1*a4cc1f4fSdholland /* $NetBSD: play_level.c,v 1.9 2009/07/20 06:39:06 dholland Exp $ */
26045e6e0Scgd
361f28255Scgd /*
46045e6e0Scgd * Copyright (c) 1980, 1993
56045e6e0Scgd * The Regents of the University of California. All rights reserved.
661f28255Scgd *
761f28255Scgd * Redistribution and use in source and binary forms, with or without
861f28255Scgd * modification, are permitted provided that the following conditions
961f28255Scgd * are met:
1061f28255Scgd * 1. Redistributions of source code must retain the above copyright
1161f28255Scgd * notice, this list of conditions and the following disclaimer.
1261f28255Scgd * 2. Redistributions in binary form must reproduce the above copyright
1361f28255Scgd * notice, this list of conditions and the following disclaimer in the
1461f28255Scgd * documentation and/or other materials provided with the distribution.
15e5aeb4eaSagc * 3. Neither the name of the University nor the names of its contributors
1661f28255Scgd * may be used to endorse or promote products derived from this software
1761f28255Scgd * without specific prior written permission.
1861f28255Scgd *
1961f28255Scgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
2061f28255Scgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
2161f28255Scgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
2261f28255Scgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
2361f28255Scgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
2461f28255Scgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
2561f28255Scgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
2661f28255Scgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
2761f28255Scgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
2861f28255Scgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
2961f28255Scgd * SUCH DAMAGE.
3061f28255Scgd */
3161f28255Scgd
329007937fSlukem #include <sys/cdefs.h>
3361f28255Scgd #ifndef lint
346045e6e0Scgd #if 0
356045e6e0Scgd static char sccsid[] = "@(#)play_level.c 8.1 (Berkeley) 5/31/93";
366045e6e0Scgd #else
37*a4cc1f4fSdholland __RCSID("$NetBSD: play_level.c,v 1.9 2009/07/20 06:39:06 dholland Exp $");
386045e6e0Scgd #endif
3961f28255Scgd #endif /* not lint */
4061f28255Scgd
41*a4cc1f4fSdholland #include <curses.h>
42*a4cc1f4fSdholland #include <unistd.h>
4361f28255Scgd #include "robots.h"
4461f28255Scgd
4561f28255Scgd /*
4661f28255Scgd * play_level:
4761f28255Scgd * Let the player play the current level
4861f28255Scgd */
499007937fSlukem void
play_level(void)5030870bd5Sdholland play_level(void)
5161f28255Scgd {
529007937fSlukem COORD *cp;
5361f28255Scgd
5461f28255Scgd move(My_pos.y, My_pos.x);
5561f28255Scgd addch(PLAYER);
5661f28255Scgd refresh();
5761f28255Scgd for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++) {
5861f28255Scgd if (cp->y < 0)
5961f28255Scgd continue;
6061f28255Scgd move(cp->y, cp->x);
6161f28255Scgd addch(ROBOT);
6261f28255Scgd }
6361f28255Scgd refresh();
6461f28255Scgd #ifdef DEBUG
6561f28255Scgd standout();
6661f28255Scgd move(Min.y, Min.x);
6761f28255Scgd addch(inch());
6861f28255Scgd move(Max.y, Max.x);
6961f28255Scgd addch(inch());
7061f28255Scgd standend();
71d594ce93Scgd #endif /* DEBUG */
7261f28255Scgd setjmp(End_move);
7361f28255Scgd flush_in();
7461f28255Scgd while (!Dead && Num_robots > 0) {
7561f28255Scgd move(My_pos.y, My_pos.x);
7661f28255Scgd if (!jumping())
7761f28255Scgd refresh();
7861f28255Scgd get_move();
7961f28255Scgd if (Real_time)
8061f28255Scgd alarm(0);
8161f28255Scgd if (Field[My_pos.y][My_pos.x] != 0)
82*a4cc1f4fSdholland Dead = true;
8361f28255Scgd if (!Dead)
84*a4cc1f4fSdholland move_robots(false);
8561f28255Scgd if (Was_bonus) {
8661f28255Scgd move(Y_PROMPT, X_PROMPT);
8761f28255Scgd clrtoeol();
8861f28255Scgd move(Y_PROMPT + 1, X_PROMPT);
8961f28255Scgd clrtoeol();
90*a4cc1f4fSdholland Was_bonus = false;
9161f28255Scgd }
9261f28255Scgd }
9361f28255Scgd
9461f28255Scgd /*
9561f28255Scgd * if the player didn't die, add on the possible bonuses
9661f28255Scgd */
9761f28255Scgd
9861f28255Scgd if (!Dead) {
99*a4cc1f4fSdholland Was_bonus = false;
10061f28255Scgd
10161f28255Scgd if (Level == Start_level && Start_level > 1) {
10261f28255Scgd move(Y_PROMPT, X_PROMPT);
10361f28255Scgd printw("Advance bonus: %d", S_BONUS);
10461f28255Scgd refresh();
10561f28255Scgd add_score(S_BONUS);
106*a4cc1f4fSdholland Was_bonus = true;
10761f28255Scgd }
10861f28255Scgd
10961f28255Scgd if (Wait_bonus != 0) {
11061f28255Scgd if (!Was_bonus)
11161f28255Scgd move(Y_PROMPT, X_PROMPT);
11261f28255Scgd else
11361f28255Scgd move(Y_PROMPT + 1, X_PROMPT);
11461f28255Scgd printw("Wait bonus: %d", Wait_bonus);
11561f28255Scgd refresh();
11661f28255Scgd add_score(Wait_bonus);
117*a4cc1f4fSdholland Was_bonus = true;
11861f28255Scgd }
11961f28255Scgd }
12061f28255Scgd }
121