xref: /llvm-project/llvm/lib/Transforms/Utils/Local.cpp (revision a1bbdff93363c81a10fb1dec91d54a4fe926f4d3)
1 //===-- Local.cpp - Functions to perform local transformations ------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This family of functions perform various local transformations to the
11 // program.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "llvm/Transforms/Utils/Local.h"
16 #include "llvm/Constants.h"
17 #include "llvm/DerivedTypes.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/Intrinsics.h"
20 #include "llvm/IntrinsicInst.h"
21 #include "llvm/Analysis/ConstantFolding.h"
22 #include "llvm/Target/TargetData.h"
23 #include "llvm/Support/GetElementPtrTypeIterator.h"
24 #include "llvm/Support/MathExtras.h"
25 #include "llvm/ADT/SmallPtrSet.h"
26 using namespace llvm;
27 
28 //===----------------------------------------------------------------------===//
29 //  Local constant propagation.
30 //
31 
32 // ConstantFoldTerminator - If a terminator instruction is predicated on a
33 // constant value, convert it into an unconditional branch to the constant
34 // destination.
35 //
36 bool llvm::ConstantFoldTerminator(BasicBlock *BB) {
37   TerminatorInst *T = BB->getTerminator();
38 
39   // Branch - See if we are conditional jumping on constant
40   if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
41     if (BI->isUnconditional()) return false;  // Can't optimize uncond branch
42     BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0));
43     BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1));
44 
45     if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
46       // Are we branching on constant?
47       // YES.  Change to unconditional branch...
48       BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
49       BasicBlock *OldDest     = Cond->getZExtValue() ? Dest2 : Dest1;
50 
51       //cerr << "Function: " << T->getParent()->getParent()
52       //     << "\nRemoving branch from " << T->getParent()
53       //     << "\n\nTo: " << OldDest << endl;
54 
55       // Let the basic block know that we are letting go of it.  Based on this,
56       // it will adjust it's PHI nodes.
57       assert(BI->getParent() && "Terminator not inserted in block!");
58       OldDest->removePredecessor(BI->getParent());
59 
60       // Set the unconditional destination, and change the insn to be an
61       // unconditional branch.
62       BI->setUnconditionalDest(Destination);
63       return true;
64     } else if (Dest2 == Dest1) {       // Conditional branch to same location?
65       // This branch matches something like this:
66       //     br bool %cond, label %Dest, label %Dest
67       // and changes it into:  br label %Dest
68 
69       // Let the basic block know that we are letting go of one copy of it.
70       assert(BI->getParent() && "Terminator not inserted in block!");
71       Dest1->removePredecessor(BI->getParent());
72 
73       // Change a conditional branch to unconditional.
74       BI->setUnconditionalDest(Dest1);
75       return true;
76     }
77   } else if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
78     // If we are switching on a constant, we can convert the switch into a
79     // single branch instruction!
80     ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
81     BasicBlock *TheOnlyDest = SI->getSuccessor(0);  // The default dest
82     BasicBlock *DefaultDest = TheOnlyDest;
83     assert(TheOnlyDest == SI->getDefaultDest() &&
84            "Default destination is not successor #0?");
85 
86     // Figure out which case it goes to...
87     for (unsigned i = 1, e = SI->getNumSuccessors(); i != e; ++i) {
88       // Found case matching a constant operand?
89       if (SI->getSuccessorValue(i) == CI) {
90         TheOnlyDest = SI->getSuccessor(i);
91         break;
92       }
93 
94       // Check to see if this branch is going to the same place as the default
95       // dest.  If so, eliminate it as an explicit compare.
96       if (SI->getSuccessor(i) == DefaultDest) {
97         // Remove this entry...
98         DefaultDest->removePredecessor(SI->getParent());
99         SI->removeCase(i);
100         --i; --e;  // Don't skip an entry...
101         continue;
102       }
103 
104       // Otherwise, check to see if the switch only branches to one destination.
105       // We do this by reseting "TheOnlyDest" to null when we find two non-equal
106       // destinations.
107       if (SI->getSuccessor(i) != TheOnlyDest) TheOnlyDest = 0;
108     }
109 
110     if (CI && !TheOnlyDest) {
111       // Branching on a constant, but not any of the cases, go to the default
112       // successor.
113       TheOnlyDest = SI->getDefaultDest();
114     }
115 
116     // If we found a single destination that we can fold the switch into, do so
117     // now.
118     if (TheOnlyDest) {
119       // Insert the new branch..
120       BranchInst::Create(TheOnlyDest, SI);
121       BasicBlock *BB = SI->getParent();
122 
123       // Remove entries from PHI nodes which we no longer branch to...
124       for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
125         // Found case matching a constant operand?
126         BasicBlock *Succ = SI->getSuccessor(i);
127         if (Succ == TheOnlyDest)
128           TheOnlyDest = 0;  // Don't modify the first branch to TheOnlyDest
129         else
130           Succ->removePredecessor(BB);
131       }
132 
133       // Delete the old switch...
134       BB->getInstList().erase(SI);
135       return true;
136     } else if (SI->getNumSuccessors() == 2) {
137       // Otherwise, we can fold this switch into a conditional branch
138       // instruction if it has only one non-default destination.
139       Value *Cond = new ICmpInst(ICmpInst::ICMP_EQ, SI->getCondition(),
140                                  SI->getSuccessorValue(1), "cond", SI);
141       // Insert the new branch...
142       BranchInst::Create(SI->getSuccessor(1), SI->getSuccessor(0), Cond, SI);
143 
144       // Delete the old switch...
145       SI->eraseFromParent();
146       return true;
147     }
148   }
149   return false;
150 }
151 
152 
153 //===----------------------------------------------------------------------===//
154 //  Local dead code elimination...
155 //
156 
157 /// isInstructionTriviallyDead - Return true if the result produced by the
158 /// instruction is not used, and the instruction has no side effects.
159 ///
160 bool llvm::isInstructionTriviallyDead(Instruction *I) {
161   if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
162 
163   if (!I->mayWriteToMemory())
164     return true;
165 
166   // Special case intrinsics that "may write to memory" but can be deleted when
167   // dead.
168   if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
169     // Safe to delete llvm.stacksave if dead.
170     if (II->getIntrinsicID() == Intrinsic::stacksave)
171       return true;
172 
173   return false;
174 }
175 
176 /// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
177 /// trivially dead instruction, delete it.  If that makes any of its operands
178 /// trivially dead, delete them too, recursively.
179 ///
180 /// If DeadInst is specified, the vector is filled with the instructions that
181 /// are actually deleted.
182 void llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V,
183                                       SmallVectorImpl<Instruction*> *DeadInst) {
184   Instruction *I = dyn_cast<Instruction>(V);
185   if (!I || !I->use_empty()) return;
186 
187   SmallPtrSet<Instruction*, 16> Insts;
188   Insts.insert(I);
189 
190   while (!Insts.empty()) {
191     I = *Insts.begin();
192     Insts.erase(I);
193 
194     // If this is a PHI node, we may be able to make it dead if we know all the
195     // input values are the same.
196     if (PHINode *PN = dyn_cast<PHINode>(I)) {
197       if (Value *PNV = PN->hasConstantValue())
198         PN->replaceAllUsesWith(PNV);
199     }
200 
201     // Okay, if the instruction is dead, delete it.
202     if (!isInstructionTriviallyDead(I))
203       continue;
204 
205     for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
206       if (Instruction *U = dyn_cast<Instruction>(I->getOperand(i)))
207         Insts.insert(U);
208     I->eraseFromParent();
209 
210     if (DeadInst)
211       DeadInst->push_back(I);
212   }
213 }
214 
215 
216 //===----------------------------------------------------------------------===//
217 //  Control Flow Graph Restructuring...
218 //
219 
220 /// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its
221 /// predecessor is known to have one successor (DestBB!).  Eliminate the edge
222 /// between them, moving the instructions in the predecessor into DestBB and
223 /// deleting the predecessor block.
224 ///
225 void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB) {
226   // If BB has single-entry PHI nodes, fold them.
227   while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
228     Value *NewVal = PN->getIncomingValue(0);
229     // Replace self referencing PHI with undef, it must be dead.
230     if (NewVal == PN) NewVal = UndefValue::get(PN->getType());
231     PN->replaceAllUsesWith(NewVal);
232     PN->eraseFromParent();
233   }
234 
235   BasicBlock *PredBB = DestBB->getSinglePredecessor();
236   assert(PredBB && "Block doesn't have a single predecessor!");
237 
238   // Splice all the instructions from PredBB to DestBB.
239   PredBB->getTerminator()->eraseFromParent();
240   DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList());
241 
242   // Anything that branched to PredBB now branches to DestBB.
243   PredBB->replaceAllUsesWith(DestBB);
244 
245   // Nuke BB.
246   PredBB->eraseFromParent();
247 }
248