xref: /minix3/external/bsd/llvm/dist/clang/test/CodeGen/altivec.c (revision 0a6a1f1d05b60e214de2f05a7310ddd1f0e590e7)
1*f4a2713aSLionel Sambuc // RUN: %clang_cc1 -faltivec -triple powerpc-unknown-unknown -emit-llvm %s -o - | FileCheck %s
2*f4a2713aSLionel Sambuc 
3*f4a2713aSLionel Sambuc // Check initialization
4*f4a2713aSLionel Sambuc 
5*f4a2713aSLionel Sambuc vector int test0 = (vector int)(1);       // CHECK: @test0 = global <4 x i32> <i32 1, i32 1, i32 1, i32 1>
6*f4a2713aSLionel Sambuc vector float test1 = (vector float)(1.0); // CHECK: @test1 = global <4 x float> <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
7*f4a2713aSLionel Sambuc 
8*f4a2713aSLionel Sambuc // CHECK: @v1 = global <16 x i8> <i8 0, i8 0, i8 0, i8 1, i8 0, i8 0, i8 0, i8 2, i8 0, i8 0, i8 0, i8 3, i8 0, i8 0, i8 0, i8 4>
9*f4a2713aSLionel Sambuc vector char v1 = (vector char)((vector int)(1, 2, 3, 4));
10*f4a2713aSLionel Sambuc // CHECK: @v2 = global <16 x i8> <i8 63, i8 -128, i8 0, i8 0, i8 64, i8 0, i8 0, i8 0, i8 64, i8 64, i8 0, i8 0, i8 64, i8 -128, i8 0, i8 0>
11*f4a2713aSLionel Sambuc vector char v2 = (vector char)((vector float)(1.0f, 2.0f, 3.0f, 4.0f));
12*f4a2713aSLionel Sambuc // CHECK: @v3 = global <16 x i8> <i8 0, i8 0, i8 0, i8 97, i8 0, i8 0, i8 0, i8 98, i8 0, i8 0, i8 0, i8 99, i8 0, i8 0, i8 0, i8 100>
13*f4a2713aSLionel Sambuc vector char v3 = (vector char)((vector int)('a', 'b', 'c', 'd'));
14*f4a2713aSLionel Sambuc // CHECK: @v4 = global <4 x i32> <i32 16909060, i32 0, i32 0, i32 0>
15*f4a2713aSLionel Sambuc vector int v4 = (vector char){1, 2, 3, 4};
16*f4a2713aSLionel Sambuc 
test2()17*f4a2713aSLionel Sambuc void test2()
18*f4a2713aSLionel Sambuc {
19*f4a2713aSLionel Sambuc   vector int vi;
20*f4a2713aSLionel Sambuc   vector float vf;
21*f4a2713aSLionel Sambuc   vi = (vector int)(1);             // CHECK: <i32 1, i32 1, i32 1, i32 1>
22*f4a2713aSLionel Sambuc   vf = (vector float)(1.0);         // CHECK: <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
23*f4a2713aSLionel Sambuc   vi = (vector int)(1, 2, 3, 4);    // CHECK: <i32 1, i32 2, i32 3, i32 4>
24*f4a2713aSLionel Sambuc   vi = (vector int)(1, 2, 3, 4, 5); // CHECK: <i32 1, i32 2, i32 3, i32 4>
25*f4a2713aSLionel Sambuc 
26*f4a2713aSLionel Sambuc   vi = (vector int){1};             // CHECK: <i32 1, i32 0, i32 0, i32 0>
27*f4a2713aSLionel Sambuc   vi = (vector int){1, 2};          // CHECK: <i32 1, i32 2, i32 0, i32 0>
28*f4a2713aSLionel Sambuc   vi = (vector int){1, 2, 3, 4};    // CHECK: <i32 1, i32 2, i32 3, i32 4>
29*f4a2713aSLionel Sambuc 
30*f4a2713aSLionel Sambuc }
31*f4a2713aSLionel Sambuc 
32*f4a2713aSLionel Sambuc // Check pre/post increment/decrement
test3()33*f4a2713aSLionel Sambuc void test3() {
34*f4a2713aSLionel Sambuc   vector int vi;
35*f4a2713aSLionel Sambuc   vi++;                                    // CHECK: add <4 x i32> {{.*}} <i32 1, i32 1, i32 1, i32 1>
36*f4a2713aSLionel Sambuc   vector unsigned int vui;
37*f4a2713aSLionel Sambuc   --vui;                                   // CHECK: add <4 x i32> {{.*}} <i32 -1, i32 -1, i32 -1, i32 -1>
38*f4a2713aSLionel Sambuc   vector float vf;
39*f4a2713aSLionel Sambuc   vf++;                                    // CHECK: fadd <4 x float> {{.*}} <float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}, float 1.000000e+{{0+}}>
40*f4a2713aSLionel Sambuc }
41