xref: /minix3/external/bsd/llvm/dist/clang/lib/Lex/ScratchBuffer.cpp (revision 0a6a1f1d05b60e214de2f05a7310ddd1f0e590e7)
1f4a2713aSLionel Sambuc //===--- ScratchBuffer.cpp - Scratch space for forming tokens -------------===//
2f4a2713aSLionel Sambuc //
3f4a2713aSLionel Sambuc //                     The LLVM Compiler Infrastructure
4f4a2713aSLionel Sambuc //
5f4a2713aSLionel Sambuc // This file is distributed under the University of Illinois Open Source
6f4a2713aSLionel Sambuc // License. See LICENSE.TXT for details.
7f4a2713aSLionel Sambuc //
8f4a2713aSLionel Sambuc //===----------------------------------------------------------------------===//
9f4a2713aSLionel Sambuc //
10f4a2713aSLionel Sambuc //  This file implements the ScratchBuffer interface.
11f4a2713aSLionel Sambuc //
12f4a2713aSLionel Sambuc //===----------------------------------------------------------------------===//
13f4a2713aSLionel Sambuc 
14f4a2713aSLionel Sambuc #include "clang/Lex/ScratchBuffer.h"
15f4a2713aSLionel Sambuc #include "clang/Basic/SourceManager.h"
16f4a2713aSLionel Sambuc #include "llvm/Support/MemoryBuffer.h"
17f4a2713aSLionel Sambuc #include <cstring>
18f4a2713aSLionel Sambuc using namespace clang;
19f4a2713aSLionel Sambuc 
20f4a2713aSLionel Sambuc // ScratchBufSize - The size of each chunk of scratch memory.  Slightly less
21f4a2713aSLionel Sambuc //than a page, almost certainly enough for anything. :)
22f4a2713aSLionel Sambuc static const unsigned ScratchBufSize = 4060;
23f4a2713aSLionel Sambuc 
ScratchBuffer(SourceManager & SM)24*0a6a1f1dSLionel Sambuc ScratchBuffer::ScratchBuffer(SourceManager &SM)
25*0a6a1f1dSLionel Sambuc     : SourceMgr(SM), CurBuffer(nullptr) {
26f4a2713aSLionel Sambuc   // Set BytesUsed so that the first call to getToken will require an alloc.
27f4a2713aSLionel Sambuc   BytesUsed = ScratchBufSize;
28f4a2713aSLionel Sambuc }
29f4a2713aSLionel Sambuc 
30f4a2713aSLionel Sambuc /// getToken - Splat the specified text into a temporary MemoryBuffer and
31f4a2713aSLionel Sambuc /// return a SourceLocation that refers to the token.  This is just like the
32f4a2713aSLionel Sambuc /// method below, but returns a location that indicates the physloc of the
33f4a2713aSLionel Sambuc /// token.
getToken(const char * Buf,unsigned Len,const char * & DestPtr)34f4a2713aSLionel Sambuc SourceLocation ScratchBuffer::getToken(const char *Buf, unsigned Len,
35f4a2713aSLionel Sambuc                                        const char *&DestPtr) {
36f4a2713aSLionel Sambuc   if (BytesUsed+Len+2 > ScratchBufSize)
37f4a2713aSLionel Sambuc     AllocScratchBuffer(Len+2);
38f4a2713aSLionel Sambuc 
39f4a2713aSLionel Sambuc   // Prefix the token with a \n, so that it looks like it is the first thing on
40f4a2713aSLionel Sambuc   // its own virtual line in caret diagnostics.
41f4a2713aSLionel Sambuc   CurBuffer[BytesUsed++] = '\n';
42f4a2713aSLionel Sambuc 
43f4a2713aSLionel Sambuc   // Return a pointer to the character data.
44f4a2713aSLionel Sambuc   DestPtr = CurBuffer+BytesUsed;
45f4a2713aSLionel Sambuc 
46f4a2713aSLionel Sambuc   // Copy the token data into the buffer.
47f4a2713aSLionel Sambuc   memcpy(CurBuffer+BytesUsed, Buf, Len);
48f4a2713aSLionel Sambuc 
49f4a2713aSLionel Sambuc   // Remember that we used these bytes.
50f4a2713aSLionel Sambuc   BytesUsed += Len+1;
51f4a2713aSLionel Sambuc 
52f4a2713aSLionel Sambuc   // Add a NUL terminator to the token.  This keeps the tokens separated, in
53f4a2713aSLionel Sambuc   // case they get relexed, and puts them on their own virtual lines in case a
54f4a2713aSLionel Sambuc   // diagnostic points to one.
55f4a2713aSLionel Sambuc   CurBuffer[BytesUsed-1] = '\0';
56f4a2713aSLionel Sambuc 
57f4a2713aSLionel Sambuc   return BufferStartLoc.getLocWithOffset(BytesUsed-Len-1);
58f4a2713aSLionel Sambuc }
59f4a2713aSLionel Sambuc 
AllocScratchBuffer(unsigned RequestLen)60f4a2713aSLionel Sambuc void ScratchBuffer::AllocScratchBuffer(unsigned RequestLen) {
61f4a2713aSLionel Sambuc   // Only pay attention to the requested length if it is larger than our default
62f4a2713aSLionel Sambuc   // page size.  If it is, we allocate an entire chunk for it.  This is to
63f4a2713aSLionel Sambuc   // support gigantic tokens, which almost certainly won't happen. :)
64f4a2713aSLionel Sambuc   if (RequestLen < ScratchBufSize)
65f4a2713aSLionel Sambuc     RequestLen = ScratchBufSize;
66f4a2713aSLionel Sambuc 
67*0a6a1f1dSLionel Sambuc   std::unique_ptr<llvm::MemoryBuffer> OwnBuf =
68f4a2713aSLionel Sambuc       llvm::MemoryBuffer::getNewMemBuffer(RequestLen, "<scratch space>");
69*0a6a1f1dSLionel Sambuc   llvm::MemoryBuffer &Buf = *OwnBuf;
70*0a6a1f1dSLionel Sambuc   FileID FID = SourceMgr.createFileID(std::move(OwnBuf));
71f4a2713aSLionel Sambuc   BufferStartLoc = SourceMgr.getLocForStartOfFile(FID);
72*0a6a1f1dSLionel Sambuc   CurBuffer = const_cast<char*>(Buf.getBufferStart());
73f4a2713aSLionel Sambuc   BytesUsed = 1;
74f4a2713aSLionel Sambuc   CurBuffer[0] = '0';  // Start out with a \0 for cleanliness.
75f4a2713aSLionel Sambuc }
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