xref: /openbsd-src/gnu/usr.bin/perl/pod/perlguts.pod (revision a0747c9f67a4ae71ccb71e62a28d1ea19e06a63c)
1=head1 NAME
2
3perlguts - Introduction to the Perl API
4
5=head1 DESCRIPTION
6
7This document attempts to describe how to use the Perl API, as well as
8to provide some info on the basic workings of the Perl core.  It is far
9from complete and probably contains many errors.  Please refer any
10questions or comments to the author below.
11
12=head1 Variables
13
14=head2 Datatypes
15
16Perl has three typedefs that handle Perl's three main data types:
17
18    SV  Scalar Value
19    AV  Array Value
20    HV  Hash Value
21
22Each typedef has specific routines that manipulate the various data types.
23
24=head2 What is an "IV"?
25
26Perl uses a special typedef IV which is a simple signed integer type that is
27guaranteed to be large enough to hold a pointer (as well as an integer).
28Additionally, there is the UV, which is simply an unsigned IV.
29
30Perl also uses two special typedefs, I32 and I16, which will always be at
31least 32-bits and 16-bits long, respectively.  (Again, there are U32 and U16,
32as well.)  They will usually be exactly 32 and 16 bits long, but on Crays
33they will both be 64 bits.
34
35=head2 Working with SVs
36
37An SV can be created and loaded with one command.  There are five types of
38values that can be loaded: an integer value (IV), an unsigned integer
39value (UV), a double (NV), a string (PV), and another scalar (SV).
40("PV" stands for "Pointer Value".  You might think that it is misnamed
41because it is described as pointing only to strings.  However, it is
42possible to have it point to other things.  For example, it could point
43to an array of UVs.  But,
44using it for non-strings requires care, as the underlying assumption of
45much of the internals is that PVs are just for strings.  Often, for
46example, a trailing C<NUL> is tacked on automatically.  The non-string use
47is documented only in this paragraph.)
48
49The seven routines are:
50
51    SV*  newSViv(IV);
52    SV*  newSVuv(UV);
53    SV*  newSVnv(double);
54    SV*  newSVpv(const char*, STRLEN);
55    SV*  newSVpvn(const char*, STRLEN);
56    SV*  newSVpvf(const char*, ...);
57    SV*  newSVsv(SV*);
58
59C<STRLEN> is an integer type (C<Size_t>, usually defined as C<size_t> in
60F<config.h>) guaranteed to be large enough to represent the size of
61any string that perl can handle.
62
63In the unlikely case of a SV requiring more complex initialization, you
64can create an empty SV with newSV(len).  If C<len> is 0 an empty SV of
65type NULL is returned, else an SV of type PV is returned with len + 1 (for
66the C<NUL>) bytes of storage allocated, accessible via SvPVX.  In both cases
67the SV has the undef value.
68
69    SV *sv = newSV(0);   /* no storage allocated  */
70    SV *sv = newSV(10);  /* 10 (+1) bytes of uninitialised storage
71                          * allocated */
72
73To change the value of an I<already-existing> SV, there are eight routines:
74
75    void  sv_setiv(SV*, IV);
76    void  sv_setuv(SV*, UV);
77    void  sv_setnv(SV*, double);
78    void  sv_setpv(SV*, const char*);
79    void  sv_setpvn(SV*, const char*, STRLEN)
80    void  sv_setpvf(SV*, const char*, ...);
81    void  sv_vsetpvfn(SV*, const char*, STRLEN, va_list *,
82                                        SV **, Size_t, bool *);
83    void  sv_setsv(SV*, SV*);
84
85Notice that you can choose to specify the length of the string to be
86assigned by using C<sv_setpvn>, C<newSVpvn>, or C<newSVpv>, or you may
87allow Perl to calculate the length by using C<sv_setpv> or by specifying
880 as the second argument to C<newSVpv>.  Be warned, though, that Perl will
89determine the string's length by using C<strlen>, which depends on the
90string terminating with a C<NUL> character, and not otherwise containing
91NULs.
92
93The arguments of C<sv_setpvf> are processed like C<sprintf>, and the
94formatted output becomes the value.
95
96C<sv_vsetpvfn> is an analogue of C<vsprintf>, but it allows you to specify
97either a pointer to a variable argument list or the address and length of
98an array of SVs.  The last argument points to a boolean; on return, if that
99boolean is true, then locale-specific information has been used to format
100the string, and the string's contents are therefore untrustworthy (see
101L<perlsec>).  This pointer may be NULL if that information is not
102important.  Note that this function requires you to specify the length of
103the format.
104
105The C<sv_set*()> functions are not generic enough to operate on values
106that have "magic".  See L</Magic Virtual Tables> later in this document.
107
108All SVs that contain strings should be terminated with a C<NUL> character.
109If it is not C<NUL>-terminated there is a risk of
110core dumps and corruptions from code which passes the string to C
111functions or system calls which expect a C<NUL>-terminated string.
112Perl's own functions typically add a trailing C<NUL> for this reason.
113Nevertheless, you should be very careful when you pass a string stored
114in an SV to a C function or system call.
115
116To access the actual value that an SV points to, you can use the macros:
117
118    SvIV(SV*)
119    SvUV(SV*)
120    SvNV(SV*)
121    SvPV(SV*, STRLEN len)
122    SvPV_nolen(SV*)
123
124which will automatically coerce the actual scalar type into an IV, UV, double,
125or string.
126
127In the C<SvPV> macro, the length of the string returned is placed into the
128variable C<len> (this is a macro, so you do I<not> use C<&len>).  If you do
129not care what the length of the data is, use the C<SvPV_nolen> macro.
130Historically the C<SvPV> macro with the global variable C<PL_na> has been
131used in this case.  But that can be quite inefficient because C<PL_na> must
132be accessed in thread-local storage in threaded Perl.  In any case, remember
133that Perl allows arbitrary strings of data that may both contain NULs and
134might not be terminated by a C<NUL>.
135
136Also remember that C doesn't allow you to safely say C<foo(SvPV(s, len),
137len);>.  It might work with your
138compiler, but it won't work for everyone.
139Break this sort of statement up into separate assignments:
140
141    SV *s;
142    STRLEN len;
143    char *ptr;
144    ptr = SvPV(s, len);
145    foo(ptr, len);
146
147If you want to know if the scalar value is TRUE, you can use:
148
149    SvTRUE(SV*)
150
151Although Perl will automatically grow strings for you, if you need to force
152Perl to allocate more memory for your SV, you can use the macro
153
154    SvGROW(SV*, STRLEN newlen)
155
156which will determine if more memory needs to be allocated.  If so, it will
157call the function C<sv_grow>.  Note that C<SvGROW> can only increase, not
158decrease, the allocated memory of an SV and that it does not automatically
159add space for the trailing C<NUL> byte (perl's own string functions typically do
160C<SvGROW(sv, len + 1)>).
161
162If you want to write to an existing SV's buffer and set its value to a
163string, use SvPV_force() or one of its variants to force the SV to be
164a PV.  This will remove any of various types of non-stringness from
165the SV while preserving the content of the SV in the PV.  This can be
166used, for example, to append data from an API function to a buffer
167without extra copying:
168
169    (void)SvPVbyte_force(sv, len);
170    s = SvGROW(sv, len + needlen + 1);
171    /* something that modifies up to needlen bytes at s+len, but
172       modifies newlen bytes
173         eg. newlen = read(fd, s + len, needlen);
174       ignoring errors for these examples
175     */
176    s[len + newlen] = '\0';
177    SvCUR_set(sv, len + newlen);
178    SvUTF8_off(sv);
179    SvSETMAGIC(sv);
180
181If you already have the data in memory or if you want to keep your
182code simple, you can use one of the sv_cat*() variants, such as
183sv_catpvn().  If you want to insert anywhere in the string you can use
184sv_insert() or sv_insert_flags().
185
186If you don't need the existing content of the SV, you can avoid some
187copying with:
188
189    SvPVCLEAR(sv);
190    s = SvGROW(sv, needlen + 1);
191    /* something that modifies up to needlen bytes at s, but modifies
192       newlen bytes
193         eg. newlen = read(fd, s. needlen);
194     */
195    s[newlen] = '\0';
196    SvCUR_set(sv, newlen);
197    SvPOK_only(sv); /* also clears SVf_UTF8 */
198    SvSETMAGIC(sv);
199
200Again, if you already have the data in memory or want to avoid the
201complexity of the above, you can use sv_setpvn().
202
203If you have a buffer allocated with Newx() and want to set that as the
204SV's value, you can use sv_usepvn_flags().  That has some requirements
205if you want to avoid perl re-allocating the buffer to fit the trailing
206NUL:
207
208   Newx(buf, somesize+1, char);
209   /* ... fill in buf ... */
210   buf[somesize] = '\0';
211   sv_usepvn_flags(sv, buf, somesize, SV_SMAGIC | SV_HAS_TRAILING_NUL);
212   /* buf now belongs to perl, don't release it */
213
214If you have an SV and want to know what kind of data Perl thinks is stored
215in it, you can use the following macros to check the type of SV you have.
216
217    SvIOK(SV*)
218    SvNOK(SV*)
219    SvPOK(SV*)
220
221You can get and set the current length of the string stored in an SV with
222the following macros:
223
224    SvCUR(SV*)
225    SvCUR_set(SV*, I32 val)
226
227You can also get a pointer to the end of the string stored in the SV
228with the macro:
229
230    SvEND(SV*)
231
232But note that these last three macros are valid only if C<SvPOK()> is true.
233
234If you want to append something to the end of string stored in an C<SV*>,
235you can use the following functions:
236
237    void  sv_catpv(SV*, const char*);
238    void  sv_catpvn(SV*, const char*, STRLEN);
239    void  sv_catpvf(SV*, const char*, ...);
240    void  sv_vcatpvfn(SV*, const char*, STRLEN, va_list *, SV **,
241                                                             I32, bool);
242    void  sv_catsv(SV*, SV*);
243
244The first function calculates the length of the string to be appended by
245using C<strlen>.  In the second, you specify the length of the string
246yourself.  The third function processes its arguments like C<sprintf> and
247appends the formatted output.  The fourth function works like C<vsprintf>.
248You can specify the address and length of an array of SVs instead of the
249va_list argument.  The fifth function
250extends the string stored in the first
251SV with the string stored in the second SV.  It also forces the second SV
252to be interpreted as a string.
253
254The C<sv_cat*()> functions are not generic enough to operate on values that
255have "magic".  See L</Magic Virtual Tables> later in this document.
256
257If you know the name of a scalar variable, you can get a pointer to its SV
258by using the following:
259
260    SV*  get_sv("package::varname", 0);
261
262This returns NULL if the variable does not exist.
263
264If you want to know if this variable (or any other SV) is actually C<defined>,
265you can call:
266
267    SvOK(SV*)
268
269The scalar C<undef> value is stored in an SV instance called C<PL_sv_undef>.
270
271Its address can be used whenever an C<SV*> is needed.  Make sure that
272you don't try to compare a random sv with C<&PL_sv_undef>.  For example
273when interfacing Perl code, it'll work correctly for:
274
275  foo(undef);
276
277But won't work when called as:
278
279  $x = undef;
280  foo($x);
281
282So to repeat always use SvOK() to check whether an sv is defined.
283
284Also you have to be careful when using C<&PL_sv_undef> as a value in
285AVs or HVs (see L</AVs, HVs and undefined values>).
286
287There are also the two values C<PL_sv_yes> and C<PL_sv_no>, which contain
288boolean TRUE and FALSE values, respectively.  Like C<PL_sv_undef>, their
289addresses can be used whenever an C<SV*> is needed.
290
291Do not be fooled into thinking that C<(SV *) 0> is the same as C<&PL_sv_undef>.
292Take this code:
293
294    SV* sv = (SV*) 0;
295    if (I-am-to-return-a-real-value) {
296            sv = sv_2mortal(newSViv(42));
297    }
298    sv_setsv(ST(0), sv);
299
300This code tries to return a new SV (which contains the value 42) if it should
301return a real value, or undef otherwise.  Instead it has returned a NULL
302pointer which, somewhere down the line, will cause a segmentation violation,
303bus error, or just weird results.  Change the zero to C<&PL_sv_undef> in the
304first line and all will be well.
305
306To free an SV that you've created, call C<SvREFCNT_dec(SV*)>.  Normally this
307call is not necessary (see L</Reference Counts and Mortality>).
308
309=head2 Offsets
310
311Perl provides the function C<sv_chop> to efficiently remove characters
312from the beginning of a string; you give it an SV and a pointer to
313somewhere inside the PV, and it discards everything before the
314pointer.  The efficiency comes by means of a little hack: instead of
315actually removing the characters, C<sv_chop> sets the flag C<OOK>
316(offset OK) to signal to other functions that the offset hack is in
317effect, and it moves the PV pointer (called C<SvPVX>) forward
318by the number of bytes chopped off, and adjusts C<SvCUR> and C<SvLEN>
319accordingly.  (A portion of the space between the old and new PV
320pointers is used to store the count of chopped bytes.)
321
322Hence, at this point, the start of the buffer that we allocated lives
323at C<SvPVX(sv) - SvIV(sv)> in memory and the PV pointer is pointing
324into the middle of this allocated storage.
325
326This is best demonstrated by example.  Normally copy-on-write will prevent
327the substitution from operator from using this hack, but if you can craft a
328string for which copy-on-write is not possible, you can see it in play.  In
329the current implementation, the final byte of a string buffer is used as a
330copy-on-write reference count.  If the buffer is not big enough, then
331copy-on-write is skipped.  First have a look at an empty string:
332
333  % ./perl -Ilib -MDevel::Peek -le '$a=""; $a .= ""; Dump $a'
334  SV = PV(0x7ffb7c008a70) at 0x7ffb7c030390
335    REFCNT = 1
336    FLAGS = (POK,pPOK)
337    PV = 0x7ffb7bc05b50 ""\0
338    CUR = 0
339    LEN = 10
340
341Notice here the LEN is 10.  (It may differ on your platform.)  Extend the
342length of the string to one less than 10, and do a substitution:
343
344 % ./perl -Ilib -MDevel::Peek -le '$a=""; $a.="123456789"; $a=~s/.//; \
345                                                            Dump($a)'
346 SV = PV(0x7ffa04008a70) at 0x7ffa04030390
347   REFCNT = 1
348   FLAGS = (POK,OOK,pPOK)
349   OFFSET = 1
350   PV = 0x7ffa03c05b61 ( "\1" . ) "23456789"\0
351   CUR = 8
352   LEN = 9
353
354Here the number of bytes chopped off (1) is shown next as the OFFSET.  The
355portion of the string between the "real" and the "fake" beginnings is
356shown in parentheses, and the values of C<SvCUR> and C<SvLEN> reflect
357the fake beginning, not the real one.  (The first character of the string
358buffer happens to have changed to "\1" here, not "1", because the current
359implementation stores the offset count in the string buffer.  This is
360subject to change.)
361
362Something similar to the offset hack is performed on AVs to enable
363efficient shifting and splicing off the beginning of the array; while
364C<AvARRAY> points to the first element in the array that is visible from
365Perl, C<AvALLOC> points to the real start of the C array.  These are
366usually the same, but a C<shift> operation can be carried out by
367increasing C<AvARRAY> by one and decreasing C<AvFILL> and C<AvMAX>.
368Again, the location of the real start of the C array only comes into
369play when freeing the array.  See C<av_shift> in F<av.c>.
370
371=head2 What's Really Stored in an SV?
372
373Recall that the usual method of determining the type of scalar you have is
374to use C<Sv*OK> macros.  Because a scalar can be both a number and a string,
375usually these macros will always return TRUE and calling the C<Sv*V>
376macros will do the appropriate conversion of string to integer/double or
377integer/double to string.
378
379If you I<really> need to know if you have an integer, double, or string
380pointer in an SV, you can use the following three macros instead:
381
382    SvIOKp(SV*)
383    SvNOKp(SV*)
384    SvPOKp(SV*)
385
386These will tell you if you truly have an integer, double, or string pointer
387stored in your SV.  The "p" stands for private.
388
389There are various ways in which the private and public flags may differ.
390For example, in perl 5.16 and earlier a tied SV may have a valid
391underlying value in the IV slot (so SvIOKp is true), but the data
392should be accessed via the FETCH routine rather than directly,
393so SvIOK is false.  (In perl 5.18 onwards, tied scalars use
394the flags the same way as untied scalars.)  Another is when
395numeric conversion has occurred and precision has been lost: only the
396private flag is set on 'lossy' values.  So when an NV is converted to an
397IV with loss, SvIOKp, SvNOKp and SvNOK will be set, while SvIOK wont be.
398
399In general, though, it's best to use the C<Sv*V> macros.
400
401=head2 Working with AVs
402
403There are two ways to create and load an AV.  The first method creates an
404empty AV:
405
406    AV*  newAV();
407
408The second method both creates the AV and initially populates it with SVs:
409
410    AV*  av_make(SSize_t num, SV **ptr);
411
412The second argument points to an array containing C<num> C<SV*>'s.  Once the
413AV has been created, the SVs can be destroyed, if so desired.
414
415Once the AV has been created, the following operations are possible on it:
416
417    void  av_push(AV*, SV*);
418    SV*   av_pop(AV*);
419    SV*   av_shift(AV*);
420    void  av_unshift(AV*, SSize_t num);
421
422These should be familiar operations, with the exception of C<av_unshift>.
423This routine adds C<num> elements at the front of the array with the C<undef>
424value.  You must then use C<av_store> (described below) to assign values
425to these new elements.
426
427Here are some other functions:
428
429    SSize_t av_top_index(AV*);
430    SV**    av_fetch(AV*, SSize_t key, I32 lval);
431    SV**    av_store(AV*, SSize_t key, SV* val);
432
433The C<av_top_index> function returns the highest index value in an array (just
434like $#array in Perl).  If the array is empty, -1 is returned.  The
435C<av_fetch> function returns the value at index C<key>, but if C<lval>
436is non-zero, then C<av_fetch> will store an undef value at that index.
437The C<av_store> function stores the value C<val> at index C<key>, and does
438not increment the reference count of C<val>.  Thus the caller is responsible
439for taking care of that, and if C<av_store> returns NULL, the caller will
440have to decrement the reference count to avoid a memory leak.  Note that
441C<av_fetch> and C<av_store> both return C<SV**>'s, not C<SV*>'s as their
442return value.
443
444A few more:
445
446    void  av_clear(AV*);
447    void  av_undef(AV*);
448    void  av_extend(AV*, SSize_t key);
449
450The C<av_clear> function deletes all the elements in the AV* array, but
451does not actually delete the array itself.  The C<av_undef> function will
452delete all the elements in the array plus the array itself.  The
453C<av_extend> function extends the array so that it contains at least C<key+1>
454elements.  If C<key+1> is less than the currently allocated length of the array,
455then nothing is done.
456
457If you know the name of an array variable, you can get a pointer to its AV
458by using the following:
459
460    AV*  get_av("package::varname", 0);
461
462This returns NULL if the variable does not exist.
463
464See L</Understanding the Magic of Tied Hashes and Arrays> for more
465information on how to use the array access functions on tied arrays.
466
467=head2 Working with HVs
468
469To create an HV, you use the following routine:
470
471    HV*  newHV();
472
473Once the HV has been created, the following operations are possible on it:
474
475    SV**  hv_store(HV*, const char* key, U32 klen, SV* val, U32 hash);
476    SV**  hv_fetch(HV*, const char* key, U32 klen, I32 lval);
477
478The C<klen> parameter is the length of the key being passed in (Note that
479you cannot pass 0 in as a value of C<klen> to tell Perl to measure the
480length of the key).  The C<val> argument contains the SV pointer to the
481scalar being stored, and C<hash> is the precomputed hash value (zero if
482you want C<hv_store> to calculate it for you).  The C<lval> parameter
483indicates whether this fetch is actually a part of a store operation, in
484which case a new undefined value will be added to the HV with the supplied
485key and C<hv_fetch> will return as if the value had already existed.
486
487Remember that C<hv_store> and C<hv_fetch> return C<SV**>'s and not just
488C<SV*>.  To access the scalar value, you must first dereference the return
489value.  However, you should check to make sure that the return value is
490not NULL before dereferencing it.
491
492The first of these two functions checks if a hash table entry exists, and the
493second deletes it.
494
495    bool  hv_exists(HV*, const char* key, U32 klen);
496    SV*   hv_delete(HV*, const char* key, U32 klen, I32 flags);
497
498If C<flags> does not include the C<G_DISCARD> flag then C<hv_delete> will
499create and return a mortal copy of the deleted value.
500
501And more miscellaneous functions:
502
503    void   hv_clear(HV*);
504    void   hv_undef(HV*);
505
506Like their AV counterparts, C<hv_clear> deletes all the entries in the hash
507table but does not actually delete the hash table.  The C<hv_undef> deletes
508both the entries and the hash table itself.
509
510Perl keeps the actual data in a linked list of structures with a typedef of HE.
511These contain the actual key and value pointers (plus extra administrative
512overhead).  The key is a string pointer; the value is an C<SV*>.  However,
513once you have an C<HE*>, to get the actual key and value, use the routines
514specified below.
515
516    I32    hv_iterinit(HV*);
517            /* Prepares starting point to traverse hash table */
518    HE*    hv_iternext(HV*);
519            /* Get the next entry, and return a pointer to a
520               structure that has both the key and value */
521    char*  hv_iterkey(HE* entry, I32* retlen);
522            /* Get the key from an HE structure and also return
523               the length of the key string */
524    SV*    hv_iterval(HV*, HE* entry);
525            /* Return an SV pointer to the value of the HE
526               structure */
527    SV*    hv_iternextsv(HV*, char** key, I32* retlen);
528            /* This convenience routine combines hv_iternext,
529	       hv_iterkey, and hv_iterval.  The key and retlen
530	       arguments are return values for the key and its
531	       length.  The value is returned in the SV* argument */
532
533If you know the name of a hash variable, you can get a pointer to its HV
534by using the following:
535
536    HV*  get_hv("package::varname", 0);
537
538This returns NULL if the variable does not exist.
539
540The hash algorithm is defined in the C<PERL_HASH> macro:
541
542    PERL_HASH(hash, key, klen)
543
544The exact implementation of this macro varies by architecture and version
545of perl, and the return value may change per invocation, so the value
546is only valid for the duration of a single perl process.
547
548See L</Understanding the Magic of Tied Hashes and Arrays> for more
549information on how to use the hash access functions on tied hashes.
550
551=for apidoc Amh|void|PERL_HASH|U32 hash|char *key|STRLEN klen
552
553=head2 Hash API Extensions
554
555Beginning with version 5.004, the following functions are also supported:
556
557    HE*     hv_fetch_ent  (HV* tb, SV* key, I32 lval, U32 hash);
558    HE*     hv_store_ent  (HV* tb, SV* key, SV* val, U32 hash);
559
560    bool    hv_exists_ent (HV* tb, SV* key, U32 hash);
561    SV*     hv_delete_ent (HV* tb, SV* key, I32 flags, U32 hash);
562
563    SV*     hv_iterkeysv  (HE* entry);
564
565Note that these functions take C<SV*> keys, which simplifies writing
566of extension code that deals with hash structures.  These functions
567also allow passing of C<SV*> keys to C<tie> functions without forcing
568you to stringify the keys (unlike the previous set of functions).
569
570They also return and accept whole hash entries (C<HE*>), making their
571use more efficient (since the hash number for a particular string
572doesn't have to be recomputed every time).  See L<perlapi> for detailed
573descriptions.
574
575The following macros must always be used to access the contents of hash
576entries.  Note that the arguments to these macros must be simple
577variables, since they may get evaluated more than once.  See
578L<perlapi> for detailed descriptions of these macros.
579
580    HePV(HE* he, STRLEN len)
581    HeVAL(HE* he)
582    HeHASH(HE* he)
583    HeSVKEY(HE* he)
584    HeSVKEY_force(HE* he)
585    HeSVKEY_set(HE* he, SV* sv)
586
587These two lower level macros are defined, but must only be used when
588dealing with keys that are not C<SV*>s:
589
590    HeKEY(HE* he)
591    HeKLEN(HE* he)
592
593Note that both C<hv_store> and C<hv_store_ent> do not increment the
594reference count of the stored C<val>, which is the caller's responsibility.
595If these functions return a NULL value, the caller will usually have to
596decrement the reference count of C<val> to avoid a memory leak.
597
598=head2 AVs, HVs and undefined values
599
600Sometimes you have to store undefined values in AVs or HVs.  Although
601this may be a rare case, it can be tricky.  That's because you're
602used to using C<&PL_sv_undef> if you need an undefined SV.
603
604For example, intuition tells you that this XS code:
605
606    AV *av = newAV();
607    av_store( av, 0, &PL_sv_undef );
608
609is equivalent to this Perl code:
610
611    my @av;
612    $av[0] = undef;
613
614Unfortunately, this isn't true.  In perl 5.18 and earlier, AVs use C<&PL_sv_undef> as a marker
615for indicating that an array element has not yet been initialized.
616Thus, C<exists $av[0]> would be true for the above Perl code, but
617false for the array generated by the XS code.  In perl 5.20, storing
618&PL_sv_undef will create a read-only element, because the scalar
619&PL_sv_undef itself is stored, not a copy.
620
621Similar problems can occur when storing C<&PL_sv_undef> in HVs:
622
623    hv_store( hv, "key", 3, &PL_sv_undef, 0 );
624
625This will indeed make the value C<undef>, but if you try to modify
626the value of C<key>, you'll get the following error:
627
628    Modification of non-creatable hash value attempted
629
630In perl 5.8.0, C<&PL_sv_undef> was also used to mark placeholders
631in restricted hashes.  This caused such hash entries not to appear
632when iterating over the hash or when checking for the keys
633with the C<hv_exists> function.
634
635You can run into similar problems when you store C<&PL_sv_yes> or
636C<&PL_sv_no> into AVs or HVs.  Trying to modify such elements
637will give you the following error:
638
639    Modification of a read-only value attempted
640
641To make a long story short, you can use the special variables
642C<&PL_sv_undef>, C<&PL_sv_yes> and C<&PL_sv_no> with AVs and
643HVs, but you have to make sure you know what you're doing.
644
645Generally, if you want to store an undefined value in an AV
646or HV, you should not use C<&PL_sv_undef>, but rather create a
647new undefined value using the C<newSV> function, for example:
648
649    av_store( av, 42, newSV(0) );
650    hv_store( hv, "foo", 3, newSV(0), 0 );
651
652=head2 References
653
654References are a special type of scalar that point to other data types
655(including other references).
656
657To create a reference, use either of the following functions:
658
659    SV* newRV_inc((SV*) thing);
660    SV* newRV_noinc((SV*) thing);
661
662The C<thing> argument can be any of an C<SV*>, C<AV*>, or C<HV*>.  The
663functions are identical except that C<newRV_inc> increments the reference
664count of the C<thing>, while C<newRV_noinc> does not.  For historical
665reasons, C<newRV> is a synonym for C<newRV_inc>.
666
667Once you have a reference, you can use the following macro to dereference
668the reference:
669
670    SvRV(SV*)
671
672then call the appropriate routines, casting the returned C<SV*> to either an
673C<AV*> or C<HV*>, if required.
674
675To determine if an SV is a reference, you can use the following macro:
676
677    SvROK(SV*)
678
679To discover what type of value the reference refers to, use the following
680macro and then check the return value.
681
682    SvTYPE(SvRV(SV*))
683
684The most useful types that will be returned are:
685
686    SVt_PVAV    Array
687    SVt_PVHV    Hash
688    SVt_PVCV    Code
689    SVt_PVGV    Glob (possibly a file handle)
690
691Any numerical value returned which is less than SVt_PVAV will be a scalar
692of some form.
693
694See L<perlapi/svtype> for more details.
695
696=head2 Blessed References and Class Objects
697
698References are also used to support object-oriented programming.  In perl's
699OO lexicon, an object is simply a reference that has been blessed into a
700package (or class).  Once blessed, the programmer may now use the reference
701to access the various methods in the class.
702
703A reference can be blessed into a package with the following function:
704
705    SV* sv_bless(SV* sv, HV* stash);
706
707The C<sv> argument must be a reference value.  The C<stash> argument
708specifies which class the reference will belong to.  See
709L</Stashes and Globs> for information on converting class names into stashes.
710
711/* Still under construction */
712
713The following function upgrades rv to reference if not already one.
714Creates a new SV for rv to point to.  If C<classname> is non-null, the SV
715is blessed into the specified class.  SV is returned.
716
717	SV* newSVrv(SV* rv, const char* classname);
718
719The following three functions copy integer, unsigned integer or double
720into an SV whose reference is C<rv>.  SV is blessed if C<classname> is
721non-null.
722
723	SV* sv_setref_iv(SV* rv, const char* classname, IV iv);
724	SV* sv_setref_uv(SV* rv, const char* classname, UV uv);
725	SV* sv_setref_nv(SV* rv, const char* classname, NV iv);
726
727The following function copies the pointer value (I<the address, not the
728string!>) into an SV whose reference is rv.  SV is blessed if C<classname>
729is non-null.
730
731	SV* sv_setref_pv(SV* rv, const char* classname, void* pv);
732
733The following function copies a string into an SV whose reference is C<rv>.
734Set length to 0 to let Perl calculate the string length.  SV is blessed if
735C<classname> is non-null.
736
737    SV* sv_setref_pvn(SV* rv, const char* classname, char* pv,
738                                                         STRLEN length);
739
740The following function tests whether the SV is blessed into the specified
741class.  It does not check inheritance relationships.
742
743	int  sv_isa(SV* sv, const char* name);
744
745The following function tests whether the SV is a reference to a blessed object.
746
747	int  sv_isobject(SV* sv);
748
749The following function tests whether the SV is derived from the specified
750class.  SV can be either a reference to a blessed object or a string
751containing a class name.  This is the function implementing the
752C<UNIVERSAL::isa> functionality.
753
754	bool sv_derived_from(SV* sv, const char* name);
755
756To check if you've got an object derived from a specific class you have
757to write:
758
759	if (sv_isobject(sv) && sv_derived_from(sv, class)) { ... }
760
761=head2 Creating New Variables
762
763To create a new Perl variable with an undef value which can be accessed from
764your Perl script, use the following routines, depending on the variable type.
765
766    SV*  get_sv("package::varname", GV_ADD);
767    AV*  get_av("package::varname", GV_ADD);
768    HV*  get_hv("package::varname", GV_ADD);
769
770Notice the use of GV_ADD as the second parameter.  The new variable can now
771be set, using the routines appropriate to the data type.
772
773There are additional macros whose values may be bitwise OR'ed with the
774C<GV_ADD> argument to enable certain extra features.  Those bits are:
775
776=over
777
778=item GV_ADDMULTI
779
780Marks the variable as multiply defined, thus preventing the:
781
782  Name <varname> used only once: possible typo
783
784warning.
785
786=item GV_ADDWARN
787
788Issues the warning:
789
790  Had to create <varname> unexpectedly
791
792if the variable did not exist before the function was called.
793
794=back
795
796If you do not specify a package name, the variable is created in the current
797package.
798
799=head2 Reference Counts and Mortality
800
801Perl uses a reference count-driven garbage collection mechanism.  SVs,
802AVs, or HVs (xV for short in the following) start their life with a
803reference count of 1.  If the reference count of an xV ever drops to 0,
804then it will be destroyed and its memory made available for reuse.
805At the most basic internal level, reference counts can be manipulated
806with the following macros:
807
808    int SvREFCNT(SV* sv);
809    SV* SvREFCNT_inc(SV* sv);
810    void SvREFCNT_dec(SV* sv);
811
812(There are also suffixed versions of the increment and decrement macros,
813for situations where the full generality of these basic macros can be
814exchanged for some performance.)
815
816However, the way a programmer should think about references is not so
817much in terms of the bare reference count, but in terms of I<ownership>
818of references.  A reference to an xV can be owned by any of a variety
819of entities: another xV, the Perl interpreter, an XS data structure,
820a piece of running code, or a dynamic scope.  An xV generally does not
821know what entities own the references to it; it only knows how many
822references there are, which is the reference count.
823
824To correctly maintain reference counts, it is essential to keep track
825of what references the XS code is manipulating.  The programmer should
826always know where a reference has come from and who owns it, and be
827aware of any creation or destruction of references, and any transfers
828of ownership.  Because ownership isn't represented explicitly in the xV
829data structures, only the reference count need be actually maintained
830by the code, and that means that this understanding of ownership is not
831actually evident in the code.  For example, transferring ownership of a
832reference from one owner to another doesn't change the reference count
833at all, so may be achieved with no actual code.  (The transferring code
834doesn't touch the referenced object, but does need to ensure that the
835former owner knows that it no longer owns the reference, and that the
836new owner knows that it now does.)
837
838An xV that is visible at the Perl level should not become unreferenced
839and thus be destroyed.  Normally, an object will only become unreferenced
840when it is no longer visible, often by the same means that makes it
841invisible.  For example, a Perl reference value (RV) owns a reference to
842its referent, so if the RV is overwritten that reference gets destroyed,
843and the no-longer-reachable referent may be destroyed as a result.
844
845Many functions have some kind of reference manipulation as
846part of their purpose.  Sometimes this is documented in terms
847of ownership of references, and sometimes it is (less helpfully)
848documented in terms of changes to reference counts.  For example, the
849L<newRV_inc()|perlapi/newRV_inc> function is documented to create a new RV
850(with reference count 1) and increment the reference count of the referent
851that was supplied by the caller.  This is best understood as creating
852a new reference to the referent, which is owned by the created RV,
853and returning to the caller ownership of the sole reference to the RV.
854The L<newRV_noinc()|perlapi/newRV_noinc> function instead does not
855increment the reference count of the referent, but the RV nevertheless
856ends up owning a reference to the referent.  It is therefore implied
857that the caller of C<newRV_noinc()> is relinquishing a reference to the
858referent, making this conceptually a more complicated operation even
859though it does less to the data structures.
860
861For example, imagine you want to return a reference from an XSUB
862function.  Inside the XSUB routine, you create an SV which initially
863has just a single reference, owned by the XSUB routine.  This reference
864needs to be disposed of before the routine is complete, otherwise it
865will leak, preventing the SV from ever being destroyed.  So to create
866an RV referencing the SV, it is most convenient to pass the SV to
867C<newRV_noinc()>, which consumes that reference.  Now the XSUB routine
868no longer owns a reference to the SV, but does own a reference to the RV,
869which in turn owns a reference to the SV.  The ownership of the reference
870to the RV is then transferred by the process of returning the RV from
871the XSUB.
872
873There are some convenience functions available that can help with the
874destruction of xVs.  These functions introduce the concept of "mortality".
875Much documentation speaks of an xV itself being mortal, but this is
876misleading.  It is really I<a reference to> an xV that is mortal, and it
877is possible for there to be more than one mortal reference to a single xV.
878For a reference to be mortal means that it is owned by the temps stack,
879one of perl's many internal stacks, which will destroy that reference
880"a short time later".  Usually the "short time later" is the end of
881the current Perl statement.  However, it gets more complicated around
882dynamic scopes: there can be multiple sets of mortal references hanging
883around at the same time, with different death dates.  Internally, the
884actual determinant for when mortal xV references are destroyed depends
885on two macros, SAVETMPS and FREETMPS.  See L<perlcall> and L<perlxs>
886and L</Temporaries Stack> below for more details on these macros.
887
888Mortal references are mainly used for xVs that are placed on perl's
889main stack.  The stack is problematic for reference tracking, because it
890contains a lot of xV references, but doesn't own those references: they
891are not counted.  Currently, there are many bugs resulting from xVs being
892destroyed while referenced by the stack, because the stack's uncounted
893references aren't enough to keep the xVs alive.  So when putting an
894(uncounted) reference on the stack, it is vitally important to ensure that
895there will be a counted reference to the same xV that will last at least
896as long as the uncounted reference.  But it's also important that that
897counted reference be cleaned up at an appropriate time, and not unduly
898prolong the xV's life.  For there to be a mortal reference is often the
899best way to satisfy this requirement, especially if the xV was created
900especially to be put on the stack and would otherwise be unreferenced.
901
902To create a mortal reference, use the functions:
903
904    SV*  sv_newmortal()
905    SV*  sv_mortalcopy(SV*)
906    SV*  sv_2mortal(SV*)
907
908C<sv_newmortal()> creates an SV (with the undefined value) whose sole
909reference is mortal.  C<sv_mortalcopy()> creates an xV whose value is a
910copy of a supplied xV and whose sole reference is mortal.  C<sv_2mortal()>
911mortalises an existing xV reference: it transfers ownership of a reference
912from the caller to the temps stack.  Because C<sv_newmortal> gives the new
913SV no value, it must normally be given one via C<sv_setpv>, C<sv_setiv>,
914etc. :
915
916    SV *tmp = sv_newmortal();
917    sv_setiv(tmp, an_integer);
918
919As that is multiple C statements it is quite common so see this idiom instead:
920
921    SV *tmp = sv_2mortal(newSViv(an_integer));
922
923The mortal routines are not just for SVs; AVs and HVs can be
924made mortal by passing their address (type-casted to C<SV*>) to the
925C<sv_2mortal> or C<sv_mortalcopy> routines.
926
927=head2 Stashes and Globs
928
929A B<stash> is a hash that contains all variables that are defined
930within a package.  Each key of the stash is a symbol
931name (shared by all the different types of objects that have the same
932name), and each value in the hash table is a GV (Glob Value).  This GV
933in turn contains references to the various objects of that name,
934including (but not limited to) the following:
935
936    Scalar Value
937    Array Value
938    Hash Value
939    I/O Handle
940    Format
941    Subroutine
942
943There is a single stash called C<PL_defstash> that holds the items that exist
944in the C<main> package.  To get at the items in other packages, append the
945string "::" to the package name.  The items in the C<Foo> package are in
946the stash C<Foo::> in PL_defstash.  The items in the C<Bar::Baz> package are
947in the stash C<Baz::> in C<Bar::>'s stash.
948
949To get the stash pointer for a particular package, use the function:
950
951    HV*  gv_stashpv(const char* name, I32 flags)
952    HV*  gv_stashsv(SV*, I32 flags)
953
954The first function takes a literal string, the second uses the string stored
955in the SV.  Remember that a stash is just a hash table, so you get back an
956C<HV*>.  The C<flags> flag will create a new package if it is set to GV_ADD.
957
958The name that C<gv_stash*v> wants is the name of the package whose symbol table
959you want.  The default package is called C<main>.  If you have multiply nested
960packages, pass their names to C<gv_stash*v>, separated by C<::> as in the Perl
961language itself.
962
963Alternately, if you have an SV that is a blessed reference, you can find
964out the stash pointer by using:
965
966    HV*  SvSTASH(SvRV(SV*));
967
968then use the following to get the package name itself:
969
970    char*  HvNAME(HV* stash);
971
972If you need to bless or re-bless an object you can use the following
973function:
974
975    SV*  sv_bless(SV*, HV* stash)
976
977where the first argument, an C<SV*>, must be a reference, and the second
978argument is a stash.  The returned C<SV*> can now be used in the same way
979as any other SV.
980
981For more information on references and blessings, consult L<perlref>.
982
983=head2 Double-Typed SVs
984
985Scalar variables normally contain only one type of value, an integer,
986double, pointer, or reference.  Perl will automatically convert the
987actual scalar data from the stored type into the requested type.
988
989Some scalar variables contain more than one type of scalar data.  For
990example, the variable C<$!> contains either the numeric value of C<errno>
991or its string equivalent from either C<strerror> or C<sys_errlist[]>.
992
993To force multiple data values into an SV, you must do two things: use the
994C<sv_set*v> routines to add the additional scalar type, then set a flag
995so that Perl will believe it contains more than one type of data.  The
996four macros to set the flags are:
997
998	SvIOK_on
999	SvNOK_on
1000	SvPOK_on
1001	SvROK_on
1002
1003The particular macro you must use depends on which C<sv_set*v> routine
1004you called first.  This is because every C<sv_set*v> routine turns on
1005only the bit for the particular type of data being set, and turns off
1006all the rest.
1007
1008For example, to create a new Perl variable called "dberror" that contains
1009both the numeric and descriptive string error values, you could use the
1010following code:
1011
1012    extern int  dberror;
1013    extern char *dberror_list;
1014
1015    SV* sv = get_sv("dberror", GV_ADD);
1016    sv_setiv(sv, (IV) dberror);
1017    sv_setpv(sv, dberror_list[dberror]);
1018    SvIOK_on(sv);
1019
1020If the order of C<sv_setiv> and C<sv_setpv> had been reversed, then the
1021macro C<SvPOK_on> would need to be called instead of C<SvIOK_on>.
1022
1023=head2 Read-Only Values
1024
1025In Perl 5.16 and earlier, copy-on-write (see the next section) shared a
1026flag bit with read-only scalars.  So the only way to test whether
1027C<sv_setsv>, etc., will raise a "Modification of a read-only value" error
1028in those versions is:
1029
1030    SvREADONLY(sv) && !SvIsCOW(sv)
1031
1032Under Perl 5.18 and later, SvREADONLY only applies to read-only variables,
1033and, under 5.20, copy-on-write scalars can also be read-only, so the above
1034check is incorrect.  You just want:
1035
1036    SvREADONLY(sv)
1037
1038If you need to do this check often, define your own macro like this:
1039
1040    #if PERL_VERSION >= 18
1041    # define SvTRULYREADONLY(sv) SvREADONLY(sv)
1042    #else
1043    # define SvTRULYREADONLY(sv) (SvREADONLY(sv) && !SvIsCOW(sv))
1044    #endif
1045
1046=head2 Copy on Write
1047
1048Perl implements a copy-on-write (COW) mechanism for scalars, in which
1049string copies are not immediately made when requested, but are deferred
1050until made necessary by one or the other scalar changing.  This is mostly
1051transparent, but one must take care not to modify string buffers that are
1052shared by multiple SVs.
1053
1054You can test whether an SV is using copy-on-write with C<SvIsCOW(sv)>.
1055
1056You can force an SV to make its own copy of its string buffer by calling C<sv_force_normal(sv)> or SvPV_force_nolen(sv).
1057
1058If you want to make the SV drop its string buffer, use
1059C<sv_force_normal_flags(sv, SV_COW_DROP_PV)> or simply
1060C<sv_setsv(sv, NULL)>.
1061
1062All of these functions will croak on read-only scalars (see the previous
1063section for more on those).
1064
1065To test that your code is behaving correctly and not modifying COW buffers,
1066on systems that support L<mmap(2)> (i.e., Unix) you can configure perl with
1067C<-Accflags=-DPERL_DEBUG_READONLY_COW> and it will turn buffer violations
1068into crashes.  You will find it to be marvellously slow, so you may want to
1069skip perl's own tests.
1070
1071=head2 Magic Variables
1072
1073[This section still under construction.  Ignore everything here.  Post no
1074bills.  Everything not permitted is forbidden.]
1075
1076Any SV may be magical, that is, it has special features that a normal
1077SV does not have.  These features are stored in the SV structure in a
1078linked list of C<struct magic>'s, typedef'ed to C<MAGIC>.
1079
1080    struct magic {
1081        MAGIC*      mg_moremagic;
1082        MGVTBL*     mg_virtual;
1083        U16         mg_private;
1084        char        mg_type;
1085        U8          mg_flags;
1086        I32         mg_len;
1087        SV*         mg_obj;
1088        char*       mg_ptr;
1089    };
1090
1091Note this is current as of patchlevel 0, and could change at any time.
1092
1093=head2 Assigning Magic
1094
1095Perl adds magic to an SV using the sv_magic function:
1096
1097  void sv_magic(SV* sv, SV* obj, int how, const char* name, I32 namlen);
1098
1099The C<sv> argument is a pointer to the SV that is to acquire a new magical
1100feature.
1101
1102If C<sv> is not already magical, Perl uses the C<SvUPGRADE> macro to
1103convert C<sv> to type C<SVt_PVMG>.
1104Perl then continues by adding new magic
1105to the beginning of the linked list of magical features.  Any prior entry
1106of the same type of magic is deleted.  Note that this can be overridden,
1107and multiple instances of the same type of magic can be associated with an
1108SV.
1109
1110The C<name> and C<namlen> arguments are used to associate a string with
1111the magic, typically the name of a variable.  C<namlen> is stored in the
1112C<mg_len> field and if C<name> is non-null then either a C<savepvn> copy of
1113C<name> or C<name> itself is stored in the C<mg_ptr> field, depending on
1114whether C<namlen> is greater than zero or equal to zero respectively.  As a
1115special case, if C<(name && namlen == HEf_SVKEY)> then C<name> is assumed
1116to contain an C<SV*> and is stored as-is with its REFCNT incremented.
1117
1118The sv_magic function uses C<how> to determine which, if any, predefined
1119"Magic Virtual Table" should be assigned to the C<mg_virtual> field.
1120See the L</Magic Virtual Tables> section below.  The C<how> argument is also
1121stored in the C<mg_type> field.  The value of
1122C<how> should be chosen from the set of macros
1123C<PERL_MAGIC_foo> found in F<perl.h>.  Note that before
1124these macros were added, Perl internals used to directly use character
1125literals, so you may occasionally come across old code or documentation
1126referring to 'U' magic rather than C<PERL_MAGIC_uvar> for example.
1127
1128The C<obj> argument is stored in the C<mg_obj> field of the C<MAGIC>
1129structure.  If it is not the same as the C<sv> argument, the reference
1130count of the C<obj> object is incremented.  If it is the same, or if
1131the C<how> argument is C<PERL_MAGIC_arylen>, C<PERL_MAGIC_regdatum>,
1132C<PERL_MAGIC_regdata>, or if it is a NULL pointer, then C<obj> is merely
1133stored, without the reference count being incremented.
1134
1135See also C<sv_magicext> in L<perlapi> for a more flexible way to add magic
1136to an SV.
1137
1138There is also a function to add magic to an C<HV>:
1139
1140    void hv_magic(HV *hv, GV *gv, int how);
1141
1142This simply calls C<sv_magic> and coerces the C<gv> argument into an C<SV>.
1143
1144To remove the magic from an SV, call the function sv_unmagic:
1145
1146    int sv_unmagic(SV *sv, int type);
1147
1148The C<type> argument should be equal to the C<how> value when the C<SV>
1149was initially made magical.
1150
1151However, note that C<sv_unmagic> removes all magic of a certain C<type> from the
1152C<SV>.  If you want to remove only certain
1153magic of a C<type> based on the magic
1154virtual table, use C<sv_unmagicext> instead:
1155
1156    int sv_unmagicext(SV *sv, int type, MGVTBL *vtbl);
1157
1158=head2 Magic Virtual Tables
1159
1160The C<mg_virtual> field in the C<MAGIC> structure is a pointer to an
1161C<MGVTBL>, which is a structure of function pointers and stands for
1162"Magic Virtual Table" to handle the various operations that might be
1163applied to that variable.
1164
1165The C<MGVTBL> has five (or sometimes eight) pointers to the following
1166routine types:
1167
1168    int  (*svt_get)  (pTHX_ SV* sv, MAGIC* mg);
1169    int  (*svt_set)  (pTHX_ SV* sv, MAGIC* mg);
1170    U32  (*svt_len)  (pTHX_ SV* sv, MAGIC* mg);
1171    int  (*svt_clear)(pTHX_ SV* sv, MAGIC* mg);
1172    int  (*svt_free) (pTHX_ SV* sv, MAGIC* mg);
1173
1174    int  (*svt_copy) (pTHX_ SV *sv, MAGIC* mg, SV *nsv,
1175                                          const char *name, I32 namlen);
1176    int  (*svt_dup)  (pTHX_ MAGIC *mg, CLONE_PARAMS *param);
1177    int  (*svt_local)(pTHX_ SV *nsv, MAGIC *mg);
1178
1179
1180This MGVTBL structure is set at compile-time in F<perl.h> and there are
1181currently 32 types.  These different structures contain pointers to various
1182routines that perform additional actions depending on which function is
1183being called.
1184
1185   Function pointer    Action taken
1186   ----------------    ------------
1187   svt_get             Do something before the value of the SV is
1188                       retrieved.
1189   svt_set             Do something after the SV is assigned a value.
1190   svt_len             Report on the SV's length.
1191   svt_clear           Clear something the SV represents.
1192   svt_free            Free any extra storage associated with the SV.
1193
1194   svt_copy            copy tied variable magic to a tied element
1195   svt_dup             duplicate a magic structure during thread cloning
1196   svt_local           copy magic to local value during 'local'
1197
1198For instance, the MGVTBL structure called C<vtbl_sv> (which corresponds
1199to an C<mg_type> of C<PERL_MAGIC_sv>) contains:
1200
1201    { magic_get, magic_set, magic_len, 0, 0 }
1202
1203Thus, when an SV is determined to be magical and of type C<PERL_MAGIC_sv>,
1204if a get operation is being performed, the routine C<magic_get> is
1205called.  All the various routines for the various magical types begin
1206with C<magic_>.  NOTE: the magic routines are not considered part of
1207the Perl API, and may not be exported by the Perl library.
1208
1209The last three slots are a recent addition, and for source code
1210compatibility they are only checked for if one of the three flags
1211MGf_COPY, MGf_DUP or MGf_LOCAL is set in mg_flags.
1212This means that most code can continue declaring
1213a vtable as a 5-element value.  These three are
1214currently used exclusively by the threading code, and are highly subject
1215to change.
1216
1217The current kinds of Magic Virtual Tables are:
1218
1219=for comment
1220This table is generated by regen/mg_vtable.pl.  Any changes made here
1221will be lost.
1222
1223=for mg_vtable.pl begin
1224
1225 mg_type
1226 (old-style char and macro)   MGVTBL         Type of magic
1227 --------------------------   ------         -------------
1228 \0 PERL_MAGIC_sv             vtbl_sv        Special scalar variable
1229 #  PERL_MAGIC_arylen         vtbl_arylen    Array length ($#ary)
1230 %  PERL_MAGIC_rhash          (none)         Extra data for restricted
1231                                             hashes
1232 *  PERL_MAGIC_debugvar       vtbl_debugvar  $DB::single, signal, trace
1233                                             vars
1234 .  PERL_MAGIC_pos            vtbl_pos       pos() lvalue
1235 :  PERL_MAGIC_symtab         (none)         Extra data for symbol
1236                                             tables
1237 <  PERL_MAGIC_backref        vtbl_backref   For weak ref data
1238 @  PERL_MAGIC_arylen_p       (none)         To move arylen out of XPVAV
1239 B  PERL_MAGIC_bm             vtbl_regexp    Boyer-Moore
1240                                             (fast string search)
1241 c  PERL_MAGIC_overload_table vtbl_ovrld     Holds overload table
1242                                             (AMT) on stash
1243 D  PERL_MAGIC_regdata        vtbl_regdata   Regex match position data
1244                                             (@+ and @- vars)
1245 d  PERL_MAGIC_regdatum       vtbl_regdatum  Regex match position data
1246                                             element
1247 E  PERL_MAGIC_env            vtbl_env       %ENV hash
1248 e  PERL_MAGIC_envelem        vtbl_envelem   %ENV hash element
1249 f  PERL_MAGIC_fm             vtbl_regexp    Formline
1250                                             ('compiled' format)
1251 g  PERL_MAGIC_regex_global   vtbl_mglob     m//g target
1252 H  PERL_MAGIC_hints          vtbl_hints     %^H hash
1253 h  PERL_MAGIC_hintselem      vtbl_hintselem %^H hash element
1254 I  PERL_MAGIC_isa            vtbl_isa       @ISA array
1255 i  PERL_MAGIC_isaelem        vtbl_isaelem   @ISA array element
1256 k  PERL_MAGIC_nkeys          vtbl_nkeys     scalar(keys()) lvalue
1257 L  PERL_MAGIC_dbfile         (none)         Debugger %_<filename
1258 l  PERL_MAGIC_dbline         vtbl_dbline    Debugger %_<filename
1259                                             element
1260 N  PERL_MAGIC_shared         (none)         Shared between threads
1261 n  PERL_MAGIC_shared_scalar  (none)         Shared between threads
1262 o  PERL_MAGIC_collxfrm       vtbl_collxfrm  Locale transformation
1263 P  PERL_MAGIC_tied           vtbl_pack      Tied array or hash
1264 p  PERL_MAGIC_tiedelem       vtbl_packelem  Tied array or hash element
1265 q  PERL_MAGIC_tiedscalar     vtbl_packelem  Tied scalar or handle
1266 r  PERL_MAGIC_qr             vtbl_regexp    Precompiled qr// regex
1267 S  PERL_MAGIC_sig            (none)         %SIG hash
1268 s  PERL_MAGIC_sigelem        vtbl_sigelem   %SIG hash element
1269 t  PERL_MAGIC_taint          vtbl_taint     Taintedness
1270 U  PERL_MAGIC_uvar           vtbl_uvar      Available for use by
1271                                             extensions
1272 u  PERL_MAGIC_uvar_elem      (none)         Reserved for use by
1273                                             extensions
1274 V  PERL_MAGIC_vstring        (none)         SV was vstring literal
1275 v  PERL_MAGIC_vec            vtbl_vec       vec() lvalue
1276 w  PERL_MAGIC_utf8           vtbl_utf8      Cached UTF-8 information
1277 x  PERL_MAGIC_substr         vtbl_substr    substr() lvalue
1278 Y  PERL_MAGIC_nonelem        vtbl_nonelem   Array element that does not
1279                                             exist
1280 y  PERL_MAGIC_defelem        vtbl_defelem   Shadow "foreach" iterator
1281                                             variable / smart parameter
1282                                             vivification
1283 \  PERL_MAGIC_lvref          vtbl_lvref     Lvalue reference
1284                                             constructor
1285 ]  PERL_MAGIC_checkcall      vtbl_checkcall Inlining/mutation of call
1286                                             to this CV
1287 ~  PERL_MAGIC_ext            (none)         Available for use by
1288                                             extensions
1289
1290
1291=for apidoc Amnh||PERL_MAGIC_sv
1292=for apidoc Amnh||PERL_MAGIC_arylen
1293=for apidoc Amnh||PERL_MAGIC_rhash
1294=for apidoc Amnh||PERL_MAGIC_debugvar
1295=for apidoc Amnh||PERL_MAGIC_pos
1296=for apidoc Amnh||PERL_MAGIC_symtab
1297=for apidoc Amnh||PERL_MAGIC_backref
1298=for apidoc Amnh||PERL_MAGIC_arylen_p
1299=for apidoc Amnh||PERL_MAGIC_bm
1300=for apidoc Amnh||PERL_MAGIC_overload_table
1301=for apidoc Amnh||PERL_MAGIC_regdata
1302=for apidoc Amnh||PERL_MAGIC_regdatum
1303=for apidoc Amnh||PERL_MAGIC_env
1304=for apidoc Amnh||PERL_MAGIC_envelem
1305=for apidoc Amnh||PERL_MAGIC_fm
1306=for apidoc Amnh||PERL_MAGIC_regex_global
1307=for apidoc Amnh||PERL_MAGIC_hints
1308=for apidoc Amnh||PERL_MAGIC_hintselem
1309=for apidoc Amnh||PERL_MAGIC_isa
1310=for apidoc Amnh||PERL_MAGIC_isaelem
1311=for apidoc Amnh||PERL_MAGIC_nkeys
1312=for apidoc Amnh||PERL_MAGIC_dbfile
1313=for apidoc Amnh||PERL_MAGIC_dbline
1314=for apidoc Amnh||PERL_MAGIC_shared
1315=for apidoc Amnh||PERL_MAGIC_shared_scalar
1316=for apidoc Amnh||PERL_MAGIC_collxfrm
1317=for apidoc Amnh||PERL_MAGIC_tied
1318=for apidoc Amnh||PERL_MAGIC_tiedelem
1319=for apidoc Amnh||PERL_MAGIC_tiedscalar
1320=for apidoc Amnh||PERL_MAGIC_qr
1321=for apidoc Amnh||PERL_MAGIC_sig
1322=for apidoc Amnh||PERL_MAGIC_sigelem
1323=for apidoc Amnh||PERL_MAGIC_taint
1324=for apidoc Amnh||PERL_MAGIC_uvar
1325=for apidoc Amnh||PERL_MAGIC_uvar_elem
1326=for apidoc Amnh||PERL_MAGIC_vstring
1327=for apidoc Amnh||PERL_MAGIC_vec
1328=for apidoc Amnh||PERL_MAGIC_utf8
1329=for apidoc Amnh||PERL_MAGIC_substr
1330=for apidoc Amnh||PERL_MAGIC_nonelem
1331=for apidoc Amnh||PERL_MAGIC_defelem
1332=for apidoc Amnh||PERL_MAGIC_lvref
1333=for apidoc Amnh||PERL_MAGIC_checkcall
1334=for apidoc Amnh||PERL_MAGIC_ext
1335
1336=for mg_vtable.pl end
1337
1338When an uppercase and lowercase letter both exist in the table, then the
1339uppercase letter is typically used to represent some kind of composite type
1340(a list or a hash), and the lowercase letter is used to represent an element
1341of that composite type.  Some internals code makes use of this case
1342relationship.  However, 'v' and 'V' (vec and v-string) are in no way related.
1343
1344The C<PERL_MAGIC_ext> and C<PERL_MAGIC_uvar> magic types are defined
1345specifically for use by extensions and will not be used by perl itself.
1346Extensions can use C<PERL_MAGIC_ext> magic to 'attach' private information
1347to variables (typically objects).  This is especially useful because
1348there is no way for normal perl code to corrupt this private information
1349(unlike using extra elements of a hash object).
1350
1351Similarly, C<PERL_MAGIC_uvar> magic can be used much like tie() to call a
1352C function any time a scalar's value is used or changed.  The C<MAGIC>'s
1353C<mg_ptr> field points to a C<ufuncs> structure:
1354
1355    struct ufuncs {
1356        I32 (*uf_val)(pTHX_ IV, SV*);
1357        I32 (*uf_set)(pTHX_ IV, SV*);
1358        IV uf_index;
1359    };
1360
1361When the SV is read from or written to, the C<uf_val> or C<uf_set>
1362function will be called with C<uf_index> as the first arg and a pointer to
1363the SV as the second.  A simple example of how to add C<PERL_MAGIC_uvar>
1364magic is shown below.  Note that the ufuncs structure is copied by
1365sv_magic, so you can safely allocate it on the stack.
1366
1367    void
1368    Umagic(sv)
1369        SV *sv;
1370    PREINIT:
1371        struct ufuncs uf;
1372    CODE:
1373        uf.uf_val   = &my_get_fn;
1374        uf.uf_set   = &my_set_fn;
1375        uf.uf_index = 0;
1376        sv_magic(sv, 0, PERL_MAGIC_uvar, (char*)&uf, sizeof(uf));
1377
1378Attaching C<PERL_MAGIC_uvar> to arrays is permissible but has no effect.
1379
1380For hashes there is a specialized hook that gives control over hash
1381keys (but not values).  This hook calls C<PERL_MAGIC_uvar> 'get' magic
1382if the "set" function in the C<ufuncs> structure is NULL.  The hook
1383is activated whenever the hash is accessed with a key specified as
1384an C<SV> through the functions C<hv_store_ent>, C<hv_fetch_ent>,
1385C<hv_delete_ent>, and C<hv_exists_ent>.  Accessing the key as a string
1386through the functions without the C<..._ent> suffix circumvents the
1387hook.  See L<Hash::Util::FieldHash/GUTS> for a detailed description.
1388
1389Note that because multiple extensions may be using C<PERL_MAGIC_ext>
1390or C<PERL_MAGIC_uvar> magic, it is important for extensions to take
1391extra care to avoid conflict.  Typically only using the magic on
1392objects blessed into the same class as the extension is sufficient.
1393For C<PERL_MAGIC_ext> magic, it is usually a good idea to define an
1394C<MGVTBL>, even if all its fields will be C<0>, so that individual
1395C<MAGIC> pointers can be identified as a particular kind of magic
1396using their magic virtual table.  C<mg_findext> provides an easy way
1397to do that:
1398
1399    STATIC MGVTBL my_vtbl = { 0, 0, 0, 0, 0, 0, 0, 0 };
1400
1401    MAGIC *mg;
1402    if ((mg = mg_findext(sv, PERL_MAGIC_ext, &my_vtbl))) {
1403        /* this is really ours, not another module's PERL_MAGIC_ext */
1404        my_priv_data_t *priv = (my_priv_data_t *)mg->mg_ptr;
1405        ...
1406    }
1407
1408Also note that the C<sv_set*()> and C<sv_cat*()> functions described
1409earlier do B<not> invoke 'set' magic on their targets.  This must
1410be done by the user either by calling the C<SvSETMAGIC()> macro after
1411calling these functions, or by using one of the C<sv_set*_mg()> or
1412C<sv_cat*_mg()> functions.  Similarly, generic C code must call the
1413C<SvGETMAGIC()> macro to invoke any 'get' magic if they use an SV
1414obtained from external sources in functions that don't handle magic.
1415See L<perlapi> for a description of these functions.
1416For example, calls to the C<sv_cat*()> functions typically need to be
1417followed by C<SvSETMAGIC()>, but they don't need a prior C<SvGETMAGIC()>
1418since their implementation handles 'get' magic.
1419
1420=head2 Finding Magic
1421
1422    MAGIC *mg_find(SV *sv, int type); /* Finds the magic pointer of that
1423                                       * type */
1424
1425This routine returns a pointer to a C<MAGIC> structure stored in the SV.
1426If the SV does not have that magical
1427feature, C<NULL> is returned.  If the
1428SV has multiple instances of that magical feature, the first one will be
1429returned.  C<mg_findext> can be used
1430to find a C<MAGIC> structure of an SV
1431based on both its magic type and its magic virtual table:
1432
1433    MAGIC *mg_findext(SV *sv, int type, MGVTBL *vtbl);
1434
1435Also, if the SV passed to C<mg_find> or C<mg_findext> is not of type
1436SVt_PVMG, Perl may core dump.
1437
1438    int mg_copy(SV* sv, SV* nsv, const char* key, STRLEN klen);
1439
1440This routine checks to see what types of magic C<sv> has.  If the mg_type
1441field is an uppercase letter, then the mg_obj is copied to C<nsv>, but
1442the mg_type field is changed to be the lowercase letter.
1443
1444=head2 Understanding the Magic of Tied Hashes and Arrays
1445
1446Tied hashes and arrays are magical beasts of the C<PERL_MAGIC_tied>
1447magic type.
1448
1449WARNING: As of the 5.004 release, proper usage of the array and hash
1450access functions requires understanding a few caveats.  Some
1451of these caveats are actually considered bugs in the API, to be fixed
1452in later releases, and are bracketed with [MAYCHANGE] below.  If
1453you find yourself actually applying such information in this section, be
1454aware that the behavior may change in the future, umm, without warning.
1455
1456The perl tie function associates a variable with an object that implements
1457the various GET, SET, etc methods.  To perform the equivalent of the perl
1458tie function from an XSUB, you must mimic this behaviour.  The code below
1459carries out the necessary steps -- firstly it creates a new hash, and then
1460creates a second hash which it blesses into the class which will implement
1461the tie methods.  Lastly it ties the two hashes together, and returns a
1462reference to the new tied hash.  Note that the code below does NOT call the
1463TIEHASH method in the MyTie class -
1464see L</Calling Perl Routines from within C Programs> for details on how
1465to do this.
1466
1467    SV*
1468    mytie()
1469    PREINIT:
1470        HV *hash;
1471        HV *stash;
1472        SV *tie;
1473    CODE:
1474        hash = newHV();
1475        tie = newRV_noinc((SV*)newHV());
1476        stash = gv_stashpv("MyTie", GV_ADD);
1477        sv_bless(tie, stash);
1478        hv_magic(hash, (GV*)tie, PERL_MAGIC_tied);
1479        RETVAL = newRV_noinc(hash);
1480    OUTPUT:
1481        RETVAL
1482
1483The C<av_store> function, when given a tied array argument, merely
1484copies the magic of the array onto the value to be "stored", using
1485C<mg_copy>.  It may also return NULL, indicating that the value did not
1486actually need to be stored in the array.  [MAYCHANGE] After a call to
1487C<av_store> on a tied array, the caller will usually need to call
1488C<mg_set(val)> to actually invoke the perl level "STORE" method on the
1489TIEARRAY object.  If C<av_store> did return NULL, a call to
1490C<SvREFCNT_dec(val)> will also be usually necessary to avoid a memory
1491leak. [/MAYCHANGE]
1492
1493The previous paragraph is applicable verbatim to tied hash access using the
1494C<hv_store> and C<hv_store_ent> functions as well.
1495
1496C<av_fetch> and the corresponding hash functions C<hv_fetch> and
1497C<hv_fetch_ent> actually return an undefined mortal value whose magic
1498has been initialized using C<mg_copy>.  Note the value so returned does not
1499need to be deallocated, as it is already mortal.  [MAYCHANGE] But you will
1500need to call C<mg_get()> on the returned value in order to actually invoke
1501the perl level "FETCH" method on the underlying TIE object.  Similarly,
1502you may also call C<mg_set()> on the return value after possibly assigning
1503a suitable value to it using C<sv_setsv>,  which will invoke the "STORE"
1504method on the TIE object. [/MAYCHANGE]
1505
1506[MAYCHANGE]
1507In other words, the array or hash fetch/store functions don't really
1508fetch and store actual values in the case of tied arrays and hashes.  They
1509merely call C<mg_copy> to attach magic to the values that were meant to be
1510"stored" or "fetched".  Later calls to C<mg_get> and C<mg_set> actually
1511do the job of invoking the TIE methods on the underlying objects.  Thus
1512the magic mechanism currently implements a kind of lazy access to arrays
1513and hashes.
1514
1515Currently (as of perl version 5.004), use of the hash and array access
1516functions requires the user to be aware of whether they are operating on
1517"normal" hashes and arrays, or on their tied variants.  The API may be
1518changed to provide more transparent access to both tied and normal data
1519types in future versions.
1520[/MAYCHANGE]
1521
1522You would do well to understand that the TIEARRAY and TIEHASH interfaces
1523are mere sugar to invoke some perl method calls while using the uniform hash
1524and array syntax.  The use of this sugar imposes some overhead (typically
1525about two to four extra opcodes per FETCH/STORE operation, in addition to
1526the creation of all the mortal variables required to invoke the methods).
1527This overhead will be comparatively small if the TIE methods are themselves
1528substantial, but if they are only a few statements long, the overhead
1529will not be insignificant.
1530
1531=head2 Localizing changes
1532
1533Perl has a very handy construction
1534
1535  {
1536    local $var = 2;
1537    ...
1538  }
1539
1540This construction is I<approximately> equivalent to
1541
1542  {
1543    my $oldvar = $var;
1544    $var = 2;
1545    ...
1546    $var = $oldvar;
1547  }
1548
1549The biggest difference is that the first construction would
1550reinstate the initial value of $var, irrespective of how control exits
1551the block: C<goto>, C<return>, C<die>/C<eval>, etc.  It is a little bit
1552more efficient as well.
1553
1554There is a way to achieve a similar task from C via Perl API: create a
1555I<pseudo-block>, and arrange for some changes to be automatically
1556undone at the end of it, either explicit, or via a non-local exit (via
1557die()).  A I<block>-like construct is created by a pair of
1558C<ENTER>/C<LEAVE> macros (see L<perlcall/"Returning a Scalar">).
1559Such a construct may be created specially for some important localized
1560task, or an existing one (like boundaries of enclosing Perl
1561subroutine/block, or an existing pair for freeing TMPs) may be
1562used.  (In the second case the overhead of additional localization must
1563be almost negligible.)  Note that any XSUB is automatically enclosed in
1564an C<ENTER>/C<LEAVE> pair.
1565
1566Inside such a I<pseudo-block> the following service is available:
1567
1568=over 4
1569
1570=item C<SAVEINT(int i)>
1571
1572=item C<SAVEIV(IV i)>
1573
1574=item C<SAVEI32(I32 i)>
1575
1576=item C<SAVELONG(long i)>
1577
1578These macros arrange things to restore the value of integer variable
1579C<i> at the end of enclosing I<pseudo-block>.
1580
1581=item C<SAVESPTR(s)>
1582
1583=item C<SAVEPPTR(p)>
1584
1585These macros arrange things to restore the value of pointers C<s> and
1586C<p>.  C<s> must be a pointer of a type which survives conversion to
1587C<SV*> and back, C<p> should be able to survive conversion to C<char*>
1588and back.
1589
1590=item C<SAVEFREESV(SV *sv)>
1591
1592The refcount of C<sv> will be decremented at the end of
1593I<pseudo-block>.  This is similar to C<sv_2mortal> in that it is also a
1594mechanism for doing a delayed C<SvREFCNT_dec>.  However, while C<sv_2mortal>
1595extends the lifetime of C<sv> until the beginning of the next statement,
1596C<SAVEFREESV> extends it until the end of the enclosing scope.  These
1597lifetimes can be wildly different.
1598
1599Also compare C<SAVEMORTALIZESV>.
1600
1601=item C<SAVEMORTALIZESV(SV *sv)>
1602
1603Just like C<SAVEFREESV>, but mortalizes C<sv> at the end of the current
1604scope instead of decrementing its reference count.  This usually has the
1605effect of keeping C<sv> alive until the statement that called the currently
1606live scope has finished executing.
1607
1608=item C<SAVEFREEOP(OP *op)>
1609
1610The C<OP *> is op_free()ed at the end of I<pseudo-block>.
1611
1612=item C<SAVEFREEPV(p)>
1613
1614The chunk of memory which is pointed to by C<p> is Safefree()ed at the
1615end of I<pseudo-block>.
1616
1617=item C<SAVECLEARSV(SV *sv)>
1618
1619Clears a slot in the current scratchpad which corresponds to C<sv> at
1620the end of I<pseudo-block>.
1621
1622=item C<SAVEDELETE(HV *hv, char *key, I32 length)>
1623
1624The key C<key> of C<hv> is deleted at the end of I<pseudo-block>.  The
1625string pointed to by C<key> is Safefree()ed.  If one has a I<key> in
1626short-lived storage, the corresponding string may be reallocated like
1627this:
1628
1629  SAVEDELETE(PL_defstash, savepv(tmpbuf), strlen(tmpbuf));
1630
1631=item C<SAVEDESTRUCTOR(DESTRUCTORFUNC_NOCONTEXT_t f, void *p)>
1632
1633At the end of I<pseudo-block> the function C<f> is called with the
1634only argument C<p>.
1635
1636=item C<SAVEDESTRUCTOR_X(DESTRUCTORFUNC_t f, void *p)>
1637
1638At the end of I<pseudo-block> the function C<f> is called with the
1639implicit context argument (if any), and C<p>.
1640
1641=item C<SAVESTACK_POS()>
1642
1643The current offset on the Perl internal stack (cf. C<SP>) is restored
1644at the end of I<pseudo-block>.
1645
1646=back
1647
1648The following API list contains functions, thus one needs to
1649provide pointers to the modifiable data explicitly (either C pointers,
1650or Perlish C<GV *>s).  Where the above macros take C<int>, a similar
1651function takes C<int *>.
1652
1653=over 4
1654
1655=item C<SV* save_scalar(GV *gv)>
1656
1657=for apidoc save_scalar
1658
1659Equivalent to Perl code C<local $gv>.
1660
1661=item C<AV* save_ary(GV *gv)>
1662
1663=for apidoc save_ary
1664
1665=item C<HV* save_hash(GV *gv)>
1666
1667=for apidoc save_hash
1668
1669Similar to C<save_scalar>, but localize C<@gv> and C<%gv>.
1670
1671=item C<void save_item(SV *item)>
1672
1673=for apidoc save_item
1674
1675Duplicates the current value of C<SV>. On the exit from the current
1676C<ENTER>/C<LEAVE> I<pseudo-block> the value of C<SV> will be restored
1677using the stored value.  It doesn't handle magic.  Use C<save_scalar> if
1678magic is affected.
1679
1680=item C<void save_list(SV **sarg, I32 maxsarg)>
1681
1682=for apidoc save_list
1683
1684A variant of C<save_item> which takes multiple arguments via an array
1685C<sarg> of C<SV*> of length C<maxsarg>.
1686
1687=item C<SV* save_svref(SV **sptr)>
1688
1689=for apidoc save_svref
1690
1691Similar to C<save_scalar>, but will reinstate an C<SV *>.
1692
1693=item C<void save_aptr(AV **aptr)>
1694
1695=item C<void save_hptr(HV **hptr)>
1696
1697=for apidoc save_aptr
1698=for apidoc save_hptr
1699
1700Similar to C<save_svref>, but localize C<AV *> and C<HV *>.
1701
1702=back
1703
1704The C<Alias> module implements localization of the basic types within the
1705I<caller's scope>.  People who are interested in how to localize things in
1706the containing scope should take a look there too.
1707
1708=head1 Subroutines
1709
1710=head2 XSUBs and the Argument Stack
1711
1712The XSUB mechanism is a simple way for Perl programs to access C subroutines.
1713An XSUB routine will have a stack that contains the arguments from the Perl
1714program, and a way to map from the Perl data structures to a C equivalent.
1715
1716The stack arguments are accessible through the C<ST(n)> macro, which returns
1717the C<n>'th stack argument.  Argument 0 is the first argument passed in the
1718Perl subroutine call.  These arguments are C<SV*>, and can be used anywhere
1719an C<SV*> is used.
1720
1721Most of the time, output from the C routine can be handled through use of
1722the RETVAL and OUTPUT directives.  However, there are some cases where the
1723argument stack is not already long enough to handle all the return values.
1724An example is the POSIX tzname() call, which takes no arguments, but returns
1725two, the local time zone's standard and summer time abbreviations.
1726
1727To handle this situation, the PPCODE directive is used and the stack is
1728extended using the macro:
1729
1730    EXTEND(SP, num);
1731
1732where C<SP> is the macro that represents the local copy of the stack pointer,
1733and C<num> is the number of elements the stack should be extended by.
1734
1735Now that there is room on the stack, values can be pushed on it using C<PUSHs>
1736macro.  The pushed values will often need to be "mortal" (See
1737L</Reference Counts and Mortality>):
1738
1739    PUSHs(sv_2mortal(newSViv(an_integer)))
1740    PUSHs(sv_2mortal(newSVuv(an_unsigned_integer)))
1741    PUSHs(sv_2mortal(newSVnv(a_double)))
1742    PUSHs(sv_2mortal(newSVpv("Some String",0)))
1743    /* Although the last example is better written as the more
1744     * efficient: */
1745    PUSHs(newSVpvs_flags("Some String", SVs_TEMP))
1746
1747And now the Perl program calling C<tzname>, the two values will be assigned
1748as in:
1749
1750    ($standard_abbrev, $summer_abbrev) = POSIX::tzname;
1751
1752An alternate (and possibly simpler) method to pushing values on the stack is
1753to use the macro:
1754
1755    XPUSHs(SV*)
1756
1757This macro automatically adjusts the stack for you, if needed.  Thus, you
1758do not need to call C<EXTEND> to extend the stack.
1759
1760Despite their suggestions in earlier versions of this document the macros
1761C<(X)PUSH[iunp]> are I<not> suited to XSUBs which return multiple results.
1762For that, either stick to the C<(X)PUSHs> macros shown above, or use the new
1763C<m(X)PUSH[iunp]> macros instead; see L</Putting a C value on Perl stack>.
1764
1765For more information, consult L<perlxs> and L<perlxstut>.
1766
1767=head2 Autoloading with XSUBs
1768
1769If an AUTOLOAD routine is an XSUB, as with Perl subroutines, Perl puts the
1770fully-qualified name of the autoloaded subroutine in the $AUTOLOAD variable
1771of the XSUB's package.
1772
1773But it also puts the same information in certain fields of the XSUB itself:
1774
1775    HV *stash           = CvSTASH(cv);
1776    const char *subname = SvPVX(cv);
1777    STRLEN name_length  = SvCUR(cv); /* in bytes */
1778    U32 is_utf8         = SvUTF8(cv);
1779
1780C<SvPVX(cv)> contains just the sub name itself, not including the package.
1781For an AUTOLOAD routine in UNIVERSAL or one of its superclasses,
1782C<CvSTASH(cv)> returns NULL during a method call on a nonexistent package.
1783
1784B<Note>: Setting $AUTOLOAD stopped working in 5.6.1, which did not support
1785XS AUTOLOAD subs at all.  Perl 5.8.0 introduced the use of fields in the
1786XSUB itself.  Perl 5.16.0 restored the setting of $AUTOLOAD.  If you need
1787to support 5.8-5.14, use the XSUB's fields.
1788
1789=head2 Calling Perl Routines from within C Programs
1790
1791There are four routines that can be used to call a Perl subroutine from
1792within a C program.  These four are:
1793
1794    I32  call_sv(SV*, I32);
1795    I32  call_pv(const char*, I32);
1796    I32  call_method(const char*, I32);
1797    I32  call_argv(const char*, I32, char**);
1798
1799The routine most often used is C<call_sv>.  The C<SV*> argument
1800contains either the name of the Perl subroutine to be called, or a
1801reference to the subroutine.  The second argument consists of flags
1802that control the context in which the subroutine is called, whether
1803or not the subroutine is being passed arguments, how errors should be
1804trapped, and how to treat return values.
1805
1806All four routines return the number of arguments that the subroutine returned
1807on the Perl stack.
1808
1809These routines used to be called C<perl_call_sv>, etc., before Perl v5.6.0,
1810but those names are now deprecated; macros of the same name are provided for
1811compatibility.
1812
1813When using any of these routines (except C<call_argv>), the programmer
1814must manipulate the Perl stack.  These include the following macros and
1815functions:
1816
1817    dSP
1818    SP
1819    PUSHMARK()
1820    PUTBACK
1821    SPAGAIN
1822    ENTER
1823    SAVETMPS
1824    FREETMPS
1825    LEAVE
1826    XPUSH*()
1827    POP*()
1828
1829For a detailed description of calling conventions from C to Perl,
1830consult L<perlcall>.
1831
1832=head2 Putting a C value on Perl stack
1833
1834A lot of opcodes (this is an elementary operation in the internal perl
1835stack machine) put an SV* on the stack.  However, as an optimization
1836the corresponding SV is (usually) not recreated each time.  The opcodes
1837reuse specially assigned SVs (I<target>s) which are (as a corollary)
1838not constantly freed/created.
1839
1840Each of the targets is created only once (but see
1841L</Scratchpads and recursion> below), and when an opcode needs to put
1842an integer, a double, or a string on stack, it just sets the
1843corresponding parts of its I<target> and puts the I<target> on stack.
1844
1845The macro to put this target on stack is C<PUSHTARG>, and it is
1846directly used in some opcodes, as well as indirectly in zillions of
1847others, which use it via C<(X)PUSH[iunp]>.
1848
1849Because the target is reused, you must be careful when pushing multiple
1850values on the stack.  The following code will not do what you think:
1851
1852    XPUSHi(10);
1853    XPUSHi(20);
1854
1855This translates as "set C<TARG> to 10, push a pointer to C<TARG> onto
1856the stack; set C<TARG> to 20, push a pointer to C<TARG> onto the stack".
1857At the end of the operation, the stack does not contain the values 10
1858and 20, but actually contains two pointers to C<TARG>, which we have set
1859to 20.
1860
1861If you need to push multiple different values then you should either use
1862the C<(X)PUSHs> macros, or else use the new C<m(X)PUSH[iunp]> macros,
1863none of which make use of C<TARG>.  The C<(X)PUSHs> macros simply push an
1864SV* on the stack, which, as noted under L</XSUBs and the Argument Stack>,
1865will often need to be "mortal".  The new C<m(X)PUSH[iunp]> macros make
1866this a little easier to achieve by creating a new mortal for you (via
1867C<(X)PUSHmortal>), pushing that onto the stack (extending it if necessary
1868in the case of the C<mXPUSH[iunp]> macros), and then setting its value.
1869Thus, instead of writing this to "fix" the example above:
1870
1871    XPUSHs(sv_2mortal(newSViv(10)))
1872    XPUSHs(sv_2mortal(newSViv(20)))
1873
1874you can simply write:
1875
1876    mXPUSHi(10)
1877    mXPUSHi(20)
1878
1879On a related note, if you do use C<(X)PUSH[iunp]>, then you're going to
1880need a C<dTARG> in your variable declarations so that the C<*PUSH*>
1881macros can make use of the local variable C<TARG>.  See also C<dTARGET>
1882and C<dXSTARG>.
1883
1884=head2 Scratchpads
1885
1886The question remains on when the SVs which are I<target>s for opcodes
1887are created.  The answer is that they are created when the current
1888unit--a subroutine or a file (for opcodes for statements outside of
1889subroutines)--is compiled.  During this time a special anonymous Perl
1890array is created, which is called a scratchpad for the current unit.
1891
1892A scratchpad keeps SVs which are lexicals for the current unit and are
1893targets for opcodes.  A previous version of this document
1894stated that one can deduce that an SV lives on a scratchpad
1895by looking on its flags: lexicals have C<SVs_PADMY> set, and
1896I<target>s have C<SVs_PADTMP> set.  But this has never been fully true.
1897C<SVs_PADMY> could be set on a variable that no longer resides in any pad.
1898While I<target>s do have C<SVs_PADTMP> set, it can also be set on variables
1899that have never resided in a pad, but nonetheless act like I<target>s.  As
1900of perl 5.21.5, the C<SVs_PADMY> flag is no longer used and is defined as
19010.  C<SvPADMY()> now returns true for anything without C<SVs_PADTMP>.
1902
1903The correspondence between OPs and I<target>s is not 1-to-1.  Different
1904OPs in the compile tree of the unit can use the same target, if this
1905would not conflict with the expected life of the temporary.
1906
1907=head2 Scratchpads and recursion
1908
1909In fact it is not 100% true that a compiled unit contains a pointer to
1910the scratchpad AV.  In fact it contains a pointer to an AV of
1911(initially) one element, and this element is the scratchpad AV.  Why do
1912we need an extra level of indirection?
1913
1914The answer is B<recursion>, and maybe B<threads>.  Both
1915these can create several execution pointers going into the same
1916subroutine.  For the subroutine-child not write over the temporaries
1917for the subroutine-parent (lifespan of which covers the call to the
1918child), the parent and the child should have different
1919scratchpads.  (I<And> the lexicals should be separate anyway!)
1920
1921So each subroutine is born with an array of scratchpads (of length 1).
1922On each entry to the subroutine it is checked that the current
1923depth of the recursion is not more than the length of this array, and
1924if it is, new scratchpad is created and pushed into the array.
1925
1926The I<target>s on this scratchpad are C<undef>s, but they are already
1927marked with correct flags.
1928
1929=head1 Memory Allocation
1930
1931=head2 Allocation
1932
1933All memory meant to be used with the Perl API functions should be manipulated
1934using the macros described in this section.  The macros provide the necessary
1935transparency between differences in the actual malloc implementation that is
1936used within perl.
1937
1938The following three macros are used to initially allocate memory :
1939
1940    Newx(pointer, number, type);
1941    Newxc(pointer, number, type, cast);
1942    Newxz(pointer, number, type);
1943
1944The first argument C<pointer> should be the name of a variable that will
1945point to the newly allocated memory.
1946
1947The second and third arguments C<number> and C<type> specify how many of
1948the specified type of data structure should be allocated.  The argument
1949C<type> is passed to C<sizeof>.  The final argument to C<Newxc>, C<cast>,
1950should be used if the C<pointer> argument is different from the C<type>
1951argument.
1952
1953Unlike the C<Newx> and C<Newxc> macros, the C<Newxz> macro calls C<memzero>
1954to zero out all the newly allocated memory.
1955
1956=head2 Reallocation
1957
1958    Renew(pointer, number, type);
1959    Renewc(pointer, number, type, cast);
1960    Safefree(pointer)
1961
1962These three macros are used to change a memory buffer size or to free a
1963piece of memory no longer needed.  The arguments to C<Renew> and C<Renewc>
1964match those of C<New> and C<Newc> with the exception of not needing the
1965"magic cookie" argument.
1966
1967=head2 Moving
1968
1969    Move(source, dest, number, type);
1970    Copy(source, dest, number, type);
1971    Zero(dest, number, type);
1972
1973These three macros are used to move, copy, or zero out previously allocated
1974memory.  The C<source> and C<dest> arguments point to the source and
1975destination starting points.  Perl will move, copy, or zero out C<number>
1976instances of the size of the C<type> data structure (using the C<sizeof>
1977function).
1978
1979=head1 PerlIO
1980
1981The most recent development releases of Perl have been experimenting with
1982removing Perl's dependency on the "normal" standard I/O suite and allowing
1983other stdio implementations to be used.  This involves creating a new
1984abstraction layer that then calls whichever implementation of stdio Perl
1985was compiled with.  All XSUBs should now use the functions in the PerlIO
1986abstraction layer and not make any assumptions about what kind of stdio
1987is being used.
1988
1989For a complete description of the PerlIO abstraction, consult L<perlapio>.
1990
1991=head1 Compiled code
1992
1993=head2 Code tree
1994
1995Here we describe the internal form your code is converted to by
1996Perl.  Start with a simple example:
1997
1998  $a = $b + $c;
1999
2000This is converted to a tree similar to this one:
2001
2002             assign-to
2003           /           \
2004          +             $a
2005        /   \
2006      $b     $c
2007
2008(but slightly more complicated).  This tree reflects the way Perl
2009parsed your code, but has nothing to do with the execution order.
2010There is an additional "thread" going through the nodes of the tree
2011which shows the order of execution of the nodes.  In our simplified
2012example above it looks like:
2013
2014     $b ---> $c ---> + ---> $a ---> assign-to
2015
2016But with the actual compile tree for C<$a = $b + $c> it is different:
2017some nodes I<optimized away>.  As a corollary, though the actual tree
2018contains more nodes than our simplified example, the execution order
2019is the same as in our example.
2020
2021=head2 Examining the tree
2022
2023If you have your perl compiled for debugging (usually done with
2024C<-DDEBUGGING> on the C<Configure> command line), you may examine the
2025compiled tree by specifying C<-Dx> on the Perl command line.  The
2026output takes several lines per node, and for C<$b+$c> it looks like
2027this:
2028
2029    5           TYPE = add  ===> 6
2030                TARG = 1
2031                FLAGS = (SCALAR,KIDS)
2032                {
2033                    TYPE = null  ===> (4)
2034                      (was rv2sv)
2035                    FLAGS = (SCALAR,KIDS)
2036                    {
2037    3                   TYPE = gvsv  ===> 4
2038                        FLAGS = (SCALAR)
2039                        GV = main::b
2040                    }
2041                }
2042                {
2043                    TYPE = null  ===> (5)
2044                      (was rv2sv)
2045                    FLAGS = (SCALAR,KIDS)
2046                    {
2047    4                   TYPE = gvsv  ===> 5
2048                        FLAGS = (SCALAR)
2049                        GV = main::c
2050                    }
2051                }
2052
2053This tree has 5 nodes (one per C<TYPE> specifier), only 3 of them are
2054not optimized away (one per number in the left column).  The immediate
2055children of the given node correspond to C<{}> pairs on the same level
2056of indentation, thus this listing corresponds to the tree:
2057
2058                   add
2059                 /     \
2060               null    null
2061                |       |
2062               gvsv    gvsv
2063
2064The execution order is indicated by C<===E<gt>> marks, thus it is C<3
20654 5 6> (node C<6> is not included into above listing), i.e.,
2066C<gvsv gvsv add whatever>.
2067
2068Each of these nodes represents an op, a fundamental operation inside the
2069Perl core.  The code which implements each operation can be found in the
2070F<pp*.c> files; the function which implements the op with type C<gvsv>
2071is C<pp_gvsv>, and so on.  As the tree above shows, different ops have
2072different numbers of children: C<add> is a binary operator, as one would
2073expect, and so has two children.  To accommodate the various different
2074numbers of children, there are various types of op data structure, and
2075they link together in different ways.
2076
2077The simplest type of op structure is C<OP>: this has no children.  Unary
2078operators, C<UNOP>s, have one child, and this is pointed to by the
2079C<op_first> field.  Binary operators (C<BINOP>s) have not only an
2080C<op_first> field but also an C<op_last> field.  The most complex type of
2081op is a C<LISTOP>, which has any number of children.  In this case, the
2082first child is pointed to by C<op_first> and the last child by
2083C<op_last>.  The children in between can be found by iteratively
2084following the C<OpSIBLING> pointer from the first child to the last (but
2085see below).
2086
2087There are also some other op types: a C<PMOP> holds a regular expression,
2088and has no children, and a C<LOOP> may or may not have children.  If the
2089C<op_children> field is non-zero, it behaves like a C<LISTOP>.  To
2090complicate matters, if a C<UNOP> is actually a C<null> op after
2091optimization (see L</Compile pass 2: context propagation>) it will still
2092have children in accordance with its former type.
2093
2094Finally, there is a C<LOGOP>, or logic op. Like a C<LISTOP>, this has one
2095or more children, but it doesn't have an C<op_last> field: so you have to
2096follow C<op_first> and then the C<OpSIBLING> chain itself to find the
2097last child. Instead it has an C<op_other> field, which is comparable to
2098the C<op_next> field described below, and represents an alternate
2099execution path. Operators like C<and>, C<or> and C<?> are C<LOGOP>s. Note
2100that in general, C<op_other> may not point to any of the direct children
2101of the C<LOGOP>.
2102
2103Starting in version 5.21.2, perls built with the experimental
2104define C<-DPERL_OP_PARENT> add an extra boolean flag for each op,
2105C<op_moresib>.  When not set, this indicates that this is the last op in an
2106C<OpSIBLING> chain. This frees up the C<op_sibling> field on the last
2107sibling to point back to the parent op. Under this build, that field is
2108also renamed C<op_sibparent> to reflect its joint role. The macro
2109C<OpSIBLING(o)> wraps this special behaviour, and always returns NULL on
2110the last sibling.  With this build the C<op_parent(o)> function can be
2111used to find the parent of any op. Thus for forward compatibility, you
2112should always use the C<OpSIBLING(o)> macro rather than accessing
2113C<op_sibling> directly.
2114
2115Another way to examine the tree is to use a compiler back-end module, such
2116as L<B::Concise>.
2117
2118=head2 Compile pass 1: check routines
2119
2120The tree is created by the compiler while I<yacc> code feeds it
2121the constructions it recognizes.  Since I<yacc> works bottom-up, so does
2122the first pass of perl compilation.
2123
2124What makes this pass interesting for perl developers is that some
2125optimization may be performed on this pass.  This is optimization by
2126so-called "check routines".  The correspondence between node names
2127and corresponding check routines is described in F<opcode.pl> (do not
2128forget to run C<make regen_headers> if you modify this file).
2129
2130A check routine is called when the node is fully constructed except
2131for the execution-order thread.  Since at this time there are no
2132back-links to the currently constructed node, one can do most any
2133operation to the top-level node, including freeing it and/or creating
2134new nodes above/below it.
2135
2136The check routine returns the node which should be inserted into the
2137tree (if the top-level node was not modified, check routine returns
2138its argument).
2139
2140By convention, check routines have names C<ck_*>.  They are usually
2141called from C<new*OP> subroutines (or C<convert>) (which in turn are
2142called from F<perly.y>).
2143
2144=head2 Compile pass 1a: constant folding
2145
2146Immediately after the check routine is called the returned node is
2147checked for being compile-time executable.  If it is (the value is
2148judged to be constant) it is immediately executed, and a I<constant>
2149node with the "return value" of the corresponding subtree is
2150substituted instead.  The subtree is deleted.
2151
2152If constant folding was not performed, the execution-order thread is
2153created.
2154
2155=head2 Compile pass 2: context propagation
2156
2157When a context for a part of compile tree is known, it is propagated
2158down through the tree.  At this time the context can have 5 values
2159(instead of 2 for runtime context): void, boolean, scalar, list, and
2160lvalue.  In contrast with the pass 1 this pass is processed from top
2161to bottom: a node's context determines the context for its children.
2162
2163Additional context-dependent optimizations are performed at this time.
2164Since at this moment the compile tree contains back-references (via
2165"thread" pointers), nodes cannot be free()d now.  To allow
2166optimized-away nodes at this stage, such nodes are null()ified instead
2167of free()ing (i.e. their type is changed to OP_NULL).
2168
2169=head2 Compile pass 3: peephole optimization
2170
2171After the compile tree for a subroutine (or for an C<eval> or a file)
2172is created, an additional pass over the code is performed.  This pass
2173is neither top-down or bottom-up, but in the execution order (with
2174additional complications for conditionals).  Optimizations performed
2175at this stage are subject to the same restrictions as in the pass 2.
2176
2177Peephole optimizations are done by calling the function pointed to
2178by the global variable C<PL_peepp>.  By default, C<PL_peepp> just
2179calls the function pointed to by the global variable C<PL_rpeepp>.
2180By default, that performs some basic op fixups and optimisations along
2181the execution-order op chain, and recursively calls C<PL_rpeepp> for
2182each side chain of ops (resulting from conditionals).  Extensions may
2183provide additional optimisations or fixups, hooking into either the
2184per-subroutine or recursive stage, like this:
2185
2186    static peep_t prev_peepp;
2187    static void my_peep(pTHX_ OP *o)
2188    {
2189        /* custom per-subroutine optimisation goes here */
2190        prev_peepp(aTHX_ o);
2191        /* custom per-subroutine optimisation may also go here */
2192    }
2193    BOOT:
2194        prev_peepp = PL_peepp;
2195        PL_peepp = my_peep;
2196
2197    static peep_t prev_rpeepp;
2198    static void my_rpeep(pTHX_ OP *o)
2199    {
2200        OP *orig_o = o;
2201        for(; o; o = o->op_next) {
2202            /* custom per-op optimisation goes here */
2203        }
2204        prev_rpeepp(aTHX_ orig_o);
2205    }
2206    BOOT:
2207        prev_rpeepp = PL_rpeepp;
2208        PL_rpeepp = my_rpeep;
2209
2210=head2 Pluggable runops
2211
2212The compile tree is executed in a runops function.  There are two runops
2213functions, in F<run.c> and in F<dump.c>.  C<Perl_runops_debug> is used
2214with DEBUGGING and C<Perl_runops_standard> is used otherwise.  For fine
2215control over the execution of the compile tree it is possible to provide
2216your own runops function.
2217
2218It's probably best to copy one of the existing runops functions and
2219change it to suit your needs.  Then, in the BOOT section of your XS
2220file, add the line:
2221
2222  PL_runops = my_runops;
2223
2224This function should be as efficient as possible to keep your programs
2225running as fast as possible.
2226
2227=head2 Compile-time scope hooks
2228
2229As of perl 5.14 it is possible to hook into the compile-time lexical
2230scope mechanism using C<Perl_blockhook_register>.  This is used like
2231this:
2232
2233    STATIC void my_start_hook(pTHX_ int full);
2234    STATIC BHK my_hooks;
2235
2236    BOOT:
2237        BhkENTRY_set(&my_hooks, bhk_start, my_start_hook);
2238        Perl_blockhook_register(aTHX_ &my_hooks);
2239
2240This will arrange to have C<my_start_hook> called at the start of
2241compiling every lexical scope.  The available hooks are:
2242
2243=over 4
2244
2245=item C<void bhk_start(pTHX_ int full)>
2246
2247This is called just after starting a new lexical scope.  Note that Perl
2248code like
2249
2250    if ($x) { ... }
2251
2252creates two scopes: the first starts at the C<(> and has C<full == 1>,
2253the second starts at the C<{> and has C<full == 0>.  Both end at the
2254C<}>, so calls to C<start> and C<pre>/C<post_end> will match.  Anything
2255pushed onto the save stack by this hook will be popped just before the
2256scope ends (between the C<pre_> and C<post_end> hooks, in fact).
2257
2258=item C<void bhk_pre_end(pTHX_ OP **o)>
2259
2260This is called at the end of a lexical scope, just before unwinding the
2261stack.  I<o> is the root of the optree representing the scope; it is a
2262double pointer so you can replace the OP if you need to.
2263
2264=item C<void bhk_post_end(pTHX_ OP **o)>
2265
2266This is called at the end of a lexical scope, just after unwinding the
2267stack.  I<o> is as above.  Note that it is possible for calls to C<pre_>
2268and C<post_end> to nest, if there is something on the save stack that
2269calls string eval.
2270
2271=item C<void bhk_eval(pTHX_ OP *const o)>
2272
2273This is called just before starting to compile an C<eval STRING>, C<do
2274FILE>, C<require> or C<use>, after the eval has been set up.  I<o> is the
2275OP that requested the eval, and will normally be an C<OP_ENTEREVAL>,
2276C<OP_DOFILE> or C<OP_REQUIRE>.
2277
2278=back
2279
2280Once you have your hook functions, you need a C<BHK> structure to put
2281them in.  It's best to allocate it statically, since there is no way to
2282free it once it's registered.  The function pointers should be inserted
2283into this structure using the C<BhkENTRY_set> macro, which will also set
2284flags indicating which entries are valid.  If you do need to allocate
2285your C<BHK> dynamically for some reason, be sure to zero it before you
2286start.
2287
2288Once registered, there is no mechanism to switch these hooks off, so if
2289that is necessary you will need to do this yourself.  An entry in C<%^H>
2290is probably the best way, so the effect is lexically scoped; however it
2291is also possible to use the C<BhkDISABLE> and C<BhkENABLE> macros to
2292temporarily switch entries on and off.  You should also be aware that
2293generally speaking at least one scope will have opened before your
2294extension is loaded, so you will see some C<pre>/C<post_end> pairs that
2295didn't have a matching C<start>.
2296
2297=head1 Examining internal data structures with the C<dump> functions
2298
2299To aid debugging, the source file F<dump.c> contains a number of
2300functions which produce formatted output of internal data structures.
2301
2302The most commonly used of these functions is C<Perl_sv_dump>; it's used
2303for dumping SVs, AVs, HVs, and CVs.  The C<Devel::Peek> module calls
2304C<sv_dump> to produce debugging output from Perl-space, so users of that
2305module should already be familiar with its format.
2306
2307C<Perl_op_dump> can be used to dump an C<OP> structure or any of its
2308derivatives, and produces output similar to C<perl -Dx>; in fact,
2309C<Perl_dump_eval> will dump the main root of the code being evaluated,
2310exactly like C<-Dx>.
2311
2312Other useful functions are C<Perl_dump_sub>, which turns a C<GV> into an
2313op tree, C<Perl_dump_packsubs> which calls C<Perl_dump_sub> on all the
2314subroutines in a package like so: (Thankfully, these are all xsubs, so
2315there is no op tree)
2316
2317    (gdb) print Perl_dump_packsubs(PL_defstash)
2318
2319    SUB attributes::bootstrap = (xsub 0x811fedc 0)
2320
2321    SUB UNIVERSAL::can = (xsub 0x811f50c 0)
2322
2323    SUB UNIVERSAL::isa = (xsub 0x811f304 0)
2324
2325    SUB UNIVERSAL::VERSION = (xsub 0x811f7ac 0)
2326
2327    SUB DynaLoader::boot_DynaLoader = (xsub 0x805b188 0)
2328
2329and C<Perl_dump_all>, which dumps all the subroutines in the stash and
2330the op tree of the main root.
2331
2332=head1 How multiple interpreters and concurrency are supported
2333
2334=head2 Background and PERL_IMPLICIT_CONTEXT
2335
2336The Perl interpreter can be regarded as a closed box: it has an API
2337for feeding it code or otherwise making it do things, but it also has
2338functions for its own use.  This smells a lot like an object, and
2339there are ways for you to build Perl so that you can have multiple
2340interpreters, with one interpreter represented either as a C structure,
2341or inside a thread-specific structure.  These structures contain all
2342the context, the state of that interpreter.
2343
2344One macro controls the major Perl build flavor: MULTIPLICITY.  The
2345MULTIPLICITY build has a C structure that packages all the interpreter
2346state.  With multiplicity-enabled perls, PERL_IMPLICIT_CONTEXT is also
2347normally defined, and enables the support for passing in a "hidden" first
2348argument that represents all three data structures.  MULTIPLICITY makes
2349multi-threaded perls possible (with the ithreads threading model, related
2350to the macro USE_ITHREADS.)
2351
2352Two other "encapsulation" macros are the PERL_GLOBAL_STRUCT and
2353PERL_GLOBAL_STRUCT_PRIVATE (the latter turns on the former, and the
2354former turns on MULTIPLICITY.)  The PERL_GLOBAL_STRUCT causes all the
2355internal variables of Perl to be wrapped inside a single global struct,
2356struct perl_vars, accessible as (globals) &PL_Vars or PL_VarsPtr or
2357the function  Perl_GetVars().  The PERL_GLOBAL_STRUCT_PRIVATE goes
2358one step further, there is still a single struct (allocated in main()
2359either from heap or from stack) but there are no global data symbols
2360pointing to it.  In either case the global struct should be initialized
2361as the very first thing in main() using Perl_init_global_struct() and
2362correspondingly tear it down after perl_free() using Perl_free_global_struct(),
2363please see F<miniperlmain.c> for usage details.  You may also need
2364to use C<dVAR> in your coding to "declare the global variables"
2365when you are using them.  dTHX does this for you automatically.
2366
2367=for apidoc Amnh||dVAR
2368
2369To see whether you have non-const data you can use a BSD (or GNU)
2370compatible C<nm>:
2371
2372  nm libperl.a | grep -v ' [TURtr] '
2373
2374If this displays any C<D> or C<d> symbols (or possibly C<C> or C<c>),
2375you have non-const data.  The symbols the C<grep> removed are as follows:
2376C<Tt> are I<text>, or code, the C<Rr> are I<read-only> (const) data,
2377and the C<U> is <undefined>, external symbols referred to.
2378
2379The test F<t/porting/libperl.t> does this kind of symbol sanity
2380checking on C<libperl.a>.
2381
2382For backward compatibility reasons defining just PERL_GLOBAL_STRUCT
2383doesn't actually hide all symbols inside a big global struct: some
2384PerlIO_xxx vtables are left visible.  The PERL_GLOBAL_STRUCT_PRIVATE
2385then hides everything (see how the PERLIO_FUNCS_DECL is used).
2386
2387All this obviously requires a way for the Perl internal functions to be
2388either subroutines taking some kind of structure as the first
2389argument, or subroutines taking nothing as the first argument.  To
2390enable these two very different ways of building the interpreter,
2391the Perl source (as it does in so many other situations) makes heavy
2392use of macros and subroutine naming conventions.
2393
2394First problem: deciding which functions will be public API functions and
2395which will be private.  All functions whose names begin C<S_> are private
2396(think "S" for "secret" or "static").  All other functions begin with
2397"Perl_", but just because a function begins with "Perl_" does not mean it is
2398part of the API.  (See L</Internal
2399Functions>.)  The easiest way to be B<sure> a
2400function is part of the API is to find its entry in L<perlapi>.
2401If it exists in L<perlapi>, it's part of the API.  If it doesn't, and you
2402think it should be (i.e., you need it for your extension), submit an issue at
2403L<https://github.com/Perl/perl5/issues> explaining why you think it should be.
2404
2405Second problem: there must be a syntax so that the same subroutine
2406declarations and calls can pass a structure as their first argument,
2407or pass nothing.  To solve this, the subroutines are named and
2408declared in a particular way.  Here's a typical start of a static
2409function used within the Perl guts:
2410
2411  STATIC void
2412  S_incline(pTHX_ char *s)
2413
2414STATIC becomes "static" in C, and may be #define'd to nothing in some
2415configurations in the future.
2416
2417A public function (i.e. part of the internal API, but not necessarily
2418sanctioned for use in extensions) begins like this:
2419
2420  void
2421  Perl_sv_setiv(pTHX_ SV* dsv, IV num)
2422
2423C<pTHX_> is one of a number of macros (in F<perl.h>) that hide the
2424details of the interpreter's context.  THX stands for "thread", "this",
2425or "thingy", as the case may be.  (And no, George Lucas is not involved. :-)
2426The first character could be 'p' for a B<p>rototype, 'a' for B<a>rgument,
2427or 'd' for B<d>eclaration, so we have C<pTHX>, C<aTHX> and C<dTHX>, and
2428their variants.
2429
2430=for apidoc Amnh||aTHX
2431=for apidoc Amnh||aTHX_
2432=for apidoc Amnh||dTHX
2433=for apidoc Amnh||pTHX
2434=for apidoc Amnh||pTHX_
2435
2436When Perl is built without options that set PERL_IMPLICIT_CONTEXT, there is no
2437first argument containing the interpreter's context.  The trailing underscore
2438in the pTHX_ macro indicates that the macro expansion needs a comma
2439after the context argument because other arguments follow it.  If
2440PERL_IMPLICIT_CONTEXT is not defined, pTHX_ will be ignored, and the
2441subroutine is not prototyped to take the extra argument.  The form of the
2442macro without the trailing underscore is used when there are no additional
2443explicit arguments.
2444
2445When a core function calls another, it must pass the context.  This
2446is normally hidden via macros.  Consider C<sv_setiv>.  It expands into
2447something like this:
2448
2449    #ifdef PERL_IMPLICIT_CONTEXT
2450      #define sv_setiv(a,b)      Perl_sv_setiv(aTHX_ a, b)
2451      /* can't do this for vararg functions, see below */
2452    #else
2453      #define sv_setiv           Perl_sv_setiv
2454    #endif
2455
2456This works well, and means that XS authors can gleefully write:
2457
2458    sv_setiv(foo, bar);
2459
2460and still have it work under all the modes Perl could have been
2461compiled with.
2462
2463This doesn't work so cleanly for varargs functions, though, as macros
2464imply that the number of arguments is known in advance.  Instead we
2465either need to spell them out fully, passing C<aTHX_> as the first
2466argument (the Perl core tends to do this with functions like
2467Perl_warner), or use a context-free version.
2468
2469The context-free version of Perl_warner is called
2470Perl_warner_nocontext, and does not take the extra argument.  Instead
2471it does C<dTHX;> to get the context from thread-local storage.  We
2472C<#define warner Perl_warner_nocontext> so that extensions get source
2473compatibility at the expense of performance.  (Passing an arg is
2474cheaper than grabbing it from thread-local storage.)
2475
2476You can ignore [pad]THXx when browsing the Perl headers/sources.
2477Those are strictly for use within the core.  Extensions and embedders
2478need only be aware of [pad]THX.
2479
2480=head2 So what happened to dTHR?
2481
2482=for apidoc Amnh||dTHR
2483
2484C<dTHR> was introduced in perl 5.005 to support the older thread model.
2485The older thread model now uses the C<THX> mechanism to pass context
2486pointers around, so C<dTHR> is not useful any more.  Perl 5.6.0 and
2487later still have it for backward source compatibility, but it is defined
2488to be a no-op.
2489
2490=head2 How do I use all this in extensions?
2491
2492When Perl is built with PERL_IMPLICIT_CONTEXT, extensions that call
2493any functions in the Perl API will need to pass the initial context
2494argument somehow.  The kicker is that you will need to write it in
2495such a way that the extension still compiles when Perl hasn't been
2496built with PERL_IMPLICIT_CONTEXT enabled.
2497
2498There are three ways to do this.  First, the easy but inefficient way,
2499which is also the default, in order to maintain source compatibility
2500with extensions: whenever F<XSUB.h> is #included, it redefines the aTHX
2501and aTHX_ macros to call a function that will return the context.
2502Thus, something like:
2503
2504        sv_setiv(sv, num);
2505
2506in your extension will translate to this when PERL_IMPLICIT_CONTEXT is
2507in effect:
2508
2509        Perl_sv_setiv(Perl_get_context(), sv, num);
2510
2511or to this otherwise:
2512
2513        Perl_sv_setiv(sv, num);
2514
2515You don't have to do anything new in your extension to get this; since
2516the Perl library provides Perl_get_context(), it will all just
2517work.
2518
2519The second, more efficient way is to use the following template for
2520your Foo.xs:
2521
2522        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2523        #include "EXTERN.h"
2524        #include "perl.h"
2525        #include "XSUB.h"
2526
2527        STATIC void my_private_function(int arg1, int arg2);
2528
2529        STATIC void
2530        my_private_function(int arg1, int arg2)
2531        {
2532            dTHX;       /* fetch context */
2533            ... call many Perl API functions ...
2534        }
2535
2536        [... etc ...]
2537
2538        MODULE = Foo            PACKAGE = Foo
2539
2540        /* typical XSUB */
2541
2542        void
2543        my_xsub(arg)
2544                int arg
2545            CODE:
2546                my_private_function(arg, 10);
2547
2548Note that the only two changes from the normal way of writing an
2549extension is the addition of a C<#define PERL_NO_GET_CONTEXT> before
2550including the Perl headers, followed by a C<dTHX;> declaration at
2551the start of every function that will call the Perl API.  (You'll
2552know which functions need this, because the C compiler will complain
2553that there's an undeclared identifier in those functions.)  No changes
2554are needed for the XSUBs themselves, because the XS() macro is
2555correctly defined to pass in the implicit context if needed.
2556
2557The third, even more efficient way is to ape how it is done within
2558the Perl guts:
2559
2560
2561        #define PERL_NO_GET_CONTEXT     /* we want efficiency */
2562        #include "EXTERN.h"
2563        #include "perl.h"
2564        #include "XSUB.h"
2565
2566        /* pTHX_ only needed for functions that call Perl API */
2567        STATIC void my_private_function(pTHX_ int arg1, int arg2);
2568
2569        STATIC void
2570        my_private_function(pTHX_ int arg1, int arg2)
2571        {
2572            /* dTHX; not needed here, because THX is an argument */
2573            ... call Perl API functions ...
2574        }
2575
2576        [... etc ...]
2577
2578        MODULE = Foo            PACKAGE = Foo
2579
2580        /* typical XSUB */
2581
2582        void
2583        my_xsub(arg)
2584                int arg
2585            CODE:
2586                my_private_function(aTHX_ arg, 10);
2587
2588This implementation never has to fetch the context using a function
2589call, since it is always passed as an extra argument.  Depending on
2590your needs for simplicity or efficiency, you may mix the previous
2591two approaches freely.
2592
2593Never add a comma after C<pTHX> yourself--always use the form of the
2594macro with the underscore for functions that take explicit arguments,
2595or the form without the argument for functions with no explicit arguments.
2596
2597If one is compiling Perl with the C<-DPERL_GLOBAL_STRUCT> the C<dVAR>
2598definition is needed if the Perl global variables (see F<perlvars.h>
2599or F<globvar.sym>) are accessed in the function and C<dTHX> is not
2600used (the C<dTHX> includes the C<dVAR> if necessary).  One notices
2601the need for C<dVAR> only with the said compile-time define, because
2602otherwise the Perl global variables are visible as-is.
2603
2604=head2 Should I do anything special if I call perl from multiple threads?
2605
2606If you create interpreters in one thread and then proceed to call them in
2607another, you need to make sure perl's own Thread Local Storage (TLS) slot is
2608initialized correctly in each of those threads.
2609
2610The C<perl_alloc> and C<perl_clone> API functions will automatically set
2611the TLS slot to the interpreter they created, so that there is no need to do
2612anything special if the interpreter is always accessed in the same thread that
2613created it, and that thread did not create or call any other interpreters
2614afterwards.  If that is not the case, you have to set the TLS slot of the
2615thread before calling any functions in the Perl API on that particular
2616interpreter.  This is done by calling the C<PERL_SET_CONTEXT> macro in that
2617thread as the first thing you do:
2618
2619	/* do this before doing anything else with some_perl */
2620	PERL_SET_CONTEXT(some_perl);
2621
2622	... other Perl API calls on some_perl go here ...
2623
2624=head2 Future Plans and PERL_IMPLICIT_SYS
2625
2626Just as PERL_IMPLICIT_CONTEXT provides a way to bundle up everything
2627that the interpreter knows about itself and pass it around, so too are
2628there plans to allow the interpreter to bundle up everything it knows
2629about the environment it's running on.  This is enabled with the
2630PERL_IMPLICIT_SYS macro.  Currently it only works with USE_ITHREADS on
2631Windows.
2632
2633This allows the ability to provide an extra pointer (called the "host"
2634environment) for all the system calls.  This makes it possible for
2635all the system stuff to maintain their own state, broken down into
2636seven C structures.  These are thin wrappers around the usual system
2637calls (see F<win32/perllib.c>) for the default perl executable, but for a
2638more ambitious host (like the one that would do fork() emulation) all
2639the extra work needed to pretend that different interpreters are
2640actually different "processes", would be done here.
2641
2642The Perl engine/interpreter and the host are orthogonal entities.
2643There could be one or more interpreters in a process, and one or
2644more "hosts", with free association between them.
2645
2646=head1 Internal Functions
2647
2648All of Perl's internal functions which will be exposed to the outside
2649world are prefixed by C<Perl_> so that they will not conflict with XS
2650functions or functions used in a program in which Perl is embedded.
2651Similarly, all global variables begin with C<PL_>.  (By convention,
2652static functions start with C<S_>.)
2653
2654Inside the Perl core (C<PERL_CORE> defined), you can get at the functions
2655either with or without the C<Perl_> prefix, thanks to a bunch of defines
2656that live in F<embed.h>.  Note that extension code should I<not> set
2657C<PERL_CORE>; this exposes the full perl internals, and is likely to cause
2658breakage of the XS in each new perl release.
2659
2660The file F<embed.h> is generated automatically from
2661F<embed.pl> and F<embed.fnc>.  F<embed.pl> also creates the prototyping
2662header files for the internal functions, generates the documentation
2663and a lot of other bits and pieces.  It's important that when you add
2664a new function to the core or change an existing one, you change the
2665data in the table in F<embed.fnc> as well.  Here's a sample entry from
2666that table:
2667
2668    Apd |SV**   |av_fetch   |AV* ar|I32 key|I32 lval
2669
2670The first column is a set of flags, the second column the return type,
2671the third column the name.  Columns after that are the arguments.
2672The flags are documented at the top of F<embed.fnc>.
2673
2674If you edit F<embed.pl> or F<embed.fnc>, you will need to run
2675C<make regen_headers> to force a rebuild of F<embed.h> and other
2676auto-generated files.
2677
2678=head2 Formatted Printing of IVs, UVs, and NVs
2679
2680If you are printing IVs, UVs, or NVS instead of the stdio(3) style
2681formatting codes like C<%d>, C<%ld>, C<%f>, you should use the
2682following macros for portability
2683
2684        IVdf            IV in decimal
2685        UVuf            UV in decimal
2686        UVof            UV in octal
2687        UVxf            UV in hexadecimal
2688        NVef            NV %e-like
2689        NVff            NV %f-like
2690        NVgf            NV %g-like
2691
2692=for apidoc Amnh||IVdf
2693=for apidoc Amnh||UVuf
2694=for apidoc Amnh||UVof
2695=for apidoc Amnh||UVxf
2696=for apidoc Amnh||NVef
2697=for apidoc Amnh||NVff
2698=for apidoc Amnh||NVgf
2699
2700These will take care of 64-bit integers and long doubles.
2701For example:
2702
2703        printf("IV is %" IVdf "\n", iv);
2704
2705The C<IVdf> will expand to whatever is the correct format for the IVs.
2706Note that the spaces are required around the format in case the code is
2707compiled with C++, to maintain compliance with its standard.
2708
2709Note that there are different "long doubles": Perl will use
2710whatever the compiler has.
2711
2712If you are printing addresses of pointers, use %p or UVxf combined
2713with PTR2UV().
2714
2715=head2 Formatted Printing of SVs
2716
2717The contents of SVs may be printed using the C<SVf> format, like so:
2718
2719 Perl_croak(aTHX_ "This croaked because: %" SVf "\n", SvfARG(err_msg))
2720
2721where C<err_msg> is an SV.
2722
2723=for apidoc Amnh||SVf
2724=for apidoc Amh||SVfARG|SV *sv
2725
2726Not all scalar types are printable.  Simple values certainly are: one of
2727IV, UV, NV, or PV.  Also, if the SV is a reference to some value,
2728either it will be dereferenced and the value printed, or information
2729about the type of that value and its address are displayed.  The results
2730of printing any other type of SV are undefined and likely to lead to an
2731interpreter crash.  NVs are printed using a C<%g>-ish format.
2732
2733Note that the spaces are required around the C<SVf> in case the code is
2734compiled with C++, to maintain compliance with its standard.
2735
2736Note that any filehandle being printed to under UTF-8 must be expecting
2737UTF-8 in order to get good results and avoid Wide-character warnings.
2738One way to do this for typical filehandles is to invoke perl with the
2739C<-C>> parameter.  (See L<perlrun/-C [numberE<sol>list]>.
2740
2741You can use this to concatenate two scalars:
2742
2743 SV *var1 = get_sv("var1", GV_ADD);
2744 SV *var2 = get_sv("var2", GV_ADD);
2745 SV *var3 = newSVpvf("var1=%" SVf " and var2=%" SVf,
2746                     SVfARG(var1), SVfARG(var2));
2747
2748=head2 Formatted Printing of Strings
2749
2750If you just want the bytes printed in a 7bit NUL-terminated string, you can
2751just use C<%s> (assuming they are all really only 7bit).  But if there is a
2752possibility the value will be encoded as UTF-8 or contains bytes above
2753C<0x7F> (and therefore 8bit), you should instead use the C<UTF8f> format.
2754And as its parameter, use the C<UTF8fARG()> macro:
2755
2756 chr * msg;
2757
2758 /* U+2018: \xE2\x80\x98 LEFT SINGLE QUOTATION MARK
2759    U+2019: \xE2\x80\x99 RIGHT SINGLE QUOTATION MARK */
2760 if (can_utf8)
2761   msg = "\xE2\x80\x98Uses fancy quotes\xE2\x80\x99";
2762 else
2763   msg = "'Uses simple quotes'";
2764
2765 Perl_croak(aTHX_ "The message is: %" UTF8f "\n",
2766                  UTF8fARG(can_utf8, strlen(msg), msg));
2767
2768The first parameter to C<UTF8fARG> is a boolean: 1 if the string is in
2769UTF-8; 0 if string is in native byte encoding (Latin1).
2770The second parameter is the number of bytes in the string to print.
2771And the third and final parameter is a pointer to the first byte in the
2772string.
2773
2774Note that any filehandle being printed to under UTF-8 must be expecting
2775UTF-8 in order to get good results and avoid Wide-character warnings.
2776One way to do this for typical filehandles is to invoke perl with the
2777C<-C>> parameter.  (See L<perlrun/-C [numberE<sol>list]>.
2778
2779=head2 Formatted Printing of C<Size_t> and C<SSize_t>
2780
2781The most general way to do this is to cast them to a UV or IV, and
2782print as in the
2783L<previous section|/Formatted Printing of IVs, UVs, and NVs>.
2784
2785But if you're using C<PerlIO_printf()>, it's less typing and visual
2786clutter to use the C<%z> length modifier (for I<siZe>):
2787
2788        PerlIO_printf("STRLEN is %zu\n", len);
2789
2790This modifier is not portable, so its use should be restricted to
2791C<PerlIO_printf()>.
2792
2793=head2 Pointer-To-Integer and Integer-To-Pointer
2794
2795Because pointer size does not necessarily equal integer size,
2796use the follow macros to do it right.
2797
2798        PTR2UV(pointer)
2799        PTR2IV(pointer)
2800        PTR2NV(pointer)
2801        INT2PTR(pointertotype, integer)
2802
2803=for apidoc Amh|void *|INT2PTR|type|int value
2804=for apidoc Amh|UV|PTR2UV|void *
2805=for apidoc Amh|IV|PTR2IV|void *
2806=for apidoc Amh|NV|PTR2NV|void *
2807
2808For example:
2809
2810        IV  iv = ...;
2811        SV *sv = INT2PTR(SV*, iv);
2812
2813and
2814
2815        AV *av = ...;
2816        UV  uv = PTR2UV(av);
2817
2818=head2 Exception Handling
2819
2820There are a couple of macros to do very basic exception handling in XS
2821modules.  You have to define C<NO_XSLOCKS> before including F<XSUB.h> to
2822be able to use these macros:
2823
2824        #define NO_XSLOCKS
2825        #include "XSUB.h"
2826
2827You can use these macros if you call code that may croak, but you need
2828to do some cleanup before giving control back to Perl.  For example:
2829
2830        dXCPT;    /* set up necessary variables */
2831
2832        XCPT_TRY_START {
2833          code_that_may_croak();
2834        } XCPT_TRY_END
2835
2836        XCPT_CATCH
2837        {
2838          /* do cleanup here */
2839          XCPT_RETHROW;
2840        }
2841
2842Note that you always have to rethrow an exception that has been
2843caught.  Using these macros, it is not possible to just catch the
2844exception and ignore it.  If you have to ignore the exception, you
2845have to use the C<call_*> function.
2846
2847The advantage of using the above macros is that you don't have
2848to setup an extra function for C<call_*>, and that using these
2849macros is faster than using C<call_*>.
2850
2851=head2 Source Documentation
2852
2853There's an effort going on to document the internal functions and
2854automatically produce reference manuals from them -- L<perlapi> is one
2855such manual which details all the functions which are available to XS
2856writers.  L<perlintern> is the autogenerated manual for the functions
2857which are not part of the API and are supposedly for internal use only.
2858
2859=for comment
2860skip apidoc
2861The following is an example and shouldn't be read as a real apidoc line
2862
2863Source documentation is created by putting POD comments into the C
2864source, like this:
2865
2866 /*
2867 =for apidoc sv_setiv
2868
2869 Copies an integer into the given SV.  Does not handle 'set' magic.  See
2870 L<perlapi/sv_setiv_mg>.
2871
2872 =cut
2873 */
2874
2875Please try and supply some documentation if you add functions to the
2876Perl core.
2877
2878=head2 Backwards compatibility
2879
2880The Perl API changes over time.  New functions are
2881added or the interfaces of existing functions are
2882changed.  The C<Devel::PPPort> module tries to
2883provide compatibility code for some of these changes, so XS writers don't
2884have to code it themselves when supporting multiple versions of Perl.
2885
2886C<Devel::PPPort> generates a C header file F<ppport.h> that can also
2887be run as a Perl script.  To generate F<ppport.h>, run:
2888
2889    perl -MDevel::PPPort -eDevel::PPPort::WriteFile
2890
2891Besides checking existing XS code, the script can also be used to retrieve
2892compatibility information for various API calls using the C<--api-info>
2893command line switch.  For example:
2894
2895  % perl ppport.h --api-info=sv_magicext
2896
2897For details, see C<perldoc ppport.h>.
2898
2899=head1 Unicode Support
2900
2901Perl 5.6.0 introduced Unicode support.  It's important for porters and XS
2902writers to understand this support and make sure that the code they
2903write does not corrupt Unicode data.
2904
2905=head2 What B<is> Unicode, anyway?
2906
2907In the olden, less enlightened times, we all used to use ASCII.  Most of
2908us did, anyway.  The big problem with ASCII is that it's American.  Well,
2909no, that's not actually the problem; the problem is that it's not
2910particularly useful for people who don't use the Roman alphabet.  What
2911used to happen was that particular languages would stick their own
2912alphabet in the upper range of the sequence, between 128 and 255.  Of
2913course, we then ended up with plenty of variants that weren't quite
2914ASCII, and the whole point of it being a standard was lost.
2915
2916Worse still, if you've got a language like Chinese or
2917Japanese that has hundreds or thousands of characters, then you really
2918can't fit them into a mere 256, so they had to forget about ASCII
2919altogether, and build their own systems using pairs of numbers to refer
2920to one character.
2921
2922To fix this, some people formed Unicode, Inc. and
2923produced a new character set containing all the characters you can
2924possibly think of and more.  There are several ways of representing these
2925characters, and the one Perl uses is called UTF-8.  UTF-8 uses
2926a variable number of bytes to represent a character.  You can learn more
2927about Unicode and Perl's Unicode model in L<perlunicode>.
2928
2929(On EBCDIC platforms, Perl uses instead UTF-EBCDIC, which is a form of
2930UTF-8 adapted for EBCDIC platforms.  Below, we just talk about UTF-8.
2931UTF-EBCDIC is like UTF-8, but the details are different.  The macros
2932hide the differences from you, just remember that the particular numbers
2933and bit patterns presented below will differ in UTF-EBCDIC.)
2934
2935=head2 How can I recognise a UTF-8 string?
2936
2937You can't.  This is because UTF-8 data is stored in bytes just like
2938non-UTF-8 data.  The Unicode character 200, (C<0xC8> for you hex types)
2939capital E with a grave accent, is represented by the two bytes
2940C<v196.172>.  Unfortunately, the non-Unicode string C<chr(196).chr(172)>
2941has that byte sequence as well.  So you can't tell just by looking -- this
2942is what makes Unicode input an interesting problem.
2943
2944In general, you either have to know what you're dealing with, or you
2945have to guess.  The API function C<is_utf8_string> can help; it'll tell
2946you if a string contains only valid UTF-8 characters, and the chances
2947of a non-UTF-8 string looking like valid UTF-8 become very small very
2948quickly with increasing string length.  On a character-by-character
2949basis, C<isUTF8_CHAR>
2950will tell you whether the current character in a string is valid UTF-8.
2951
2952=head2 How does UTF-8 represent Unicode characters?
2953
2954As mentioned above, UTF-8 uses a variable number of bytes to store a
2955character.  Characters with values 0...127 are stored in one
2956byte, just like good ol' ASCII.  Character 128 is stored as
2957C<v194.128>; this continues up to character 191, which is
2958C<v194.191>.  Now we've run out of bits (191 is binary
2959C<10111111>) so we move on; character 192 is C<v195.128>.  And
2960so it goes on, moving to three bytes at character 2048.
2961L<perlunicode/Unicode Encodings> has pictures of how this works.
2962
2963Assuming you know you're dealing with a UTF-8 string, you can find out
2964how long the first character in it is with the C<UTF8SKIP> macro:
2965
2966    char *utf = "\305\233\340\240\201";
2967    I32 len;
2968
2969    len = UTF8SKIP(utf); /* len is 2 here */
2970    utf += len;
2971    len = UTF8SKIP(utf); /* len is 3 here */
2972
2973Another way to skip over characters in a UTF-8 string is to use
2974C<utf8_hop>, which takes a string and a number of characters to skip
2975over.  You're on your own about bounds checking, though, so don't use it
2976lightly.
2977
2978All bytes in a multi-byte UTF-8 character will have the high bit set,
2979so you can test if you need to do something special with this
2980character like this (the C<UTF8_IS_INVARIANT()> is a macro that tests
2981whether the byte is encoded as a single byte even in UTF-8):
2982
2983    U8 *utf;     /* Initialize this to point to the beginning of the
2984                    sequence to convert */
2985    U8 *utf_end; /* Initialize this to 1 beyond the end of the sequence
2986                    pointed to by 'utf' */
2987    UV uv;	 /* Returned code point; note: a UV, not a U8, not a
2988                    char */
2989    STRLEN len; /* Returned length of character in bytes */
2990
2991    if (!UTF8_IS_INVARIANT(*utf))
2992        /* Must treat this as UTF-8 */
2993        uv = utf8_to_uvchr_buf(utf, utf_end, &len);
2994    else
2995        /* OK to treat this character as a byte */
2996        uv = *utf;
2997
2998You can also see in that example that we use C<utf8_to_uvchr_buf> to get the
2999value of the character; the inverse function C<uvchr_to_utf8> is available
3000for putting a UV into UTF-8:
3001
3002    if (!UVCHR_IS_INVARIANT(uv))
3003        /* Must treat this as UTF8 */
3004        utf8 = uvchr_to_utf8(utf8, uv);
3005    else
3006        /* OK to treat this character as a byte */
3007        *utf8++ = uv;
3008
3009You B<must> convert characters to UVs using the above functions if
3010you're ever in a situation where you have to match UTF-8 and non-UTF-8
3011characters.  You may not skip over UTF-8 characters in this case.  If you
3012do this, you'll lose the ability to match hi-bit non-UTF-8 characters;
3013for instance, if your UTF-8 string contains C<v196.172>, and you skip
3014that character, you can never match a C<chr(200)> in a non-UTF-8 string.
3015So don't do that!
3016
3017(Note that we don't have to test for invariant characters in the
3018examples above.  The functions work on any well-formed UTF-8 input.
3019It's just that its faster to avoid the function overhead when it's not
3020needed.)
3021
3022=head2 How does Perl store UTF-8 strings?
3023
3024Currently, Perl deals with UTF-8 strings and non-UTF-8 strings
3025slightly differently.  A flag in the SV, C<SVf_UTF8>, indicates that the
3026string is internally encoded as UTF-8.  Without it, the byte value is the
3027codepoint number and vice versa.  This flag is only meaningful if the SV
3028is C<SvPOK> or immediately after stringification via C<SvPV> or a
3029similar macro.  You can check and manipulate this flag with the
3030following macros:
3031
3032    SvUTF8(sv)
3033    SvUTF8_on(sv)
3034    SvUTF8_off(sv)
3035
3036This flag has an important effect on Perl's treatment of the string: if
3037UTF-8 data is not properly distinguished, regular expressions,
3038C<length>, C<substr> and other string handling operations will have
3039undesirable (wrong) results.
3040
3041The problem comes when you have, for instance, a string that isn't
3042flagged as UTF-8, and contains a byte sequence that could be UTF-8 --
3043especially when combining non-UTF-8 and UTF-8 strings.
3044
3045Never forget that the C<SVf_UTF8> flag is separate from the PV value; you
3046need to be sure you don't accidentally knock it off while you're
3047manipulating SVs.  More specifically, you cannot expect to do this:
3048
3049    SV *sv;
3050    SV *nsv;
3051    STRLEN len;
3052    char *p;
3053
3054    p = SvPV(sv, len);
3055    frobnicate(p);
3056    nsv = newSVpvn(p, len);
3057
3058The C<char*> string does not tell you the whole story, and you can't
3059copy or reconstruct an SV just by copying the string value.  Check if the
3060old SV has the UTF8 flag set (I<after> the C<SvPV> call), and act
3061accordingly:
3062
3063    p = SvPV(sv, len);
3064    is_utf8 = SvUTF8(sv);
3065    frobnicate(p, is_utf8);
3066    nsv = newSVpvn(p, len);
3067    if (is_utf8)
3068        SvUTF8_on(nsv);
3069
3070In the above, your C<frobnicate> function has been changed to be made
3071aware of whether or not it's dealing with UTF-8 data, so that it can
3072handle the string appropriately.
3073
3074Since just passing an SV to an XS function and copying the data of
3075the SV is not enough to copy the UTF8 flags, even less right is just
3076passing a S<C<char *>> to an XS function.
3077
3078For full generality, use the L<C<DO_UTF8>|perlapi/DO_UTF8> macro to see if the
3079string in an SV is to be I<treated> as UTF-8.  This takes into account
3080if the call to the XS function is being made from within the scope of
3081L<S<C<use bytes>>|bytes>.  If so, the underlying bytes that comprise the
3082UTF-8 string are to be exposed, rather than the character they
3083represent.  But this pragma should only really be used for debugging and
3084perhaps low-level testing at the byte level.  Hence most XS code need
3085not concern itself with this, but various areas of the perl core do need
3086to support it.
3087
3088And this isn't the whole story.  Starting in Perl v5.12, strings that
3089aren't encoded in UTF-8 may also be treated as Unicode under various
3090conditions (see L<perlunicode/ASCII Rules versus Unicode Rules>).
3091This is only really a problem for characters whose ordinals are between
3092128 and 255, and their behavior varies under ASCII versus Unicode rules
3093in ways that your code cares about (see L<perlunicode/The "Unicode Bug">).
3094There is no published API for dealing with this, as it is subject to
3095change, but you can look at the code for C<pp_lc> in F<pp.c> for an
3096example as to how it's currently done.
3097
3098=head2 How do I convert a string to UTF-8?
3099
3100If you're mixing UTF-8 and non-UTF-8 strings, it is necessary to upgrade
3101the non-UTF-8 strings to UTF-8.  If you've got an SV, the easiest way to do
3102this is:
3103
3104    sv_utf8_upgrade(sv);
3105
3106However, you must not do this, for example:
3107
3108    if (!SvUTF8(left))
3109        sv_utf8_upgrade(left);
3110
3111If you do this in a binary operator, you will actually change one of the
3112strings that came into the operator, and, while it shouldn't be noticeable
3113by the end user, it can cause problems in deficient code.
3114
3115Instead, C<bytes_to_utf8> will give you a UTF-8-encoded B<copy> of its
3116string argument.  This is useful for having the data available for
3117comparisons and so on, without harming the original SV.  There's also
3118C<utf8_to_bytes> to go the other way, but naturally, this will fail if
3119the string contains any characters above 255 that can't be represented
3120in a single byte.
3121
3122=head2 How do I compare strings?
3123
3124L<perlapi/sv_cmp> and L<perlapi/sv_cmp_flags> do a lexigraphic
3125comparison of two SV's, and handle UTF-8ness properly.  Note, however,
3126that Unicode specifies a much fancier mechanism for collation, available
3127via the L<Unicode::Collate> module.
3128
3129To just compare two strings for equality/non-equality, you can just use
3130L<C<memEQ()>|perlapi/memEQ> and L<C<memNE()>|perlapi/memEQ> as usual,
3131except the strings must be both UTF-8 or not UTF-8 encoded.
3132
3133To compare two strings case-insensitively, use
3134L<C<foldEQ_utf8()>|perlapi/foldEQ_utf8> (the strings don't have to have
3135the same UTF-8ness).
3136
3137=head2 Is there anything else I need to know?
3138
3139Not really.  Just remember these things:
3140
3141=over 3
3142
3143=item *
3144
3145There's no way to tell if a S<C<char *>> or S<C<U8 *>> string is UTF-8
3146or not.  But you can tell if an SV is to be treated as UTF-8 by calling
3147C<DO_UTF8> on it, after stringifying it with C<SvPV> or a similar
3148macro.  And, you can tell if SV is actually UTF-8 (even if it is not to
3149be treated as such) by looking at its C<SvUTF8> flag (again after
3150stringifying it).  Don't forget to set the flag if something should be
3151UTF-8.
3152Treat the flag as part of the PV, even though it's not -- if you pass on
3153the PV to somewhere, pass on the flag too.
3154
3155=item *
3156
3157If a string is UTF-8, B<always> use C<utf8_to_uvchr_buf> to get at the value,
3158unless C<UTF8_IS_INVARIANT(*s)> in which case you can use C<*s>.
3159
3160=item *
3161
3162When writing a character UV to a UTF-8 string, B<always> use
3163C<uvchr_to_utf8>, unless C<UVCHR_IS_INVARIANT(uv))> in which case
3164you can use C<*s = uv>.
3165
3166=item *
3167
3168Mixing UTF-8 and non-UTF-8 strings is
3169tricky.  Use C<bytes_to_utf8> to get
3170a new string which is UTF-8 encoded, and then combine them.
3171
3172=back
3173
3174=head1 Custom Operators
3175
3176Custom operator support is an experimental feature that allows you to
3177define your own ops.  This is primarily to allow the building of
3178interpreters for other languages in the Perl core, but it also allows
3179optimizations through the creation of "macro-ops" (ops which perform the
3180functions of multiple ops which are usually executed together, such as
3181C<gvsv, gvsv, add>.)
3182
3183This feature is implemented as a new op type, C<OP_CUSTOM>.  The Perl
3184core does not "know" anything special about this op type, and so it will
3185not be involved in any optimizations.  This also means that you can
3186define your custom ops to be any op structure -- unary, binary, list and
3187so on -- you like.
3188
3189It's important to know what custom operators won't do for you.  They
3190won't let you add new syntax to Perl, directly.  They won't even let you
3191add new keywords, directly.  In fact, they won't change the way Perl
3192compiles a program at all.  You have to do those changes yourself, after
3193Perl has compiled the program.  You do this either by manipulating the op
3194tree using a C<CHECK> block and the C<B::Generate> module, or by adding
3195a custom peephole optimizer with the C<optimize> module.
3196
3197When you do this, you replace ordinary Perl ops with custom ops by
3198creating ops with the type C<OP_CUSTOM> and the C<op_ppaddr> of your own
3199PP function.  This should be defined in XS code, and should look like
3200the PP ops in C<pp_*.c>.  You are responsible for ensuring that your op
3201takes the appropriate number of values from the stack, and you are
3202responsible for adding stack marks if necessary.
3203
3204You should also "register" your op with the Perl interpreter so that it
3205can produce sensible error and warning messages.  Since it is possible to
3206have multiple custom ops within the one "logical" op type C<OP_CUSTOM>,
3207Perl uses the value of C<< o->op_ppaddr >> to determine which custom op
3208it is dealing with.  You should create an C<XOP> structure for each
3209ppaddr you use, set the properties of the custom op with
3210C<XopENTRY_set>, and register the structure against the ppaddr using
3211C<Perl_custom_op_register>.  A trivial example might look like:
3212
3213    static XOP my_xop;
3214    static OP *my_pp(pTHX);
3215
3216    BOOT:
3217        XopENTRY_set(&my_xop, xop_name, "myxop");
3218        XopENTRY_set(&my_xop, xop_desc, "Useless custom op");
3219        Perl_custom_op_register(aTHX_ my_pp, &my_xop);
3220
3221The available fields in the structure are:
3222
3223=over 4
3224
3225=item xop_name
3226
3227A short name for your op.  This will be included in some error messages,
3228and will also be returned as C<< $op->name >> by the L<B|B> module, so
3229it will appear in the output of module like L<B::Concise|B::Concise>.
3230
3231=item xop_desc
3232
3233A short description of the function of the op.
3234
3235=item xop_class
3236
3237Which of the various C<*OP> structures this op uses.  This should be one of
3238the C<OA_*> constants from F<op.h>, namely
3239
3240=over 4
3241
3242=item OA_BASEOP
3243
3244=item OA_UNOP
3245
3246=item OA_BINOP
3247
3248=item OA_LOGOP
3249
3250=item OA_LISTOP
3251
3252=item OA_PMOP
3253
3254=item OA_SVOP
3255
3256=item OA_PADOP
3257
3258=item OA_PVOP_OR_SVOP
3259
3260This should be interpreted as 'C<PVOP>' only.  The C<_OR_SVOP> is because
3261the only core C<PVOP>, C<OP_TRANS>, can sometimes be a C<SVOP> instead.
3262
3263=item OA_LOOP
3264
3265=item OA_COP
3266
3267=back
3268
3269The other C<OA_*> constants should not be used.
3270
3271=item xop_peep
3272
3273This member is of type C<Perl_cpeep_t>, which expands to C<void
3274(*Perl_cpeep_t)(aTHX_ OP *o, OP *oldop)>.  If it is set, this function
3275will be called from C<Perl_rpeep> when ops of this type are encountered
3276by the peephole optimizer.  I<o> is the OP that needs optimizing;
3277I<oldop> is the previous OP optimized, whose C<op_next> points to I<o>.
3278
3279=back
3280
3281C<B::Generate> directly supports the creation of custom ops by name.
3282
3283=head1 Stacks
3284
3285Descriptions above occasionally refer to "the stack", but there are in fact
3286many stack-like data structures within the perl interpreter. When otherwise
3287unqualified, "the stack" usually refers to the value stack.
3288
3289The various stacks have different purposes, and operate in slightly different
3290ways. Their differences are noted below.
3291
3292=head2 Value Stack
3293
3294This stack stores the values that regular perl code is operating on, usually
3295intermediate values of expressions within a statement. The stack itself is
3296formed of an array of SV pointers.
3297
3298The base of this stack is pointed to by the interpreter variable
3299C<PL_stack_base>, of type C<SV **>.
3300
3301The head of the stack is C<PL_stack_sp>, and points to the most
3302recently-pushed item.
3303
3304Items are pushed to the stack by using the C<PUSHs()> macro or its variants
3305described above; C<XPUSHs()>, C<mPUSHs()>, C<mXPUSHs()> and the typed
3306versions. Note carefully that the non-C<X> versions of these macros do not
3307check the size of the stack and assume it to be big enough. These must be
3308paired with a suitable check of the stack's size, such as the C<EXTEND> macro
3309to ensure it is large enough. For example
3310
3311    EXTEND(SP, 4);
3312    mPUSHi(10);
3313    mPUSHi(20);
3314    mPUSHi(30);
3315    mPUSHi(40);
3316
3317This is slightly more performant than making four separate checks in four
3318separate C<mXPUSHi()> calls.
3319
3320As a further performance optimisation, the various C<PUSH> macros all operate
3321using a local variable C<SP>, rather than the interpreter-global variable
3322C<PL_stack_sp>. This variable is declared by the C<dSP> macro - though it is
3323normally implied by XSUBs and similar so it is rare you have to consider it
3324directly. Once declared, the C<PUSH> macros will operate only on this local
3325variable, so before invoking any other perl core functions you must use the
3326C<PUTBACK> macro to return the value from the local C<SP> variable back to
3327the interpreter variable. Similarly, after calling a perl core function which
3328may have had reason to move the stack or push/pop values to it, you must use
3329the C<SPAGAIN> macro which refreshes the local C<SP> value back from the
3330interpreter one.
3331
3332Items are popped from the stack by using the C<POPs> macro or its typed
3333versions, There is also a macro C<TOPs> that inspects the topmost item without
3334removing it.
3335
3336Note specifically that SV pointers on the value stack do not contribute to the
3337overall reference count of the xVs being referred to. If newly-created xVs are
3338being pushed to the stack you must arrange for them to be destroyed at a
3339suitable time; usually by using one of the C<mPUSH*> macros or C<sv_2mortal()>
3340to mortalise the xV.
3341
3342=head2 Mark Stack
3343
3344The value stack stores individual perl scalar values as temporaries between
3345expressions. Some perl expressions operate on entire lists; for that purpose
3346we need to know where on the stack each list begins. This is the purpose of the
3347mark stack.
3348
3349The mark stack stores integers as I32 values, which are the height of the
3350value stack at the time before the list began; thus the mark itself actually
3351points to the value stack entry one before the list. The list itself starts at
3352C<mark + 1>.
3353
3354The base of this stack is pointed to by the interpreter variable
3355C<PL_markstack>, of type C<I32 *>.
3356
3357The head of the stack is C<PL_markstack_ptr>, and points to the most
3358recently-pushed item.
3359
3360Items are pushed to the stack by using the C<PUSHMARK()> macro. Even though
3361the stack itself stores (value) stack indices as integers, the C<PUSHMARK>
3362macro should be given a stack pointer directly; it will calculate the index
3363offset by comparing to the C<PL_stack_sp> variable. Thus almost always the
3364code to perform this is
3365
3366    PUSHMARK(SP);
3367
3368Items are popped from the stack by the C<POPMARK> macro. There is also a macro
3369C<TOPMARK> that inspects the topmost item without removing it. These macros
3370return I32 index values directly. There is also the C<dMARK> macro which
3371declares a new SV double-pointer variable, called C<mark>, which points at the
3372marked stack slot; this is the usual macro that C code will use when operating
3373on lists given on the stack.
3374
3375As noted above, the C<mark> variable itself will point at the most recently
3376pushed value on the value stack before the list begins, and so the list itself
3377starts at C<mark + 1>. The values of the list may be iterated by code such as
3378
3379    for(SV **svp = mark + 1; svp <= PL_stack_sp; svp++) {
3380      SV *item = *svp;
3381      ...
3382    }
3383
3384Note specifically in the case that the list is already empty, C<mark> will
3385equal C<PL_stack_sp>.
3386
3387Because the C<mark> variable is converted to a pointer on the value stack,
3388extra care must be taken if C<EXTEND> or any of the C<XPUSH> macros are
3389invoked within the function, because the stack may need to be moved to
3390extend it and so the existing pointer will now be invalid. If this may be a
3391problem, a possible solution is to track the mark offset as an integer and
3392track the mark itself later on after the stack had been moved.
3393
3394    I32 markoff = POPMARK;
3395
3396    ...
3397
3398    SP **mark = PL_stack_base + markoff;
3399
3400=head2 Temporaries Stack
3401
3402As noted above, xV references on the main value stack do not contribute to the
3403reference count of an xV, and so another mechanism is used to track when
3404temporary values which live on the stack must be released. This is the job of
3405the temporaries stack.
3406
3407The temporaries stack stores pointers to xVs whose reference counts will be
3408decremented soon.
3409
3410The base of this stack is pointed to by the interpreter variable
3411C<PL_tmps_stack>, of type C<SV **>.
3412
3413The head of the stack is indexed by C<PL_tmps_ix>, an integer which stores the
3414index in the array of the most recently-pushed item.
3415
3416There is no public API to directly push items to the temporaries stack. Instead,
3417the API function C<sv_2mortal()> is used to mortalize an xV, adding its
3418address to the temporaries stack.
3419
3420Likewise, there is no public API to read values from the temporaries stack.
3421Instead. the macros C<SAVETMPS> and C<FREETPMS> are used. The C<SAVETMPS>
3422macro establishes the base levels of the temporaries stack, by capturing the
3423current value of C<PL_tmps_ix> into C<PL_tmps_floor> and saving the previous
3424value to the save stack. Thereafter, whenever C<FREETMPS> is invoked all of
3425the temporaries that have been pushed since that level are reclaimed.
3426
3427While it is common to see these two macros in pairs within an C<ENTER>/
3428C<LEAVE> pair, it is not necessary to match them. It is permitted to invoke
3429C<FREETMPS> multiple times since the most recent C<SAVETMPS>; for example in a
3430loop iterating over elements of a list. While you can invoke C<SAVETMPS>
3431multiple times within a scope pair, it is unlikely to be useful. Subsequent
3432invocations will move the temporaries floor further up, thus effectively
3433trapping the existing temporaries to only be released at the end of the scope.
3434
3435=head2 Save Stack
3436
3437The save stack is used by perl to implement the C<local> keyword and other
3438similar behaviours; any cleanup operations that need to be performed when
3439leaving the current scope. Items pushed to this stack generally capture the
3440current value of some internal variable or state, which will be restored when
3441the scope is unwound due to leaving, C<return>, C<die>, C<goto> or other
3442reasons.
3443
3444Whereas other perl internal stacks store individual items all of the same type
3445(usually SV pointers or integers), the items pushed to the save stack are
3446formed of many different types, having multiple fields to them. For example,
3447the C<SAVEt_INT> type needs to store both the address of the C<int> variable
3448to restore, and the value to restore it to. This information could have been
3449stored using fields of a C<struct>, but would have to be large enough to store
3450three pointers in the largest case, which would waste a lot of space in most
3451of the smaller cases.
3452
3453Instead, the stack stores information in a variable-length encoding of C<ANY>
3454structures. The final value pushed is stored in the C<UV> field which encodes
3455the kind of item held by the preceeding items; the count and types of which
3456will depend on what kind of item is being stored. The kind field is pushed
3457last because that will be the first field to be popped when unwinding items
3458from the stack.
3459
3460The base of this stack is pointed to by the interpreter variable
3461C<PL_savestack>, of type C<ANY *>.
3462
3463The head of the stack is indexed by C<PL_savestack_ix>, an integer which
3464stores the index in the array at which the next item should be pushed. (Note
3465that this is different to most other stacks, which reference the most
3466recently-pushed item).
3467
3468Items are pushed to the save stack by using the various C<SAVE...()> macros.
3469Many of these macros take a variable and store both its address and current
3470value on the save stack, ensuring that value gets restored on scope exit.
3471
3472    SAVEI8(i8)
3473    SAVEI16(i16)
3474    SAVEI32(i32)
3475    SAVEINT(i)
3476    ...
3477
3478There are also a variety of other special-purpose macros which save particular
3479types or values of interest. C<SAVETMPS> has already been mentioned above.
3480Others include C<SAVEFREEPV> which arranges for a PV (i.e. a string buffer) to
3481be freed, or C<SAVEDESTRUCTOR> which arranges for a given function pointer to
3482be invoked on scope exit. A full list of such macros can be found in
3483F<scope.h>.
3484
3485There is no public API for popping individual values or items from the save
3486stack. Instead, via the scope stack, the C<ENTER> and C<LEAVE> pair form a way
3487to start and stop nested scopes. Leaving a nested scope via C<LEAVE> will
3488restore all of the saved values that had been pushed since the most recent
3489C<ENTER>.
3490
3491=head2 Scope Stack
3492
3493As with the mark stack to the value stack, the scope stack forms a pair with
3494the save stack. The scope stack stores the height of the save stack at which
3495nested scopes begin, and allows the save stack to be unwound back to that
3496point when the scope is left.
3497
3498When perl is built with debugging enabled, there is a second part to this
3499stack storing human-readable string names describing the type of stack
3500context. Each push operation saves the name as well as the height of the save
3501stack, and each pop operation checks the topmost name with what is expected,
3502causing an assertion failure if the name does not match.
3503
3504The base of this stack is pointed to by the interpreter variable
3505C<PL_scopestack>, of type C<I32 *>. If enabled, the scope stack names are
3506stored in a separate array pointed to by C<PL_scopestack_name>, of type
3507C<const char **>.
3508
3509The head of the stack is indexed by C<PL_scopestack_ix>, an integer which
3510stores the index of the array or arrays at which the next item should be
3511pushed. (Note that this is different to most other stacks, which reference the
3512most recently-pushed item).
3513
3514Values are pushed to the scope stack using the C<ENTER> macro, which begins a
3515new nested scope. Any items pushed to the save stack are then restored at the
3516next nested invocation of the C<LEAVE> macro.
3517
3518=head1 Dynamic Scope and the Context Stack
3519
3520B<Note:> this section describes a non-public internal API that is subject
3521to change without notice.
3522
3523=head2 Introduction to the context stack
3524
3525In Perl, dynamic scoping refers to the runtime nesting of things like
3526subroutine calls, evals etc, as well as the entering and exiting of block
3527scopes. For example, the restoring of a C<local>ised variable is
3528determined by the dynamic scope.
3529
3530Perl tracks the dynamic scope by a data structure called the context
3531stack, which is an array of C<PERL_CONTEXT> structures, and which is
3532itself a big union for all the types of context. Whenever a new scope is
3533entered (such as a block, a C<for> loop, or a subroutine call), a new
3534context entry is pushed onto the stack. Similarly when leaving a block or
3535returning from a subroutine call etc. a context is popped. Since the
3536context stack represents the current dynamic scope, it can be searched.
3537For example, C<next LABEL> searches back through the stack looking for a
3538loop context that matches the label; C<return> pops contexts until it
3539finds a sub or eval context or similar; C<caller> examines sub contexts on
3540the stack.
3541
3542Each context entry is labelled with a context type, C<cx_type>. Typical
3543context types are C<CXt_SUB>, C<CXt_EVAL> etc., as well as C<CXt_BLOCK>
3544and C<CXt_NULL> which represent a basic scope (as pushed by C<pp_enter>)
3545and a sort block. The type determines which part of the context union are
3546valid.
3547
3548The main division in the context struct is between a substitution scope
3549(C<CXt_SUBST>) and block scopes, which are everything else. The former is
3550just used while executing C<s///e>, and won't be discussed further
3551here.
3552
3553All the block scope types share a common base, which corresponds to
3554C<CXt_BLOCK>. This stores the old values of various scope-related
3555variables like C<PL_curpm>, as well as information about the current
3556scope, such as C<gimme>. On scope exit, the old variables are restored.
3557
3558Particular block scope types store extra per-type information. For
3559example, C<CXt_SUB> stores the currently executing CV, while the various
3560for loop types might hold the original loop variable SV. On scope exit,
3561the per-type data is processed; for example the CV has its reference count
3562decremented, and the original loop variable is restored.
3563
3564The macro C<cxstack> returns the base of the current context stack, while
3565C<cxstack_ix> is the index of the current frame within that stack.
3566
3567In fact, the context stack is actually part of a stack-of-stacks system;
3568whenever something unusual is done such as calling a C<DESTROY> or tie
3569handler, a new stack is pushed, then popped at the end.
3570
3571Note that the API described here changed considerably in perl 5.24; prior
3572to that, big macros like C<PUSHBLOCK> and C<POPSUB> were used; in 5.24
3573they were replaced by the inline static functions described below. In
3574addition, the ordering and detail of how these macros/function work
3575changed in many ways, often subtly. In particular they didn't handle
3576saving the savestack and temps stack positions, and required additional
3577C<ENTER>, C<SAVETMPS> and C<LEAVE> compared to the new functions. The
3578old-style macros will not be described further.
3579
3580
3581=head2 Pushing contexts
3582
3583For pushing a new context, the two basic functions are
3584C<cx = cx_pushblock()>, which pushes a new basic context block and returns
3585its address, and a family of similar functions with names like
3586C<cx_pushsub(cx)> which populate the additional type-dependent fields in
3587the C<cx> struct. Note that C<CXt_NULL> and C<CXt_BLOCK> don't have their
3588own push functions, as they don't store any data beyond that pushed by
3589C<cx_pushblock>.
3590
3591The fields of the context struct and the arguments to the C<cx_*>
3592functions are subject to change between perl releases, representing
3593whatever is convenient or efficient for that release.
3594
3595A typical context stack pushing can be found in C<pp_entersub>; the
3596following shows a simplified and stripped-down example of a non-XS call,
3597along with comments showing roughly what each function does.
3598
3599 dMARK;
3600 U8 gimme      = GIMME_V;
3601 bool hasargs  = cBOOL(PL_op->op_flags & OPf_STACKED);
3602 OP *retop     = PL_op->op_next;
3603 I32 old_ss_ix = PL_savestack_ix;
3604 CV *cv        = ....;
3605
3606 /* ... make mortal copies of stack args which are PADTMPs here ... */
3607
3608 /* ... do any additional savestack pushes here ... */
3609
3610 /* Now push a new context entry of type 'CXt_SUB'; initially just
3611  * doing the actions common to all block types: */
3612
3613 cx = cx_pushblock(CXt_SUB, gimme, MARK, old_ss_ix);
3614
3615     /* this does (approximately):
3616         CXINC;              /* cxstack_ix++ (grow if necessary) */
3617         cx = CX_CUR();      /* and get the address of new frame */
3618         cx->cx_type        = CXt_SUB;
3619         cx->blk_gimme      = gimme;
3620         cx->blk_oldsp      = MARK - PL_stack_base;
3621         cx->blk_oldsaveix  = old_ss_ix;
3622         cx->blk_oldcop     = PL_curcop;
3623         cx->blk_oldmarksp  = PL_markstack_ptr - PL_markstack;
3624         cx->blk_oldscopesp = PL_scopestack_ix;
3625         cx->blk_oldpm      = PL_curpm;
3626         cx->blk_old_tmpsfloor = PL_tmps_floor;
3627
3628         PL_tmps_floor        = PL_tmps_ix;
3629     */
3630
3631
3632 /* then update the new context frame with subroutine-specific info,
3633  * such as the CV about to be executed: */
3634
3635 cx_pushsub(cx, cv, retop, hasargs);
3636
3637     /* this does (approximately):
3638         cx->blk_sub.cv          = cv;
3639         cx->blk_sub.olddepth    = CvDEPTH(cv);
3640         cx->blk_sub.prevcomppad = PL_comppad;
3641         cx->cx_type            |= (hasargs) ? CXp_HASARGS : 0;
3642         cx->blk_sub.retop       = retop;
3643         SvREFCNT_inc_simple_void_NN(cv);
3644     */
3645
3646Note that C<cx_pushblock()> sets two new floors: for the args stack (to
3647C<MARK>) and the temps stack (to C<PL_tmps_ix>). While executing at this
3648scope level, every C<nextstate> (amongst others) will reset the args and
3649tmps stack levels to these floors. Note that since C<cx_pushblock> uses
3650the current value of C<PL_tmps_ix> rather than it being passed as an arg,
3651this dictates at what point C<cx_pushblock> should be called. In
3652particular, any new mortals which should be freed only on scope exit
3653(rather than at the next C<nextstate>) should be created first.
3654
3655Most callers of C<cx_pushblock> simply set the new args stack floor to the
3656top of the previous stack frame, but for C<CXt_LOOP_LIST> it stores the
3657items being iterated over on the stack, and so sets C<blk_oldsp> to the
3658top of these items instead. Note that, contrary to its name, C<blk_oldsp>
3659doesn't always represent the value to restore C<PL_stack_sp> to on scope
3660exit.
3661
3662Note the early capture of C<PL_savestack_ix> to C<old_ss_ix>, which is
3663later passed as an arg to C<cx_pushblock>. In the case of C<pp_entersub>,
3664this is because, although most values needing saving are stored in fields
3665of the context struct, an extra value needs saving only when the debugger
3666is running, and it doesn't make sense to bloat the struct for this rare
3667case. So instead it is saved on the savestack. Since this value gets
3668calculated and saved before the context is pushed, it is necessary to pass
3669the old value of C<PL_savestack_ix> to C<cx_pushblock>, to ensure that the
3670saved value gets freed during scope exit.  For most users of
3671C<cx_pushblock>, where nothing needs pushing on the save stack,
3672C<PL_savestack_ix> is just passed directly as an arg to C<cx_pushblock>.
3673
3674Note that where possible, values should be saved in the context struct
3675rather than on the save stack; it's much faster that way.
3676
3677Normally C<cx_pushblock> should be immediately followed by the appropriate
3678C<cx_pushfoo>, with nothing between them; this is because if code
3679in-between could die (e.g. a warning upgraded to fatal), then the context
3680stack unwinding code in C<dounwind> would see (in the example above) a
3681C<CXt_SUB> context frame, but without all the subroutine-specific fields
3682set, and crashes would soon ensue.
3683
3684Where the two must be separate, initially set the type to C<CXt_NULL> or
3685C<CXt_BLOCK>, and later change it to C<CXt_foo> when doing the
3686C<cx_pushfoo>. This is exactly what C<pp_enteriter> does, once it's
3687determined which type of loop it's pushing.
3688
3689=head2 Popping contexts
3690
3691Contexts are popped using C<cx_popsub()> etc. and C<cx_popblock()>. Note
3692however, that unlike C<cx_pushblock>, neither of these functions actually
3693decrement the current context stack index; this is done separately using
3694C<CX_POP()>.
3695
3696There are two main ways that contexts are popped. During normal execution
3697as scopes are exited, functions like C<pp_leave>, C<pp_leaveloop> and
3698C<pp_leavesub> process and pop just one context using C<cx_popfoo> and
3699C<cx_popblock>. On the other hand, things like C<pp_return> and C<next>
3700may have to pop back several scopes until a sub or loop context is found,
3701and exceptions (such as C<die>) need to pop back contexts until an eval
3702context is found. Both of these are accomplished by C<dounwind()>, which
3703is capable of processing and popping all contexts above the target one.
3704
3705Here is a typical example of context popping, as found in C<pp_leavesub>
3706(simplified slightly):
3707
3708 U8 gimme;
3709 PERL_CONTEXT *cx;
3710 SV **oldsp;
3711 OP *retop;
3712
3713 cx = CX_CUR();
3714
3715 gimme = cx->blk_gimme;
3716 oldsp = PL_stack_base + cx->blk_oldsp; /* last arg of previous frame */
3717
3718 if (gimme == G_VOID)
3719     PL_stack_sp = oldsp;
3720 else
3721     leave_adjust_stacks(oldsp, oldsp, gimme, 0);
3722
3723 CX_LEAVE_SCOPE(cx);
3724 cx_popsub(cx);
3725 cx_popblock(cx);
3726 retop = cx->blk_sub.retop;
3727 CX_POP(cx);
3728
3729 return retop;
3730
3731The steps above are in a very specific order, designed to be the reverse
3732order of when the context was pushed. The first thing to do is to copy
3733and/or protect any return arguments and free any temps in the current
3734scope. Scope exits like an rvalue sub normally return a mortal copy of
3735their return args (as opposed to lvalue subs). It is important to make
3736this copy before the save stack is popped or variables are restored, or
3737bad things like the following can happen:
3738
3739    sub f { my $x =...; $x }  # $x freed before we get to copy it
3740    sub f { /(...)/;    $1 }  # PL_curpm restored before $1 copied
3741
3742Although we wish to free any temps at the same time, we have to be careful
3743not to free any temps which are keeping return args alive; nor to free the
3744temps we have just created while mortal copying return args. Fortunately,
3745C<leave_adjust_stacks()> is capable of making mortal copies of return args,
3746shifting args down the stack, and only processing those entries on the
3747temps stack that are safe to do so.
3748
3749In void context no args are returned, so it's more efficient to skip
3750calling C<leave_adjust_stacks()>. Also in void context, a C<nextstate> op
3751is likely to be imminently called which will do a C<FREETMPS>, so there's
3752no need to do that either.
3753
3754The next step is to pop savestack entries: C<CX_LEAVE_SCOPE(cx)> is just
3755defined as C<< LEAVE_SCOPE(cx->blk_oldsaveix) >>. Note that during the
3756popping, it's possible for perl to call destructors, call C<STORE> to undo
3757localisations of tied vars, and so on. Any of these can die or call
3758C<exit()>. In this case, C<dounwind()> will be called, and the current
3759context stack frame will be re-processed. Thus it is vital that all steps
3760in popping a context are done in such a way to support reentrancy.  The
3761other alternative, of decrementing C<cxstack_ix> I<before> processing the
3762frame, would lead to leaks and the like if something died halfway through,
3763or overwriting of the current frame.
3764
3765C<CX_LEAVE_SCOPE> itself is safely re-entrant: if only half the savestack
3766items have been popped before dying and getting trapped by eval, then the
3767C<CX_LEAVE_SCOPE>s in C<dounwind> or C<pp_leaveeval> will continue where
3768the first one left off.
3769
3770The next step is the type-specific context processing; in this case
3771C<cx_popsub>. In part, this looks like:
3772
3773    cv = cx->blk_sub.cv;
3774    CvDEPTH(cv) = cx->blk_sub.olddepth;
3775    cx->blk_sub.cv = NULL;
3776    SvREFCNT_dec(cv);
3777
3778where its processing the just-executed CV. Note that before it decrements
3779the CV's reference count, it nulls the C<blk_sub.cv>. This means that if
3780it re-enters, the CV won't be freed twice. It also means that you can't
3781rely on such type-specific fields having useful values after the return
3782from C<cx_popfoo>.
3783
3784Next, C<cx_popblock> restores all the various interpreter vars to their
3785previous values or previous high water marks; it expands to:
3786
3787    PL_markstack_ptr = PL_markstack + cx->blk_oldmarksp;
3788    PL_scopestack_ix = cx->blk_oldscopesp;
3789    PL_curpm         = cx->blk_oldpm;
3790    PL_curcop        = cx->blk_oldcop;
3791    PL_tmps_floor    = cx->blk_old_tmpsfloor;
3792
3793Note that it I<doesn't> restore C<PL_stack_sp>; as mentioned earlier,
3794which value to restore it to depends on the context type (specifically
3795C<for (list) {}>), and what args (if any) it returns; and that will
3796already have been sorted out earlier by C<leave_adjust_stacks()>.
3797
3798Finally, the context stack pointer is actually decremented by C<CX_POP(cx)>.
3799After this point, it's possible that that the current context frame could
3800be overwritten by other contexts being pushed. Although things like ties
3801and C<DESTROY> are supposed to work within a new context stack, it's best
3802not to assume this. Indeed on debugging builds, C<CX_POP(cx)> deliberately
3803sets C<cx> to null to detect code that is still relying on the field
3804values in that context frame. Note in the C<pp_leavesub()> example above,
3805we grab C<blk_sub.retop> I<before> calling C<CX_POP>.
3806
3807=head2 Redoing contexts
3808
3809Finally, there is C<cx_topblock(cx)>, which acts like a super-C<nextstate>
3810as regards to resetting various vars to their base values. It is used in
3811places like C<pp_next>, C<pp_redo> and C<pp_goto> where rather than
3812exiting a scope, we want to re-initialise the scope. As well as resetting
3813C<PL_stack_sp> like C<nextstate>, it also resets C<PL_markstack_ptr>,
3814C<PL_scopestack_ix> and C<PL_curpm>. Note that it doesn't do a
3815C<FREETMPS>.
3816
3817
3818=head1 Slab-based operator allocation
3819
3820B<Note:> this section describes a non-public internal API that is subject
3821to change without notice.
3822
3823Perl's internal error-handling mechanisms implement C<die> (and its internal
3824equivalents) using longjmp. If this occurs during lexing, parsing or
3825compilation, we must ensure that any ops allocated as part of the compilation
3826process are freed. (Older Perl versions did not adequately handle this
3827situation: when failing a parse, they would leak ops that were stored in
3828C C<auto> variables and not linked anywhere else.)
3829
3830To handle this situation, Perl uses I<op slabs> that are attached to the
3831currently-compiling CV. A slab is a chunk of allocated memory. New ops are
3832allocated as regions of the slab. If the slab fills up, a new one is created
3833(and linked from the previous one). When an error occurs and the CV is freed,
3834any ops remaining are freed.
3835
3836Each op is preceded by two pointers: one points to the next op in the slab, and
3837the other points to the slab that owns it. The next-op pointer is needed so
3838that Perl can iterate over a slab and free all its ops. (Op structures are of
3839different sizes, so the slab's ops can't merely be treated as a dense array.)
3840The slab pointer is needed for accessing a reference count on the slab: when
3841the last op on a slab is freed, the slab itself is freed.
3842
3843The slab allocator puts the ops at the end of the slab first. This will tend to
3844allocate the leaves of the op tree first, and the layout will therefore
3845hopefully be cache-friendly. In addition, this means that there's no need to
3846store the size of the slab (see below on why slabs vary in size), because Perl
3847can follow pointers to find the last op.
3848
3849It might seem possible eliminate slab reference counts altogether, by having
3850all ops implicitly attached to C<PL_compcv> when allocated and freed when the
3851CV is freed. That would also allow C<op_free> to skip C<FreeOp> altogether, and
3852thus free ops faster. But that doesn't work in those cases where ops need to
3853survive beyond their CVs, such as re-evals.
3854
3855The CV also has to have a reference count on the slab. Sometimes the first op
3856created is immediately freed. If the reference count of the slab reaches 0,
3857then it will be freed with the CV still pointing to it.
3858
3859CVs use the C<CVf_SLABBED> flag to indicate that the CV has a reference count
3860on the slab. When this flag is set, the slab is accessible via C<CvSTART> when
3861C<CvROOT> is not set, or by subtracting two pointers C<(2*sizeof(I32 *))> from
3862C<CvROOT> when it is set. The alternative to this approach of sneaking the slab
3863into C<CvSTART> during compilation would be to enlarge the C<xpvcv> struct by
3864another pointer. But that would make all CVs larger, even though slab-based op
3865freeing is typically of benefit only for programs that make significant use of
3866string eval.
3867
3868When the C<CVf_SLABBED> flag is set, the CV takes responsibility for freeing
3869the slab. If C<CvROOT> is not set when the CV is freed or undeffed, it is
3870assumed that a compilation error has occurred, so the op slab is traversed and
3871all the ops are freed.
3872
3873Under normal circumstances, the CV forgets about its slab (decrementing the
3874reference count) when the root is attached. So the slab reference counting that
3875happens when ops are freed takes care of freeing the slab. In some cases, the
3876CV is told to forget about the slab (C<cv_forget_slab>) precisely so that the
3877ops can survive after the CV is done away with.
3878
3879Forgetting the slab when the root is attached is not strictly necessary, but
3880avoids potential problems with C<CvROOT> being written over. There is code all
3881over the place, both in core and on CPAN, that does things with C<CvROOT>, so
3882forgetting the slab makes things more robust and avoids potential problems.
3883
3884Since the CV takes ownership of its slab when flagged, that flag is never
3885copied when a CV is cloned, as one CV could free a slab that another CV still
3886points to, since forced freeing of ops ignores the reference count (but asserts
3887that it looks right).
3888
3889To avoid slab fragmentation, freed ops are marked as freed and attached to the
3890slab's freed chain (an idea stolen from DBM::Deep). Those freed ops are reused
3891when possible. Not reusing freed ops would be simpler, but it would result in
3892significantly higher memory usage for programs with large C<if (DEBUG) {...}>
3893blocks.
3894
3895C<SAVEFREEOP> is slightly problematic under this scheme. Sometimes it can cause
3896an op to be freed after its CV. If the CV has forcibly freed the ops on its
3897slab and the slab itself, then we will be fiddling with a freed slab. Making
3898C<SAVEFREEOP> a no-op doesn't help, as sometimes an op can be savefreed when
3899there is no compilation error, so the op would never be freed. It holds
3900a reference count on the slab, so the whole slab would leak. So C<SAVEFREEOP>
3901now sets a special flag on the op (C<< ->op_savefree >>). The forced freeing of
3902ops after a compilation error won't free any ops thus marked.
3903
3904Since many pieces of code create tiny subroutines consisting of only a few ops,
3905and since a huge slab would be quite a bit of baggage for those to carry
3906around, the first slab is always very small. To avoid allocating too many
3907slabs for a single CV, each subsequent slab is twice the size of the previous.
3908
3909Smartmatch expects to be able to allocate an op at run time, run it, and then
3910throw it away. For that to work the op is simply malloced when PL_compcv hasn't
3911been set up. So all slab-allocated ops are marked as such (C<< ->op_slabbed >>),
3912to distinguish them from malloced ops.
3913
3914
3915=head1 AUTHORS
3916
3917Until May 1997, this document was maintained by Jeff Okamoto
3918E<lt>okamoto@corp.hp.comE<gt>.  It is now maintained as part of Perl
3919itself by the Perl 5 Porters E<lt>perl5-porters@perl.orgE<gt>.
3920
3921With lots of help and suggestions from Dean Roehrich, Malcolm Beattie,
3922Andreas Koenig, Paul Hudson, Ilya Zakharevich, Paul Marquess, Neil
3923Bowers, Matthew Green, Tim Bunce, Spider Boardman, Ulrich Pfeifer,
3924Stephen McCamant, and Gurusamy Sarathy.
3925
3926=head1 SEE ALSO
3927
3928L<perlapi>, L<perlintern>, L<perlxs>, L<perlembed>
3929