xref: /openbsd-src/gnu/llvm/compiler-rt/lib/builtins/floatuntidf.c (revision 3cab2bb3f667058bece8e38b12449a63a9d73c4b)
1*3cab2bb3Spatrick //===-- floatuntidf.c - Implement __floatuntidf ---------------------------===//
2*3cab2bb3Spatrick //
3*3cab2bb3Spatrick // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4*3cab2bb3Spatrick // See https://llvm.org/LICENSE.txt for license information.
5*3cab2bb3Spatrick // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6*3cab2bb3Spatrick //
7*3cab2bb3Spatrick //===----------------------------------------------------------------------===//
8*3cab2bb3Spatrick //
9*3cab2bb3Spatrick // This file implements __floatuntidf for the compiler_rt library.
10*3cab2bb3Spatrick //
11*3cab2bb3Spatrick //===----------------------------------------------------------------------===//
12*3cab2bb3Spatrick 
13*3cab2bb3Spatrick #include "int_lib.h"
14*3cab2bb3Spatrick 
15*3cab2bb3Spatrick #ifdef CRT_HAS_128BIT
16*3cab2bb3Spatrick 
17*3cab2bb3Spatrick // Returns: convert a to a double, rounding toward even.
18*3cab2bb3Spatrick 
19*3cab2bb3Spatrick // Assumption: double is a IEEE 64 bit floating point type
20*3cab2bb3Spatrick //             tu_int is a 128 bit integral type
21*3cab2bb3Spatrick 
22*3cab2bb3Spatrick // seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm
23*3cab2bb3Spatrick // mmmm
24*3cab2bb3Spatrick 
__floatuntidf(tu_int a)25*3cab2bb3Spatrick COMPILER_RT_ABI double __floatuntidf(tu_int a) {
26*3cab2bb3Spatrick   if (a == 0)
27*3cab2bb3Spatrick     return 0.0;
28*3cab2bb3Spatrick   const unsigned N = sizeof(tu_int) * CHAR_BIT;
29*3cab2bb3Spatrick   int sd = N - __clzti2(a); // number of significant digits
30*3cab2bb3Spatrick   int e = sd - 1;           // exponent
31*3cab2bb3Spatrick   if (sd > DBL_MANT_DIG) {
32*3cab2bb3Spatrick     //  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
33*3cab2bb3Spatrick     //  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
34*3cab2bb3Spatrick     //                                                12345678901234567890123456
35*3cab2bb3Spatrick     //  1 = msb 1 bit
36*3cab2bb3Spatrick     //  P = bit DBL_MANT_DIG-1 bits to the right of 1
37*3cab2bb3Spatrick     //  Q = bit DBL_MANT_DIG bits to the right of 1
38*3cab2bb3Spatrick     //  R = "or" of all bits to the right of Q
39*3cab2bb3Spatrick     switch (sd) {
40*3cab2bb3Spatrick     case DBL_MANT_DIG + 1:
41*3cab2bb3Spatrick       a <<= 1;
42*3cab2bb3Spatrick       break;
43*3cab2bb3Spatrick     case DBL_MANT_DIG + 2:
44*3cab2bb3Spatrick       break;
45*3cab2bb3Spatrick     default:
46*3cab2bb3Spatrick       a = (a >> (sd - (DBL_MANT_DIG + 2))) |
47*3cab2bb3Spatrick           ((a & ((tu_int)(-1) >> ((N + DBL_MANT_DIG + 2) - sd))) != 0);
48*3cab2bb3Spatrick     };
49*3cab2bb3Spatrick     // finish:
50*3cab2bb3Spatrick     a |= (a & 4) != 0; // Or P into R
51*3cab2bb3Spatrick     ++a;               // round - this step may add a significant bit
52*3cab2bb3Spatrick     a >>= 2;           // dump Q and R
53*3cab2bb3Spatrick     // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits
54*3cab2bb3Spatrick     if (a & ((tu_int)1 << DBL_MANT_DIG)) {
55*3cab2bb3Spatrick       a >>= 1;
56*3cab2bb3Spatrick       ++e;
57*3cab2bb3Spatrick     }
58*3cab2bb3Spatrick     // a is now rounded to DBL_MANT_DIG bits
59*3cab2bb3Spatrick   } else {
60*3cab2bb3Spatrick     a <<= (DBL_MANT_DIG - sd);
61*3cab2bb3Spatrick     // a is now rounded to DBL_MANT_DIG bits
62*3cab2bb3Spatrick   }
63*3cab2bb3Spatrick   double_bits fb;
64*3cab2bb3Spatrick   fb.u.s.high = ((e + 1023) << 20) |              // exponent
65*3cab2bb3Spatrick                 ((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high
66*3cab2bb3Spatrick   fb.u.s.low = (su_int)a;                         // mantissa-low
67*3cab2bb3Spatrick   return fb.f;
68*3cab2bb3Spatrick }
69*3cab2bb3Spatrick 
70*3cab2bb3Spatrick #endif // CRT_HAS_128BIT
71