1*11be35a1SLionel Sambuc // Copyright 2012 Google Inc.
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5*11be35a1SLionel Sambuc // modification, are permitted provided that the following conditions are
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7*11be35a1SLionel Sambuc //
8*11be35a1SLionel Sambuc // * Redistributions of source code must retain the above copyright
9*11be35a1SLionel Sambuc // notice, this list of conditions and the following disclaimer.
10*11be35a1SLionel Sambuc // * Redistributions in binary form must reproduce the above copyright
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28*11be35a1SLionel Sambuc
29*11be35a1SLionel Sambuc /// \file examples/raii.cpp
30*11be35a1SLionel Sambuc /// Demonstrates how RAII helps in keeping the Lua state consistent.
31*11be35a1SLionel Sambuc ///
32*11be35a1SLionel Sambuc /// One of the major complains that is raised against the Lua C API is that it
33*11be35a1SLionel Sambuc /// is very hard to ensure it remains consistent during the execution of the
34*11be35a1SLionel Sambuc /// program. In the case of native C code, there exist many tools that help the
35*11be35a1SLionel Sambuc /// developer catch memory leaks, access to uninitialized variables, etc.
36*11be35a1SLionel Sambuc /// However, when using the Lua C API, none of these tools can validate that,
37*11be35a1SLionel Sambuc /// for example, the Lua stack remains balanced across calls.
38*11be35a1SLionel Sambuc ///
39*11be35a1SLionel Sambuc /// Enter RAII. The RAII pattern, intensively applied by Lutok, helps the
40*11be35a1SLionel Sambuc /// developer in maintaining the Lua state consistent at all times in a
41*11be35a1SLionel Sambuc /// transparent manner. This example program attempts to illustrate this.
42*11be35a1SLionel Sambuc
43*11be35a1SLionel Sambuc #include <cassert>
44*11be35a1SLionel Sambuc #include <cstdlib>
45*11be35a1SLionel Sambuc #include <iostream>
46*11be35a1SLionel Sambuc #include <string>
47*11be35a1SLionel Sambuc
48*11be35a1SLionel Sambuc #include <lutok/operations.hpp>
49*11be35a1SLionel Sambuc #include <lutok/stack_cleaner.hpp>
50*11be35a1SLionel Sambuc #include <lutok/state.ipp>
51*11be35a1SLionel Sambuc
52*11be35a1SLionel Sambuc
53*11be35a1SLionel Sambuc /// Prints the string-typed field of a table.
54*11be35a1SLionel Sambuc ///
55*11be35a1SLionel Sambuc /// If the field contains a string, this function prints its value. If the
56*11be35a1SLionel Sambuc /// field contains any other type, this prints an error message.
57*11be35a1SLionel Sambuc ///
58*11be35a1SLionel Sambuc /// \pre The top of the Lua stack in 'state' references a table.
59*11be35a1SLionel Sambuc ///
60*11be35a1SLionel Sambuc /// \param state The Lua state.
61*11be35a1SLionel Sambuc /// \param field The name of the string-typed field.
62*11be35a1SLionel Sambuc static void
print_table_field(lutok::state & state,const std::string & field)63*11be35a1SLionel Sambuc print_table_field(lutok::state& state, const std::string& field)
64*11be35a1SLionel Sambuc {
65*11be35a1SLionel Sambuc assert(state.is_table());
66*11be35a1SLionel Sambuc
67*11be35a1SLionel Sambuc // Bring in some RAII magic: the stack_cleaner object captures the current
68*11be35a1SLionel Sambuc // height of the Lua stack at this point. Whenever the object goes out of
69*11be35a1SLionel Sambuc // scope, it will pop as many entries from the stack as necessary to restore
70*11be35a1SLionel Sambuc // the stack to its previous level.
71*11be35a1SLionel Sambuc //
72*11be35a1SLionel Sambuc // This ensures that, no matter how we exit the function, we do not leak
73*11be35a1SLionel Sambuc // objects in the stack.
74*11be35a1SLionel Sambuc lutok::stack_cleaner cleaner(state);
75*11be35a1SLionel Sambuc
76*11be35a1SLionel Sambuc // Stack contents: -1: table.
77*11be35a1SLionel Sambuc state.push_string(field);
78*11be35a1SLionel Sambuc // Stack contents: -2: table, -1: field name.
79*11be35a1SLionel Sambuc state.get_table();
80*11be35a1SLionel Sambuc // Stack contents: -2: table, -1: field value.
81*11be35a1SLionel Sambuc
82*11be35a1SLionel Sambuc if (!state.is_string()) {
83*11be35a1SLionel Sambuc std::cout << "The field " << field << " does not contain a string\n";
84*11be35a1SLionel Sambuc // Stack contents: -2: table, -1: field value.
85*11be35a1SLionel Sambuc //
86*11be35a1SLionel Sambuc // This is different than when we started! We should pop our extra
87*11be35a1SLionel Sambuc // value from the stack at this point. However, it is extremely common
88*11be35a1SLionel Sambuc // for software to have bugs (in this case, leaks) in error paths,
89*11be35a1SLionel Sambuc // mostly because such code paths are rarely exercised.
90*11be35a1SLionel Sambuc //
91*11be35a1SLionel Sambuc // By using the stack_cleaner object, we can be confident that the Lua
92*11be35a1SLionel Sambuc // stack will be cleared for us at this point, no matter what happened
93*11be35a1SLionel Sambuc // earlier on the stack nor how we exit the function.
94*11be35a1SLionel Sambuc return;
95*11be35a1SLionel Sambuc }
96*11be35a1SLionel Sambuc
97*11be35a1SLionel Sambuc std::cout << "String in field " << field << ": " << state.to_string()
98*11be35a1SLionel Sambuc << '\n';
99*11be35a1SLionel Sambuc // A well-behaved program explicitly pops anything extra from the stack to
100*11be35a1SLionel Sambuc // return it to its original state. Mostly for clarity.
101*11be35a1SLionel Sambuc state.pop(1);
102*11be35a1SLionel Sambuc
103*11be35a1SLionel Sambuc // Stack contents: -1: table. Same as when we started.
104*11be35a1SLionel Sambuc }
105*11be35a1SLionel Sambuc
106*11be35a1SLionel Sambuc
107*11be35a1SLionel Sambuc /// Program's entry point.
108*11be35a1SLionel Sambuc ///
109*11be35a1SLionel Sambuc /// \return A system exit code.
110*11be35a1SLionel Sambuc int
main(void)111*11be35a1SLionel Sambuc main(void)
112*11be35a1SLionel Sambuc {
113*11be35a1SLionel Sambuc lutok::state state;
114*11be35a1SLionel Sambuc state.open_base();
115*11be35a1SLionel Sambuc
116*11be35a1SLionel Sambuc lutok::do_string(state, "example = {foo='hello', bar=123, baz='bye'}");
117*11be35a1SLionel Sambuc
118*11be35a1SLionel Sambuc state.get_global("example");
119*11be35a1SLionel Sambuc print_table_field(state, "foo");
120*11be35a1SLionel Sambuc print_table_field(state, "bar");
121*11be35a1SLionel Sambuc print_table_field(state, "baz");
122*11be35a1SLionel Sambuc state.pop(1);
123*11be35a1SLionel Sambuc
124*11be35a1SLionel Sambuc return EXIT_SUCCESS;
125*11be35a1SLionel Sambuc }
126