xref: /csrg-svn/games/adventure/done.c (revision 47851)
1*47851Sbostic /*-
2*47851Sbostic  * Copyright (c) 1991 The Regents of the University of California.
3*47851Sbostic  * All rights reserved.
4*47851Sbostic  *
5*47851Sbostic  * The game adventure was original written Fortran by Will Crowther
6*47851Sbostic  * and Don Woods.  It was later translated to C and enhanced by
7*47851Sbostic  * Jim Gillogly.
8*47851Sbostic  *
9*47851Sbostic  * %sccs.include.redist.c%
10*47851Sbostic  */
116734Srrh 
12*47851Sbostic #ifndef lint
13*47851Sbostic static char sccsid[] = "@(#)done.c	5.1 (Berkeley) 04/08/91";
14*47851Sbostic #endif /* not lint */
156734Srrh 
16*47851Sbostic /*      Re-coding of advent in C: termination routines                  */
176734Srrh 
18*47851Sbostic #include "hdr.h"
196734Srrh 
206734Srrh score()                                         /* sort of like 20000   */
216734Srrh {       register int scor,i;
226734Srrh 	mxscor=scor=0;
236734Srrh 	for (i=50; i<=maxtrs; i++)
246734Srrh 	{	if (ptext[i].txtlen==0) continue;
256734Srrh 		k=12;
266734Srrh 		if (i==chest) k=14;
276734Srrh 		if (i>chest) k=16;
286734Srrh 		if (prop[i]>=0) scor += 2;
296734Srrh 		if (place[i]==3&&prop[i]==0) scor += k-2;
306734Srrh 		mxscor += k;
316734Srrh 	}
326734Srrh 	scor += (maxdie-numdie)*10;
336734Srrh 	mxscor += maxdie*10;
346734Srrh 	if (!(scorng||gaveup)) scor += 4;
356734Srrh 	mxscor += 4;
366734Srrh 	if (dflag!=0) scor += 25;
376734Srrh 	mxscor += 25;
386734Srrh 	if (closng) scor += 25;
396734Srrh 	mxscor += 25;
406734Srrh 	if (closed)
416734Srrh 	{       if (bonus==0) scor += 10;
426734Srrh 		if (bonus==135) scor += 25;
436734Srrh 		if (bonus==134) scor += 30;
446734Srrh 		if (bonus==133) scor += 45;
456734Srrh 	}
466734Srrh 	mxscor += 45;
476734Srrh 	if (place[magzin]==108) scor++;
486734Srrh 	mxscor++;
496734Srrh 	scor += 2;
506734Srrh 	mxscor += 2;
516734Srrh 	for (i=1; i<=hntmax; i++)
526734Srrh 		if (hinted[i]) scor -= hints[i][2];
536734Srrh 	return(scor);
546734Srrh }
556734Srrh 
566734Srrh done(entry)     /* entry=1 means goto 13000 */  /* game is over         */
576734Srrh int entry;      /* entry=2 means goto 20000 */ /* 3=19000 */
586734Srrh {       register int i,sc;
596734Srrh 	if (entry==1) mspeak(1);
606734Srrh 	if (entry==3) rspeak(136);
616734Srrh 	printf("\n\n\nYou scored %d out of a ",(sc=score()));
626734Srrh 	printf("possible %d using %d turns.\n",mxscor,turns);
636734Srrh 	for (i=1; i<=clsses; i++)
646734Srrh 		if (cval[i]>=sc)
656734Srrh 		{       speak(&ctext[i]);
666734Srrh 			if (i==clsses-1)
676734Srrh 			{       printf("To achieve the next higher rating");
686734Srrh 				printf(" would be a neat trick!\n\n");
696734Srrh 				printf("Congratulations!!\n");
706734Srrh 				exit(0);
716734Srrh 			}
726734Srrh 			k=cval[i]+1-sc;
736734Srrh 			printf("To achieve the next higher rating, you need");
746734Srrh 			printf(" %d more point",k);
756734Srrh 			if (k==1) printf(".\n");
766734Srrh 			else printf("s.\n");
776734Srrh 			exit(0);
786734Srrh 		}
796734Srrh 	printf("You just went off my scale!!!\n");
806734Srrh 	exit(0);
816734Srrh }
826734Srrh 
836734Srrh 
846734Srrh die(entry)                                      /* label 90             */
856734Srrh int entry;
866734Srrh {       register int i;
876734Srrh 	if (entry != 99)
886734Srrh 	{       rspeak(23);
896734Srrh 		oldlc2=loc;
906734Srrh 	}
916734Srrh 	if (closng)                             /* 99                   */
926734Srrh 	{       rspeak(131);
936734Srrh 		numdie++;
946734Srrh 		done(2);
956734Srrh 	}
966734Srrh 	yea=yes(81+numdie*2,82+numdie*2,54);
976734Srrh 	numdie++;
986734Srrh 	if (numdie==maxdie || !yea) done(2);
996734Srrh 	place[water]=0;
1006734Srrh 	place[oil]=0;
1016734Srrh 	if (toting(lamp)) prop[lamp]=0;
1026734Srrh 	for (i=100; i>=1; i--)
1036734Srrh 	{       if (!toting(i)) continue;
1046734Srrh 		k=oldlc2;
1056734Srrh 		if (i==lamp) k=1;
1066734Srrh 		drop(i,k);
1076734Srrh 	}
1086734Srrh 	loc=3;
1096734Srrh 	oldloc=loc;
1106734Srrh 	return(2000);
1116734Srrh }
1126734Srrh 
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