13cab2bb3Spatrick //===-- floatdidf.c - Implement __floatdidf -------------------------------===// 23cab2bb3Spatrick // 33cab2bb3Spatrick // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. 43cab2bb3Spatrick // See https://llvm.org/LICENSE.txt for license information. 53cab2bb3Spatrick // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception 63cab2bb3Spatrick // 73cab2bb3Spatrick //===----------------------------------------------------------------------===// 83cab2bb3Spatrick // 93cab2bb3Spatrick // This file implements __floatdidf for the compiler_rt library. 103cab2bb3Spatrick // 113cab2bb3Spatrick //===----------------------------------------------------------------------===// 123cab2bb3Spatrick 133cab2bb3Spatrick #include "int_lib.h" 143cab2bb3Spatrick 153cab2bb3Spatrick // Returns: convert a to a double, rounding toward even. 163cab2bb3Spatrick 173cab2bb3Spatrick // Assumption: double is a IEEE 64 bit floating point type 183cab2bb3Spatrick // di_int is a 64 bit integral type 193cab2bb3Spatrick 203cab2bb3Spatrick // seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm 213cab2bb3Spatrick // mmmm 223cab2bb3Spatrick 23d89ec533Spatrick #ifndef __SOFTFP__ 243cab2bb3Spatrick // Support for systems that have hardware floating-point; we'll set the inexact 253cab2bb3Spatrick // flag as a side-effect of this computation. 263cab2bb3Spatrick __floatdidf(di_int a)273cab2bb3SpatrickCOMPILER_RT_ABI double __floatdidf(di_int a) { 283cab2bb3Spatrick static const double twop52 = 4503599627370496.0; // 0x1.0p52 293cab2bb3Spatrick static const double twop32 = 4294967296.0; // 0x1.0p32 303cab2bb3Spatrick 313cab2bb3Spatrick union { 323cab2bb3Spatrick int64_t x; 333cab2bb3Spatrick double d; 343cab2bb3Spatrick } low = {.d = twop52}; 353cab2bb3Spatrick 363cab2bb3Spatrick const double high = (int32_t)(a >> 32) * twop32; 373cab2bb3Spatrick low.x |= a & INT64_C(0x00000000ffffffff); 383cab2bb3Spatrick 393cab2bb3Spatrick const double result = (high - twop52) + low.d; 403cab2bb3Spatrick return result; 413cab2bb3Spatrick } 423cab2bb3Spatrick 433cab2bb3Spatrick #else 443cab2bb3Spatrick // Support for systems that don't have hardware floating-point; there are no 453cab2bb3Spatrick // flags to set, and we don't want to code-gen to an unknown soft-float 463cab2bb3Spatrick // implementation. 473cab2bb3Spatrick __floatdidf(di_int a)483cab2bb3SpatrickCOMPILER_RT_ABI double __floatdidf(di_int a) { 493cab2bb3Spatrick if (a == 0) 503cab2bb3Spatrick return 0.0; 513cab2bb3Spatrick const unsigned N = sizeof(di_int) * CHAR_BIT; 523cab2bb3Spatrick const di_int s = a >> (N - 1); 533cab2bb3Spatrick a = (a ^ s) - s; 543cab2bb3Spatrick int sd = N - __builtin_clzll(a); // number of significant digits 553cab2bb3Spatrick int e = sd - 1; // exponent 563cab2bb3Spatrick if (sd > DBL_MANT_DIG) { 573cab2bb3Spatrick // start: 0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx 583cab2bb3Spatrick // finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR 593cab2bb3Spatrick // 12345678901234567890123456 603cab2bb3Spatrick // 1 = msb 1 bit 613cab2bb3Spatrick // P = bit DBL_MANT_DIG-1 bits to the right of 1 623cab2bb3Spatrick // Q = bit DBL_MANT_DIG bits to the right of 1 633cab2bb3Spatrick // R = "or" of all bits to the right of Q 643cab2bb3Spatrick switch (sd) { 653cab2bb3Spatrick case DBL_MANT_DIG + 1: 663cab2bb3Spatrick a <<= 1; 673cab2bb3Spatrick break; 683cab2bb3Spatrick case DBL_MANT_DIG + 2: 693cab2bb3Spatrick break; 703cab2bb3Spatrick default: 713cab2bb3Spatrick a = ((du_int)a >> (sd - (DBL_MANT_DIG + 2))) | 723cab2bb3Spatrick ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG + 2) - sd))) != 0); 733cab2bb3Spatrick }; 743cab2bb3Spatrick // finish: 753cab2bb3Spatrick a |= (a & 4) != 0; // Or P into R 763cab2bb3Spatrick ++a; // round - this step may add a significant bit 773cab2bb3Spatrick a >>= 2; // dump Q and R 783cab2bb3Spatrick // a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits 793cab2bb3Spatrick if (a & ((du_int)1 << DBL_MANT_DIG)) { 803cab2bb3Spatrick a >>= 1; 813cab2bb3Spatrick ++e; 823cab2bb3Spatrick } 833cab2bb3Spatrick // a is now rounded to DBL_MANT_DIG bits 843cab2bb3Spatrick } else { 853cab2bb3Spatrick a <<= (DBL_MANT_DIG - sd); 863cab2bb3Spatrick // a is now rounded to DBL_MANT_DIG bits 873cab2bb3Spatrick } 883cab2bb3Spatrick double_bits fb; 893cab2bb3Spatrick fb.u.s.high = ((su_int)s & 0x80000000) | // sign 901f9cb04fSpatrick ((su_int)(e + 1023) << 20) | // exponent 913cab2bb3Spatrick ((su_int)(a >> 32) & 0x000FFFFF); // mantissa-high 923cab2bb3Spatrick fb.u.s.low = (su_int)a; // mantissa-low 933cab2bb3Spatrick return fb.f; 943cab2bb3Spatrick } 953cab2bb3Spatrick #endif 963cab2bb3Spatrick 973cab2bb3Spatrick #if defined(__ARM_EABI__) 983cab2bb3Spatrick #if defined(COMPILER_RT_ARMHF_TARGET) __aeabi_l2d(di_int a)993cab2bb3SpatrickAEABI_RTABI double __aeabi_l2d(di_int a) { return __floatdidf(a); } 1003cab2bb3Spatrick #else 1013cab2bb3Spatrick COMPILER_RT_ALIAS(__floatdidf, __aeabi_l2d) 1023cab2bb3Spatrick #endif 1033cab2bb3Spatrick #endif 104*810390e3Srobert 105*810390e3Srobert #if defined(__MINGW32__) && defined(__arm__) 106*810390e3Srobert COMPILER_RT_ALIAS(__floatdidf, __i64tod) 107*810390e3Srobert #endif 108