1package Unicode::UCD; 2 3use strict; 4use warnings; 5no warnings 'surrogate'; # surrogates can be inputs to this 6use charnames (); 7 8our $VERSION = '0.51'; 9 10require Exporter; 11 12our @ISA = qw(Exporter); 13 14our @EXPORT_OK = qw(charinfo 15 charblock charscript 16 charblocks charscripts 17 charinrange 18 general_categories bidi_types 19 compexcl 20 casefold all_casefolds casespec 21 namedseq 22 num 23 prop_aliases 24 prop_value_aliases 25 prop_invlist 26 prop_invmap 27 MAX_CP 28 ); 29 30use Carp; 31 32=head1 NAME 33 34Unicode::UCD - Unicode character database 35 36=head1 SYNOPSIS 37 38 use Unicode::UCD 'charinfo'; 39 my $charinfo = charinfo($codepoint); 40 41 use Unicode::UCD 'casefold'; 42 my $casefold = casefold(0xFB00); 43 44 use Unicode::UCD 'all_casefolds'; 45 my $all_casefolds_ref = all_casefolds(); 46 47 use Unicode::UCD 'casespec'; 48 my $casespec = casespec(0xFB00); 49 50 use Unicode::UCD 'charblock'; 51 my $charblock = charblock($codepoint); 52 53 use Unicode::UCD 'charscript'; 54 my $charscript = charscript($codepoint); 55 56 use Unicode::UCD 'charblocks'; 57 my $charblocks = charblocks(); 58 59 use Unicode::UCD 'charscripts'; 60 my $charscripts = charscripts(); 61 62 use Unicode::UCD qw(charscript charinrange); 63 my $range = charscript($script); 64 print "looks like $script\n" if charinrange($range, $codepoint); 65 66 use Unicode::UCD qw(general_categories bidi_types); 67 my $categories = general_categories(); 68 my $types = bidi_types(); 69 70 use Unicode::UCD 'prop_aliases'; 71 my @space_names = prop_aliases("space"); 72 73 use Unicode::UCD 'prop_value_aliases'; 74 my @gc_punct_names = prop_value_aliases("Gc", "Punct"); 75 76 use Unicode::UCD 'prop_invlist'; 77 my @puncts = prop_invlist("gc=punctuation"); 78 79 use Unicode::UCD 'prop_invmap'; 80 my ($list_ref, $map_ref, $format, $missing) 81 = prop_invmap("General Category"); 82 83 use Unicode::UCD 'compexcl'; 84 my $compexcl = compexcl($codepoint); 85 86 use Unicode::UCD 'namedseq'; 87 my $namedseq = namedseq($named_sequence_name); 88 89 my $unicode_version = Unicode::UCD::UnicodeVersion(); 90 91 my $convert_to_numeric = 92 Unicode::UCD::num("\N{RUMI DIGIT ONE}\N{RUMI DIGIT TWO}"); 93 94=head1 DESCRIPTION 95 96The Unicode::UCD module offers a series of functions that 97provide a simple interface to the Unicode 98Character Database. 99 100=head2 code point argument 101 102Some of the functions are called with a I<code point argument>, which is either 103a decimal or a hexadecimal scalar designating a Unicode code point, or C<U+> 104followed by hexadecimals designating a Unicode code point. In other words, if 105you want a code point to be interpreted as a hexadecimal number, you must 106prefix it with either C<0x> or C<U+>, because a string like e.g. C<123> will be 107interpreted as a decimal code point. 108 109Examples: 110 111 223 # Decimal 223 112 0223 # Hexadecimal 223 (= 547 decimal) 113 0xDF # Hexadecimal DF (= 223 decimal 114 U+DF # Hexadecimal DF 115 116Note that the largest code point in Unicode is U+10FFFF. 117 118=cut 119 120my $BLOCKSFH; 121my $VERSIONFH; 122my $CASEFOLDFH; 123my $CASESPECFH; 124my $NAMEDSEQFH; 125my $v_unicode_version; # v-string. 126 127sub openunicode { 128 my ($rfh, @path) = @_; 129 my $f; 130 unless (defined $$rfh) { 131 for my $d (@INC) { 132 use File::Spec; 133 $f = File::Spec->catfile($d, "unicore", @path); 134 last if open($$rfh, $f); 135 undef $f; 136 } 137 croak __PACKAGE__, ": failed to find ", 138 File::Spec->catfile(@path), " in @INC" 139 unless defined $f; 140 } 141 return $f; 142} 143 144sub _dclone ($) { # Use Storable::dclone if available; otherwise emulate it. 145 146 use if defined &DynaLoader::boot_DynaLoader, Storable => qw(dclone); 147 148 return dclone(shift) if defined &dclone; 149 150 my $arg = shift; 151 my $type = ref $arg; 152 return $arg unless $type; # No deep cloning needed for scalars 153 154 if ($type eq 'ARRAY') { 155 my @return; 156 foreach my $element (@$arg) { 157 push @return, &_dclone($element); 158 } 159 return \@return; 160 } 161 elsif ($type eq 'HASH') { 162 my %return; 163 foreach my $key (keys %$arg) { 164 $return{$key} = &_dclone($arg->{$key}); 165 } 166 return \%return; 167 } 168 else { 169 croak "_dclone can't handle " . $type; 170 } 171} 172 173=head2 B<charinfo()> 174 175 use Unicode::UCD 'charinfo'; 176 177 my $charinfo = charinfo(0x41); 178 179This returns information about the input L</code point argument> 180as a reference to a hash of fields as defined by the Unicode 181standard. If the L</code point argument> is not assigned in the standard 182(i.e., has the general category C<Cn> meaning C<Unassigned>) 183or is a non-character (meaning it is guaranteed to never be assigned in 184the standard), 185C<undef> is returned. 186 187Fields that aren't applicable to the particular code point argument exist in the 188returned hash, and are empty. 189 190The keys in the hash with the meanings of their values are: 191 192=over 193 194=item B<code> 195 196the input L</code point argument> expressed in hexadecimal, with leading zeros 197added if necessary to make it contain at least four hexdigits 198 199=item B<name> 200 201name of I<code>, all IN UPPER CASE. 202Some control-type code points do not have names. 203This field will be empty for C<Surrogate> and C<Private Use> code points, 204and for the others without a name, 205it will contain a description enclosed in angle brackets, like 206C<E<lt>controlE<gt>>. 207 208 209=item B<category> 210 211The short name of the general category of I<code>. 212This will match one of the keys in the hash returned by L</general_categories()>. 213 214The L</prop_value_aliases()> function can be used to get all the synonyms 215of the category name. 216 217=item B<combining> 218 219the combining class number for I<code> used in the Canonical Ordering Algorithm. 220For Unicode 5.1, this is described in Section 3.11 C<Canonical Ordering Behavior> 221available at 222L<http://www.unicode.org/versions/Unicode5.1.0/> 223 224The L</prop_value_aliases()> function can be used to get all the synonyms 225of the combining class number. 226 227=item B<bidi> 228 229bidirectional type of I<code>. 230This will match one of the keys in the hash returned by L</bidi_types()>. 231 232The L</prop_value_aliases()> function can be used to get all the synonyms 233of the bidi type name. 234 235=item B<decomposition> 236 237is empty if I<code> has no decomposition; or is one or more codes 238(separated by spaces) that, taken in order, represent a decomposition for 239I<code>. Each has at least four hexdigits. 240The codes may be preceded by a word enclosed in angle brackets then a space, 241like C<E<lt>compatE<gt> >, giving the type of decomposition 242 243This decomposition may be an intermediate one whose components are also 244decomposable. Use L<Unicode::Normalize> to get the final decomposition. 245 246=item B<decimal> 247 248if I<code> is a decimal digit this is its integer numeric value 249 250=item B<digit> 251 252if I<code> represents some other digit-like number, this is its integer 253numeric value 254 255=item B<numeric> 256 257if I<code> represents a whole or rational number, this is its numeric value. 258Rational values are expressed as a string like C<1/4>. 259 260=item B<mirrored> 261 262C<Y> or C<N> designating if I<code> is mirrored in bidirectional text 263 264=item B<unicode10> 265 266name of I<code> in the Unicode 1.0 standard if one 267existed for this code point and is different from the current name 268 269=item B<comment> 270 271As of Unicode 6.0, this is always empty. 272 273=item B<upper> 274 275is empty if there is no single code point uppercase mapping for I<code> 276(its uppercase mapping is itself); 277otherwise it is that mapping expressed as at least four hexdigits. 278(L</casespec()> should be used in addition to B<charinfo()> 279for case mappings when the calling program can cope with multiple code point 280mappings.) 281 282=item B<lower> 283 284is empty if there is no single code point lowercase mapping for I<code> 285(its lowercase mapping is itself); 286otherwise it is that mapping expressed as at least four hexdigits. 287(L</casespec()> should be used in addition to B<charinfo()> 288for case mappings when the calling program can cope with multiple code point 289mappings.) 290 291=item B<title> 292 293is empty if there is no single code point titlecase mapping for I<code> 294(its titlecase mapping is itself); 295otherwise it is that mapping expressed as at least four hexdigits. 296(L</casespec()> should be used in addition to B<charinfo()> 297for case mappings when the calling program can cope with multiple code point 298mappings.) 299 300=item B<block> 301 302the block I<code> belongs to (used in C<\p{Blk=...}>). 303See L</Blocks versus Scripts>. 304 305 306=item B<script> 307 308the script I<code> belongs to. 309See L</Blocks versus Scripts>. 310 311=back 312 313Note that you cannot do (de)composition and casing based solely on the 314I<decomposition>, I<combining>, I<lower>, I<upper>, and I<title> fields; 315you will need also the L</compexcl()>, and L</casespec()> functions. 316 317=cut 318 319# NB: This function is nearly duplicated in charnames.pm 320sub _getcode { 321 my $arg = shift; 322 323 if ($arg =~ /^[1-9]\d*$/) { 324 return $arg; 325 } elsif ($arg =~ /^(?:[Uu]\+|0[xX])?([[:xdigit:]]+)$/) { 326 return hex($1); 327 } 328 329 return; 330} 331 332# Populated by _num. Converts real number back to input rational 333my %real_to_rational; 334 335# To store the contents of files found on disk. 336my @BIDIS; 337my @CATEGORIES; 338my @DECOMPOSITIONS; 339my @NUMERIC_TYPES; 340my %SIMPLE_LOWER; 341my %SIMPLE_TITLE; 342my %SIMPLE_UPPER; 343my %UNICODE_1_NAMES; 344my %ISO_COMMENT; 345 346sub charinfo { 347 348 # This function has traditionally mimicked what is in UnicodeData.txt, 349 # warts and all. This is a re-write that avoids UnicodeData.txt so that 350 # it can be removed to save disk space. Instead, this assembles 351 # information gotten by other methods that get data from various other 352 # files. It uses charnames to get the character name; and various 353 # mktables tables. 354 355 use feature 'unicode_strings'; 356 357 # Will fail if called under minitest 358 use if defined &DynaLoader::boot_DynaLoader, "Unicode::Normalize" => qw(getCombinClass NFD); 359 360 my $arg = shift; 361 my $code = _getcode($arg); 362 croak __PACKAGE__, "::charinfo: unknown code '$arg'" unless defined $code; 363 364 # Non-unicode implies undef. 365 return if $code > 0x10FFFF; 366 367 my %prop; 368 my $char = chr($code); 369 370 @CATEGORIES =_read_table("To/Gc.pl") unless @CATEGORIES; 371 $prop{'category'} = _search(\@CATEGORIES, 0, $#CATEGORIES, $code) 372 // $utf8::SwashInfo{'ToGc'}{'missing'}; 373 374 return if $prop{'category'} eq 'Cn'; # Unassigned code points are undef 375 376 $prop{'code'} = sprintf "%04X", $code; 377 $prop{'name'} = ($char =~ /\p{Cntrl}/) ? '<control>' 378 : (charnames::viacode($code) // ""); 379 380 $prop{'combining'} = getCombinClass($code); 381 382 @BIDIS =_read_table("To/Bc.pl") unless @BIDIS; 383 $prop{'bidi'} = _search(\@BIDIS, 0, $#BIDIS, $code) 384 // $utf8::SwashInfo{'ToBc'}{'missing'}; 385 386 # For most code points, we can just read in "unicore/Decomposition.pl", as 387 # its contents are exactly what should be output. But that file doesn't 388 # contain the data for the Hangul syllable decompositions, which can be 389 # algorithmically computed, and NFD() does that, so we call NFD() for 390 # those. We can't use NFD() for everything, as it does a complete 391 # recursive decomposition, and what this function has always done is to 392 # return what's in UnicodeData.txt which doesn't show that recursiveness. 393 # Fortunately, the NFD() of the Hanguls doesn't have any recursion 394 # issues. 395 # Having no decomposition implies an empty field; otherwise, all but 396 # "Canonical" imply a compatible decomposition, and the type is prefixed 397 # to that, as it is in UnicodeData.txt 398 UnicodeVersion() unless defined $v_unicode_version; 399 if ($v_unicode_version ge v2.0.0 && $char =~ /\p{Block=Hangul_Syllables}/) { 400 # The code points of the decomposition are output in standard Unicode 401 # hex format, separated by blanks. 402 $prop{'decomposition'} = join " ", map { sprintf("%04X", $_)} 403 unpack "U*", NFD($char); 404 } 405 else { 406 @DECOMPOSITIONS = _read_table("Decomposition.pl") 407 unless @DECOMPOSITIONS; 408 $prop{'decomposition'} = _search(\@DECOMPOSITIONS, 0, $#DECOMPOSITIONS, 409 $code) // ""; 410 } 411 412 # Can use num() to get the numeric values, if any. 413 if (! defined (my $value = num($char))) { 414 $prop{'decimal'} = $prop{'digit'} = $prop{'numeric'} = ""; 415 } 416 else { 417 if ($char =~ /\d/) { 418 $prop{'decimal'} = $prop{'digit'} = $prop{'numeric'} = $value; 419 } 420 else { 421 422 # For non-decimal-digits, we have to read in the Numeric type 423 # to distinguish them. It is not just a matter of integer vs. 424 # rational, as some whole number values are not considered digits, 425 # e.g., TAMIL NUMBER TEN. 426 $prop{'decimal'} = ""; 427 428 @NUMERIC_TYPES =_read_table("To/Nt.pl") unless @NUMERIC_TYPES; 429 if ((_search(\@NUMERIC_TYPES, 0, $#NUMERIC_TYPES, $code) // "") 430 eq 'Digit') 431 { 432 $prop{'digit'} = $prop{'numeric'} = $value; 433 } 434 else { 435 $prop{'digit'} = ""; 436 $prop{'numeric'} = $real_to_rational{$value} // $value; 437 } 438 } 439 } 440 441 $prop{'mirrored'} = ($char =~ /\p{Bidi_Mirrored}/) ? 'Y' : 'N'; 442 443 %UNICODE_1_NAMES =_read_table("To/Na1.pl", "use_hash") unless %UNICODE_1_NAMES; 444 $prop{'unicode10'} = $UNICODE_1_NAMES{$code} // ""; 445 446 UnicodeVersion() unless defined $v_unicode_version; 447 if ($v_unicode_version ge v6.0.0) { 448 $prop{'comment'} = ""; 449 } 450 else { 451 %ISO_COMMENT = _read_table("To/Isc.pl", "use_hash") unless %ISO_COMMENT; 452 $prop{'comment'} = (defined $ISO_COMMENT{$code}) 453 ? $ISO_COMMENT{$code} 454 : ""; 455 } 456 457 %SIMPLE_UPPER = _read_table("To/Uc.pl", "use_hash") unless %SIMPLE_UPPER; 458 $prop{'upper'} = (defined $SIMPLE_UPPER{$code}) 459 ? sprintf("%04X", $SIMPLE_UPPER{$code}) 460 : ""; 461 462 %SIMPLE_LOWER = _read_table("To/Lc.pl", "use_hash") unless %SIMPLE_LOWER; 463 $prop{'lower'} = (defined $SIMPLE_LOWER{$code}) 464 ? sprintf("%04X", $SIMPLE_LOWER{$code}) 465 : ""; 466 467 %SIMPLE_TITLE = _read_table("To/Tc.pl", "use_hash") unless %SIMPLE_TITLE; 468 $prop{'title'} = (defined $SIMPLE_TITLE{$code}) 469 ? sprintf("%04X", $SIMPLE_TITLE{$code}) 470 : ""; 471 472 $prop{block} = charblock($code); 473 $prop{script} = charscript($code); 474 return \%prop; 475} 476 477sub _search { # Binary search in a [[lo,hi,prop],[...],...] table. 478 my ($table, $lo, $hi, $code) = @_; 479 480 return if $lo > $hi; 481 482 my $mid = int(($lo+$hi) / 2); 483 484 if ($table->[$mid]->[0] < $code) { 485 if ($table->[$mid]->[1] >= $code) { 486 return $table->[$mid]->[2]; 487 } else { 488 _search($table, $mid + 1, $hi, $code); 489 } 490 } elsif ($table->[$mid]->[0] > $code) { 491 _search($table, $lo, $mid - 1, $code); 492 } else { 493 return $table->[$mid]->[2]; 494 } 495} 496 497sub _read_table ($;$) { 498 499 # Returns the contents of the mktables generated table file located at $1 500 # in the form of either an array of arrays or a hash, depending on if the 501 # optional second parameter is true (for hash return) or not. In the case 502 # of a hash return, each key is a code point, and its corresponding value 503 # is what the table gives as the code point's corresponding value. In the 504 # case of an array return, each outer array denotes a range with [0] the 505 # start point of that range; [1] the end point; and [2] the value that 506 # every code point in the range has. The hash return is useful for fast 507 # lookup when the table contains only single code point ranges. The array 508 # return takes much less memory when there are large ranges. 509 # 510 # This function has the side effect of setting 511 # $utf8::SwashInfo{$property}{'format'} to be the mktables format of the 512 # table; and 513 # $utf8::SwashInfo{$property}{'missing'} to be the value for all entries 514 # not listed in the table. 515 # where $property is the Unicode property name, preceded by 'To' for map 516 # properties., e.g., 'ToSc'. 517 # 518 # Table entries look like one of: 519 # 0000 0040 Common # [65] 520 # 00AA Latin 521 522 my $table = shift; 523 my $return_hash = shift; 524 $return_hash = 0 unless defined $return_hash; 525 my @return; 526 my %return; 527 local $_; 528 my $list = do "unicore/$table"; 529 530 # Look up if this property requires adjustments, which we do below if it 531 # does. 532 require "unicore/Heavy.pl"; 533 my $property = $table =~ s/\.pl//r; 534 $property = $utf8::file_to_swash_name{$property}; 535 my $to_adjust = defined $property 536 && $utf8::SwashInfo{$property}{'format'} eq 'a'; 537 538 for (split /^/m, $list) { 539 my ($start, $end, $value) = / ^ (.+?) \t (.*?) \t (.+?) 540 \s* ( \# .* )? # Optional comment 541 $ /x; 542 my $decimal_start = hex $start; 543 my $decimal_end = ($end eq "") ? $decimal_start : hex $end; 544 if ($return_hash) { 545 foreach my $i ($decimal_start .. $decimal_end) { 546 $return{$i} = ($to_adjust) 547 ? $value + $i - $decimal_start 548 : $value; 549 } 550 } 551 elsif (! $to_adjust 552 && @return 553 && $return[-1][1] == $decimal_start - 1 554 && $return[-1][2] eq $value) 555 { 556 # If this is merely extending the previous range, do just that. 557 $return[-1]->[1] = $decimal_end; 558 } 559 else { 560 push @return, [ $decimal_start, $decimal_end, $value ]; 561 } 562 } 563 return ($return_hash) ? %return : @return; 564} 565 566sub charinrange { 567 my ($range, $arg) = @_; 568 my $code = _getcode($arg); 569 croak __PACKAGE__, "::charinrange: unknown code '$arg'" 570 unless defined $code; 571 _search($range, 0, $#$range, $code); 572} 573 574=head2 B<charblock()> 575 576 use Unicode::UCD 'charblock'; 577 578 my $charblock = charblock(0x41); 579 my $charblock = charblock(1234); 580 my $charblock = charblock(0x263a); 581 my $charblock = charblock("U+263a"); 582 583 my $range = charblock('Armenian'); 584 585With a L</code point argument> charblock() returns the I<block> the code point 586belongs to, e.g. C<Basic Latin>. The old-style block name is returned (see 587L</Old-style versus new-style block names>). 588If the code point is unassigned, this returns the block it would belong to if 589it were assigned. (If the Unicode version being used is so early as to not 590have blocks, all code points are considered to be in C<No_Block>.) 591 592See also L</Blocks versus Scripts>. 593 594If supplied with an argument that can't be a code point, charblock() tries to 595do the opposite and interpret the argument as an old-style block name. The 596return value 597is a I<range set> with one range: an anonymous list with a single element that 598consists of another anonymous list whose first element is the first code point 599in the block, and whose second (and final) element is the final code point in 600the block. (The extra list consisting of just one element is so that the same 601program logic can be used to handle both this return, and the return from 602L</charscript()> which can have multiple ranges.) You can test whether a code 603point is in a range using the L</charinrange()> function. If the argument is 604not a known block, C<undef> is returned. 605 606=cut 607 608my @BLOCKS; 609my %BLOCKS; 610 611sub _charblocks { 612 613 # Can't read from the mktables table because it loses the hyphens in the 614 # original. 615 unless (@BLOCKS) { 616 UnicodeVersion() unless defined $v_unicode_version; 617 if ($v_unicode_version lt v2.0.0) { 618 my $subrange = [ 0, 0x10FFFF, 'No_Block' ]; 619 push @BLOCKS, $subrange; 620 push @{$BLOCKS{'No_Block'}}, $subrange; 621 } 622 elsif (openunicode(\$BLOCKSFH, "Blocks.txt")) { 623 local $_; 624 local $/ = "\n"; 625 while (<$BLOCKSFH>) { 626 if (/^([0-9A-F]+)\.\.([0-9A-F]+);\s+(.+)/) { 627 my ($lo, $hi) = (hex($1), hex($2)); 628 my $subrange = [ $lo, $hi, $3 ]; 629 push @BLOCKS, $subrange; 630 push @{$BLOCKS{$3}}, $subrange; 631 } 632 } 633 close($BLOCKSFH); 634 } 635 } 636} 637 638sub charblock { 639 my $arg = shift; 640 641 _charblocks() unless @BLOCKS; 642 643 my $code = _getcode($arg); 644 645 if (defined $code) { 646 my $result = _search(\@BLOCKS, 0, $#BLOCKS, $code); 647 return $result if defined $result; 648 return 'No_Block'; 649 } 650 elsif (exists $BLOCKS{$arg}) { 651 return _dclone $BLOCKS{$arg}; 652 } 653} 654 655=head2 B<charscript()> 656 657 use Unicode::UCD 'charscript'; 658 659 my $charscript = charscript(0x41); 660 my $charscript = charscript(1234); 661 my $charscript = charscript("U+263a"); 662 663 my $range = charscript('Thai'); 664 665With a L</code point argument> charscript() returns the I<script> the 666code point belongs to, e.g. C<Latin>, C<Greek>, C<Han>. 667If the code point is unassigned or the Unicode version being used is so early 668that it doesn't have scripts, this function returns C<"Unknown">. 669 670If supplied with an argument that can't be a code point, charscript() tries 671to do the opposite and interpret the argument as a script name. The 672return value is a I<range set>: an anonymous list of lists that contain 673I<start-of-range>, I<end-of-range> code point pairs. You can test whether a 674code point is in a range set using the L</charinrange()> function. If the 675argument is not a known script, C<undef> is returned. 676 677See also L</Blocks versus Scripts>. 678 679=cut 680 681my @SCRIPTS; 682my %SCRIPTS; 683 684sub _charscripts { 685 unless (@SCRIPTS) { 686 UnicodeVersion() unless defined $v_unicode_version; 687 if ($v_unicode_version lt v3.1.0) { 688 push @SCRIPTS, [ 0, 0x10FFFF, 'Unknown' ]; 689 } 690 else { 691 @SCRIPTS =_read_table("To/Sc.pl"); 692 } 693 } 694 foreach my $entry (@SCRIPTS) { 695 $entry->[2] =~ s/(_\w)/\L$1/g; # Preserve old-style casing 696 push @{$SCRIPTS{$entry->[2]}}, $entry; 697 } 698} 699 700sub charscript { 701 my $arg = shift; 702 703 _charscripts() unless @SCRIPTS; 704 705 my $code = _getcode($arg); 706 707 if (defined $code) { 708 my $result = _search(\@SCRIPTS, 0, $#SCRIPTS, $code); 709 return $result if defined $result; 710 return $utf8::SwashInfo{'ToSc'}{'missing'}; 711 } elsif (exists $SCRIPTS{$arg}) { 712 return _dclone $SCRIPTS{$arg}; 713 } 714 715 return; 716} 717 718=head2 B<charblocks()> 719 720 use Unicode::UCD 'charblocks'; 721 722 my $charblocks = charblocks(); 723 724charblocks() returns a reference to a hash with the known block names 725as the keys, and the code point ranges (see L</charblock()>) as the values. 726 727The names are in the old-style (see L</Old-style versus new-style block 728names>). 729 730L<prop_invmap("block")|/prop_invmap()> can be used to get this same data in a 731different type of data structure. 732 733See also L</Blocks versus Scripts>. 734 735=cut 736 737sub charblocks { 738 _charblocks() unless %BLOCKS; 739 return _dclone \%BLOCKS; 740} 741 742=head2 B<charscripts()> 743 744 use Unicode::UCD 'charscripts'; 745 746 my $charscripts = charscripts(); 747 748charscripts() returns a reference to a hash with the known script 749names as the keys, and the code point ranges (see L</charscript()>) as 750the values. 751 752L<prop_invmap("script")|/prop_invmap()> can be used to get this same data in a 753different type of data structure. 754 755See also L</Blocks versus Scripts>. 756 757=cut 758 759sub charscripts { 760 _charscripts() unless %SCRIPTS; 761 return _dclone \%SCRIPTS; 762} 763 764=head2 B<charinrange()> 765 766In addition to using the C<\p{Blk=...}> and C<\P{Blk=...}> constructs, you 767can also test whether a code point is in the I<range> as returned by 768L</charblock()> and L</charscript()> or as the values of the hash returned 769by L</charblocks()> and L</charscripts()> by using charinrange(): 770 771 use Unicode::UCD qw(charscript charinrange); 772 773 $range = charscript('Hiragana'); 774 print "looks like hiragana\n" if charinrange($range, $codepoint); 775 776=cut 777 778my %GENERAL_CATEGORIES = 779 ( 780 'L' => 'Letter', 781 'LC' => 'CasedLetter', 782 'Lu' => 'UppercaseLetter', 783 'Ll' => 'LowercaseLetter', 784 'Lt' => 'TitlecaseLetter', 785 'Lm' => 'ModifierLetter', 786 'Lo' => 'OtherLetter', 787 'M' => 'Mark', 788 'Mn' => 'NonspacingMark', 789 'Mc' => 'SpacingMark', 790 'Me' => 'EnclosingMark', 791 'N' => 'Number', 792 'Nd' => 'DecimalNumber', 793 'Nl' => 'LetterNumber', 794 'No' => 'OtherNumber', 795 'P' => 'Punctuation', 796 'Pc' => 'ConnectorPunctuation', 797 'Pd' => 'DashPunctuation', 798 'Ps' => 'OpenPunctuation', 799 'Pe' => 'ClosePunctuation', 800 'Pi' => 'InitialPunctuation', 801 'Pf' => 'FinalPunctuation', 802 'Po' => 'OtherPunctuation', 803 'S' => 'Symbol', 804 'Sm' => 'MathSymbol', 805 'Sc' => 'CurrencySymbol', 806 'Sk' => 'ModifierSymbol', 807 'So' => 'OtherSymbol', 808 'Z' => 'Separator', 809 'Zs' => 'SpaceSeparator', 810 'Zl' => 'LineSeparator', 811 'Zp' => 'ParagraphSeparator', 812 'C' => 'Other', 813 'Cc' => 'Control', 814 'Cf' => 'Format', 815 'Cs' => 'Surrogate', 816 'Co' => 'PrivateUse', 817 'Cn' => 'Unassigned', 818 ); 819 820sub general_categories { 821 return _dclone \%GENERAL_CATEGORIES; 822} 823 824=head2 B<general_categories()> 825 826 use Unicode::UCD 'general_categories'; 827 828 my $categories = general_categories(); 829 830This returns a reference to a hash which has short 831general category names (such as C<Lu>, C<Nd>, C<Zs>, C<S>) as keys and long 832names (such as C<UppercaseLetter>, C<DecimalNumber>, C<SpaceSeparator>, 833C<Symbol>) as values. The hash is reversible in case you need to go 834from the long names to the short names. The general category is the 835one returned from 836L</charinfo()> under the C<category> key. 837 838The L</prop_value_aliases()> function can be used to get all the synonyms of 839the category name. 840 841=cut 842 843my %BIDI_TYPES = 844 ( 845 'L' => 'Left-to-Right', 846 'LRE' => 'Left-to-Right Embedding', 847 'LRO' => 'Left-to-Right Override', 848 'R' => 'Right-to-Left', 849 'AL' => 'Right-to-Left Arabic', 850 'RLE' => 'Right-to-Left Embedding', 851 'RLO' => 'Right-to-Left Override', 852 'PDF' => 'Pop Directional Format', 853 'EN' => 'European Number', 854 'ES' => 'European Number Separator', 855 'ET' => 'European Number Terminator', 856 'AN' => 'Arabic Number', 857 'CS' => 'Common Number Separator', 858 'NSM' => 'Non-Spacing Mark', 859 'BN' => 'Boundary Neutral', 860 'B' => 'Paragraph Separator', 861 'S' => 'Segment Separator', 862 'WS' => 'Whitespace', 863 'ON' => 'Other Neutrals', 864 ); 865 866=head2 B<bidi_types()> 867 868 use Unicode::UCD 'bidi_types'; 869 870 my $categories = bidi_types(); 871 872This returns a reference to a hash which has the short 873bidi (bidirectional) type names (such as C<L>, C<R>) as keys and long 874names (such as C<Left-to-Right>, C<Right-to-Left>) as values. The 875hash is reversible in case you need to go from the long names to the 876short names. The bidi type is the one returned from 877L</charinfo()> 878under the C<bidi> key. For the exact meaning of the various bidi classes 879the Unicode TR9 is recommended reading: 880L<http://www.unicode.org/reports/tr9/> 881(as of Unicode 5.0.0) 882 883The L</prop_value_aliases()> function can be used to get all the synonyms of 884the bidi type name. 885 886=cut 887 888sub bidi_types { 889 return _dclone \%BIDI_TYPES; 890} 891 892=head2 B<compexcl()> 893 894 use Unicode::UCD 'compexcl'; 895 896 my $compexcl = compexcl(0x09dc); 897 898This routine returns C<undef> if the Unicode version being used is so early 899that it doesn't have this property. It is included for backwards 900compatibility, but as of Perl 5.12 and more modern Unicode versions, for 901most purposes it is probably more convenient to use one of the following 902instead: 903 904 my $compexcl = chr(0x09dc) =~ /\p{Comp_Ex}; 905 my $compexcl = chr(0x09dc) =~ /\p{Full_Composition_Exclusion}; 906 907or even 908 909 my $compexcl = chr(0x09dc) =~ /\p{CE}; 910 my $compexcl = chr(0x09dc) =~ /\p{Composition_Exclusion}; 911 912The first two forms return B<true> if the L</code point argument> should not 913be produced by composition normalization. For the final two forms to return 914B<true>, it is additionally required that this fact not otherwise be 915determinable from the Unicode data base. 916 917This routine behaves identically to the final two forms. That is, 918it does not return B<true> if the code point has a decomposition 919consisting of another single code point, nor if its decomposition starts 920with a code point whose combining class is non-zero. Code points that meet 921either of these conditions should also not be produced by composition 922normalization, which is probably why you should use the 923C<Full_Composition_Exclusion> property instead, as shown above. 924 925The routine returns B<false> otherwise. 926 927=cut 928 929sub compexcl { 930 my $arg = shift; 931 my $code = _getcode($arg); 932 croak __PACKAGE__, "::compexcl: unknown code '$arg'" 933 unless defined $code; 934 935 UnicodeVersion() unless defined $v_unicode_version; 936 return if $v_unicode_version lt v3.0.0; 937 938 no warnings "non_unicode"; # So works on non-Unicode code points 939 return chr($code) =~ /\p{Composition_Exclusion}/; 940} 941 942=head2 B<casefold()> 943 944 use Unicode::UCD 'casefold'; 945 946 my $casefold = casefold(0xDF); 947 if (defined $casefold) { 948 my @full_fold_hex = split / /, $casefold->{'full'}; 949 my $full_fold_string = 950 join "", map {chr(hex($_))} @full_fold_hex; 951 my @turkic_fold_hex = 952 split / /, ($casefold->{'turkic'} ne "") 953 ? $casefold->{'turkic'} 954 : $casefold->{'full'}; 955 my $turkic_fold_string = 956 join "", map {chr(hex($_))} @turkic_fold_hex; 957 } 958 if (defined $casefold && $casefold->{'simple'} ne "") { 959 my $simple_fold_hex = $casefold->{'simple'}; 960 my $simple_fold_string = chr(hex($simple_fold_hex)); 961 } 962 963This returns the (almost) locale-independent case folding of the 964character specified by the L</code point argument>. (Starting in Perl v5.16, 965the core function C<fc()> returns the C<full> mapping (described below) 966faster than this does, and for entire strings.) 967 968If there is no case folding for the input code point, C<undef> is returned. 969 970If there is a case folding for that code point, a reference to a hash 971with the following fields is returned: 972 973=over 974 975=item B<code> 976 977the input L</code point argument> expressed in hexadecimal, with leading zeros 978added if necessary to make it contain at least four hexdigits 979 980=item B<full> 981 982one or more codes (separated by spaces) that, taken in order, give the 983code points for the case folding for I<code>. 984Each has at least four hexdigits. 985 986=item B<simple> 987 988is empty, or is exactly one code with at least four hexdigits which can be used 989as an alternative case folding when the calling program cannot cope with the 990fold being a sequence of multiple code points. If I<full> is just one code 991point, then I<simple> equals I<full>. If there is no single code point folding 992defined for I<code>, then I<simple> is the empty string. Otherwise, it is an 993inferior, but still better-than-nothing alternative folding to I<full>. 994 995=item B<mapping> 996 997is the same as I<simple> if I<simple> is not empty, and it is the same as I<full> 998otherwise. It can be considered to be the simplest possible folding for 999I<code>. It is defined primarily for backwards compatibility. 1000 1001=item B<status> 1002 1003is C<C> (for C<common>) if the best possible fold is a single code point 1004(I<simple> equals I<full> equals I<mapping>). It is C<S> if there are distinct 1005folds, I<simple> and I<full> (I<mapping> equals I<simple>). And it is C<F> if 1006there is only a I<full> fold (I<mapping> equals I<full>; I<simple> is empty). 1007Note that this 1008describes the contents of I<mapping>. It is defined primarily for backwards 1009compatibility. 1010 1011For Unicode versions between 3.1 and 3.1.1 inclusive, I<status> can also be 1012C<I> which is the same as C<C> but is a special case for dotted uppercase I and 1013dotless lowercase i: 1014 1015=over 1016 1017=item Z<>B<*> If you use this C<I> mapping 1018 1019the result is case-insensitive, 1020but dotless and dotted I's are not distinguished 1021 1022=item Z<>B<*> If you exclude this C<I> mapping 1023 1024the result is not fully case-insensitive, but 1025dotless and dotted I's are distinguished 1026 1027=back 1028 1029=item B<turkic> 1030 1031contains any special folding for Turkic languages. For versions of Unicode 1032starting with 3.2, this field is empty unless I<code> has a different folding 1033in Turkic languages, in which case it is one or more codes (separated by 1034spaces) that, taken in order, give the code points for the case folding for 1035I<code> in those languages. 1036Each code has at least four hexdigits. 1037Note that this folding does not maintain canonical equivalence without 1038additional processing. 1039 1040For Unicode versions between 3.1 and 3.1.1 inclusive, this field is empty unless 1041there is a 1042special folding for Turkic languages, in which case I<status> is C<I>, and 1043I<mapping>, I<full>, I<simple>, and I<turkic> are all equal. 1044 1045=back 1046 1047Programs that want complete generality and the best folding results should use 1048the folding contained in the I<full> field. But note that the fold for some 1049code points will be a sequence of multiple code points. 1050 1051Programs that can't cope with the fold mapping being multiple code points can 1052use the folding contained in the I<simple> field, with the loss of some 1053generality. In Unicode 5.1, about 7% of the defined foldings have no single 1054code point folding. 1055 1056The I<mapping> and I<status> fields are provided for backwards compatibility for 1057existing programs. They contain the same values as in previous versions of 1058this function. 1059 1060Locale is not completely independent. The I<turkic> field contains results to 1061use when the locale is a Turkic language. 1062 1063For more information about case mappings see 1064L<http://www.unicode.org/unicode/reports/tr21> 1065 1066=cut 1067 1068my %CASEFOLD; 1069 1070sub _casefold { 1071 unless (%CASEFOLD) { # Populate the hash 1072 my ($full_invlist_ref, $full_invmap_ref, undef, $default) 1073 = prop_invmap('Case_Folding'); 1074 1075 # Use the recipe given in the prop_invmap() pod to convert the 1076 # inversion map into the hash. 1077 for my $i (0 .. @$full_invlist_ref - 1 - 1) { 1078 next if $full_invmap_ref->[$i] == $default; 1079 my $adjust = -1; 1080 for my $j ($full_invlist_ref->[$i] .. $full_invlist_ref->[$i+1] -1) { 1081 $adjust++; 1082 if (! ref $full_invmap_ref->[$i]) { 1083 1084 # This is a single character mapping 1085 $CASEFOLD{$j}{'status'} = 'C'; 1086 $CASEFOLD{$j}{'simple'} 1087 = $CASEFOLD{$j}{'full'} 1088 = $CASEFOLD{$j}{'mapping'} 1089 = sprintf("%04X", $full_invmap_ref->[$i] + $adjust); 1090 $CASEFOLD{$j}{'code'} = sprintf("%04X", $j); 1091 $CASEFOLD{$j}{'turkic'} = ""; 1092 } 1093 else { # prop_invmap ensures that $adjust is 0 for a ref 1094 $CASEFOLD{$j}{'status'} = 'F'; 1095 $CASEFOLD{$j}{'full'} 1096 = $CASEFOLD{$j}{'mapping'} 1097 = join " ", map { sprintf "%04X", $_ } 1098 @{$full_invmap_ref->[$i]}; 1099 $CASEFOLD{$j}{'simple'} = ""; 1100 $CASEFOLD{$j}{'code'} = sprintf("%04X", $j); 1101 $CASEFOLD{$j}{'turkic'} = ""; 1102 } 1103 } 1104 } 1105 1106 # We have filled in the full mappings above, assuming there were no 1107 # simple ones for the ones with multi-character maps. Now, we find 1108 # and fix the cases where that assumption was false. 1109 (my ($simple_invlist_ref, $simple_invmap_ref, undef), $default) 1110 = prop_invmap('Simple_Case_Folding'); 1111 for my $i (0 .. @$simple_invlist_ref - 1 - 1) { 1112 next if $simple_invmap_ref->[$i] == $default; 1113 my $adjust = -1; 1114 for my $j ($simple_invlist_ref->[$i] 1115 .. $simple_invlist_ref->[$i+1] -1) 1116 { 1117 $adjust++; 1118 next if $CASEFOLD{$j}{'status'} eq 'C'; 1119 $CASEFOLD{$j}{'status'} = 'S'; 1120 $CASEFOLD{$j}{'simple'} 1121 = $CASEFOLD{$j}{'mapping'} 1122 = sprintf("%04X", $simple_invmap_ref->[$i] + $adjust); 1123 $CASEFOLD{$j}{'code'} = sprintf("%04X", $j); 1124 $CASEFOLD{$j}{'turkic'} = ""; 1125 } 1126 } 1127 1128 # We hard-code in the turkish rules 1129 UnicodeVersion() unless defined $v_unicode_version; 1130 if ($v_unicode_version ge v3.2.0) { 1131 1132 # These two code points should already have regular entries, so 1133 # just fill in the turkish fields 1134 $CASEFOLD{ord('I')}{'turkic'} = '0131'; 1135 $CASEFOLD{0x130}{'turkic'} = sprintf "%04X", ord('i'); 1136 } 1137 elsif ($v_unicode_version ge v3.1.0) { 1138 1139 # These two code points don't have entries otherwise. 1140 $CASEFOLD{0x130}{'code'} = '0130'; 1141 $CASEFOLD{0x131}{'code'} = '0131'; 1142 $CASEFOLD{0x130}{'status'} = $CASEFOLD{0x131}{'status'} = 'I'; 1143 $CASEFOLD{0x130}{'turkic'} 1144 = $CASEFOLD{0x130}{'mapping'} 1145 = $CASEFOLD{0x130}{'full'} 1146 = $CASEFOLD{0x130}{'simple'} 1147 = $CASEFOLD{0x131}{'turkic'} 1148 = $CASEFOLD{0x131}{'mapping'} 1149 = $CASEFOLD{0x131}{'full'} 1150 = $CASEFOLD{0x131}{'simple'} 1151 = sprintf "%04X", ord('i'); 1152 } 1153 } 1154} 1155 1156sub casefold { 1157 my $arg = shift; 1158 my $code = _getcode($arg); 1159 croak __PACKAGE__, "::casefold: unknown code '$arg'" 1160 unless defined $code; 1161 1162 _casefold() unless %CASEFOLD; 1163 1164 return $CASEFOLD{$code}; 1165} 1166 1167=head2 B<all_casefolds()> 1168 1169 1170 use Unicode::UCD 'all_casefolds'; 1171 1172 my $all_folds_ref = all_casefolds(); 1173 foreach my $char_with_casefold (sort { $a <=> $b } 1174 keys %$all_folds_ref) 1175 { 1176 printf "%04X:", $char_with_casefold; 1177 my $casefold = $all_folds_ref->{$char_with_casefold}; 1178 1179 # Get folds for $char_with_casefold 1180 1181 my @full_fold_hex = split / /, $casefold->{'full'}; 1182 my $full_fold_string = 1183 join "", map {chr(hex($_))} @full_fold_hex; 1184 print " full=", join " ", @full_fold_hex; 1185 my @turkic_fold_hex = 1186 split / /, ($casefold->{'turkic'} ne "") 1187 ? $casefold->{'turkic'} 1188 : $casefold->{'full'}; 1189 my $turkic_fold_string = 1190 join "", map {chr(hex($_))} @turkic_fold_hex; 1191 print "; turkic=", join " ", @turkic_fold_hex; 1192 if (defined $casefold && $casefold->{'simple'} ne "") { 1193 my $simple_fold_hex = $casefold->{'simple'}; 1194 my $simple_fold_string = chr(hex($simple_fold_hex)); 1195 print "; simple=$simple_fold_hex"; 1196 } 1197 print "\n"; 1198 } 1199 1200This returns all the case foldings in the current version of Unicode in the 1201form of a reference to a hash. Each key to the hash is the decimal 1202representation of a Unicode character that has a casefold to other than 1203itself. The casefold of a semi-colon is itself, so it isn't in the hash; 1204likewise for a lowercase "a", but there is an entry for a capital "A". The 1205hash value for each key is another hash, identical to what is returned by 1206L</casefold()> if called with that code point as its argument. So the value 1207C<< all_casefolds()->{ord("A")}' >> is equivalent to C<casefold(ord("A"))>; 1208 1209=cut 1210 1211sub all_casefolds () { 1212 _casefold() unless %CASEFOLD; 1213 return _dclone \%CASEFOLD; 1214} 1215 1216=head2 B<casespec()> 1217 1218 use Unicode::UCD 'casespec'; 1219 1220 my $casespec = casespec(0xFB00); 1221 1222This returns the potentially locale-dependent case mappings of the L</code point 1223argument>. The mappings may be longer than a single code point (which the basic 1224Unicode case mappings as returned by L</charinfo()> never are). 1225 1226If there are no case mappings for the L</code point argument>, or if all three 1227possible mappings (I<lower>, I<title> and I<upper>) result in single code 1228points and are locale independent and unconditional, C<undef> is returned 1229(which means that the case mappings, if any, for the code point are those 1230returned by L</charinfo()>). 1231 1232Otherwise, a reference to a hash giving the mappings (or a reference to a hash 1233of such hashes, explained below) is returned with the following keys and their 1234meanings: 1235 1236The keys in the bottom layer hash with the meanings of their values are: 1237 1238=over 1239 1240=item B<code> 1241 1242the input L</code point argument> expressed in hexadecimal, with leading zeros 1243added if necessary to make it contain at least four hexdigits 1244 1245=item B<lower> 1246 1247one or more codes (separated by spaces) that, taken in order, give the 1248code points for the lower case of I<code>. 1249Each has at least four hexdigits. 1250 1251=item B<title> 1252 1253one or more codes (separated by spaces) that, taken in order, give the 1254code points for the title case of I<code>. 1255Each has at least four hexdigits. 1256 1257=item B<upper> 1258 1259one or more codes (separated by spaces) that, taken in order, give the 1260code points for the upper case of I<code>. 1261Each has at least four hexdigits. 1262 1263=item B<condition> 1264 1265the conditions for the mappings to be valid. 1266If C<undef>, the mappings are always valid. 1267When defined, this field is a list of conditions, 1268all of which must be true for the mappings to be valid. 1269The list consists of one or more 1270I<locales> (see below) 1271and/or I<contexts> (explained in the next paragraph), 1272separated by spaces. 1273(Other than as used to separate elements, spaces are to be ignored.) 1274Case distinctions in the condition list are not significant. 1275Conditions preceded by "NON_" represent the negation of the condition. 1276 1277A I<context> is one of those defined in the Unicode standard. 1278For Unicode 5.1, they are defined in Section 3.13 C<Default Case Operations> 1279available at 1280L<http://www.unicode.org/versions/Unicode5.1.0/>. 1281These are for context-sensitive casing. 1282 1283=back 1284 1285The hash described above is returned for locale-independent casing, where 1286at least one of the mappings has length longer than one. If C<undef> is 1287returned, the code point may have mappings, but if so, all are length one, 1288and are returned by L</charinfo()>. 1289Note that when this function does return a value, it will be for the complete 1290set of mappings for a code point, even those whose length is one. 1291 1292If there are additional casing rules that apply only in certain locales, 1293an additional key for each will be defined in the returned hash. Each such key 1294will be its locale name, defined as a 2-letter ISO 3166 country code, possibly 1295followed by a "_" and a 2-letter ISO language code (possibly followed by a "_" 1296and a variant code). You can find the lists of all possible locales, see 1297L<Locale::Country> and L<Locale::Language>. 1298(In Unicode 6.0, the only locales returned by this function 1299are C<lt>, C<tr>, and C<az>.) 1300 1301Each locale key is a reference to a hash that has the form above, and gives 1302the casing rules for that particular locale, which take precedence over the 1303locale-independent ones when in that locale. 1304 1305If the only casing for a code point is locale-dependent, then the returned 1306hash will not have any of the base keys, like C<code>, C<upper>, etc., but 1307will contain only locale keys. 1308 1309For more information about case mappings see 1310L<http://www.unicode.org/unicode/reports/tr21/> 1311 1312=cut 1313 1314my %CASESPEC; 1315 1316sub _casespec { 1317 unless (%CASESPEC) { 1318 UnicodeVersion() unless defined $v_unicode_version; 1319 if ($v_unicode_version lt v2.1.8) { 1320 %CASESPEC = {}; 1321 } 1322 elsif (openunicode(\$CASESPECFH, "SpecialCasing.txt")) { 1323 local $_; 1324 local $/ = "\n"; 1325 while (<$CASESPECFH>) { 1326 if (/^([0-9A-F]+); ([0-9A-F]+(?: [0-9A-F]+)*)?; ([0-9A-F]+(?: [0-9A-F]+)*)?; ([0-9A-F]+(?: [0-9A-F]+)*)?; (\w+(?: \w+)*)?/) { 1327 1328 my ($hexcode, $lower, $title, $upper, $condition) = 1329 ($1, $2, $3, $4, $5); 1330 my $code = hex($hexcode); 1331 1332 # In 2.1.8, there were duplicate entries; ignore all but 1333 # the first one -- there were no conditions in the file 1334 # anyway. 1335 if (exists $CASESPEC{$code} && $v_unicode_version ne v2.1.8) 1336 { 1337 if (exists $CASESPEC{$code}->{code}) { 1338 my ($oldlower, 1339 $oldtitle, 1340 $oldupper, 1341 $oldcondition) = 1342 @{$CASESPEC{$code}}{qw(lower 1343 title 1344 upper 1345 condition)}; 1346 if (defined $oldcondition) { 1347 my ($oldlocale) = 1348 ($oldcondition =~ /^([a-z][a-z](?:_\S+)?)/); 1349 delete $CASESPEC{$code}; 1350 $CASESPEC{$code}->{$oldlocale} = 1351 { code => $hexcode, 1352 lower => $oldlower, 1353 title => $oldtitle, 1354 upper => $oldupper, 1355 condition => $oldcondition }; 1356 } 1357 } 1358 my ($locale) = 1359 ($condition =~ /^([a-z][a-z](?:_\S+)?)/); 1360 $CASESPEC{$code}->{$locale} = 1361 { code => $hexcode, 1362 lower => $lower, 1363 title => $title, 1364 upper => $upper, 1365 condition => $condition }; 1366 } else { 1367 $CASESPEC{$code} = 1368 { code => $hexcode, 1369 lower => $lower, 1370 title => $title, 1371 upper => $upper, 1372 condition => $condition }; 1373 } 1374 } 1375 } 1376 close($CASESPECFH); 1377 } 1378 } 1379} 1380 1381sub casespec { 1382 my $arg = shift; 1383 my $code = _getcode($arg); 1384 croak __PACKAGE__, "::casespec: unknown code '$arg'" 1385 unless defined $code; 1386 1387 _casespec() unless %CASESPEC; 1388 1389 return ref $CASESPEC{$code} ? _dclone $CASESPEC{$code} : $CASESPEC{$code}; 1390} 1391 1392=head2 B<namedseq()> 1393 1394 use Unicode::UCD 'namedseq'; 1395 1396 my $namedseq = namedseq("KATAKANA LETTER AINU P"); 1397 my @namedseq = namedseq("KATAKANA LETTER AINU P"); 1398 my %namedseq = namedseq(); 1399 1400If used with a single argument in a scalar context, returns the string 1401consisting of the code points of the named sequence, or C<undef> if no 1402named sequence by that name exists. If used with a single argument in 1403a list context, it returns the list of the ordinals of the code points. If used 1404with no 1405arguments in a list context, returns a hash with the names of the 1406named sequences as the keys and the named sequences as strings as 1407the values. Otherwise, it returns C<undef> or an empty list depending 1408on the context. 1409 1410This function only operates on officially approved (not provisional) named 1411sequences. 1412 1413Note that as of Perl 5.14, C<\N{KATAKANA LETTER AINU P}> will insert the named 1414sequence into double-quoted strings, and C<charnames::string_vianame("KATAKANA 1415LETTER AINU P")> will return the same string this function does, but will also 1416operate on character names that aren't named sequences, without you having to 1417know which are which. See L<charnames>. 1418 1419=cut 1420 1421my %NAMEDSEQ; 1422 1423sub _namedseq { 1424 unless (%NAMEDSEQ) { 1425 if (openunicode(\$NAMEDSEQFH, "Name.pl")) { 1426 local $_; 1427 local $/ = "\n"; 1428 while (<$NAMEDSEQFH>) { 1429 if (/^ [0-9A-F]+ \ /x) { 1430 chomp; 1431 my ($sequence, $name) = split /\t/; 1432 my @s = map { chr(hex($_)) } split(' ', $sequence); 1433 $NAMEDSEQ{$name} = join("", @s); 1434 } 1435 } 1436 close($NAMEDSEQFH); 1437 } 1438 } 1439} 1440 1441sub namedseq { 1442 1443 # Use charnames::string_vianame() which now returns this information, 1444 # unless the caller wants the hash returned, in which case we read it in, 1445 # and thereafter use it instead of calling charnames, as it is faster. 1446 1447 my $wantarray = wantarray(); 1448 if (defined $wantarray) { 1449 if ($wantarray) { 1450 if (@_ == 0) { 1451 _namedseq() unless %NAMEDSEQ; 1452 return %NAMEDSEQ; 1453 } elsif (@_ == 1) { 1454 my $s; 1455 if (%NAMEDSEQ) { 1456 $s = $NAMEDSEQ{ $_[0] }; 1457 } 1458 else { 1459 $s = charnames::string_vianame($_[0]); 1460 } 1461 return defined $s ? map { ord($_) } split('', $s) : (); 1462 } 1463 } elsif (@_ == 1) { 1464 return $NAMEDSEQ{ $_[0] } if %NAMEDSEQ; 1465 return charnames::string_vianame($_[0]); 1466 } 1467 } 1468 return; 1469} 1470 1471my %NUMERIC; 1472 1473sub _numeric { 1474 my @numbers = _read_table("To/Nv.pl"); 1475 foreach my $entry (@numbers) { 1476 my ($start, $end, $value) = @$entry; 1477 1478 # If value contains a slash, convert to decimal, add a reverse hash 1479 # used by charinfo. 1480 if ((my @rational = split /\//, $value) == 2) { 1481 my $real = $rational[0] / $rational[1]; 1482 $real_to_rational{$real} = $value; 1483 $value = $real; 1484 1485 # Should only be single element, but just in case... 1486 for my $i ($start .. $end) { 1487 $NUMERIC{$i} = $value; 1488 } 1489 } 1490 else { 1491 # The values require adjusting, as is in 'a' format 1492 for my $i ($start .. $end) { 1493 $NUMERIC{$i} = $value + $i - $start; 1494 } 1495 } 1496 } 1497 1498 # Decided unsafe to use these that aren't officially part of the Unicode 1499 # standard. 1500 #use Math::Trig; 1501 #my $pi = acos(-1.0); 1502 #$NUMERIC{0x03C0} = $pi; 1503 1504 # Euler's constant, not to be confused with Euler's number 1505 #$NUMERIC{0x2107} = 0.57721566490153286060651209008240243104215933593992; 1506 1507 # Euler's number 1508 #$NUMERIC{0x212F} = 2.7182818284590452353602874713526624977572; 1509 1510 return; 1511} 1512 1513=pod 1514 1515=head2 B<num()> 1516 1517 use Unicode::UCD 'num'; 1518 1519 my $val = num("123"); 1520 my $one_quarter = num("\N{VULGAR FRACTION 1/4}"); 1521 1522C<num> returns the numeric value of the input Unicode string; or C<undef> if it 1523doesn't think the entire string has a completely valid, safe numeric value. 1524 1525If the string is just one character in length, the Unicode numeric value 1526is returned if it has one, or C<undef> otherwise. Note that this need 1527not be a whole number. C<num("\N{TIBETAN DIGIT HALF ZERO}")>, for 1528example returns -0.5. 1529 1530=cut 1531 1532#A few characters to which Unicode doesn't officially 1533#assign a numeric value are considered numeric by C<num>. 1534#These are: 1535 1536# EULER CONSTANT 0.5772... (this is NOT Euler's number) 1537# SCRIPT SMALL E 2.71828... (this IS Euler's number) 1538# GREEK SMALL LETTER PI 3.14159... 1539 1540=pod 1541 1542If the string is more than one character, C<undef> is returned unless 1543all its characters are decimal digits (that is, they would match C<\d+>), 1544from the same script. For example if you have an ASCII '0' and a Bengali 1545'3', mixed together, they aren't considered a valid number, and C<undef> 1546is returned. A further restriction is that the digits all have to be of 1547the same form. A half-width digit mixed with a full-width one will 1548return C<undef>. The Arabic script has two sets of digits; C<num> will 1549return C<undef> unless all the digits in the string come from the same 1550set. 1551 1552C<num> errs on the side of safety, and there may be valid strings of 1553decimal digits that it doesn't recognize. Note that Unicode defines 1554a number of "digit" characters that aren't "decimal digit" characters. 1555"Decimal digits" have the property that they have a positional value, i.e., 1556there is a units position, a 10's position, a 100's, etc, AND they are 1557arranged in Unicode in blocks of 10 contiguous code points. The Chinese 1558digits, for example, are not in such a contiguous block, and so Unicode 1559doesn't view them as decimal digits, but merely digits, and so C<\d> will not 1560match them. A single-character string containing one of these digits will 1561have its decimal value returned by C<num>, but any longer string containing 1562only these digits will return C<undef>. 1563 1564Strings of multiple sub- and superscripts are not recognized as numbers. You 1565can use either of the compatibility decompositions in Unicode::Normalize to 1566change these into digits, and then call C<num> on the result. 1567 1568=cut 1569 1570# To handle sub, superscripts, this could if called in list context, 1571# consider those, and return the <decomposition> type in the second 1572# array element. 1573 1574sub num { 1575 my $string = $_[0]; 1576 1577 _numeric unless %NUMERIC; 1578 1579 my $length = length($string); 1580 return $NUMERIC{ord($string)} if $length == 1; 1581 return if $string =~ /\D/; 1582 my $first_ord = ord(substr($string, 0, 1)); 1583 my $value = $NUMERIC{$first_ord}; 1584 1585 # To be a valid decimal number, it should be in a block of 10 consecutive 1586 # characters, whose values are 0, 1, 2, ... 9. Therefore this digit's 1587 # value is its offset in that block from the character that means zero. 1588 my $zero_ord = $first_ord - $value; 1589 1590 # Unicode 6.0 instituted the rule that only digits in a consecutive 1591 # block of 10 would be considered decimal digits. If this is an earlier 1592 # release, we verify that this first character is a member of such a 1593 # block. That is, that the block of characters surrounding this one 1594 # consists of all \d characters whose numeric values are the expected 1595 # ones. 1596 UnicodeVersion() unless defined $v_unicode_version; 1597 if ($v_unicode_version lt v6.0.0) { 1598 for my $i (0 .. 9) { 1599 my $ord = $zero_ord + $i; 1600 return unless chr($ord) =~ /\d/; 1601 my $numeric = $NUMERIC{$ord}; 1602 return unless defined $numeric; 1603 return unless $numeric == $i; 1604 } 1605 } 1606 1607 for my $i (1 .. $length -1) { 1608 1609 # Here we know either by verifying, or by fact of the first character 1610 # being a \d in Unicode 6.0 or later, that any character between the 1611 # character that means 0, and 9 positions above it must be \d, and 1612 # must have its value correspond to its offset from the zero. Any 1613 # characters outside these 10 do not form a legal number for this 1614 # function. 1615 my $ord = ord(substr($string, $i, 1)); 1616 my $digit = $ord - $zero_ord; 1617 return unless $digit >= 0 && $digit <= 9; 1618 $value = $value * 10 + $digit; 1619 } 1620 1621 return $value; 1622} 1623 1624=pod 1625 1626=head2 B<prop_aliases()> 1627 1628 use Unicode::UCD 'prop_aliases'; 1629 1630 my ($short_name, $full_name, @other_names) = prop_aliases("space"); 1631 my $same_full_name = prop_aliases("Space"); # Scalar context 1632 my ($same_short_name) = prop_aliases("Space"); # gets 0th element 1633 print "The full name is $full_name\n"; 1634 print "The short name is $short_name\n"; 1635 print "The other aliases are: ", join(", ", @other_names), "\n"; 1636 1637 prints: 1638 The full name is White_Space 1639 The short name is WSpace 1640 The other aliases are: Space 1641 1642Most Unicode properties have several synonymous names. Typically, there is at 1643least a short name, convenient to type, and a long name that more fully 1644describes the property, and hence is more easily understood. 1645 1646If you know one name for a Unicode property, you can use C<prop_aliases> to find 1647either the long name (when called in scalar context), or a list of all of the 1648names, somewhat ordered so that the short name is in the 0th element, the long 1649name in the next element, and any other synonyms are in the remaining 1650elements, in no particular order. 1651 1652The long name is returned in a form nicely capitalized, suitable for printing. 1653 1654The input parameter name is loosely matched, which means that white space, 1655hyphens, and underscores are ignored (except for the trailing underscore in 1656the old_form grandfathered-in C<"L_">, which is better written as C<"LC">, and 1657both of which mean C<General_Category=Cased Letter>). 1658 1659If the name is unknown, C<undef> is returned (or an empty list in list 1660context). Note that Perl typically recognizes property names in regular 1661expressions with an optional C<"Is_>" (with or without the underscore) 1662prefixed to them, such as C<\p{isgc=punct}>. This function does not recognize 1663those in the input, returning C<undef>. Nor are they included in the output 1664as possible synonyms. 1665 1666C<prop_aliases> does know about the Perl extensions to Unicode properties, 1667such as C<Any> and C<XPosixAlpha>, and the single form equivalents to Unicode 1668properties such as C<XDigit>, C<Greek>, C<In_Greek>, and C<Is_Greek>. The 1669final example demonstrates that the C<"Is_"> prefix is recognized for these 1670extensions; it is needed to resolve ambiguities. For example, 1671C<prop_aliases('lc')> returns the list C<(lc, Lowercase_Mapping)>, but 1672C<prop_aliases('islc')> returns C<(Is_LC, Cased_Letter)>. This is 1673because C<islc> is a Perl extension which is short for 1674C<General_Category=Cased Letter>. The lists returned for the Perl extensions 1675will not include the C<"Is_"> prefix (whether or not the input had it) unless 1676needed to resolve ambiguities, as shown in the C<"islc"> example, where the 1677returned list had one element containing C<"Is_">, and the other without. 1678 1679It is also possible for the reverse to happen: C<prop_aliases('isc')> returns 1680the list C<(isc, ISO_Comment)>; whereas C<prop_aliases('c')> returns 1681C<(C, Other)> (the latter being a Perl extension meaning 1682C<General_Category=Other>. 1683L<perluniprops/Properties accessible through Unicode::UCD> lists the available 1684forms, including which ones are discouraged from use. 1685 1686Those discouraged forms are accepted as input to C<prop_aliases>, but are not 1687returned in the lists. C<prop_aliases('isL&')> and C<prop_aliases('isL_')>, 1688which are old synonyms for C<"Is_LC"> and should not be used in new code, are 1689examples of this. These both return C<(Is_LC, Cased_Letter)>. Thus this 1690function allows you to take a discourarged form, and find its acceptable 1691alternatives. The same goes with single-form Block property equivalences. 1692Only the forms that begin with C<"In_"> are not discouraged; if you pass 1693C<prop_aliases> a discouraged form, you will get back the equivalent ones that 1694begin with C<"In_">. It will otherwise look like a new-style block name (see. 1695L</Old-style versus new-style block names>). 1696 1697C<prop_aliases> does not know about any user-defined properties, and will 1698return C<undef> if called with one of those. Likewise for Perl internal 1699properties, with the exception of "Perl_Decimal_Digit" which it does know 1700about (and which is documented below in L</prop_invmap()>). 1701 1702=cut 1703 1704# It may be that there are use cases where the discouraged forms should be 1705# returned. If that comes up, an optional boolean second parameter to the 1706# function could be created, for example. 1707 1708# These are created by mktables for this routine and stored in unicore/UCD.pl 1709# where their structures are described. 1710our %string_property_loose_to_name; 1711our %ambiguous_names; 1712our %loose_perlprop_to_name; 1713our %prop_aliases; 1714 1715sub prop_aliases ($) { 1716 my $prop = $_[0]; 1717 return unless defined $prop; 1718 1719 require "unicore/UCD.pl"; 1720 require "unicore/Heavy.pl"; 1721 require "utf8_heavy.pl"; 1722 1723 # The property name may be loosely or strictly matched; we don't know yet. 1724 # But both types use lower-case. 1725 $prop = lc $prop; 1726 1727 # It is loosely matched if its lower case isn't known to be strict. 1728 my $list_ref; 1729 if (! exists $utf8::stricter_to_file_of{$prop}) { 1730 my $loose = utf8::_loose_name($prop); 1731 1732 # There is a hash that converts from any loose name to its standard 1733 # form, mapping all synonyms for a name to one name that can be used 1734 # as a key into another hash. The whole concept is for memory 1735 # savings, as the second hash doesn't have to have all the 1736 # combinations. Actually, there are two hashes that do the 1737 # converstion. One is used in utf8_heavy.pl (stored in Heavy.pl) for 1738 # looking up properties matchable in regexes. This function needs to 1739 # access string properties, which aren't available in regexes, so a 1740 # second conversion hash is made for them (stored in UCD.pl). Look in 1741 # the string one now, as the rest can have an optional 'is' prefix, 1742 # which these don't. 1743 if (exists $string_property_loose_to_name{$loose}) { 1744 1745 # Convert to its standard loose name. 1746 $prop = $string_property_loose_to_name{$loose}; 1747 } 1748 else { 1749 my $retrying = 0; # bool. ? Has an initial 'is' been stripped 1750 RETRY: 1751 if (exists $utf8::loose_property_name_of{$loose} 1752 && (! $retrying 1753 || ! exists $ambiguous_names{$loose})) 1754 { 1755 # Found an entry giving the standard form. We don't get here 1756 # (in the test above) when we've stripped off an 1757 # 'is' and the result is an ambiguous name. That is because 1758 # these are official Unicode properties (though Perl can have 1759 # an optional 'is' prefix meaning the official property), and 1760 # all ambiguous cases involve a Perl single-form extension 1761 # for the gc, script, or block properties, and the stripped 1762 # 'is' means that they mean one of those, and not one of 1763 # these 1764 $prop = $utf8::loose_property_name_of{$loose}; 1765 } 1766 elsif (exists $loose_perlprop_to_name{$loose}) { 1767 1768 # This hash is specifically for this function to list Perl 1769 # extensions that aren't in the earlier hashes. If there is 1770 # only one element, the short and long names are identical. 1771 # Otherwise the form is already in the same form as 1772 # %prop_aliases, which is handled at the end of the function. 1773 $list_ref = $loose_perlprop_to_name{$loose}; 1774 if (@$list_ref == 1) { 1775 my @list = ($list_ref->[0], $list_ref->[0]); 1776 $list_ref = \@list; 1777 } 1778 } 1779 elsif (! exists $utf8::loose_to_file_of{$loose}) { 1780 1781 # loose_to_file_of is a complete list of loose names. If not 1782 # there, the input is unknown. 1783 return; 1784 } 1785 else { 1786 1787 # Here we found the name but not its aliases, so it has to 1788 # exist. This means it must be one of the Perl single-form 1789 # extensions. First see if it is for a property-value 1790 # combination in one of the following properties. 1791 my @list; 1792 foreach my $property ("gc", "script") { 1793 @list = prop_value_aliases($property, $loose); 1794 last if @list; 1795 } 1796 if (@list) { 1797 1798 # Here, it is one of those property-value combination 1799 # single-form synonyms. There are ambiguities with some 1800 # of these. Check against the list for these, and adjust 1801 # if necessary. 1802 for my $i (0 .. @list -1) { 1803 if (exists $ambiguous_names 1804 {utf8::_loose_name(lc $list[$i])}) 1805 { 1806 # The ambiguity is resolved by toggling whether or 1807 # not it has an 'is' prefix 1808 $list[$i] =~ s/^Is_// or $list[$i] =~ s/^/Is_/; 1809 } 1810 } 1811 return @list; 1812 } 1813 1814 # Here, it wasn't one of the gc or script single-form 1815 # extensions. It could be a block property single-form 1816 # extension. An 'in' prefix definitely means that, and should 1817 # be looked up without the prefix. However, starting in 1818 # Unicode 6.1, we have to special case 'indic...', as there 1819 # is a property that begins with that name. We shouldn't 1820 # strip the 'in' from that. I'm (khw) generalizing this to 1821 # 'indic' instead of the single property, because I suspect 1822 # that others of this class may come along in the future. 1823 # However, this could backfire and a block created whose name 1824 # begins with 'dic...', and we would want to strip the 'in'. 1825 # At which point this would have to be tweaked. 1826 my $began_with_in = $loose =~ s/^in(?!dic)//; 1827 @list = prop_value_aliases("block", $loose); 1828 if (@list) { 1829 map { $_ =~ s/^/In_/ } @list; 1830 return @list; 1831 } 1832 1833 # Here still haven't found it. The last opportunity for it 1834 # being valid is only if it began with 'is'. We retry without 1835 # the 'is', setting a flag to that effect so that we don't 1836 # accept things that begin with 'isis...' 1837 if (! $retrying && ! $began_with_in && $loose =~ s/^is//) { 1838 $retrying = 1; 1839 goto RETRY; 1840 } 1841 1842 # Here, didn't find it. Since it was in %loose_to_file_of, we 1843 # should have been able to find it. 1844 carp __PACKAGE__, "::prop_aliases: Unexpectedly could not find '$prop'. Send bug report to perlbug\@perl.org"; 1845 return; 1846 } 1847 } 1848 } 1849 1850 if (! $list_ref) { 1851 # Here, we have set $prop to a standard form name of the input. Look 1852 # it up in the structure created by mktables for this purpose, which 1853 # contains both strict and loosely matched properties. Avoid 1854 # autovivifying. 1855 $list_ref = $prop_aliases{$prop} if exists $prop_aliases{$prop}; 1856 return unless $list_ref; 1857 } 1858 1859 # The full name is in element 1. 1860 return $list_ref->[1] unless wantarray; 1861 1862 return @{_dclone $list_ref}; 1863} 1864 1865=pod 1866 1867=head2 B<prop_value_aliases()> 1868 1869 use Unicode::UCD 'prop_value_aliases'; 1870 1871 my ($short_name, $full_name, @other_names) 1872 = prop_value_aliases("Gc", "Punct"); 1873 my $same_full_name = prop_value_aliases("Gc", "P"); # Scalar cntxt 1874 my ($same_short_name) = prop_value_aliases("Gc", "P"); # gets 0th 1875 # element 1876 print "The full name is $full_name\n"; 1877 print "The short name is $short_name\n"; 1878 print "The other aliases are: ", join(", ", @other_names), "\n"; 1879 1880 prints: 1881 The full name is Punctuation 1882 The short name is P 1883 The other aliases are: Punct 1884 1885Some Unicode properties have a restricted set of legal values. For example, 1886all binary properties are restricted to just C<true> or C<false>; and there 1887are only a few dozen possible General Categories. 1888 1889For such properties, there are usually several synonyms for each possible 1890value. For example, in binary properties, I<truth> can be represented by any of 1891the strings "Y", "Yes", "T", or "True"; and the General Category 1892"Punctuation" by that string, or "Punct", or simply "P". 1893 1894Like property names, there is typically at least a short name for each such 1895property-value, and a long name. If you know any name of the property-value, 1896you can use C<prop_value_aliases>() to get the long name (when called in 1897scalar context), or a list of all the names, with the short name in the 0th 1898element, the long name in the next element, and any other synonyms in the 1899remaining elements, in no particular order, except that any all-numeric 1900synonyms will be last. 1901 1902The long name is returned in a form nicely capitalized, suitable for printing. 1903 1904Case, white space, hyphens, and underscores are ignored in the input parameters 1905(except for the trailing underscore in the old-form grandfathered-in general 1906category property value C<"L_">, which is better written as C<"LC">). 1907 1908If either name is unknown, C<undef> is returned. Note that Perl typically 1909recognizes property names in regular expressions with an optional C<"Is_>" 1910(with or without the underscore) prefixed to them, such as C<\p{isgc=punct}>. 1911This function does not recognize those in the property parameter, returning 1912C<undef>. 1913 1914If called with a property that doesn't have synonyms for its values, it 1915returns the input value, possibly normalized with capitalization and 1916underscores. 1917 1918For the block property, new-style block names are returned (see 1919L</Old-style versus new-style block names>). 1920 1921To find the synonyms for single-forms, such as C<\p{Any}>, use 1922L</prop_aliases()> instead. 1923 1924C<prop_value_aliases> does not know about any user-defined properties, and 1925will return C<undef> if called with one of those. 1926 1927=cut 1928 1929# These are created by mktables for this routine and stored in unicore/UCD.pl 1930# where their structures are described. 1931our %loose_to_standard_value; 1932our %prop_value_aliases; 1933 1934sub prop_value_aliases ($$) { 1935 my ($prop, $value) = @_; 1936 return unless defined $prop && defined $value; 1937 1938 require "unicore/UCD.pl"; 1939 require "utf8_heavy.pl"; 1940 1941 # Find the property name synonym that's used as the key in other hashes, 1942 # which is element 0 in the returned list. 1943 ($prop) = prop_aliases($prop); 1944 return if ! $prop; 1945 $prop = utf8::_loose_name(lc $prop); 1946 1947 # Here is a legal property, but the hash below (created by mktables for 1948 # this purpose) only knows about the properties that have a very finite 1949 # number of potential values, that is not ones whose value could be 1950 # anything, like most (if not all) string properties. These don't have 1951 # synonyms anyway. Simply return the input. For example, there is no 1952 # synonym for ('Uppercase_Mapping', A'). 1953 return $value if ! exists $prop_value_aliases{$prop}; 1954 1955 # The value name may be loosely or strictly matched; we don't know yet. 1956 # But both types use lower-case. 1957 $value = lc $value; 1958 1959 # If the name isn't found under loose matching, it certainly won't be 1960 # found under strict 1961 my $loose_value = utf8::_loose_name($value); 1962 return unless exists $loose_to_standard_value{"$prop=$loose_value"}; 1963 1964 # Similarly if the combination under loose matching doesn't exist, it 1965 # won't exist under strict. 1966 my $standard_value = $loose_to_standard_value{"$prop=$loose_value"}; 1967 return unless exists $prop_value_aliases{$prop}{$standard_value}; 1968 1969 # Here we did find a combination under loose matching rules. But it could 1970 # be that is a strict property match that shouldn't have matched. 1971 # %prop_value_aliases is set up so that the strict matches will appear as 1972 # if they were in loose form. Thus, if the non-loose version is legal, 1973 # we're ok, can skip the further check. 1974 if (! exists $utf8::stricter_to_file_of{"$prop=$value"} 1975 1976 # We're also ok and skip the further check if value loosely matches. 1977 # mktables has verified that no strict name under loose rules maps to 1978 # an existing loose name. This code relies on the very limited 1979 # circumstances that strict names can be here. Strict name matching 1980 # happens under two conditions: 1981 # 1) when the name begins with an underscore. But this function 1982 # doesn't accept those, and %prop_value_aliases doesn't have 1983 # them. 1984 # 2) When the values are numeric, in which case we need to look 1985 # further, but their squeezed-out loose values will be in 1986 # %stricter_to_file_of 1987 && exists $utf8::stricter_to_file_of{"$prop=$loose_value"}) 1988 { 1989 # The only thing that's legal loosely under strict is that can have an 1990 # underscore between digit pairs XXX 1991 while ($value =~ s/(\d)_(\d)/$1$2/g) {} 1992 return unless exists $utf8::stricter_to_file_of{"$prop=$value"}; 1993 } 1994 1995 # Here, we know that the combination exists. Return it. 1996 my $list_ref = $prop_value_aliases{$prop}{$standard_value}; 1997 if (@$list_ref > 1) { 1998 # The full name is in element 1. 1999 return $list_ref->[1] unless wantarray; 2000 2001 return @{_dclone $list_ref}; 2002 } 2003 2004 return $list_ref->[0] unless wantarray; 2005 2006 # Only 1 element means that it repeats 2007 return ( $list_ref->[0], $list_ref->[0] ); 2008} 2009 2010# All 1 bits is the largest possible UV. 2011$Unicode::UCD::MAX_CP = ~0; 2012 2013=pod 2014 2015=head2 B<prop_invlist()> 2016 2017C<prop_invlist> returns an inversion list (described below) that defines all the 2018code points for the binary Unicode property (or "property=value" pair) given 2019by the input parameter string: 2020 2021 use feature 'say'; 2022 use Unicode::UCD 'prop_invlist'; 2023 say join ", ", prop_invlist("Any"); 2024 2025 prints: 2026 0, 1114112 2027 2028If the input is unknown C<undef> is returned in scalar context; an empty-list 2029in list context. If the input is known, the number of elements in 2030the list is returned if called in scalar context. 2031 2032L<perluniprops|perluniprops/Properties accessible through \p{} and \P{}> gives 2033the list of properties that this function accepts, as well as all the possible 2034forms for them (including with the optional "Is_" prefixes). (Except this 2035function doesn't accept any Perl-internal properties, some of which are listed 2036there.) This function uses the same loose or tighter matching rules for 2037resolving the input property's name as is done for regular expressions. These 2038are also specified in L<perluniprops|perluniprops/Properties accessible 2039through \p{} and \P{}>. Examples of using the "property=value" form are: 2040 2041 say join ", ", prop_invlist("Script=Shavian"); 2042 2043 prints: 2044 66640, 66688 2045 2046 say join ", ", prop_invlist("ASCII_Hex_Digit=No"); 2047 2048 prints: 2049 0, 48, 58, 65, 71, 97, 103 2050 2051 say join ", ", prop_invlist("ASCII_Hex_Digit=Yes"); 2052 2053 prints: 2054 48, 58, 65, 71, 97, 103 2055 2056Inversion lists are a compact way of specifying Unicode property-value 2057definitions. The 0th item in the list is the lowest code point that has the 2058property-value. The next item (item [1]) is the lowest code point beyond that 2059one that does NOT have the property-value. And the next item beyond that 2060([2]) is the lowest code point beyond that one that does have the 2061property-value, and so on. Put another way, each element in the list gives 2062the beginning of a range that has the property-value (for even numbered 2063elements), or doesn't have the property-value (for odd numbered elements). 2064The name for this data structure stems from the fact that each element in the 2065list toggles (or inverts) whether the corresponding range is or isn't on the 2066list. 2067 2068In the final example above, the first ASCII Hex digit is code point 48, the 2069character "0", and all code points from it through 57 (a "9") are ASCII hex 2070digits. Code points 58 through 64 aren't, but 65 (an "A") through 70 (an "F") 2071are, as are 97 ("a") through 102 ("f"). 103 starts a range of code points 2072that aren't ASCII hex digits. That range extends to infinity, which on your 2073computer can be found in the variable C<$Unicode::UCD::MAX_CP>. (This 2074variable is as close to infinity as Perl can get on your platform, and may be 2075too high for some operations to work; you may wish to use a smaller number for 2076your purposes.) 2077 2078Note that the inversion lists returned by this function can possibly include 2079non-Unicode code points, that is anything above 0x10FFFF. This is in 2080contrast to Perl regular expression matches on those code points, in which a 2081non-Unicode code point always fails to match. For example, both of these have 2082the same result: 2083 2084 chr(0x110000) =~ \p{ASCII_Hex_Digit=True} # Fails. 2085 chr(0x110000) =~ \p{ASCII_Hex_Digit=False} # Fails! 2086 2087And both raise a warning that a Unicode property is being used on a 2088non-Unicode code point. It is arguable as to which is the correct thing to do 2089here. This function has chosen the way opposite to the Perl regular 2090expression behavior. This allows you to easily flip to to the Perl regular 2091expression way (for you to go in the other direction would be far harder). 2092Simply add 0x110000 at the end of the non-empty returned list if it isn't 2093already that value; and pop that value if it is; like: 2094 2095 my @list = prop_invlist("foo"); 2096 if (@list) { 2097 if ($list[-1] == 0x110000) { 2098 pop @list; # Defeat the turning on for above Unicode 2099 } 2100 else { 2101 push @list, 0x110000; # Turn off for above Unicode 2102 } 2103 } 2104 2105It is a simple matter to expand out an inversion list to a full list of all 2106code points that have the property-value: 2107 2108 my @invlist = prop_invlist($property_name); 2109 die "empty" unless @invlist; 2110 my @full_list; 2111 for (my $i = 0; $i < @invlist; $i += 2) { 2112 my $upper = ($i + 1) < @invlist 2113 ? $invlist[$i+1] - 1 # In range 2114 : $Unicode::UCD::MAX_CP; # To infinity. You may want 2115 # to stop much much earlier; 2116 # going this high may expose 2117 # perl deficiencies with very 2118 # large numbers. 2119 for my $j ($invlist[$i] .. $upper) { 2120 push @full_list, $j; 2121 } 2122 } 2123 2124C<prop_invlist> does not know about any user-defined nor Perl internal-only 2125properties, and will return C<undef> if called with one of those. 2126 2127=cut 2128 2129# User-defined properties could be handled with some changes to utf8_heavy.pl; 2130# and implementing here of dealing with EXTRAS. If done, consideration should 2131# be given to the fact that the user subroutine could return different results 2132# with each call; security issues need to be thought about. 2133 2134# These are created by mktables for this routine and stored in unicore/UCD.pl 2135# where their structures are described. 2136our %loose_defaults; 2137our $MAX_UNICODE_CODEPOINT; 2138 2139sub prop_invlist ($;$) { 2140 my $prop = $_[0]; 2141 2142 # Undocumented way to get at Perl internal properties 2143 my $internal_ok = defined $_[1] && $_[1] eq '_perl_core_internal_ok'; 2144 2145 return if ! defined $prop; 2146 2147 require "utf8_heavy.pl"; 2148 2149 # Warnings for these are only for regexes, so not applicable to us 2150 no warnings 'deprecated'; 2151 2152 # Get the swash definition of the property-value. 2153 my $swash = utf8::SWASHNEW(__PACKAGE__, $prop, undef, 1, 0); 2154 2155 # Fail if not found, or isn't a boolean property-value, or is a 2156 # user-defined property, or is internal-only. 2157 return if ! $swash 2158 || ref $swash eq "" 2159 || $swash->{'BITS'} != 1 2160 || $swash->{'USER_DEFINED'} 2161 || (! $internal_ok && $prop =~ /^\s*_/); 2162 2163 if ($swash->{'EXTRAS'}) { 2164 carp __PACKAGE__, "::prop_invlist: swash returned for $prop unexpectedly has EXTRAS magic"; 2165 return; 2166 } 2167 if ($swash->{'SPECIALS'}) { 2168 carp __PACKAGE__, "::prop_invlist: swash returned for $prop unexpectedly has SPECIALS magic"; 2169 return; 2170 } 2171 2172 my @invlist; 2173 2174 # The input lines look like: 2175 # 0041\t005A # [26] 2176 # 005F 2177 2178 # Split into lines, stripped of trailing comments 2179 foreach my $range (split "\n", 2180 $swash->{'LIST'} =~ s/ \s* (?: \# .* )? $ //xmgr) 2181 { 2182 # And find the beginning and end of the range on the line 2183 my ($hex_begin, $hex_end) = split "\t", $range; 2184 my $begin = hex $hex_begin; 2185 2186 # If the new range merely extends the old, we remove the marker 2187 # created the last time through the loop for the old's end, which 2188 # causes the new one's end to be used instead. 2189 if (@invlist && $begin == $invlist[-1]) { 2190 pop @invlist; 2191 } 2192 else { 2193 # Add the beginning of the range 2194 push @invlist, $begin; 2195 } 2196 2197 if (defined $hex_end) { # The next item starts with the code point 1 2198 # beyond the end of the range. 2199 push @invlist, hex($hex_end) + 1; 2200 } 2201 else { # No end of range, is a single code point. 2202 push @invlist, $begin + 1; 2203 } 2204 } 2205 2206 require "unicore/UCD.pl"; 2207 my $FIRST_NON_UNICODE = $MAX_UNICODE_CODEPOINT + 1; 2208 2209 # Could need to be inverted: add or subtract a 0 at the beginning of the 2210 # list. And to keep it from matching non-Unicode, add or subtract the 2211 # first non-unicode code point. 2212 if ($swash->{'INVERT_IT'}) { 2213 if (@invlist && $invlist[0] == 0) { 2214 shift @invlist; 2215 } 2216 else { 2217 unshift @invlist, 0; 2218 } 2219 if (@invlist && $invlist[-1] == $FIRST_NON_UNICODE) { 2220 pop @invlist; 2221 } 2222 else { 2223 push @invlist, $FIRST_NON_UNICODE; 2224 } 2225 } 2226 2227 # Here, the list is set up to include only Unicode code points. But, if 2228 # the table is the default one for the property, it should contain all 2229 # non-Unicode code points. First calculate the loose name for the 2230 # property. This is done even for strict-name properties, as the data 2231 # structure that mktables generates for us is set up so that we don't have 2232 # to worry about that. The property-value needs to be split if compound, 2233 # as the loose rules need to be independently calculated on each part. We 2234 # know that it is syntactically valid, or SWASHNEW would have failed. 2235 2236 $prop = lc $prop; 2237 my ($prop_only, $table) = split /\s*[:=]\s*/, $prop; 2238 if ($table) { 2239 2240 # May have optional prefixed 'is' 2241 $prop = utf8::_loose_name($prop_only) =~ s/^is//r; 2242 $prop = $utf8::loose_property_name_of{$prop}; 2243 $prop .= "=" . utf8::_loose_name($table); 2244 } 2245 else { 2246 $prop = utf8::_loose_name($prop); 2247 } 2248 if (exists $loose_defaults{$prop}) { 2249 2250 # Here, is the default table. If a range ended with 10ffff, instead 2251 # continue that range to infinity, by popping the 110000; otherwise, 2252 # add the range from 11000 to infinity 2253 if (! @invlist || $invlist[-1] != $FIRST_NON_UNICODE) { 2254 push @invlist, $FIRST_NON_UNICODE; 2255 } 2256 else { 2257 pop @invlist; 2258 } 2259 } 2260 2261 return @invlist; 2262} 2263 2264sub _search_invlist { 2265 # Find the range in the inversion list which contains a code point; that 2266 # is, find i such that l[i] <= code_point < l[i+1]. Returns undef if no 2267 # such i. 2268 2269 # If this is ever made public, could use to speed up .t specials. Would 2270 # need to use code point argument, as in other functions in this pm 2271 2272 my $list_ref = shift; 2273 my $code_point = shift; 2274 # Verify non-neg numeric XXX 2275 2276 my $max_element = @$list_ref - 1; 2277 2278 # Return undef if list is empty or requested item is before the first element. 2279 return if $max_element < 0; 2280 return if $code_point < $list_ref->[0]; 2281 2282 # Short cut something at the far-end of the table. This also allows us to 2283 # refer to element [$i+1] without fear of being out-of-bounds in the loop 2284 # below. 2285 return $max_element if $code_point >= $list_ref->[$max_element]; 2286 2287 use integer; # want integer division 2288 2289 my $i = $max_element / 2; 2290 2291 my $lower = 0; 2292 my $upper = $max_element; 2293 while (1) { 2294 2295 if ($code_point >= $list_ref->[$i]) { 2296 2297 # Here we have met the lower constraint. We can quit if we 2298 # also meet the upper one. 2299 last if $code_point < $list_ref->[$i+1]; 2300 2301 $lower = $i; # Still too low. 2302 2303 } 2304 else { 2305 2306 # Here, $code_point < $list_ref[$i], so look lower down. 2307 $upper = $i; 2308 } 2309 2310 # Split search domain in half to try again. 2311 my $temp = ($upper + $lower) / 2; 2312 2313 # No point in continuing unless $i changes for next time 2314 # in the loop. 2315 return $i if $temp == $i; 2316 $i = $temp; 2317 } # End of while loop 2318 2319 # Here we have found the offset 2320 return $i; 2321} 2322 2323=pod 2324 2325=head2 B<prop_invmap()> 2326 2327 use Unicode::UCD 'prop_invmap'; 2328 my ($list_ref, $map_ref, $format, $missing) 2329 = prop_invmap("General Category"); 2330 2331C<prop_invmap> is used to get the complete mapping definition for a property, 2332in the form of an inversion map. An inversion map consists of two parallel 2333arrays. One is an ordered list of code points that mark range beginnings, and 2334the other gives the value (or mapping) that all code points in the 2335corresponding range have. 2336 2337C<prop_invmap> is called with the name of the desired property. The name is 2338loosely matched, meaning that differences in case, white-space, hyphens, and 2339underscores are not meaningful (except for the trailing underscore in the 2340old-form grandfathered-in property C<"L_">, which is better written as C<"LC">, 2341or even better, C<"Gc=LC">). 2342 2343Many Unicode properties have more than one name (or alias). C<prop_invmap> 2344understands all of these, including Perl extensions to them. Ambiguities are 2345resolved as described above for L</prop_aliases()>. The Perl internal 2346property "Perl_Decimal_Digit, described below, is also accepted. C<undef> is 2347returned if the property name is unknown. 2348See L<perluniprops/Properties accessible through Unicode::UCD> for the 2349properties acceptable as inputs to this function. 2350 2351It is a fatal error to call this function except in list context. 2352 2353In addition to the the two arrays that form the inversion map, C<prop_invmap> 2354returns two other values; one is a scalar that gives some details as to the 2355format of the entries of the map array; the other is used for specialized 2356purposes, described at the end of this section. 2357 2358This means that C<prop_invmap> returns a 4 element list. For example, 2359 2360 my ($blocks_ranges_ref, $blocks_maps_ref, $format, $default) 2361 = prop_invmap("Block"); 2362 2363In this call, the two arrays will be populated as shown below (for Unicode 23646.0): 2365 2366 Index @blocks_ranges @blocks_maps 2367 0 0x0000 Basic Latin 2368 1 0x0080 Latin-1 Supplement 2369 2 0x0100 Latin Extended-A 2370 3 0x0180 Latin Extended-B 2371 4 0x0250 IPA Extensions 2372 5 0x02B0 Spacing Modifier Letters 2373 6 0x0300 Combining Diacritical Marks 2374 7 0x0370 Greek and Coptic 2375 8 0x0400 Cyrillic 2376 ... 2377 233 0x2B820 No_Block 2378 234 0x2F800 CJK Compatibility Ideographs Supplement 2379 235 0x2FA20 No_Block 2380 236 0xE0000 Tags 2381 237 0xE0080 No_Block 2382 238 0xE0100 Variation Selectors Supplement 2383 239 0xE01F0 No_Block 2384 240 0xF0000 Supplementary Private Use Area-A 2385 241 0x100000 Supplementary Private Use Area-B 2386 242 0x110000 No_Block 2387 2388The first line (with Index [0]) means that the value for code point 0 is "Basic 2389Latin". The entry "0x0080" in the @blocks_ranges column in the second line 2390means that the value from the first line, "Basic Latin", extends to all code 2391points in the range from 0 up to but not including 0x0080, that is, through 2392127. In other words, the code points from 0 to 127 are all in the "Basic 2393Latin" block. Similarly, all code points in the range from 0x0080 up to (but 2394not including) 0x0100 are in the block named "Latin-1 Supplement", etc. 2395(Notice that the return is the old-style block names; see L</Old-style versus 2396new-style block names>). 2397 2398The final line (with Index [242]) means that the value for all code points above 2399the legal Unicode maximum code point have the value "No_Block", which is the 2400term Unicode uses for a non-existing block. 2401 2402The arrays completely specify the mappings for all possible code points. 2403The final element in an inversion map returned by this function will always be 2404for the range that consists of all the code points that aren't legal Unicode, 2405but that are expressible on the platform. (That is, it starts with code point 24060x110000, the first code point above the legal Unicode maximum, and extends to 2407infinity.) The value for that range will be the same that any typical 2408unassigned code point has for the specified property. (Certain unassigned 2409code points are not "typical"; for example the non-character code points, or 2410those in blocks that are to be written right-to-left. The above-Unicode 2411range's value is not based on these atypical code points.) It could be argued 2412that, instead of treating these as unassigned Unicode code points, the value 2413for this range should be C<undef>. If you wish, you can change the returned 2414arrays accordingly. 2415 2416The maps are almost always simple scalars that should be interpreted as-is. 2417These values are those given in the Unicode-supplied data files, which may be 2418inconsistent as to capitalization and as to which synonym for a property-value 2419is given. The results may be normalized by using the L</prop_value_aliases()> 2420function. 2421 2422There are exceptions to the simple scalar maps. Some properties have some 2423elements in their map list that are themselves lists of scalars; and some 2424special strings are returned that are not to be interpreted as-is. Element 2425[2] (placed into C<$format> in the example above) of the returned four element 2426list tells you if the map has any of these special elements or not, as follows: 2427 2428=over 2429 2430=item B<C<s>> 2431 2432means all the elements of the map array are simple scalars, with no special 2433elements. Almost all properties are like this, like the C<block> example 2434above. 2435 2436=item B<C<sl>> 2437 2438means that some of the map array elements have the form given by C<"s">, and 2439the rest are lists of scalars. For example, here is a portion of the output 2440of calling C<prop_invmap>() with the "Script Extensions" property: 2441 2442 @scripts_ranges @scripts_maps 2443 ... 2444 0x0953 Devanagari 2445 0x0964 [ Bengali, Devanagari, Gurumukhi, Oriya ] 2446 0x0966 Devanagari 2447 0x0970 Common 2448 2449Here, the code points 0x964 and 0x965 are both used in Bengali, 2450Devanagari, Gurmukhi, and Oriya, but no other scripts. 2451 2452The Name_Alias property is also of this form. But each scalar consists of two 2453components: 1) the name, and 2) the type of alias this is. They are 2454separated by a colon and a space. In Unicode 6.1, there are several alias types: 2455 2456=over 2457 2458=item C<correction> 2459 2460indicates that the name is a corrected form for the 2461original name (which remains valid) for the same code point. 2462 2463=item C<control> 2464 2465adds a new name for a control character. 2466 2467=item C<alternate> 2468 2469is an alternate name for a character 2470 2471=item C<figment> 2472 2473is a name for a character that has been documented but was never in any 2474actual standard. 2475 2476=item C<abbreviation> 2477 2478is a common abbreviation for a character 2479 2480=back 2481 2482The lists are ordered (roughly) so the most preferred names come before less 2483preferred ones. 2484 2485For example, 2486 2487 @aliases_ranges @alias_maps 2488 ... 2489 0x009E [ 'PRIVACY MESSAGE: control', 'PM: abbreviation' ] 2490 0x009F [ 'APPLICATION PROGRAM COMMAND: control', 2491 'APC: abbreviation' 2492 ] 2493 0x00A0 'NBSP: abbreviation' 2494 0x00A1 "" 2495 0x00AD 'SHY: abbreviation' 2496 0x00AE "" 2497 0x01A2 'LATIN CAPITAL LETTER GHA: correction' 2498 0x01A3 'LATIN SMALL LETTER GHA: correction' 2499 0x01A4 "" 2500 ... 2501 2502A map to the empty string means that there is no alias defined for the code 2503point. 2504 2505=item B<C<a>> 2506 2507is like C<"s"> in that all the map array elements are scalars, but here they are 2508restricted to all being integers, and some have to be adjusted (hence the name 2509C<"a">) to get the correct result. For example, in: 2510 2511 my ($uppers_ranges_ref, $uppers_maps_ref, $format) 2512 = prop_invmap("Simple_Uppercase_Mapping"); 2513 2514the returned arrays look like this: 2515 2516 @$uppers_ranges_ref @$uppers_maps_ref Note 2517 0 0 2518 97 65 'a' maps to 'A', b => B ... 2519 123 0 2520 181 924 MICRO SIGN => Greek Cap MU 2521 182 0 2522 ... 2523 2524Let's start with the second line. It says that the uppercase of code point 97 2525is 65; or C<uc("a")> == "A". But the line is for the entire range of code 2526points 97 through 122. To get the mapping for any code point in a range, you 2527take the offset it has from the beginning code point of the range, and add 2528that to the mapping for that first code point. So, the mapping for 122 ("z") 2529is derived by taking the offset of 122 from 97 (=25) and adding that to 65, 2530yielding 90 ("z"). Likewise for everything in between. 2531 2532The first line works the same way. The first map in a range is always the 2533correct value for its code point (because the adjustment is 0). Thus the 2534C<uc(chr(0))> is just itself. Also, C<uc(chr(1))> is also itself, as the 2535adjustment is 0+1-0 .. C<uc(chr(96))> is 96. 2536 2537Requiring this simple adjustment allows the returned arrays to be 2538significantly smaller than otherwise, up to a factor of 10, speeding up 2539searching through them. 2540 2541=item B<C<al>> 2542 2543means that some of the map array elements have the form given by C<"a">, and 2544the rest are ordered lists of code points. 2545For example, in: 2546 2547 my ($uppers_ranges_ref, $uppers_maps_ref, $format) 2548 = prop_invmap("Uppercase_Mapping"); 2549 2550the returned arrays look like this: 2551 2552 @$uppers_ranges_ref @$uppers_maps_ref 2553 0 0 2554 97 65 2555 123 0 2556 181 924 2557 182 0 2558 ... 2559 0x0149 [ 0x02BC 0x004E ] 2560 0x014A 0 2561 0x014B 330 2562 ... 2563 2564This is the full Uppercase_Mapping property (as opposed to the 2565Simple_Uppercase_Mapping given in the example for format C<"a">). The only 2566difference between the two in the ranges shown is that the code point at 25670x0149 (LATIN SMALL LETTER N PRECEDED BY APOSTROPHE) maps to a string of two 2568characters, 0x02BC (MODIFIER LETTER APOSTROPHE) followed by 0x004E (LATIN 2569CAPITAL LETTER N). 2570 2571No adjustments are needed to entries that are references to arrays; each such 2572entry will have exactly one element in its range, so the offset is always 0. 2573 2574=item B<C<ae>> 2575 2576This is like C<"a">, but some elements are the empty string, and should not be 2577adjusted. 2578The one internal Perl property accessible by C<prop_invmap> is of this type: 2579"Perl_Decimal_Digit" returns an inversion map which gives the numeric values 2580that are represented by the Unicode decimal digit characters. Characters that 2581don't represent decimal digits map to the empty string, like so: 2582 2583 @digits @values 2584 0x0000 "" 2585 0x0030 0 2586 0x003A: "" 2587 0x0660: 0 2588 0x066A: "" 2589 0x06F0: 0 2590 0x06FA: "" 2591 0x07C0: 0 2592 0x07CA: "" 2593 0x0966: 0 2594 ... 2595 2596This means that the code points from 0 to 0x2F do not represent decimal digits; 2597the code point 0x30 (DIGIT ZERO) represents 0; code point 0x31, (DIGIT ONE), 2598represents 0+1-0 = 1; ... code point 0x39, (DIGIT NINE), represents 0+9-0 = 9; 2599... code points 0x3A through 0x65F do not represent decimal digits; 0x660 2600(ARABIC-INDIC DIGIT ZERO), represents 0; ... 0x07C1 (NKO DIGIT ONE), 2601represents 0+1-0 = 1 ... 2602 2603=item B<C<ale>> 2604 2605is a combination of the C<"al"> type and the C<"ae"> type. Some of 2606the map array elements have the forms given by C<"al">, and 2607the rest are the empty string. The property C<NFKC_Casefold> has this form. 2608An example slice is: 2609 2610 @$ranges_ref @$maps_ref Note 2611 ... 2612 0x00AA 97 FEMININE ORDINAL INDICATOR => 'a' 2613 0x00AB 0 2614 0x00AD SOFT HYPHEN => "" 2615 0x00AE 0 2616 0x00AF [ 0x0020, 0x0304 ] MACRON => SPACE . COMBINING MACRON 2617 0x00B0 0 2618 ... 2619 2620=item B<C<ar>> 2621 2622means that all the elements of the map array are either rational numbers or 2623the string C<"NaN">, meaning "Not a Number". A rational number is either an 2624integer, or two integers separated by a solidus (C<"/">). The second integer 2625represents the denominator of the division implied by the solidus, and is 2626actually always positive, so it is guaranteed not to be 0 and to not be 2627signed. When the element is a plain integer (without the 2628solidus), it may need to be adjusted to get the correct value by adding the 2629offset, just as other C<"a"> properties. No adjustment is needed for 2630fractions, as the range is guaranteed to have just a single element, and so 2631the offset is always 0. 2632 2633If you want to convert the returned map to entirely scalar numbers, you 2634can use something like this: 2635 2636 my ($invlist_ref, $invmap_ref, $format) = prop_invmap($property); 2637 if ($format && $format eq "ar") { 2638 map { $_ = eval $_ if $_ ne 'NaN' } @$map_ref; 2639 } 2640 2641Here's some entries from the output of the property "Nv", which has format 2642C<"ar">. 2643 2644 @numerics_ranges @numerics_maps Note 2645 0x00 "NaN" 2646 0x30 0 DIGIT 0 .. DIGIT 9 2647 0x3A "NaN" 2648 0xB2 2 SUPERSCRIPTs 2 and 3 2649 0xB4 "NaN" 2650 0xB9 1 SUPERSCRIPT 1 2651 0xBA "NaN" 2652 0xBC 1/4 VULGAR FRACTION 1/4 2653 0xBD 1/2 VULGAR FRACTION 1/2 2654 0xBE 3/4 VULGAR FRACTION 3/4 2655 0xBF "NaN" 2656 0x660 0 ARABIC-INDIC DIGIT ZERO .. NINE 2657 0x66A "NaN" 2658 2659=item B<C<n>> 2660 2661means the Name property. All the elements of the map array are simple 2662scalars, but some of them contain special strings that require more work to 2663get the actual name. 2664 2665Entries such as: 2666 2667 CJK UNIFIED IDEOGRAPH-<code point> 2668 2669mean that the name for the code point is "CJK UNIFIED IDEOGRAPH-" 2670with the code point (expressed in hexadecimal) appended to it, like "CJK 2671UNIFIED IDEOGRAPH-3403" (similarly for S<C<CJK COMPATIBILITY IDEOGRAPH-E<lt>code 2672pointE<gt>>>). 2673 2674Also, entries like 2675 2676 <hangul syllable> 2677 2678means that the name is algorithmically calculated. This is easily done by 2679the function L<charnames/charnames::viacode(code)>. 2680 2681Note that for control characters (C<Gc=cc>), Unicode's data files have the 2682string "C<E<lt>controlE<gt>>", but the real name of each of these characters is the empty 2683string. This function returns that real name, the empty string. (There are 2684names for these characters, but they are considered aliases, not the Name 2685property name, and are contained in the C<Name_Alias> property.) 2686 2687=item B<C<ad>> 2688 2689means the Decomposition_Mapping property. This property is like C<"al"> 2690properties, except that one of the scalar elements is of the form: 2691 2692 <hangul syllable> 2693 2694This signifies that this entry should be replaced by the decompositions for 2695all the code points whose decomposition is algorithmically calculated. (All 2696of them are currently in one range and no others outisde the range are likely 2697to ever be added to Unicode; the C<"n"> format 2698has this same entry.) These can be generated via the function 2699L<Unicode::Normalize::NFD()|Unicode::Normalize>. 2700 2701Note that the mapping is the one that is specified in the Unicode data files, 2702and to get the final decomposition, it may need to be applied recursively. 2703 2704=back 2705 2706Note that a format begins with the letter "a" if and only the property it is 2707for requires adjustments by adding the offsets in multi-element ranges. For 2708all these properties, an entry should be adjusted only if the map is a scalar 2709which is an integer. That is, it must match the regular expression: 2710 2711 / ^ -? \d+ $ /xa 2712 2713Further, the first element in a range never needs adjustment, as the 2714adjustment would be just adding 0. 2715 2716A binary search can be used to quickly find a code point in the inversion 2717list, and hence its corresponding mapping. 2718 2719The final element (index [3], assigned to C<$default> in the "block" example) in 2720the four element list returned by this function may be useful for applications 2721that wish to convert the returned inversion map data structure into some 2722other, such as a hash. It gives the mapping that most code points map to 2723under the property. If you establish the convention that any code point not 2724explicitly listed in your data structure maps to this value, you can 2725potentially make your data structure much smaller. As you construct your data 2726structure from the one returned by this function, simply ignore those ranges 2727that map to this value, generally called the "default" value. For example, to 2728convert to the data structure searchable by L</charinrange()>, you can follow 2729this recipe for properties that don't require adjustments: 2730 2731 my ($list_ref, $map_ref, $format, $missing) = prop_invmap($property); 2732 my @range_list; 2733 2734 # Look at each element in the list, but the -2 is needed because we 2735 # look at $i+1 in the loop, and the final element is guaranteed to map 2736 # to $missing by prop_invmap(), so we would skip it anyway. 2737 for my $i (0 .. @$list_ref - 2) { 2738 next if $map_ref->[$i] eq $missing; 2739 push @range_list, [ $list_ref->[$i], 2740 $list_ref->[$i+1], 2741 $map_ref->[$i] 2742 ]; 2743 } 2744 2745 print charinrange(\@range_list, $code_point), "\n"; 2746 2747With this, C<charinrange()> will return C<undef> if its input code point maps 2748to C<$missing>. You can avoid this by omitting the C<next> statement, and adding 2749a line after the loop to handle the final element of the inversion map. 2750 2751Similarly, this recipe can be used for properties that do require adjustments: 2752 2753 for my $i (0 .. @$list_ref - 2) { 2754 next if $map_ref->[$i] eq $missing; 2755 2756 # prop_invmap() guarantees that if the mapping is to an array, the 2757 # range has just one element, so no need to worry about adjustments. 2758 if (ref $map_ref->[$i]) { 2759 push @range_list, 2760 [ $list_ref->[$i], $list_ref->[$i], $map_ref->[$i] ]; 2761 } 2762 else { # Otherwise each element is actually mapped to a separate 2763 # value, so the range has to be split into single code point 2764 # ranges. 2765 2766 my $adjustment = 0; 2767 2768 # For each code point that gets mapped to something... 2769 for my $j ($list_ref->[$i] .. $list_ref->[$i+1] -1 ) { 2770 2771 # ... add a range consisting of just it mapping to the 2772 # original plus the adjustment, which is incremented for the 2773 # next time through the loop, as the offset increases by 1 2774 # for each element in the range 2775 push @range_list, 2776 [ $j, $j, $map_ref->[$i] + $adjustment++ ]; 2777 } 2778 } 2779 } 2780 2781Note that the inversion maps returned for the C<Case_Folding> and 2782C<Simple_Case_Folding> properties do not include the Turkic-locale mappings. 2783Use L</casefold()> for these. 2784 2785C<prop_invmap> does not know about any user-defined properties, and will 2786return C<undef> if called with one of those. 2787 2788=cut 2789 2790# User-defined properties could be handled with some changes to utf8_heavy.pl; 2791# if done, consideration should be given to the fact that the user subroutine 2792# could return different results with each call, which could lead to some 2793# security issues. 2794 2795# One could store things in memory so they don't have to be recalculated, but 2796# it is unlikely this will be called often, and some properties would take up 2797# significant memory. 2798 2799# These are created by mktables for this routine and stored in unicore/UCD.pl 2800# where their structures are described. 2801our @algorithmic_named_code_points; 2802our $HANGUL_BEGIN; 2803our $HANGUL_COUNT; 2804 2805sub prop_invmap ($) { 2806 2807 croak __PACKAGE__, "::prop_invmap: must be called in list context" unless wantarray; 2808 2809 my $prop = $_[0]; 2810 return unless defined $prop; 2811 2812 # Fail internal properties 2813 return if $prop =~ /^_/; 2814 2815 # The values returned by this function. 2816 my (@invlist, @invmap, $format, $missing); 2817 2818 # The swash has two components we look at, the base list, and a hash, 2819 # named 'SPECIALS', containing any additional members whose mappings don't 2820 # fit into the the base list scheme of things. These generally 'override' 2821 # any value in the base list for the same code point. 2822 my $overrides; 2823 2824 require "utf8_heavy.pl"; 2825 require "unicore/UCD.pl"; 2826 2827RETRY: 2828 2829 # If there are multiple entries for a single code point 2830 my $has_multiples = 0; 2831 2832 # Try to get the map swash for the property. They have 'To' prepended to 2833 # the property name, and 32 means we will accept 32 bit return values. 2834 # The 0 means we aren't calling this from tr///. 2835 my $swash = utf8::SWASHNEW(__PACKAGE__, "To$prop", undef, 32, 0); 2836 2837 # If didn't find it, could be because needs a proxy. And if was the 2838 # 'Block' or 'Name' property, use a proxy even if did find it. Finding it 2839 # in these cases would be the result of the installation changing mktables 2840 # to output the Block or Name tables. The Block table gives block names 2841 # in the new-style, and this routine is supposed to return old-style block 2842 # names. The Name table is valid, but we need to execute the special code 2843 # below to add in the algorithmic-defined name entries. 2844 # And NFKCCF needs conversion, so handle that here too. 2845 if (ref $swash eq "" 2846 || $swash->{'TYPE'} =~ / ^ To (?: Blk | Na | NFKCCF ) $ /x) 2847 { 2848 2849 # Get the short name of the input property, in standard form 2850 my ($second_try) = prop_aliases($prop); 2851 return unless $second_try; 2852 $second_try = utf8::_loose_name(lc $second_try); 2853 2854 if ($second_try eq "in") { 2855 2856 # This property is identical to age for inversion map purposes 2857 $prop = "age"; 2858 goto RETRY; 2859 } 2860 elsif ($second_try =~ / ^ s ( cf | fc | [ltu] c ) $ /x) { 2861 2862 # These properties use just the LIST part of the full mapping, 2863 # which includes the simple maps that are otherwise overridden by 2864 # the SPECIALS. So all we need do is to not look at the SPECIALS; 2865 # set $overrides to indicate that 2866 $overrides = -1; 2867 2868 # The full name is the simple name stripped of its initial 's' 2869 $prop = $1; 2870 2871 # .. except for this case 2872 $prop = 'cf' if $prop eq 'fc'; 2873 2874 goto RETRY; 2875 } 2876 elsif ($second_try eq "blk") { 2877 2878 # We use the old block names. Just create a fake swash from its 2879 # data. 2880 _charblocks(); 2881 my %blocks; 2882 $blocks{'LIST'} = ""; 2883 $blocks{'TYPE'} = "ToBlk"; 2884 $utf8::SwashInfo{ToBlk}{'missing'} = "No_Block"; 2885 $utf8::SwashInfo{ToBlk}{'format'} = "s"; 2886 2887 foreach my $block (@BLOCKS) { 2888 $blocks{'LIST'} .= sprintf "%x\t%x\t%s\n", 2889 $block->[0], 2890 $block->[1], 2891 $block->[2]; 2892 } 2893 $swash = \%blocks; 2894 } 2895 elsif ($second_try eq "na") { 2896 2897 # Use the combo file that has all the Name-type properties in it, 2898 # extracting just the ones that are for the actual 'Name' 2899 # property. And create a fake swash from it. 2900 my %names; 2901 $names{'LIST'} = ""; 2902 my $original = do "unicore/Name.pl"; 2903 my $algorithm_names = \@algorithmic_named_code_points; 2904 2905 # We need to remove the names from it that are aliases. For that 2906 # we need to also read in that table. Create a hash with the keys 2907 # being the code points, and the values being a list of the 2908 # aliases for the code point key. 2909 my ($aliases_code_points, $aliases_maps, undef, undef) = 2910 &prop_invmap('Name_Alias'); 2911 my %aliases; 2912 for (my $i = 0; $i < @$aliases_code_points; $i++) { 2913 my $code_point = $aliases_code_points->[$i]; 2914 $aliases{$code_point} = $aliases_maps->[$i]; 2915 2916 # If not already a list, make it into one, so that later we 2917 # can treat things uniformly 2918 if (! ref $aliases{$code_point}) { 2919 $aliases{$code_point} = [ $aliases{$code_point} ]; 2920 } 2921 2922 # Remove the alias type from the entry, retaining just the 2923 # name. 2924 map { s/:.*// } @{$aliases{$code_point}}; 2925 } 2926 2927 my $i = 0; 2928 foreach my $line (split "\n", $original) { 2929 my ($hex_code_point, $name) = split "\t", $line; 2930 2931 # Weeds out all comments, blank lines, and named sequences 2932 next if $hex_code_point =~ /[^[:xdigit:]]/a; 2933 2934 my $code_point = hex $hex_code_point; 2935 2936 # The name of all controls is the default: the empty string. 2937 # The set of controls is immutable, so these hard-coded 2938 # constants work. 2939 next if $code_point <= 0x9F 2940 && ($code_point <= 0x1F || $code_point >= 0x7F); 2941 2942 # If this is a name_alias, it isn't a name 2943 next if grep { $_ eq $name } @{$aliases{$code_point}}; 2944 2945 # If we are beyond where one of the special lines needs to 2946 # be inserted ... 2947 while ($i < @$algorithm_names 2948 && $code_point > $algorithm_names->[$i]->{'low'}) 2949 { 2950 2951 # ... then insert it, ahead of what we were about to 2952 # output 2953 $names{'LIST'} .= sprintf "%x\t%x\t%s\n", 2954 $algorithm_names->[$i]->{'low'}, 2955 $algorithm_names->[$i]->{'high'}, 2956 $algorithm_names->[$i]->{'name'}; 2957 2958 # Done with this range. 2959 $i++; 2960 2961 # We loop until all special lines that precede the next 2962 # regular one are output. 2963 } 2964 2965 # Here, is a normal name. 2966 $names{'LIST'} .= sprintf "%x\t\t%s\n", $code_point, $name; 2967 } # End of loop through all the names 2968 2969 $names{'TYPE'} = "ToNa"; 2970 $utf8::SwashInfo{ToNa}{'missing'} = ""; 2971 $utf8::SwashInfo{ToNa}{'format'} = "n"; 2972 $swash = \%names; 2973 } 2974 elsif ($second_try =~ / ^ ( d [mt] ) $ /x) { 2975 2976 # The file is a combination of dt and dm properties. Create a 2977 # fake swash from the portion that we want. 2978 my $original = do "unicore/Decomposition.pl"; 2979 my %decomps; 2980 2981 if ($second_try eq 'dt') { 2982 $decomps{'TYPE'} = "ToDt"; 2983 $utf8::SwashInfo{'ToDt'}{'missing'} = "None"; 2984 $utf8::SwashInfo{'ToDt'}{'format'} = "s"; 2985 } # 'dm' is handled below, with 'nfkccf' 2986 2987 $decomps{'LIST'} = ""; 2988 2989 # This property has one special range not in the file: for the 2990 # hangul syllables. But not in Unicode version 1. 2991 UnicodeVersion() unless defined $v_unicode_version; 2992 my $done_hangul = ($v_unicode_version lt v2.0.0) 2993 ? 1 2994 : 0; # Have we done the hangul range ? 2995 foreach my $line (split "\n", $original) { 2996 my ($hex_lower, $hex_upper, $type_and_map) = split "\t", $line; 2997 my $code_point = hex $hex_lower; 2998 my $value; 2999 my $redo = 0; 3000 3001 # The type, enclosed in <...>, precedes the mapping separated 3002 # by blanks 3003 if ($type_and_map =~ / ^ < ( .* ) > \s+ (.*) $ /x) { 3004 $value = ($second_try eq 'dt') ? $1 : $2 3005 } 3006 else { # If there is no type specified, it's canonical 3007 $value = ($second_try eq 'dt') 3008 ? "Canonical" : 3009 $type_and_map; 3010 } 3011 3012 # Insert the hangul range at the appropriate spot. 3013 if (! $done_hangul && $code_point > $HANGUL_BEGIN) { 3014 $done_hangul = 1; 3015 $decomps{'LIST'} .= 3016 sprintf "%x\t%x\t%s\n", 3017 $HANGUL_BEGIN, 3018 $HANGUL_BEGIN + $HANGUL_COUNT - 1, 3019 ($second_try eq 'dt') 3020 ? "Canonical" 3021 : "<hangul syllable>"; 3022 } 3023 3024 if ($value =~ / / && $hex_upper ne "" && $hex_upper ne $hex_lower) { 3025 $line = sprintf("%04X\t%s\t%s", hex($hex_lower) + 1, $hex_upper, $value); 3026 $hex_upper = ""; 3027 $redo = 1; 3028 } 3029 3030 # And append this to our constructed LIST. 3031 $decomps{'LIST'} .= "$hex_lower\t$hex_upper\t$value\n"; 3032 3033 redo if $redo; 3034 } 3035 $swash = \%decomps; 3036 } 3037 elsif ($second_try ne 'nfkccf') { # Don't know this property. Fail. 3038 return; 3039 } 3040 3041 if ($second_try eq 'nfkccf' || $second_try eq 'dm') { 3042 3043 # The 'nfkccf' property is stored in the old format for backwards 3044 # compatibility for any applications that has read its file 3045 # directly before prop_invmap() existed. 3046 # And the code above has extracted the 'dm' property from its file 3047 # yielding the same format. So here we convert them to adjusted 3048 # format for compatibility with the other properties similar to 3049 # them. 3050 my %revised_swash; 3051 3052 # We construct a new converted list. 3053 my $list = ""; 3054 3055 my @ranges = split "\n", $swash->{'LIST'}; 3056 for (my $i = 0; $i < @ranges; $i++) { 3057 my ($hex_begin, $hex_end, $map) = split "\t", $ranges[$i]; 3058 3059 # The dm property has maps that are space separated sequences 3060 # of code points, as well as the special entry "<hangul 3061 # syllable>, which also contains a blank. 3062 my @map = split " ", $map; 3063 if (@map > 1) { 3064 3065 # If it's just the special entry, append as-is. 3066 if ($map eq '<hangul syllable>') { 3067 $list .= "$ranges[$i]\n"; 3068 } 3069 else { 3070 3071 # These should all be single-element ranges. 3072 croak __PACKAGE__, "::prop_invmap: Not expecting a mapping with multiple code points in a multi-element range, $ranges[$i]" if $hex_end ne "" && $hex_end ne $hex_begin; 3073 3074 # Convert them to decimal, as that's what's expected. 3075 $list .= "$hex_begin\t\t" 3076 . join(" ", map { hex } @map) 3077 . "\n"; 3078 } 3079 next; 3080 } 3081 3082 # Here, the mapping doesn't have a blank, is for a single code 3083 # point. 3084 my $begin = hex $hex_begin; 3085 my $end = (defined $hex_end && $hex_end ne "") 3086 ? hex $hex_end 3087 : $begin; 3088 3089 # Again, the output is to be in decimal. 3090 my $decimal_map = hex $map; 3091 3092 # We know that multi-element ranges with the same mapping 3093 # should not be adjusted, as after the adjustment 3094 # multi-element ranges are for consecutive increasing code 3095 # points. Further, the final element in the list won't be 3096 # adjusted, as there is nothing after it to include in the 3097 # adjustment 3098 if ($begin != $end || $i == @ranges -1) { 3099 3100 # So just convert these to single-element ranges 3101 foreach my $code_point ($begin .. $end) { 3102 $list .= sprintf("%04X\t\t%d\n", 3103 $code_point, $decimal_map); 3104 } 3105 } 3106 else { 3107 3108 # Here, we have a candidate for adjusting. What we do is 3109 # look through the subsequent adjacent elements in the 3110 # input. If the map to the next one differs by 1 from the 3111 # one before, then we combine into a larger range with the 3112 # initial map. Loop doing this until we find one that 3113 # can't be combined. 3114 3115 my $offset = 0; # How far away are we from the initial 3116 # map 3117 my $squished = 0; # ? Did we squish at least two 3118 # elements together into one range 3119 for ( ; $i < @ranges; $i++) { 3120 my ($next_hex_begin, $next_hex_end, $next_map) 3121 = split "\t", $ranges[$i+1]; 3122 3123 # In the case of 'dm', the map may be a sequence of 3124 # multiple code points, which are never combined with 3125 # another range 3126 last if $next_map =~ / /; 3127 3128 $offset++; 3129 my $next_decimal_map = hex $next_map; 3130 3131 # If the next map is not next in sequence, it 3132 # shouldn't be combined. 3133 last if $next_decimal_map != $decimal_map + $offset; 3134 3135 my $next_begin = hex $next_hex_begin; 3136 3137 # Likewise, if the next element isn't adjacent to the 3138 # previous one, it shouldn't be combined. 3139 last if $next_begin != $begin + $offset; 3140 3141 my $next_end = (defined $next_hex_end 3142 && $next_hex_end ne "") 3143 ? hex $next_hex_end 3144 : $next_begin; 3145 3146 # And finally, if the next element is a multi-element 3147 # range, it shouldn't be combined. 3148 last if $next_end != $next_begin; 3149 3150 # Here, we will combine. Loop to see if we should 3151 # combine the next element too. 3152 $squished = 1; 3153 } 3154 3155 if ($squished) { 3156 3157 # Here, 'i' is the element number of the last element to 3158 # be combined, and the range is single-element, or we 3159 # wouldn't be combining. Get it's code point. 3160 my ($hex_end, undef, undef) = split "\t", $ranges[$i]; 3161 $list .= "$hex_begin\t$hex_end\t$decimal_map\n"; 3162 } else { 3163 3164 # Here, no combining done. Just appen the initial 3165 # (and current) values. 3166 $list .= "$hex_begin\t\t$decimal_map\n"; 3167 } 3168 } 3169 } # End of loop constructing the converted list 3170 3171 # Finish up the data structure for our converted swash 3172 my $type = ($second_try eq 'nfkccf') ? 'ToNFKCCF' : 'ToDm'; 3173 $revised_swash{'LIST'} = $list; 3174 $revised_swash{'TYPE'} = $type; 3175 $revised_swash{'SPECIALS'} = $swash->{'SPECIALS'}; 3176 $swash = \%revised_swash; 3177 3178 $utf8::SwashInfo{$type}{'missing'} = 0; 3179 $utf8::SwashInfo{$type}{'format'} = 'a'; 3180 } 3181 } 3182 3183 if ($swash->{'EXTRAS'}) { 3184 carp __PACKAGE__, "::prop_invmap: swash returned for $prop unexpectedly has EXTRAS magic"; 3185 return; 3186 } 3187 3188 # Here, have a valid swash return. Examine it. 3189 my $returned_prop = $swash->{'TYPE'}; 3190 3191 # All properties but binary ones should have 'missing' and 'format' 3192 # entries 3193 $missing = $utf8::SwashInfo{$returned_prop}{'missing'}; 3194 $missing = 'N' unless defined $missing; 3195 3196 $format = $utf8::SwashInfo{$returned_prop}{'format'}; 3197 $format = 'b' unless defined $format; 3198 3199 my $requires_adjustment = $format =~ /^a/; 3200 3201 # The LIST input lines look like: 3202 # ... 3203 # 0374\t\tCommon 3204 # 0375\t0377\tGreek # [3] 3205 # 037A\t037D\tGreek # [4] 3206 # 037E\t\tCommon 3207 # 0384\t\tGreek 3208 # ... 3209 # 3210 # Convert them to like 3211 # 0374 => Common 3212 # 0375 => Greek 3213 # 0378 => $missing 3214 # 037A => Greek 3215 # 037E => Common 3216 # 037F => $missing 3217 # 0384 => Greek 3218 # 3219 # For binary properties, the final non-comment column is absent, and 3220 # assumed to be 'Y'. 3221 3222 foreach my $range (split "\n", $swash->{'LIST'}) { 3223 $range =~ s/ \s* (?: \# .* )? $ //xg; # rmv trailing space, comments 3224 3225 # Find the beginning and end of the range on the line 3226 my ($hex_begin, $hex_end, $map) = split "\t", $range; 3227 my $begin = hex $hex_begin; 3228 my $end = (defined $hex_end && $hex_end ne "") 3229 ? hex $hex_end 3230 : $begin; 3231 3232 # Each time through the loop (after the first): 3233 # $invlist[-2] contains the beginning of the previous range processed 3234 # $invlist[-1] contains the end+1 of the previous range processed 3235 # $invmap[-2] contains the value of the previous range processed 3236 # $invmap[-1] contains the default value for missing ranges ($missing) 3237 # 3238 # Thus, things are set up for the typical case of a new non-adjacent 3239 # range of non-missings to be added. But, if the new range is 3240 # adjacent, it needs to replace the [-1] element; and if the new 3241 # range is a multiple value of the previous one, it needs to be added 3242 # to the [-2] map element. 3243 3244 # The first time through, everything will be empty. If the property 3245 # doesn't have a range that begins at 0, add one that maps to $missing 3246 if (! @invlist) { 3247 if ($begin != 0) { 3248 push @invlist, 0; 3249 push @invmap, $missing; 3250 } 3251 } 3252 elsif (@invlist > 1 && $invlist[-2] == $begin) { 3253 3254 # Here we handle the case where the input has multiple entries for 3255 # each code point. mktables should have made sure that each such 3256 # range contains only one code point. At this point, $invlist[-1] 3257 # is the $missing that was added at the end of the last loop 3258 # iteration, and [-2] is the last real input code point, and that 3259 # code point is the same as the one we are adding now, making the 3260 # new one a multiple entry. Add it to the existing entry, either 3261 # by pushing it to the existing list of multiple entries, or 3262 # converting the single current entry into a list with both on it. 3263 # This is all we need do for this iteration. 3264 3265 if ($end != $begin) { 3266 croak __PACKAGE__, ":prop_invmap: Multiple maps per code point in '$prop' require single-element ranges: begin=$begin, end=$end, map=$map"; 3267 } 3268 if (! ref $invmap[-2]) { 3269 $invmap[-2] = [ $invmap[-2], $map ]; 3270 } 3271 else { 3272 push @{$invmap[-2]}, $map; 3273 } 3274 $has_multiples = 1; 3275 next; 3276 } 3277 elsif ($invlist[-1] == $begin) { 3278 3279 # If the input isn't in the most compact form, so that there are 3280 # two adjacent ranges that map to the same thing, they should be 3281 # combined (EXCEPT where the arrays require adjustments, in which 3282 # case everything is already set up correctly). This happens in 3283 # our constructed dt mapping, as Element [-2] is the map for the 3284 # latest range so far processed. Just set the beginning point of 3285 # the map to $missing (in invlist[-1]) to 1 beyond where this 3286 # range ends. For example, in 3287 # 12\t13\tXYZ 3288 # 14\t17\tXYZ 3289 # we have set it up so that it looks like 3290 # 12 => XYZ 3291 # 14 => $missing 3292 # 3293 # We now see that it should be 3294 # 12 => XYZ 3295 # 18 => $missing 3296 if (! $requires_adjustment && @invlist > 1 && ( (defined $map) 3297 ? $invmap[-2] eq $map 3298 : $invmap[-2] eq 'Y')) 3299 { 3300 $invlist[-1] = $end + 1; 3301 next; 3302 } 3303 3304 # Here, the range started in the previous iteration that maps to 3305 # $missing starts at the same code point as this range. That 3306 # means there is no gap to fill that that range was intended for, 3307 # so we just pop it off the parallel arrays. 3308 pop @invlist; 3309 pop @invmap; 3310 } 3311 3312 # Add the range beginning, and the range's map. 3313 push @invlist, $begin; 3314 if ($returned_prop eq 'ToDm') { 3315 3316 # The decomposition maps are either a line like <hangul syllable> 3317 # which are to be taken as is; or a sequence of code points in hex 3318 # and separated by blanks. Convert them to decimal, and if there 3319 # is more than one, use an anonymous array as the map. 3320 if ($map =~ /^ < /x) { 3321 push @invmap, $map; 3322 } 3323 else { 3324 my @map = split " ", $map; 3325 if (@map == 1) { 3326 push @invmap, $map[0]; 3327 } 3328 else { 3329 push @invmap, \@map; 3330 } 3331 } 3332 } 3333 else { 3334 3335 # Otherwise, convert hex formatted list entries to decimal; add a 3336 # 'Y' map for the missing value in binary properties, or 3337 # otherwise, use the input map unchanged. 3338 $map = ($format eq 'x') 3339 ? hex $map 3340 : $format eq 'b' 3341 ? 'Y' 3342 : $map; 3343 push @invmap, $map; 3344 } 3345 3346 # We just started a range. It ends with $end. The gap between it and 3347 # the next element in the list must be filled with a range that maps 3348 # to the default value. If there is no gap, the next iteration will 3349 # pop this, unless there is no next iteration, and we have filled all 3350 # of the Unicode code space, so check for that and skip. 3351 if ($end < $MAX_UNICODE_CODEPOINT) { 3352 push @invlist, $end + 1; 3353 push @invmap, $missing; 3354 } 3355 } 3356 3357 # If the property is empty, make all code points use the value for missing 3358 # ones. 3359 if (! @invlist) { 3360 push @invlist, 0; 3361 push @invmap, $missing; 3362 } 3363 3364 # And add in standard element that all non-Unicode code points map to: 3365 # $missing 3366 push @invlist, $MAX_UNICODE_CODEPOINT + 1; 3367 push @invmap, $missing; 3368 3369 # The second component of the map are those values that require 3370 # non-standard specification, stored in SPECIALS. These override any 3371 # duplicate code points in LIST. If we are using a proxy, we may have 3372 # already set $overrides based on the proxy. 3373 $overrides = $swash->{'SPECIALS'} unless defined $overrides; 3374 if ($overrides) { 3375 3376 # A negative $overrides implies that the SPECIALS should be ignored, 3377 # and a simple 'a' list is the value. 3378 if ($overrides < 0) { 3379 $format = 'a'; 3380 } 3381 else { 3382 3383 # Currently, all overrides are for properties that normally map to 3384 # single code points, but now some will map to lists of code 3385 # points (but there is an exception case handled below). 3386 $format = 'al'; 3387 3388 # Look through the overrides. 3389 foreach my $cp_maybe_utf8 (keys %$overrides) { 3390 my $cp; 3391 my @map; 3392 3393 # If the overrides came from SPECIALS, the code point keys are 3394 # packed UTF-8. 3395 if ($overrides == $swash->{'SPECIALS'}) { 3396 $cp = unpack("C0U", $cp_maybe_utf8); 3397 @map = unpack "U0U*", $swash->{'SPECIALS'}{$cp_maybe_utf8}; 3398 3399 # The empty string will show up unpacked as an empty 3400 # array. 3401 $format = 'ale' if @map == 0; 3402 } 3403 else { 3404 3405 # But if we generated the overrides, we didn't bother to 3406 # pack them, and we, so far, do this only for properties 3407 # that are 'a' ones. 3408 $cp = $cp_maybe_utf8; 3409 @map = hex $overrides->{$cp}; 3410 $format = 'a'; 3411 } 3412 3413 # Find the range that the override applies to. 3414 my $i = _search_invlist(\@invlist, $cp); 3415 if ($cp < $invlist[$i] || $cp >= $invlist[$i + 1]) { 3416 croak __PACKAGE__, "::prop_invmap: wrong_range, cp=$cp; i=$i, current=$invlist[$i]; next=$invlist[$i + 1]" 3417 } 3418 3419 # And what that range currently maps to 3420 my $cur_map = $invmap[$i]; 3421 3422 # If there is a gap between the next range and the code point 3423 # we are overriding, we have to add elements to both arrays to 3424 # fill that gap, using the map that applies to it, which is 3425 # $cur_map, since it is part of the current range. 3426 if ($invlist[$i + 1] > $cp + 1) { 3427 #use feature 'say'; 3428 #say "Before splice:"; 3429 #say 'i-2=[', $i-2, ']', sprintf("%04X maps to %s", $invlist[$i-2], $invmap[$i-2]) if $i >= 2; 3430 #say 'i-1=[', $i-1, ']', sprintf("%04X maps to %s", $invlist[$i-1], $invmap[$i-1]) if $i >= 1; 3431 #say 'i =[', $i, ']', sprintf("%04X maps to %s", $invlist[$i], $invmap[$i]); 3432 #say 'i+1=[', $i+1, ']', sprintf("%04X maps to %s", $invlist[$i+1], $invmap[$i+1]) if $i < @invlist + 1; 3433 #say 'i+2=[', $i+2, ']', sprintf("%04X maps to %s", $invlist[$i+2], $invmap[$i+2]) if $i < @invlist + 2; 3434 3435 splice @invlist, $i + 1, 0, $cp + 1; 3436 splice @invmap, $i + 1, 0, $cur_map; 3437 3438 #say "After splice:"; 3439 #say 'i-2=[', $i-2, ']', sprintf("%04X maps to %s", $invlist[$i-2], $invmap[$i-2]) if $i >= 2; 3440 #say 'i-1=[', $i-1, ']', sprintf("%04X maps to %s", $invlist[$i-1], $invmap[$i-1]) if $i >= 1; 3441 #say 'i =[', $i, ']', sprintf("%04X maps to %s", $invlist[$i], $invmap[$i]); 3442 #say 'i+1=[', $i+1, ']', sprintf("%04X maps to %s", $invlist[$i+1], $invmap[$i+1]) if $i < @invlist + 1; 3443 #say 'i+2=[', $i+2, ']', sprintf("%04X maps to %s", $invlist[$i+2], $invmap[$i+2]) if $i < @invlist + 2; 3444 } 3445 3446 # If the remaining portion of the range is multiple code 3447 # points (ending with the one we are replacing, guaranteed by 3448 # the earlier splice). We must split it into two 3449 if ($invlist[$i] < $cp) { 3450 $i++; # Compensate for the new element 3451 3452 #use feature 'say'; 3453 #say "Before splice:"; 3454 #say 'i-2=[', $i-2, ']', sprintf("%04X maps to %s", $invlist[$i-2], $invmap[$i-2]) if $i >= 2; 3455 #say 'i-1=[', $i-1, ']', sprintf("%04X maps to %s", $invlist[$i-1], $invmap[$i-1]) if $i >= 1; 3456 #say 'i =[', $i, ']', sprintf("%04X maps to %s", $invlist[$i], $invmap[$i]); 3457 #say 'i+1=[', $i+1, ']', sprintf("%04X maps to %s", $invlist[$i+1], $invmap[$i+1]) if $i < @invlist + 1; 3458 #say 'i+2=[', $i+2, ']', sprintf("%04X maps to %s", $invlist[$i+2], $invmap[$i+2]) if $i < @invlist + 2; 3459 3460 splice @invlist, $i, 0, $cp; 3461 splice @invmap, $i, 0, 'dummy'; 3462 3463 #say "After splice:"; 3464 #say 'i-2=[', $i-2, ']', sprintf("%04X maps to %s", $invlist[$i-2], $invmap[$i-2]) if $i >= 2; 3465 #say 'i-1=[', $i-1, ']', sprintf("%04X maps to %s", $invlist[$i-1], $invmap[$i-1]) if $i >= 1; 3466 #say 'i =[', $i, ']', sprintf("%04X maps to %s", $invlist[$i], $invmap[$i]); 3467 #say 'i+1=[', $i+1, ']', sprintf("%04X maps to %s", $invlist[$i+1], $invmap[$i+1]) if $i < @invlist + 1; 3468 #say 'i+2=[', $i+2, ']', sprintf("%04X maps to %s", $invlist[$i+2], $invmap[$i+2]) if $i < @invlist + 2; 3469 } 3470 3471 # Here, the range we are overriding contains a single code 3472 # point. The result could be the empty string, a single 3473 # value, or a list. If the last case, we use an anonymous 3474 # array. 3475 $invmap[$i] = (scalar @map == 0) 3476 ? "" 3477 : (scalar @map > 1) 3478 ? \@map 3479 : $map[0]; 3480 } 3481 } 3482 } 3483 elsif ($format eq 'x') { 3484 3485 # All hex-valued properties are really to code points, and have been 3486 # converted to decimal. 3487 $format = 's'; 3488 } 3489 elsif ($returned_prop eq 'ToDm') { 3490 $format = 'ad'; 3491 } 3492 elsif ($format eq 'sw') { # blank-separated elements to form a list. 3493 map { $_ = [ split " ", $_ ] if $_ =~ / / } @invmap; 3494 $format = 'sl'; 3495 } 3496 elsif ($returned_prop eq 'ToNameAlias') { 3497 3498 # This property currently doesn't have any lists, but theoretically 3499 # could 3500 $format = 'sl'; 3501 } 3502 elsif ($returned_prop eq 'ToPerlDecimalDigit') { 3503 $format = 'ae'; 3504 } 3505 elsif ($returned_prop eq 'ToNv') { 3506 3507 # The one property that has this format is stored as a delta, so needs 3508 # to indicate that need to add code point to it. 3509 $format = 'ar'; 3510 } 3511 elsif ($format ne 'n' && $format ne 'a') { 3512 3513 # All others are simple scalars 3514 $format = 's'; 3515 } 3516 if ($has_multiples && $format !~ /l/) { 3517 croak __PACKAGE__, "::prop_invmap: Wrong format '$format' for prop_invmap('$prop'); should indicate has lists"; 3518 } 3519 3520 return (\@invlist, \@invmap, $format, $missing); 3521} 3522 3523=head2 Unicode::UCD::UnicodeVersion 3524 3525This returns the version of the Unicode Character Database, in other words, the 3526version of the Unicode standard the database implements. The version is a 3527string of numbers delimited by dots (C<'.'>). 3528 3529=cut 3530 3531my $UNICODEVERSION; 3532 3533sub UnicodeVersion { 3534 unless (defined $UNICODEVERSION) { 3535 openunicode(\$VERSIONFH, "version"); 3536 local $/ = "\n"; 3537 chomp($UNICODEVERSION = <$VERSIONFH>); 3538 close($VERSIONFH); 3539 croak __PACKAGE__, "::VERSION: strange version '$UNICODEVERSION'" 3540 unless $UNICODEVERSION =~ /^\d+(?:\.\d+)+$/; 3541 } 3542 $v_unicode_version = pack "C*", split /\./, $UNICODEVERSION; 3543 return $UNICODEVERSION; 3544} 3545 3546=head2 B<Blocks versus Scripts> 3547 3548The difference between a block and a script is that scripts are closer 3549to the linguistic notion of a set of code points required to present 3550languages, while block is more of an artifact of the Unicode code point 3551numbering and separation into blocks of consecutive code points (so far the 3552size of a block is some multiple of 16, like 128 or 256). 3553 3554For example the Latin B<script> is spread over several B<blocks>, such 3555as C<Basic Latin>, C<Latin 1 Supplement>, C<Latin Extended-A>, and 3556C<Latin Extended-B>. On the other hand, the Latin script does not 3557contain all the characters of the C<Basic Latin> block (also known as 3558ASCII): it includes only the letters, and not, for example, the digits 3559or the punctuation. 3560 3561For blocks see L<http://www.unicode.org/Public/UNIDATA/Blocks.txt> 3562 3563For scripts see UTR #24: L<http://www.unicode.org/unicode/reports/tr24/> 3564 3565=head2 B<Matching Scripts and Blocks> 3566 3567Scripts are matched with the regular-expression construct 3568C<\p{...}> (e.g. C<\p{Tibetan}> matches characters of the Tibetan script), 3569while C<\p{Blk=...}> is used for blocks (e.g. C<\p{Blk=Tibetan}> matches 3570any of the 256 code points in the Tibetan block). 3571 3572=head2 Old-style versus new-style block names 3573 3574Unicode publishes the names of blocks in two different styles, though the two 3575are equivalent under Unicode's loose matching rules. 3576 3577The original style uses blanks and hyphens in the block names (except for 3578C<No_Block>), like so: 3579 3580 Miscellaneous Mathematical Symbols-B 3581 3582The newer style replaces these with underscores, like this: 3583 3584 Miscellaneous_Mathematical_Symbols_B 3585 3586This newer style is consistent with the values of other Unicode properties. 3587To preserve backward compatibility, all the functions in Unicode::UCD that 3588return block names (except one) return the old-style ones. That one function, 3589L</prop_value_aliases()> can be used to convert from old-style to new-style: 3590 3591 my $new_style = prop_values_aliases("block", $old_style); 3592 3593Perl also has single-form extensions that refer to blocks, C<In_Cyrillic>, 3594meaning C<Block=Cyrillic>. These have always been written in the new style. 3595 3596To convert from new-style to old-style, follow this recipe: 3597 3598 $old_style = charblock((prop_invlist("block=$new_style"))[0]); 3599 3600(which finds the range of code points in the block using C<prop_invlist>, 3601gets the lower end of the range (0th element) and then looks up the old name 3602for its block using C<charblock>). 3603 3604Note that starting in Unicode 6.1, many of the block names have shorter 3605synonyms. These are always given in the new style. 3606 3607=head1 BUGS 3608 3609Does not yet support EBCDIC platforms. 3610 3611=head1 AUTHOR 3612 3613Jarkko Hietaniemi. Now maintained by perl5 porters. 3614 3615=cut 3616 36171; 3618