1*e705b37aSFangrui Song #include "llvm/Transforms/Utils/CodeLayout.h" 2*e705b37aSFangrui Song #include "gmock/gmock.h" 3*e705b37aSFangrui Song #include "gtest/gtest.h" 4*e705b37aSFangrui Song #include <vector> 5*e705b37aSFangrui Song 6*e705b37aSFangrui Song using namespace llvm; 7*e705b37aSFangrui Song using namespace llvm::codelayout; 8*e705b37aSFangrui Song using testing::ElementsAreArray; 9*e705b37aSFangrui Song 10*e705b37aSFangrui Song namespace { 11*e705b37aSFangrui Song TEST(CodeLayout, ThreeFunctions) { 12*e705b37aSFangrui Song // Place the most likely successor (2) first. 13*e705b37aSFangrui Song { 14*e705b37aSFangrui Song const uint64_t Counts[3] = {140, 40, 140}; 15*e705b37aSFangrui Song const std::vector<uint64_t> Sizes(std::size(Counts), 9); 16*e705b37aSFangrui Song const EdgeCount Edges[] = {{0, 1, 40}, {0, 2, 100}, {1, 2, 40}}; 17*e705b37aSFangrui Song const std::vector<uint64_t> CallOffsets(std::size(Edges), 5); 18*e705b37aSFangrui Song auto Order = computeCacheDirectedLayout(Sizes, Counts, Edges, CallOffsets); 19*e705b37aSFangrui Song EXPECT_THAT(Order, ElementsAreArray({0, 2, 1})); 20*e705b37aSFangrui Song } 21*e705b37aSFangrui Song 22*e705b37aSFangrui Song // Prefer fallthroughs even in the presence of a heavy successor. 23*e705b37aSFangrui Song { 24*e705b37aSFangrui Song const uint64_t Counts[3] = {180, 80, 180}; 25*e705b37aSFangrui Song const std::vector<uint64_t> Sizes(std::size(Counts), 9); 26*e705b37aSFangrui Song const EdgeCount Edges[] = {{0, 1, 80}, {0, 2, 100}, {1, 2, 80}}; 27*e705b37aSFangrui Song const uint64_t CallOffsets[] = {9, 5, 9}; 28*e705b37aSFangrui Song auto Order = computeCacheDirectedLayout(Sizes, Counts, Edges, CallOffsets); 29*e705b37aSFangrui Song EXPECT_THAT(Order, ElementsAreArray({0, 1, 2})); 30*e705b37aSFangrui Song } 31*e705b37aSFangrui Song } 32*e705b37aSFangrui Song 33*e705b37aSFangrui Song TEST(CodeLayout, HotChain) { 34*e705b37aSFangrui Song // Place the hot chain (0,3,4,2) continuously. 35*e705b37aSFangrui Song { 36*e705b37aSFangrui Song const uint64_t Counts[5] = {22, 7, 22, 15, 46}; 37*e705b37aSFangrui Song const std::vector<uint64_t> Sizes(std::size(Counts), 9); 38*e705b37aSFangrui Song const EdgeCount Edges[] = {{0, 1, 7}, {1, 2, 7}, {0, 3, 15}, 39*e705b37aSFangrui Song {3, 4, 15}, {4, 4, 31}, {4, 2, 15}}; 40*e705b37aSFangrui Song const std::vector<uint64_t> CallOffsets(std::size(Edges), 5); 41*e705b37aSFangrui Song auto Order = computeCacheDirectedLayout(Sizes, Counts, Edges, CallOffsets); 42*e705b37aSFangrui Song EXPECT_THAT(Order, ElementsAreArray({0, 3, 4, 2, 1})); 43*e705b37aSFangrui Song } 44*e705b37aSFangrui Song } 45*e705b37aSFangrui Song 46*e705b37aSFangrui Song TEST(CodeLayout, BreakLoop) { 47*e705b37aSFangrui Song // There are two loops (1,2,3) and (1,2,4). It is beneficial to place 4 48*e705b37aSFangrui Song // elsewhere. 49*e705b37aSFangrui Song const uint64_t Counts[6] = {177, 371, 196, 124, 70, 177}; 50*e705b37aSFangrui Song std::vector<uint64_t> Sizes(std::size(Counts), 9); 51*e705b37aSFangrui Song const EdgeCount Edges[] = {{0, 1, 177}, {1, 2, 196}, {2, 3, 124}, {3, 1, 124}, 52*e705b37aSFangrui Song {1, 5, 177}, {2, 4, 79}, {4, 1, 70}}; 53*e705b37aSFangrui Song const std::vector<uint64_t> CallOffsets(std::size(Edges), 5); 54*e705b37aSFangrui Song auto Order = computeCacheDirectedLayout(Sizes, Counts, Edges, CallOffsets); 55*e705b37aSFangrui Song EXPECT_THAT(Order, ElementsAreArray({4, 0, 1, 2, 3, 5})); 56*e705b37aSFangrui Song 57*e705b37aSFangrui Song // When node 0 is larger, it is beneficial to move node 4 closer to the 58*e705b37aSFangrui Song // (1,2,3) loop. 59*e705b37aSFangrui Song Sizes[0] = 18; 60*e705b37aSFangrui Song Order = computeCacheDirectedLayout(Sizes, Counts, Edges, CallOffsets); 61*e705b37aSFangrui Song EXPECT_THAT(Order, ElementsAreArray({0, 4, 1, 2, 3, 5})); 62*e705b37aSFangrui Song } 63*e705b37aSFangrui Song } // namespace 64