur_room;
31*32689Sbostic extern boolean being_held;
32*32689Sbostic extern short bear_trap;
33*32689Sbostic extern short halluc;
34*32689Sbostic extern short blind;
35*32689Sbostic extern short confused;
36*32689Sbostic extern short levitate;
37*32689Sbostic extern short haste_self;
38*32689Sbostic extern boolean see_invisible;
39*32689Sbostic extern boolean detect_monster;
40*32689Sbostic extern boolean wizard;
41*32689Sbostic extern boolean score_only;
42*32689Sbostic extern short m_moves;
43*32689Sbostic 
44*32689Sbostic extern boolean msg_cleared;
45*32689Sbostic 
46*32689Sbostic save_game()
47*32689Sbostic {
48*32689Sbostic 	char fname[64];
49*32689Sbostic 
50*32689Sbostic 	if (!get_input_line("file name?", save_file, fname, "game not saved",
51*32689Sbostic 			0, 1)) {
52*32689Sbostic 		return;
53*32689Sbostic 	}
54*32689Sbostic 	check_message();
55*32689Sbostic 	message(fname, 0);
56*32689Sbostic 	save_into_file(fname);
57*32689Sbostic }
58*32689Sbostic 
59*32689Sbostic save_into_file(sfile)
60*32689Sbostic char *sfile;
61*32689Sbostic {
62*32689Sbostic 	FILE *fp;
63*32689Sbostic 	int file_id;
64*32689Sbostic 	char name_buffer[80];
65*32689Sbostic 	char *hptr;
66*32689Sbostic 	struct rogue_time rt_buf;
67*32689Sbostic 
68*32689Sbostic 	if (sfile[0] == '~') {
69*32689Sbostic 		if (hptr = md_getenv("HOME")) {
70*32689Sbostic 			(void) strcpy(name_buffer, hptr);
71*32689Sbostic 			(void) strcat(name_buffer, sfile+1);
72*32689Sbostic 			sfile = name_buffer;
73*32689Sbostic 		}
74*32689Sbostic 	}
75*32689Sbostic 	if (	((fp = fopen(sfile, "w")) == NULL) ||
76*32689Sbostic 			((file_id = md_get_file_id(sfile)) == -1)) {
77*32689Sbostic 		message("problem accessing the save file", 0);
78*32689Sbostic 		return;
79*32689Sbostic 	}
80*32689Sbostic 	md_ignore_signals();
81*32689Sbostic 	write_failed = 0;
82*32689Sbostic 	(void) xxx(1);
83*32689Sbostic 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
84*32689Sbostic 	r_write(fp, (char *) &cur_level, sizeof(cur_level));
85*32689Sbostic 	r_write(fp, (char *) &max_level, sizeof(max_level));
86*32689Sbostic 	write_string(hunger_str, fp);
87*32689Sbostic 	write_string(login_name, fp);
88*32689Sbostic 	r_write(fp, (char *) &party_room, sizeof(party_room));
89*32689Sbostic 	write_pack(&level_monsters, fp);
90*32689Sbostic 	write_pack(&level_objects, fp);
91*32689Sbostic 	r_write(fp, (char *) &file_id, sizeof(file_id));
92*32689Sbostic 	rw_dungeon(fp, 1);
93*32689Sbostic 	r_write(fp, (char *) &foods, sizeof(foods));
94*32689Sbostic 	r_write(fp, (char *) &rogue, sizeof(fighter));
95*32689Sbostic 	write_pack(&rogue.pack, fp);
96*32689Sbostic 	rw_id(id_potions, fp, POTIONS, 1);
97*32689Sbostic 	rw_id(id_scrolls, fp, SCROLS, 1);
98*32689Sbostic 	rw_id(id_wands, fp, WANDS, 1);
99*32689Sbostic 	rw_id(id_rings, fp, RINGS, 1);
100*32689Sbostic 	r_write(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
101*32689Sbostic 	r_write(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
102*32689Sbostic 	r_write(fp, (char *) &cur_room, sizeof(cur_room));
103*32689Sbostic 	rw_rooms(fp, 1);
104*32689Sbostic 	r_write(fp, (char *) &being_held, sizeof(being_held));
105*32689Sbostic 	r_write(fp, (char *) &bear_trap, sizeof(bear_trap));
106*32689Sbostic 	r_write(fp, (char *) &halluc, sizeof(halluc));
107*32689Sbostic 	r_write(fp, (char *) &blind, sizeof(blind));
108*32689Sbostic 	r_write(fp, (char *) &confused, sizeof(confused));
109*32689Sbostic 	r_write(fp, (char *) &levitate, sizeof(levitate));
110*32689Sbostic 	r_write(fp, (char *) &haste_self, sizeof(haste_self));
111*32689Sbostic 	r_write(fp, (char *) &see_invisible, sizeof(see_invisible));
112*32689Sbostic 	r_write(fp, (char *) &detect_monster, sizeof(detect_monster));
113*32689Sbostic 	r_write(fp, (char *) &wizard, sizeof(wizard));
114*32689Sbostic 	r_write(fp, (char *) &score_only, sizeof(score_only));
115*32689Sbostic 	r_write(fp, (char *) &m_moves, sizeof(m_moves));
116*32689Sbostic 	md_gct(&rt_buf);
117*32689Sbostic 	rt_buf.second += 10;		/* allow for some processing time */
118*32689Sbostic 	r_write(fp, (char *) &rt_buf, sizeof(rt_buf));
119*32689Sbostic 	fclose(fp);
120*32689Sbostic 
121*32689Sbostic 	if (write_failed) {
122*32689Sbostic 		(void) md_df(sfile);	/* delete file */
123*32689Sbostic 	} else {
124*32689Sbostic 		clean_up("");
125*32689Sbostic 	}
126*32689Sbostic }
127*32689Sbostic 
128*32689Sbostic restore(fname)
129*32689Sbostic char *fname;
130*32689Sbostic {
131*32689Sbostic 	FILE *fp;
132*32689Sbostic 	struct rogue_time saved_time, mod_time;
133*32689Sbostic 	char buf[4];
134*32689Sbostic 	char tbuf[40];
135*32689Sbostic 	int new_file_id, saved_file_id;
136*32689Sbostic 
137*32689Sbostic 	if (	((new_file_id = md_get_file_id(fname)) == -1) ||
138*32689Sbostic 			((fp = fopen(fname, "r")) == NULL)) {
139*32689Sbostic 		clean_up("cannot open file");
140*32689Sbostic 	}
141*32689Sbostic 	if (md_link_count(fname) > 1) {
142*32689Sbostic 		clean_up("file has link");
143*32689Sbostic 	}
144*32689Sbostic 	(void) xxx(1);
145*32689Sbostic 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
146*32689Sbostic 	r_read(fp, (char *) &cur_level, sizeof(cur_level));
147*32689Sbostic 	r_read(fp, (char *) &max_level, sizeof(max_level));
148*32689Sbostic 	read_string(hunger_str, fp);
149*32689Sbostic 
150*32689Sbostic 	(void) strcpy(tbuf, login_name);
151*32689Sbostic 	read_string(login_name, fp);
152*32689Sbostic 	if (strcmp(tbuf, login_name)) {
153*32689Sbostic 		clean_up("you're not the original player");
154*32689Sbostic 	}
155*32689Sbostic 
156*32689Sbostic 	r_read(fp, (char *) &party_room, sizeof(party_room));
157*32689Sbostic 	read_pack(&level_monsters, fp, 0);
158*32689Sbostic 	read_pack(&level_objects, fp, 0);
159*32689Sbostic 	r_read(fp, (char *) &saved_file_id, sizeof(saved_file_id));
160*32689Sbostic 	if (new_file_id != saved_file_id) {
161*32689Sbostic 		clean_up("sorry, saved game is not in the same file");
162*32689Sbostic 	}
163*32689Sbostic 	rw_dungeon(fp, 0);
164*32689Sbostic 	r_read(fp, (char *) &foods, sizeof(foods));
165*32689Sbostic 	r_read(fp, (char *) &rogue, sizeof(fighter));
166*32689Sbostic 	read_pack(&rogue.pack, fp, 1);
167*32689Sbostic 	rw_id(id_potions, fp, POTIONS, 0);
168*32689Sbostic 	rw_id(id_scrolls, fp, SCROLS, 0);
169*32689Sbostic 	rw_id(id_wands, fp, WANDS, 0);
170*32689Sbostic 	rw_id(id_rings, fp, RINGS, 0);
171*32689Sbostic 	r_read(fp, (char *) traps, (MAX_TRAPS * sizeof(trap)));
172*32689Sbostic 	r_read(fp, (char *) is_wood, (WANDS * sizeof(boolean)));
173*32689Sbostic 	r_read(fp, (char *) &cur_room, sizeof(cur_room));
174*32689Sbostic 	rw_rooms(fp, 0);
175*32689Sbostic 	r_read(fp, (char *) &being_held, sizeof(being_held));
176*32689Sbostic 	r_read(fp, (char *) &bear_trap, sizeof(bear_trap));
177*32689Sbostic 	r_read(fp, (char *) &halluc, sizeof(halluc));
178*32689Sbostic 	r_read(fp, (char *) &blind, sizeof(blind));
179*32689Sbostic 	r_read(fp, (char *) &confused, sizeof(confused));
180*32689Sbostic 	r_read(fp, (char *) &levitate, sizeof(levitate));
181*32689Sbostic 	r_read(fp, (char *) &haste_self, sizeof(haste_self));
182*32689Sbostic 	r_read(fp, (char *) &see_invisible, sizeof(see_invisible));
183*32689Sbostic 	r_read(fp, (char *) &detect_monster, sizeof(detect_monster));
184*32689Sbostic 	r_read(fp, (char *) &wizard, sizeof(wizard));
185*32689Sbostic 	r_read(fp, (char *) &score_only, sizeof(score_only));
186*32689Sbostic 	r_read(fp, (char *) &m_moves, sizeof(m_moves));
187*32689Sbostic 	r_read(fp, (char *) &saved_time, sizeof(saved_time));
188*32689Sbostic 
189*32689Sbostic 	if (fread(buf, sizeof(char), 1, fp) > 0) {
190*32689Sbostic 		clear();
191*32689Sbostic 		clean_up("extra characters in file");
192*32689Sbostic 	}
193*32689Sbostic 
194*32689Sbostic 	md_gfmt(fname, &mod_time);	/* get file modification time */
195*32689Sbostic 
196*32689Sbostic 	if (has_been_touched(&saved_time, &mod_time)) {
197*32689Sbostic 		clear();
198*32689Sbostic 		clean_up("sorry, file has been touched");
199*32689Sbostic 	}
200*32689Sbostic 	if ((!wizard) && !md_df(fname)) {
201*32689Sbostic 		clean_up("cannot delete file");
202*32689Sbostic 	}
203*32689Sbostic 	msg_cleared = 0;
204*32689Sbostic 	ring_stats(0);
205*32689Sbostic 	fclose(fp);
206*32689Sbostic }
207*32689Sbostic 
208*32689Sbostic write_pack(pack, fp)
209*32689Sbostic object *pack;
210*32689Sbostic FILE *fp;
211*32689Sbostic {
212*32689Sbostic 	object t;
213*32689Sbostic 
214*32689Sbostic 	while (pack = pack->next_object) {
215*32689Sbostic 		r_write(fp, (char *) pack, sizeof(object));
216*32689Sbostic 	}
217*32689Sbostic 	t.ichar = t.what_is = 0;
218*32689Sbostic 	r_write(fp, (char *) &t, sizeof(object));
219*32689Sbostic }
220*32689Sbostic 
221*32689Sbostic read_pack(pack, fp, is_rogue)
222*32689Sbostic object *pack;
223*32689Sbostic FILE *fp;
224*32689Sbostic boolean is_rogue;
225*32689Sbostic {
226*32689Sbostic 	object read_obj, *new_obj;
227*32689Sbostic 
228*32689Sbostic 	for (;;) {
229*32689Sbostic 		r_read(fp, (char *) &read_obj, sizeof(object));
230*32689Sbostic 		if (read_obj.ichar == 0) {
231*32689Sbostic 			pack->next_object = (object *) 0;
232*32689Sbostic 			break;
233*32689Sbostic 		}
234*32689Sbostic 		new_obj = alloc_object();
235*32689Sbostic 		*new_obj = read_obj;
236*32689Sbostic 		if (is_rogue) {
237*32689Sbostic 			if (new_obj->in_use_flags & BEING_WORN) {
238*32689Sbostic 					do_wear(new_obj);
239*32689Sbostic 			} else if (new_obj->in_use_flags & BEING_WIELDED) {
240*32689Sbostic 					do_wield(new_obj);
241*32689Sbostic 			} else if (new_obj->in_use_flags & (ON_EITHER_HAND)) {
242*32689Sbostic 				do_put_on(new_obj,
243*32689Sbostic 					((new_obj->in_use_flags & ON_LEFT_HAND) ? 1 : 0));
244*32689Sbostic 			}
245*32689Sbostic 		}
246*32689Sbostic 		pack->next_object = new_obj;
247*32689Sbostic 		pack = new_obj;
248*32689Sbostic 	}
249*32689Sbostic }
250*32689Sbostic 
251*32689Sbostic rw_dungeon(fp, rw)
252*32689Sbostic FILE *fp;
253*32689Sbostic boolean rw;
254*32689Sbostic {
255*32689Sbostic 	short i, j;
256*32689Sbostic 	char buf[DCOLS];
257*32689Sbostic 
258*32689Sbostic 	for (i = 0; i < DROWS; i++) {
259*32689Sbostic 		if (rw) {
260*32689Sbostic 			r_write(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
261*32689Sbostic 			for (j = 0; j < DCOLS; j++) {
262*32689Sbostic 				buf[j] = mvinch(i, j);
263*32689Sbostic 			}
264*32689Sbostic 			r_write(fp, buf, DCOLS);
265*32689Sbostic 		} else {
266*32689Sbostic 			r_read(fp, (char *) dungeon[i], (DCOLS * sizeof(dungeon[0][0])));
267*32689Sbostic 			r_read(fp, buf, DCOLS);
268*32689Sbostic 			for (j = 0; j < DCOLS; j++) {
269*32689Sbostic 				mvaddch(i, j, buf[j]);
270*32689Sbostic 			}
271*32689Sbostic 		}
272*32689Sbostic 	}
273*32689Sbostic }
274*32689Sbostic 
275*32689Sbostic rw_id(id_table, fp, n, wr)
276*32689Sbostic struct id id_table[];
277*32689Sbostic FILE *fp;
278*32689Sbostic int n;
279*32689Sbostic boolean wr;
280*32689Sbostic {
281*32689Sbostic 	short i;
282*32689Sbostic 
283*32689Sbostic 	for (i = 0; i < n; i++) {
284*32689Sbostic 		if (wr) {
285*32689Sbostic 			r_write(fp, (char *) &(id_table[i].value), sizeof(short));
286*32689Sbostic 			r_write(fp, (char *) &(id_table[i].id_status),
287*32689Sbostic 				sizeof(unsigned short));
288*32689Sbostic 			write_string(id_table[i].title, fp);
289*32689Sbostic 		} else {
290*32689Sbostic 			r_read(fp, (char *) &(id_table[i].value), sizeof(short));
291*32689Sbostic 			r_read(fp, (char *) &(id_table[i].id_status),
292*32689Sbostic 				sizeof(unsigned short));
293*32689Sbostic 			read_string(id_table[i].title, fp);
294*32689Sbostic 		}
295*32689Sbostic 	}
296*32689Sbostic }
297*32689Sbostic 
298*32689Sbostic write_string(s, fp)
299*32689Sbostic char *s;
300*32689Sbostic FILE *fp;
301*32689Sbostic {
302*32689Sbostic 	short n;
303*32689Sbostic 
304*32689Sbostic 	n = strlen(s) + 1;
305*32689Sbostic 	xxxx(s, n);
306*32689Sbostic 	r_write(fp, (char *) &n, sizeof(short));
307*32689Sbostic 	r_write(fp, s, n);
308*32689Sbostic }
309*32689Sbostic 
310*32689Sbostic read_string(s, fp)
311*32689Sbostic char *s;
312*32689Sbostic FILE *fp;
313*32689Sbostic {
314*32689Sbostic 	short n;
315*32689Sbostic 
316*32689Sbostic 	r_read(fp, (char *) &n, sizeof(short));
317*32689Sbostic 	r_read(fp, s, n);
318*32689Sbostic 	xxxx(s, n);
319*32689Sbostic }
320*32689Sbostic 
321*32689Sbostic rw_rooms(fp, rw)
322*32689Sbostic FILE *fp;
323*32689Sbostic boolean rw;
324*32689Sbostic {
325*32689Sbostic 	short i;
326*32689Sbostic 
327*32689Sbostic 	for (i = 0; i < MAXROOMS; i++) {
328*32689Sbostic 		rw ? r_write(fp, (char *) (rooms + i), sizeof(room)) :
329*32689Sbostic 			r_read(fp, (char *) (rooms + i), sizeof(room));
330*32689Sbostic 	}
331*32689Sbostic }
332*32689Sbostic 
333*32689Sbostic r_read(fp, buf, n)
334*32689Sbostic FILE *fp;
335*32689Sbostic char *buf;
336*32689Sbostic int n;
337*32689Sbostic {
338*32689Sbostic 	if (fread(buf, sizeof(char), n, fp) != n) {
339*32689Sbostic 		clean_up("read() failed, don't know why");
340*32689Sbostic 	}
341*32689Sbostic }
342*32689Sbostic 
343*32689Sbostic r_write(fp, buf, n)
344*32689Sbostic FILE *fp;
345*32689Sbostic char *buf;
346*32689Sbostic int n;
347*32689Sbostic {
348*32689Sbostic 	if (!write_failed) {
349*32689Sbostic 		if (fwrite(buf, sizeof(char), n, fp) != n) {
350*32689Sbostic 			message("write() failed, don't know why", 0);
351*32689Sbostic 			sound_bell();
352*32689Sbostic 			write_failed = 1;
353*32689Sbostic 		}
354*32689Sbostic 	}
355*32689Sbostic }
356*32689Sbostic 
357*32689Sbostic boolean
358*32689Sbostic has_been_touched(saved_time, mod_time)
359*32689Sbostic struct rogue_time *saved_time, *mod_time;
360*32689Sbostic {
361*32689Sbostic 	if (saved_time->year < mod_time->year) {
362*32689Sbostic 		return(1);
363*32689Sbostic 	} else if (saved_time->year > mod_time->year) {
364*32689Sbostic 		return(0);
365*32689Sbostic 	}
366*32689Sbostic 	if (saved_time->month < mod_time->month) {
367*32689Sbostic 		return(1);
368*32689Sbostic 	} else if (saved_time->month > mod_time->month) {
369*32689Sbostic 		return(0);
370*32689Sbostic 	}
371*32689Sbostic 	if (saved_time->day < mod_time->day) {
372*32689Sbostic 		return(1);
373*32689Sbostic 	} else if (saved_time->day > mod_time->day) {
374*32689Sbostic 		return(0);
375*32689Sbostic 	}
376*32689Sbostic 	if (saved_time->hour < mod_time->hour) {
377*32689Sbostic 		return(1);
378*32689Sbostic 	} else if (saved_time->hour > mod_time->hour) {
379*32689Sbostic 		return(0);
380*32689Sbostic 	}
381*32689Sbostic 	if (saved_time->minute < mod_time->minute) {
382*32689Sbostic 		return(1);
383*32689Sbostic 	} else if (saved_time->minute > mod_time->minute) {
384*32689Sbostic 		return(0);
385*32689Sbostic 	}
386*32689Sbostic 	if (saved_time->second < mod_time->second) {
387*32689Sbostic 		return(1);
388*32689Sbostic 	}
389*32689Sbostic 	return(0);
390*32689Sbostic }
391