1*e80d934aSAlex Bradbury; RUN: %lli -jit-kind=mcjit -force-interpreter=true %s > /dev/null 2*e80d934aSAlex Bradbury 3*e80d934aSAlex Bradburydefine i32 @main() { 4*e80d934aSAlex Bradbury 5*e80d934aSAlex Bradbury ; Vector values 6*e80d934aSAlex Bradbury %a2_i8 = add <2 x i8> zeroinitializer, <i8 0, i8 1> 7*e80d934aSAlex Bradbury %a3_i8 = add <3 x i8> zeroinitializer, <i8 0, i8 1, i8 2> 8*e80d934aSAlex Bradbury %a4_i8 = add <4 x i8> zeroinitializer, <i8 0, i8 1, i8 2, i8 3> 9*e80d934aSAlex Bradbury %a8_i8 = add <8 x i8> zeroinitializer, <i8 0, i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7> 10*e80d934aSAlex Bradbury %a16_i8 = add <16 x i8> zeroinitializer, <i8 0, i8 1, i8 2, i8 3, i8 4, i8 5, i8 6, i8 7, i8 8, i8 9, i8 10, i8 11, i8 12, i8 13, i8 14, i8 15> 11*e80d934aSAlex Bradbury 12*e80d934aSAlex Bradbury %a2_i16 = add <2 x i16> zeroinitializer, <i16 0, i16 1> 13*e80d934aSAlex Bradbury %a3_i16 = add <3 x i16> zeroinitializer, <i16 0, i16 1, i16 2> 14*e80d934aSAlex Bradbury %a4_i16 = add <4 x i16> zeroinitializer, <i16 0, i16 1, i16 2, i16 3> 15*e80d934aSAlex Bradbury %a8_i16 = add <8 x i16> zeroinitializer, <i16 0, i16 1, i16 2, i16 3, i16 4, i16 5, i16 6, i16 7> 16*e80d934aSAlex Bradbury %a16_i16 = add <16 x i16> zeroinitializer, <i16 0, i16 1, i16 2, i16 3, i16 4, i16 5, i16 6, i16 7, i16 8, i16 9, i16 10, i16 11, i16 12, i16 13, i16 14, i16 15> 17*e80d934aSAlex Bradbury 18*e80d934aSAlex Bradbury %a2_i32 = add <2 x i32> zeroinitializer, <i32 0, i32 1> 19*e80d934aSAlex Bradbury %a3_i32 = add <3 x i32> zeroinitializer, <i32 0, i32 1, i32 2> 20*e80d934aSAlex Bradbury %a4_i32 = add <4 x i32> zeroinitializer, <i32 0, i32 1, i32 2, i32 3> 21*e80d934aSAlex Bradbury %a8_i32 = add <8 x i32> zeroinitializer, <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7> 22*e80d934aSAlex Bradbury %a16_i32 = add <16 x i32> zeroinitializer, <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15> 23*e80d934aSAlex Bradbury 24*e80d934aSAlex Bradbury %a2_i64 = add <2 x i64> zeroinitializer, <i64 0, i64 1> 25*e80d934aSAlex Bradbury %a3_i64 = add <3 x i64> zeroinitializer, <i64 0, i64 1, i64 2> 26*e80d934aSAlex Bradbury %a4_i64 = add <4 x i64> zeroinitializer, <i64 0, i64 1, i64 2, i64 3> 27*e80d934aSAlex Bradbury %a8_i64 = add <8 x i64> zeroinitializer, <i64 0, i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7> 28*e80d934aSAlex Bradbury %a16_i64 = add <16 x i64> zeroinitializer, <i64 0, i64 1, i64 2, i64 3, i64 4, i64 5, i64 6, i64 7, i64 8, i64 9, i64 10, i64 11, i64 12, i64 13, i64 14, i64 15> 29*e80d934aSAlex Bradbury 30*e80d934aSAlex Bradbury %a2_float = fadd <2 x float> zeroinitializer, <float 0.0, float 1.0> 31*e80d934aSAlex Bradbury %a3_float = fadd <3 x float> zeroinitializer, <float 0.0, float 1.0, float 2.0> 32*e80d934aSAlex Bradbury %a4_float = fadd <4 x float> zeroinitializer, <float 0.0, float 1.0, float 2.0, float 3.0> 33*e80d934aSAlex Bradbury %a8_float = fadd <8 x float> zeroinitializer, <float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0> 34*e80d934aSAlex Bradbury %a16_float = fadd <16 x float> zeroinitializer, <float 0.0, float 1.0, float 2.0, float 3.0, float 4.0, float 5.0, float 6.0, float 7.0, float 8.0, float 9.0, float 10.0, float 11.0, float 12.0, float 13.0, float 14.0, float 15.0> 35*e80d934aSAlex Bradbury 36*e80d934aSAlex Bradbury %a2_double = fadd <2 x double> zeroinitializer, <double 0.0, double 1.0> 37*e80d934aSAlex Bradbury %a3_double = fadd <3 x double> zeroinitializer, <double 0.0, double 1.0, double 2.0> 38*e80d934aSAlex Bradbury %a4_double = fadd <4 x double> zeroinitializer, <double 0.0, double 1.0, double 2.0, double 3.0> 39*e80d934aSAlex Bradbury %a8_double = fadd <8 x double> zeroinitializer, <double 0.0, double 1.0, double 2.0, double 3.0, double 4.0, double 5.0, double 6.0, double 7.0> 40*e80d934aSAlex Bradbury %a16_double = fadd <16 x double> zeroinitializer, <double 0.0, double 1.0, double 2.0, double 3.0, double 4.0, double 5.0, double 6.0, double 7.0, double 8.0, double 9.0, double 10.0, double 11.0, double 12.0, double 13.0, double 14.0, double 15.0> 41*e80d934aSAlex Bradbury 42*e80d934aSAlex Bradbury 43*e80d934aSAlex Bradbury %v0 = shufflevector <2 x i8> %a2_i8, <2 x i8>undef, <2 x i32> <i32 1, i32 0> 44*e80d934aSAlex Bradbury %v1 = shufflevector <3 x i8> %a3_i8, <3 x i8>undef, <3 x i32> <i32 2, i32 1, i32 0> 45*e80d934aSAlex Bradbury %v2 = shufflevector <4 x i8> %a4_i8, <4 x i8>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 46*e80d934aSAlex Bradbury %v3 = shufflevector <8 x i8> %a8_i8, <8 x i8>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 47*e80d934aSAlex Bradbury %v4 = shufflevector <16 x i8> %a16_i8, <16 x i8>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 48*e80d934aSAlex Bradbury 49*e80d934aSAlex Bradbury %v5 = shufflevector <2 x i16> %a2_i16, <2 x i16>undef, <2 x i32> <i32 1, i32 0> 50*e80d934aSAlex Bradbury %v6 = shufflevector <3 x i16> %a3_i16, <3 x i16>undef, <3 x i32> <i32 2, i32 1, i32 0> 51*e80d934aSAlex Bradbury %v7 = shufflevector <4 x i16> %a4_i16, <4 x i16>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 52*e80d934aSAlex Bradbury %v8 = shufflevector <8 x i16> %a8_i16, <8 x i16>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 53*e80d934aSAlex Bradbury %v9 = shufflevector <16 x i16> %a16_i16, <16 x i16>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 54*e80d934aSAlex Bradbury 55*e80d934aSAlex Bradbury %v10 = shufflevector <2 x i32> %a2_i32, <2 x i32>undef, <2 x i32> <i32 1, i32 0> 56*e80d934aSAlex Bradbury %v11 = shufflevector <3 x i32> %a3_i32, <3 x i32>undef, <3 x i32> <i32 2, i32 1, i32 0> 57*e80d934aSAlex Bradbury %v12 = shufflevector <4 x i32> %a4_i32, <4 x i32>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 58*e80d934aSAlex Bradbury %v13 = shufflevector <8 x i32> %a8_i32, <8 x i32>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 59*e80d934aSAlex Bradbury %v14 = shufflevector <16 x i32> %a16_i32, <16 x i32>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 60*e80d934aSAlex Bradbury 61*e80d934aSAlex Bradbury %v15 = shufflevector <2 x i64> %a2_i64, <2 x i64>undef, <2 x i32> <i32 1, i32 0> 62*e80d934aSAlex Bradbury %v16 = shufflevector <3 x i64> %a3_i64, <3 x i64>undef, <3 x i32> <i32 2, i32 1, i32 0> 63*e80d934aSAlex Bradbury %v17 = shufflevector <4 x i64> %a4_i64, <4 x i64>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 64*e80d934aSAlex Bradbury %v18 = shufflevector <8 x i64> %a8_i64, <8 x i64>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 65*e80d934aSAlex Bradbury %v19 = shufflevector <16 x i64> %a16_i64, <16 x i64>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 66*e80d934aSAlex Bradbury 67*e80d934aSAlex Bradbury %v20 = shufflevector <2 x float> %a2_float, <2 x float>undef, <2 x i32> <i32 1, i32 0> 68*e80d934aSAlex Bradbury %v21 = shufflevector <3 x float> %a3_float, <3 x float>undef, <3 x i32> <i32 2, i32 1, i32 0> 69*e80d934aSAlex Bradbury %v22 = shufflevector <4 x float> %a4_float, <4 x float>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 70*e80d934aSAlex Bradbury %v23 = shufflevector <8 x float> %a8_float, <8 x float>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 71*e80d934aSAlex Bradbury %v24 = shufflevector <16 x float> %a16_float, <16 x float>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 72*e80d934aSAlex Bradbury 73*e80d934aSAlex Bradbury %v25 = shufflevector <2 x double> %a2_double, <2 x double>undef, <2 x i32> <i32 1, i32 0> 74*e80d934aSAlex Bradbury %v26 = shufflevector <3 x double> %a3_double, <3 x double>undef, <3 x i32> <i32 2, i32 1, i32 0> 75*e80d934aSAlex Bradbury %v27 = shufflevector <4 x double> %a4_double, <4 x double>undef, <4 x i32> <i32 3, i32 2, i32 1, i32 0> 76*e80d934aSAlex Bradbury %v28 = shufflevector <8 x double> %a8_double, <8 x double>undef, <8 x i32> <i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 77*e80d934aSAlex Bradbury %v29 = shufflevector <16 x double> %a16_double, <16 x double>undef, <16 x i32> <i32 15, i32 14, i32 13, i32 12, i32 11, i32 10, i32 9, i32 8, i32 7, i32 6, i32 5, i32 4, i32 3, i32 2, i32 1, i32 0> 78*e80d934aSAlex Bradbury 79*e80d934aSAlex Bradbury ret i32 0 80*e80d934aSAlex Bradbury} 81*e80d934aSAlex Bradbury 82