xref: /minix3/sys/external/bsd/compiler_rt/dist/lib/builtins/floatdidf.c (revision 0a6a1f1d05b60e214de2f05a7310ddd1f0e590e7)
1*0a6a1f1dSLionel Sambuc /*===-- floatdidf.c - Implement __floatdidf -------------------------------===
2*0a6a1f1dSLionel Sambuc  *
3*0a6a1f1dSLionel Sambuc  *                     The LLVM Compiler Infrastructure
4*0a6a1f1dSLionel Sambuc  *
5*0a6a1f1dSLionel Sambuc  * This file is dual licensed under the MIT and the University of Illinois Open
6*0a6a1f1dSLionel Sambuc  * Source Licenses. See LICENSE.TXT for details.
7*0a6a1f1dSLionel Sambuc  *
8*0a6a1f1dSLionel Sambuc  *===----------------------------------------------------------------------===
9*0a6a1f1dSLionel Sambuc  *
10*0a6a1f1dSLionel Sambuc  * This file implements __floatdidf for the compiler_rt library.
11*0a6a1f1dSLionel Sambuc  *
12*0a6a1f1dSLionel Sambuc  *===----------------------------------------------------------------------===
13*0a6a1f1dSLionel Sambuc  */
14*0a6a1f1dSLionel Sambuc 
15*0a6a1f1dSLionel Sambuc #include "int_lib.h"
16*0a6a1f1dSLionel Sambuc 
17*0a6a1f1dSLionel Sambuc /* Returns: convert a to a double, rounding toward even. */
18*0a6a1f1dSLionel Sambuc 
19*0a6a1f1dSLionel Sambuc /* Assumption: double is a IEEE 64 bit floating point type
20*0a6a1f1dSLionel Sambuc  *             di_int is a 64 bit integral type
21*0a6a1f1dSLionel Sambuc  */
22*0a6a1f1dSLionel Sambuc 
23*0a6a1f1dSLionel Sambuc /* seee eeee eeee mmmm mmmm mmmm mmmm mmmm | mmmm mmmm mmmm mmmm mmmm mmmm mmmm mmmm */
24*0a6a1f1dSLionel Sambuc 
ARM_EABI_FNALIAS(l2d,floatdidf)25*0a6a1f1dSLionel Sambuc ARM_EABI_FNALIAS(l2d, floatdidf)
26*0a6a1f1dSLionel Sambuc 
27*0a6a1f1dSLionel Sambuc #ifndef __SOFT_FP__
28*0a6a1f1dSLionel Sambuc /* Support for systems that have hardware floating-point; we'll set the inexact flag
29*0a6a1f1dSLionel Sambuc  * as a side-effect of this computation.
30*0a6a1f1dSLionel Sambuc  */
31*0a6a1f1dSLionel Sambuc 
32*0a6a1f1dSLionel Sambuc COMPILER_RT_ABI double
33*0a6a1f1dSLionel Sambuc __floatdidf(di_int a)
34*0a6a1f1dSLionel Sambuc {
35*0a6a1f1dSLionel Sambuc 	static const double twop52 = 0x1.0p52;
36*0a6a1f1dSLionel Sambuc 	static const double twop32 = 0x1.0p32;
37*0a6a1f1dSLionel Sambuc 
38*0a6a1f1dSLionel Sambuc 	union { int64_t x; double d; } low = { .d = twop52 };
39*0a6a1f1dSLionel Sambuc 
40*0a6a1f1dSLionel Sambuc 	const double high = (int32_t)(a >> 32) * twop32;
41*0a6a1f1dSLionel Sambuc 	low.x |= a & INT64_C(0x00000000ffffffff);
42*0a6a1f1dSLionel Sambuc 
43*0a6a1f1dSLionel Sambuc 	const double result = (high - twop52) + low.d;
44*0a6a1f1dSLionel Sambuc 	return result;
45*0a6a1f1dSLionel Sambuc }
46*0a6a1f1dSLionel Sambuc 
47*0a6a1f1dSLionel Sambuc #else
48*0a6a1f1dSLionel Sambuc /* Support for systems that don't have hardware floating-point; there are no flags to
49*0a6a1f1dSLionel Sambuc  * set, and we don't want to code-gen to an unknown soft-float implementation.
50*0a6a1f1dSLionel Sambuc  */
51*0a6a1f1dSLionel Sambuc 
52*0a6a1f1dSLionel Sambuc COMPILER_RT_ABI double
53*0a6a1f1dSLionel Sambuc __floatdidf(di_int a)
54*0a6a1f1dSLionel Sambuc {
55*0a6a1f1dSLionel Sambuc     if (a == 0)
56*0a6a1f1dSLionel Sambuc         return 0.0;
57*0a6a1f1dSLionel Sambuc     const unsigned N = sizeof(di_int) * CHAR_BIT;
58*0a6a1f1dSLionel Sambuc     const di_int s = a >> (N-1);
59*0a6a1f1dSLionel Sambuc     a = (a ^ s) - s;
60*0a6a1f1dSLionel Sambuc     int sd = N - __builtin_clzll(a);  /* number of significant digits */
61*0a6a1f1dSLionel Sambuc     int e = sd - 1;             /* exponent */
62*0a6a1f1dSLionel Sambuc     if (sd > DBL_MANT_DIG)
63*0a6a1f1dSLionel Sambuc     {
64*0a6a1f1dSLionel Sambuc         /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
65*0a6a1f1dSLionel Sambuc          *  finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
66*0a6a1f1dSLionel Sambuc          *                                                12345678901234567890123456
67*0a6a1f1dSLionel Sambuc          *  1 = msb 1 bit
68*0a6a1f1dSLionel Sambuc          *  P = bit DBL_MANT_DIG-1 bits to the right of 1
69*0a6a1f1dSLionel Sambuc          * Q = bit DBL_MANT_DIG bits to the right of 1
70*0a6a1f1dSLionel Sambuc          *  R = "or" of all bits to the right of Q
71*0a6a1f1dSLionel Sambuc         */
72*0a6a1f1dSLionel Sambuc         switch (sd)
73*0a6a1f1dSLionel Sambuc         {
74*0a6a1f1dSLionel Sambuc         case DBL_MANT_DIG + 1:
75*0a6a1f1dSLionel Sambuc             a <<= 1;
76*0a6a1f1dSLionel Sambuc             break;
77*0a6a1f1dSLionel Sambuc         case DBL_MANT_DIG + 2:
78*0a6a1f1dSLionel Sambuc             break;
79*0a6a1f1dSLionel Sambuc         default:
80*0a6a1f1dSLionel Sambuc             a = ((du_int)a >> (sd - (DBL_MANT_DIG+2))) |
81*0a6a1f1dSLionel Sambuc                 ((a & ((du_int)(-1) >> ((N + DBL_MANT_DIG+2) - sd))) != 0);
82*0a6a1f1dSLionel Sambuc         };
83*0a6a1f1dSLionel Sambuc         /* finish: */
84*0a6a1f1dSLionel Sambuc         a |= (a & 4) != 0;  /* Or P into R */
85*0a6a1f1dSLionel Sambuc         ++a;  /* round - this step may add a significant bit */
86*0a6a1f1dSLionel Sambuc         a >>= 2;  /* dump Q and R */
87*0a6a1f1dSLionel Sambuc         /* a is now rounded to DBL_MANT_DIG or DBL_MANT_DIG+1 bits */
88*0a6a1f1dSLionel Sambuc         if (a & ((du_int)1 << DBL_MANT_DIG))
89*0a6a1f1dSLionel Sambuc         {
90*0a6a1f1dSLionel Sambuc             a >>= 1;
91*0a6a1f1dSLionel Sambuc             ++e;
92*0a6a1f1dSLionel Sambuc         }
93*0a6a1f1dSLionel Sambuc         /* a is now rounded to DBL_MANT_DIG bits */
94*0a6a1f1dSLionel Sambuc     }
95*0a6a1f1dSLionel Sambuc     else
96*0a6a1f1dSLionel Sambuc     {
97*0a6a1f1dSLionel Sambuc         a <<= (DBL_MANT_DIG - sd);
98*0a6a1f1dSLionel Sambuc         /* a is now rounded to DBL_MANT_DIG bits */
99*0a6a1f1dSLionel Sambuc     }
100*0a6a1f1dSLionel Sambuc     double_bits fb;
101*0a6a1f1dSLionel Sambuc     fb.u.high = ((su_int)s & 0x80000000) |        /* sign */
102*0a6a1f1dSLionel Sambuc                 ((e + 1023) << 20)      |        /* exponent */
103*0a6a1f1dSLionel Sambuc                 ((su_int)(a >> 32) & 0x000FFFFF); /* mantissa-high */
104*0a6a1f1dSLionel Sambuc     fb.u.low = (su_int)a;                         /* mantissa-low */
105*0a6a1f1dSLionel Sambuc     return fb.f;
106*0a6a1f1dSLionel Sambuc }
107*0a6a1f1dSLionel Sambuc #endif
108