1*0a6a1f1dSLionel Sambuc x = x; 2*0a6a1f1dSLionel Sambuc if (x == 0) { 3*0a6a1f1dSLionel Sambuc x = 1; 4*0a6a1f1dSLionel Sambuc } else { 5*0a6a1f1dSLionel Sambuc x = 2; 6*0a6a1f1dSLionel Sambuc } 7*0a6a1f1dSLionel Sambuc if (true) { 8*0a6a1f1dSLionel Sambuc x = x; 9*0a6a1f1dSLionel Sambuc } else { 10*0a6a1f1dSLionel Sambuc x = x; 11*0a6a1f1dSLionel Sambuc } 12