1*2010f3c8Smestre /* $OpenBSD: play_level.c,v 1.10 2016/01/04 17:33:24 mestre Exp $ */
2df930be7Sderaadt /* $NetBSD: play_level.c,v 1.3 1995/04/22 10:09:03 cgd Exp $ */
3df930be7Sderaadt
4df930be7Sderaadt /*
5df930be7Sderaadt * Copyright (c) 1980, 1993
6df930be7Sderaadt * The Regents of the University of California. All rights reserved.
7df930be7Sderaadt *
8df930be7Sderaadt * Redistribution and use in source and binary forms, with or without
9df930be7Sderaadt * modification, are permitted provided that the following conditions
10df930be7Sderaadt * are met:
11df930be7Sderaadt * 1. Redistributions of source code must retain the above copyright
12df930be7Sderaadt * notice, this list of conditions and the following disclaimer.
13df930be7Sderaadt * 2. Redistributions in binary form must reproduce the above copyright
14df930be7Sderaadt * notice, this list of conditions and the following disclaimer in the
15df930be7Sderaadt * documentation and/or other materials provided with the distribution.
167a09557bSmillert * 3. Neither the name of the University nor the names of its contributors
17df930be7Sderaadt * may be used to endorse or promote products derived from this software
18df930be7Sderaadt * without specific prior written permission.
19df930be7Sderaadt *
20df930be7Sderaadt * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
21df930be7Sderaadt * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22df930be7Sderaadt * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23df930be7Sderaadt * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
24df930be7Sderaadt * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25df930be7Sderaadt * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26df930be7Sderaadt * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27df930be7Sderaadt * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28df930be7Sderaadt * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29df930be7Sderaadt * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
30df930be7Sderaadt * SUCH DAMAGE.
31df930be7Sderaadt */
32df930be7Sderaadt
33df930be7Sderaadt #include "robots.h"
34df930be7Sderaadt
35df930be7Sderaadt /*
36df930be7Sderaadt * play_level:
37df930be7Sderaadt * Let the player play the current level
38df930be7Sderaadt */
39d648d61bSpjanzen void
play_level(void)403eb8c9edSjsg play_level(void)
41df930be7Sderaadt {
4297419aa0Spjanzen COORD *cp;
43df930be7Sderaadt
44df930be7Sderaadt move(My_pos.y, My_pos.x);
45df930be7Sderaadt addch(PLAYER);
46df930be7Sderaadt refresh();
47df930be7Sderaadt for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++) {
48df930be7Sderaadt if (cp->y < 0)
49df930be7Sderaadt continue;
50df930be7Sderaadt move(cp->y, cp->x);
51df930be7Sderaadt addch(ROBOT);
52df930be7Sderaadt }
53df930be7Sderaadt refresh();
54df930be7Sderaadt #ifdef DEBUG
55df930be7Sderaadt standout();
56df930be7Sderaadt move(Min.y, Min.x);
57df930be7Sderaadt addch(inch());
58df930be7Sderaadt move(Max.y, Max.x);
59df930be7Sderaadt addch(inch());
60df930be7Sderaadt standend();
6154da88e4Spjanzen #endif /* DEBUG */
624c144bbcSpjanzen flushinp();
63df930be7Sderaadt while (!Dead && Num_robots > 0) {
64df930be7Sderaadt move(My_pos.y, My_pos.x);
65df930be7Sderaadt if (!jumping())
66df930be7Sderaadt refresh();
67df930be7Sderaadt get_move();
68df930be7Sderaadt if (Field[My_pos.y][My_pos.x] != 0)
69df930be7Sderaadt Dead = TRUE;
70df930be7Sderaadt if (!Dead)
714c144bbcSpjanzen move_robots();
72df930be7Sderaadt if (Was_bonus) {
73df930be7Sderaadt move(Y_PROMPT, X_PROMPT);
74df930be7Sderaadt clrtoeol();
75df930be7Sderaadt move(Y_PROMPT + 1, X_PROMPT);
76df930be7Sderaadt clrtoeol();
77df930be7Sderaadt Was_bonus = FALSE;
78df930be7Sderaadt }
79df930be7Sderaadt }
80df930be7Sderaadt
81df930be7Sderaadt /*
82df930be7Sderaadt * if the player didn't die, add on the possible bonuses
83df930be7Sderaadt */
84df930be7Sderaadt
85df930be7Sderaadt if (!Dead) {
86df930be7Sderaadt Was_bonus = FALSE;
87df930be7Sderaadt
88df930be7Sderaadt if (Level == Start_level && Start_level > 1) {
89df930be7Sderaadt move(Y_PROMPT, X_PROMPT);
90df930be7Sderaadt printw("Advance bonus: %d", S_BONUS);
91df930be7Sderaadt refresh();
92df930be7Sderaadt add_score(S_BONUS);
93df930be7Sderaadt Was_bonus = TRUE;
94df930be7Sderaadt }
95df930be7Sderaadt
96df930be7Sderaadt if (Wait_bonus != 0) {
97df930be7Sderaadt if (!Was_bonus)
98df930be7Sderaadt move(Y_PROMPT, X_PROMPT);
99df930be7Sderaadt else
100df930be7Sderaadt move(Y_PROMPT + 1, X_PROMPT);
101df930be7Sderaadt printw("Wait bonus: %d", Wait_bonus);
102df930be7Sderaadt refresh();
103df930be7Sderaadt add_score(Wait_bonus);
104df930be7Sderaadt Was_bonus = TRUE;
105df930be7Sderaadt }
106df930be7Sderaadt }
107df930be7Sderaadt }
108