xref: /csrg-svn/games/rogue/init.c (revision 36704)
132689Sbostic /*
2*36704Sbostic  * Copyright (c) 1988 The Regents of the University of California.
3*36704Sbostic  * All rights reserved.
4*36704Sbostic  *
5*36704Sbostic  * This code is derived from software contributed to Berkeley by
6*36704Sbostic  * Timothy C. Stoehr.
7*36704Sbostic  *
8*36704Sbostic  * Redistribution and use in source and binary forms are permitted
9*36704Sbostic  * provided that the above copyright notice and this paragraph are
10*36704Sbostic  * duplicated in all such forms and that any documentation,
11*36704Sbostic  * advertising materials, and other materials related to such
12*36704Sbostic  * distribution and use acknowledge that the software was developed
13*36704Sbostic  * by the University of California, Berkeley.  The name of the
14*36704Sbostic  * University may not be used to endorse or promote products derived
15*36704Sbostic  * from this software without specific prior written permission.
16*36704Sbostic  * THIS SOFTWARE IS PROVIDED ``AS IS'' AND WITHOUT ANY EXPRESS OR
17*36704Sbostic  * IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
18*36704Sbostic  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
19*36704Sbostic  */
20*36704Sbostic 
21*36704Sbostic #ifndef lint
22*36704Sbostic static char sccsid[] = "@(#)init.c	5.2 (Berkeley) 02/07/89";
23*36704Sbostic #endif /* not lint */
24*36704Sbostic 
25*36704Sbostic /*
2632689Sbostic  * init.c
2732689Sbostic  *
2832689Sbostic  * This source herein may be modified and/or distributed by anybody who
2932689Sbostic  * so desires, with the following restrictions:
3032689Sbostic  *    1.)  No portion of this notice shall be removed.
3132689Sbostic  *    2.)  Credit shall not be taken for the creation of this source.
3232689Sbostic  *    3.)  This code is not to be traded, sold, or used for personal
3332689Sbostic  *         gain or profit.
3432689Sbostic  *
3532689Sbostic  */
3632689Sbostic 
3732689Sbostic #include <stdio.h>
3832689Sbostic #include "rogue.h"
3932689Sbostic 
4032689Sbostic char login_name[MAX_OPT_LEN];
4132689Sbostic char *nick_name = (char *) 0;
4232689Sbostic char *rest_file = 0;
4332689Sbostic boolean cant_int = 0;
4432689Sbostic boolean did_int = 0;
4532689Sbostic boolean score_only;
4632689Sbostic boolean init_curses = 0;
4732689Sbostic boolean save_is_interactive = 1;
4832689Sbostic boolean ask_quit = 1;
4932689Sbostic boolean no_skull = 0;
5032689Sbostic boolean passgo = 0;
5132689Sbostic char *error_file = "rogue.esave";
5232689Sbostic char *byebye_string = "Okay, bye bye!";
5332689Sbostic 
5432689Sbostic extern char *fruit;
5532689Sbostic extern char *save_file;
5632689Sbostic extern short party_room;
5732689Sbostic extern boolean jump;
5832689Sbostic 
5932689Sbostic init(argc, argv)
6032689Sbostic int argc;
6132689Sbostic char *argv[];
6232689Sbostic {
6332689Sbostic 	char *pn;
6432689Sbostic 	int seed;
6532689Sbostic 
6632689Sbostic 	pn = md_gln();
6732689Sbostic 	if ((!pn) || (strlen(pn) >= MAX_OPT_LEN)) {
6832689Sbostic 		clean_up("Hey!  Who are you?");
6932689Sbostic 	}
7032689Sbostic 	(void) strcpy(login_name, pn);
7132689Sbostic 
7232689Sbostic 	do_args(argc, argv);
7332689Sbostic 	do_opts();
7432689Sbostic 
7532689Sbostic 	if (!score_only && !rest_file) {
7632689Sbostic 		printf("Hello %s, just a moment while I dig the dungeon...",
7732689Sbostic 			nick_name);
7832689Sbostic 		fflush(stdout);
7932689Sbostic 	}
8032689Sbostic 
8132689Sbostic 	initscr();
8232689Sbostic 	if ((LINES < DROWS) || (COLS < DCOLS)) {
8332689Sbostic 		clean_up("must be played on 24 x 80 screen");
8432689Sbostic 	}
8532689Sbostic 	start_window();
8632689Sbostic 	init_curses = 1;
8732689Sbostic 
8832689Sbostic 	md_heed_signals();
8932689Sbostic 
9032689Sbostic 	if (score_only) {
9132689Sbostic 		put_scores((object *) 0, 0);
9232689Sbostic 	}
9332689Sbostic 	seed = md_gseed();
9432689Sbostic 	(void) srrandom(seed);
9532689Sbostic 	if (rest_file) {
9632689Sbostic 		restore(rest_file);
9732689Sbostic 		return(1);
9832689Sbostic 	}
9932689Sbostic 	mix_colors();
10032689Sbostic 	get_wand_and_ring_materials();
10132689Sbostic 	make_scroll_titles();
10232689Sbostic 
10332689Sbostic 	level_objects.next_object = (object *) 0;
10432689Sbostic 	level_monsters.next_monster = (object *) 0;
10532689Sbostic 	player_init();
10632689Sbostic 	ring_stats(0);
10732689Sbostic 	return(0);
10832689Sbostic }
10932689Sbostic 
11032689Sbostic player_init()
11132689Sbostic {
11232689Sbostic 	object *obj;
11332689Sbostic 
11432689Sbostic 	rogue.pack.next_object = (object *) 0;
11532689Sbostic 
11632689Sbostic 	obj = alloc_object();
11732689Sbostic 	get_food(obj, 1);
11832689Sbostic 	(void) add_to_pack(obj, &rogue.pack, 1);
11932689Sbostic 
12032689Sbostic 	obj = alloc_object();		/* initial armor */
12132689Sbostic 	obj->what_is = ARMOR;
12232689Sbostic 	obj->which_kind = RINGMAIL;
12332689Sbostic 	obj->class = RINGMAIL+2;
12432689Sbostic 	obj->is_protected = 0;
12532689Sbostic 	obj->d_enchant = 1;
12632689Sbostic 	(void) add_to_pack(obj, &rogue.pack, 1);
12732689Sbostic 	do_wear(obj);
12832689Sbostic 
12932689Sbostic 	obj = alloc_object();		/* initial weapons */
13032689Sbostic 	obj->what_is = WEAPON;
13132689Sbostic 	obj->which_kind = MACE;
13232689Sbostic 	obj->damage = "2d3";
13332689Sbostic 	obj->hit_enchant = obj->d_enchant = 1;
13432689Sbostic 	obj->identified = 1;
13532689Sbostic 	(void) add_to_pack(obj, &rogue.pack, 1);
13632689Sbostic 	do_wield(obj);
13732689Sbostic 
13832689Sbostic 	obj = alloc_object();
13932689Sbostic 	obj->what_is = WEAPON;
14032689Sbostic 	obj->which_kind = BOW;
14132689Sbostic 	obj->damage = "1d2";
14232689Sbostic 	obj->hit_enchant = 1;
14332689Sbostic 	obj->d_enchant = 0;
14432689Sbostic 	obj->identified = 1;
14532689Sbostic 	(void) add_to_pack(obj, &rogue.pack, 1);
14632689Sbostic 
14732689Sbostic 	obj = alloc_object();
14832689Sbostic 	obj->what_is = WEAPON;
14932689Sbostic 	obj->which_kind = ARROW;
15032689Sbostic 	obj->quantity = get_rand(25, 35);
15132689Sbostic 	obj->damage = "1d2";
15232689Sbostic 	obj->hit_enchant = 0;
15332689Sbostic 	obj->d_enchant = 0;
15432689Sbostic 	obj->identified = 1;
15532689Sbostic 	(void) add_to_pack(obj, &rogue.pack, 1);
15632689Sbostic }
15732689Sbostic 
15832689Sbostic clean_up(estr)
15932689Sbostic char *estr;
16032689Sbostic {
16132689Sbostic 	if (save_is_interactive) {
16232689Sbostic 		if (init_curses) {
16332689Sbostic 			move(DROWS-1, 0);
16432689Sbostic 			refresh();
16532689Sbostic 			stop_window();
16632689Sbostic 		}
16732689Sbostic 		printf("\n%s\n", estr);
16832689Sbostic 	}
16932689Sbostic 	md_exit(0);
17032689Sbostic }
17132689Sbostic 
17232689Sbostic start_window()
17332689Sbostic {
17432689Sbostic 	crmode();
17532689Sbostic 	noecho();
17632689Sbostic #ifndef BAD_NONL
17732689Sbostic 	nonl();
17832689Sbostic #endif
17932689Sbostic 	md_control_keybord(0);
18032689Sbostic }
18132689Sbostic 
18232689Sbostic stop_window()
18332689Sbostic {
18432689Sbostic 	endwin();
18532689Sbostic 	md_control_keybord(1);
18632689Sbostic }
18732689Sbostic 
18832689Sbostic byebye()
18932689Sbostic {
19032689Sbostic 	md_ignore_signals();
19132689Sbostic 	if (ask_quit) {
19232689Sbostic 		quit(1);
19332689Sbostic 	} else {
19432689Sbostic 		clean_up(byebye_string);
19532689Sbostic 	}
19632689Sbostic 	md_heed_signals();
19732689Sbostic }
19832689Sbostic 
19932689Sbostic onintr()
20032689Sbostic {
20132689Sbostic 	md_ignore_signals();
20232689Sbostic 	if (cant_int) {
20332689Sbostic 		did_int = 1;
20432689Sbostic 	} else {
20532689Sbostic 		check_message();
20632689Sbostic 		message("interrupt", 1);
20732689Sbostic 	}
20832689Sbostic 	md_heed_signals();
20932689Sbostic }
21032689Sbostic 
21132689Sbostic error_save()
21232689Sbostic {
21332689Sbostic 	save_is_interactive = 0;
21432689Sbostic 	save_into_file(error_file);
21532689Sbostic 	clean_up("");
21632689Sbostic }
21732689Sbostic 
21832689Sbostic do_args(argc, argv)
21932689Sbostic int argc;
22032689Sbostic char *argv[];
22132689Sbostic {
22232689Sbostic 	short i, j;
22332689Sbostic 
22432689Sbostic 	for (i = 1; i < argc; i++) {
22532689Sbostic 		if (argv[i][0] == '-') {
22632689Sbostic 			for (j = 1; argv[i][j]; j++) {
22732689Sbostic 				switch(argv[i][j]) {
22832689Sbostic 				case 's':
22932689Sbostic 					score_only = 1;
23032689Sbostic 					break;
23132689Sbostic 				}
23232689Sbostic 			}
23332689Sbostic 		} else {
23432689Sbostic 			rest_file = argv[i];
23532689Sbostic 		}
23632689Sbostic 	}
23732689Sbostic }
23832689Sbostic 
23932689Sbostic do_opts()
24032689Sbostic {
24132689Sbostic 	char *eptr;
24232689Sbostic 
24332689Sbostic 	if (eptr = md_getenv("ROGUEOPTS")) {
24432689Sbostic 		for (;;) {
24532689Sbostic 			while ((*eptr) == ' ') {
24632689Sbostic 				eptr++;
24732689Sbostic 			}
24832689Sbostic 			if (!(*eptr)) {
24932689Sbostic 				break;
25032689Sbostic 			}
25132689Sbostic 			if (!strncmp(eptr, "fruit=", 6)) {
25232689Sbostic 				eptr += 6;
25332689Sbostic 				env_get_value(&fruit, eptr, 1);
25432689Sbostic 			} else if (!strncmp(eptr, "file=", 5)) {
25532689Sbostic 				eptr += 5;
25632689Sbostic 				env_get_value(&save_file, eptr, 0);
25732689Sbostic 			} else if (!strncmp(eptr, "jump", 4)) {
25832689Sbostic 				jump = 1;
25932689Sbostic 			} else if (!strncmp(eptr, "name=", 5)) {
26032689Sbostic 				eptr += 5;
26132689Sbostic 				env_get_value(&nick_name, eptr, 0);
26232689Sbostic 			} else if (!strncmp(eptr, "noaskquit", 9)) {
26332689Sbostic 				ask_quit = 0;
26432689Sbostic 			} else if (!strncmp(eptr, "noskull", 5) ||
26532689Sbostic 					!strncmp(eptr,"notomb", 6)) {
26632689Sbostic 				no_skull = 1;
26732689Sbostic 			} else if (!strncmp(eptr, "passgo", 5)) {
26832689Sbostic 				passgo = 1;
26932689Sbostic 			}
27032689Sbostic 			while ((*eptr) && (*eptr != ',')) {
27132689Sbostic 				eptr++;
27232689Sbostic 			}
27332689Sbostic 			if (!(*(eptr++))) {
27432689Sbostic 				break;
27532689Sbostic 			}
27632689Sbostic 		}
27732689Sbostic 	}
27832689Sbostic 	/* If some strings have not been set through ROGUEOPTS, assign defaults
27932689Sbostic 	 * to them so that the options editor has data to work with.
28032689Sbostic 	 */
28132689Sbostic 	init_str(&nick_name, login_name);
28232689Sbostic 	init_str(&save_file, "rogue.save");
28332689Sbostic 	init_str(&fruit, "slime-mold");
28432689Sbostic }
28532689Sbostic 
28632689Sbostic env_get_value(s, e, add_blank)
28732689Sbostic char **s, *e;
28832689Sbostic boolean add_blank;
28932689Sbostic {
29032689Sbostic 	short i = 0;
29132689Sbostic 	char *t;
29232689Sbostic 
29332689Sbostic 	t = e;
29432689Sbostic 
29532689Sbostic 	while ((*e) && (*e != ',')) {
29632689Sbostic 		if (*e == ':') {
29732689Sbostic 			*e = ';';		/* ':' reserved for score file purposes */
29832689Sbostic 		}
29932689Sbostic 		e++;
30032689Sbostic 		if (++i >= MAX_OPT_LEN) {
30132689Sbostic 			break;
30232689Sbostic 		}
30332689Sbostic 	}
30432689Sbostic 	*s = md_malloc(MAX_OPT_LEN + 2);
30532689Sbostic 	(void) strncpy(*s, t, i);
30632689Sbostic 	if (add_blank) {
30732689Sbostic 		(*s)[i++] = ' ';
30832689Sbostic 	}
30932689Sbostic 	(*s)[i] = '\0';
31032689Sbostic }
31132689Sbostic 
31232689Sbostic init_str(str, dflt)
31332689Sbostic char **str, *dflt;
31432689Sbostic {
31532689Sbostic 	if (!(*str)) {
31632689Sbostic 		*str = md_malloc(MAX_OPT_LEN + 2);
31732689Sbostic 		(void) strcpy(*str, dflt);
31832689Sbostic 	}
31932689Sbostic }
320