1 //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/Support/CrashRecoveryContext.h" 11 #include "llvm/Config/config.h" 12 #include "llvm/Support/ErrorHandling.h" 13 #include "llvm/Support/ManagedStatic.h" 14 #include "llvm/Support/Mutex.h" 15 #include "llvm/Support/ThreadLocal.h" 16 #include <setjmp.h> 17 using namespace llvm; 18 19 namespace { 20 21 struct CrashRecoveryContextImpl; 22 23 static ManagedStatic< 24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; 25 26 struct CrashRecoveryContextImpl { 27 const CrashRecoveryContextImpl *Next; 28 29 CrashRecoveryContext *CRC; 30 std::string Backtrace; 31 ::jmp_buf JumpBuffer; 32 volatile unsigned Failed : 1; 33 unsigned SwitchedThread : 1; 34 35 public: 36 CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC), 37 Failed(false), 38 SwitchedThread(false) { 39 Next = CurrentContext->get(); 40 CurrentContext->set(this); 41 } 42 ~CrashRecoveryContextImpl() { 43 if (!SwitchedThread) 44 CurrentContext->set(Next); 45 } 46 47 /// \brief Called when the separate crash-recovery thread was finished, to 48 /// indicate that we don't need to clear the thread-local CurrentContext. 49 void setSwitchedThread() { 50 #if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0 51 SwitchedThread = true; 52 #endif 53 } 54 55 void HandleCrash() { 56 // Eliminate the current context entry, to avoid re-entering in case the 57 // cleanup code crashes. 58 CurrentContext->set(Next); 59 60 assert(!Failed && "Crash recovery context already failed!"); 61 Failed = true; 62 63 // FIXME: Stash the backtrace. 64 65 // Jump back to the RunSafely we were called under. 66 longjmp(JumpBuffer, 1); 67 } 68 }; 69 70 } 71 72 static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex; 73 static bool gCrashRecoveryEnabled = false; 74 75 static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>> 76 tlIsRecoveringFromCrash; 77 78 CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {} 79 80 CrashRecoveryContext::~CrashRecoveryContext() { 81 // Reclaim registered resources. 82 CrashRecoveryContextCleanup *i = head; 83 const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get(); 84 tlIsRecoveringFromCrash->set(this); 85 while (i) { 86 CrashRecoveryContextCleanup *tmp = i; 87 i = tmp->next; 88 tmp->cleanupFired = true; 89 tmp->recoverResources(); 90 delete tmp; 91 } 92 tlIsRecoveringFromCrash->set(PC); 93 94 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; 95 delete CRCI; 96 } 97 98 bool CrashRecoveryContext::isRecoveringFromCrash() { 99 return tlIsRecoveringFromCrash->get() != nullptr; 100 } 101 102 CrashRecoveryContext *CrashRecoveryContext::GetCurrent() { 103 if (!gCrashRecoveryEnabled) 104 return nullptr; 105 106 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); 107 if (!CRCI) 108 return nullptr; 109 110 return CRCI->CRC; 111 } 112 113 void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup) 114 { 115 if (!cleanup) 116 return; 117 if (head) 118 head->prev = cleanup; 119 cleanup->next = head; 120 head = cleanup; 121 } 122 123 void 124 CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) { 125 if (!cleanup) 126 return; 127 if (cleanup == head) { 128 head = cleanup->next; 129 if (head) 130 head->prev = nullptr; 131 } 132 else { 133 cleanup->prev->next = cleanup->next; 134 if (cleanup->next) 135 cleanup->next->prev = cleanup->prev; 136 } 137 delete cleanup; 138 } 139 140 #ifdef LLVM_ON_WIN32 141 142 #include "Windows/WindowsSupport.h" 143 144 // On Windows, we can make use of vectored exception handling to 145 // catch most crashing situations. Note that this does mean 146 // we will be alerted of exceptions *before* structured exception 147 // handling has the opportunity to catch it. But that isn't likely 148 // to cause problems because nowhere in the project is SEH being 149 // used. 150 // 151 // Vectored exception handling is built on top of SEH, and so it 152 // works on a per-thread basis. 153 // 154 // The vectored exception handler functionality was added in Windows 155 // XP, so if support for older versions of Windows is required, 156 // it will have to be added. 157 // 158 // If we want to support as far back as Win2k, we could use the 159 // SetUnhandledExceptionFilter API, but there's a risk of that 160 // being entirely overwritten (it's not a chain). 161 162 static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo) 163 { 164 // Lookup the current thread local recovery object. 165 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); 166 167 if (!CRCI) { 168 // Something has gone horribly wrong, so let's just tell everyone 169 // to keep searching 170 CrashRecoveryContext::Disable(); 171 return EXCEPTION_CONTINUE_SEARCH; 172 } 173 174 // TODO: We can capture the stack backtrace here and store it on the 175 // implementation if we so choose. 176 177 // Handle the crash 178 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); 179 180 // Note that we don't actually get here because HandleCrash calls 181 // longjmp, which means the HandleCrash function never returns. 182 llvm_unreachable("Handled the crash, should have longjmp'ed out of here"); 183 } 184 185 // Because the Enable and Disable calls are static, it means that 186 // there may not actually be an Impl available, or even a current 187 // CrashRecoveryContext at all. So we make use of a thread-local 188 // exception table. The handles contained in here will either be 189 // non-NULL, valid VEH handles, or NULL. 190 static sys::ThreadLocal<const void> sCurrentExceptionHandle; 191 192 void CrashRecoveryContext::Enable() { 193 sys::ScopedLock L(*gCrashRecoveryContextMutex); 194 195 if (gCrashRecoveryEnabled) 196 return; 197 198 gCrashRecoveryEnabled = true; 199 200 // We can set up vectored exception handling now. We will install our 201 // handler as the front of the list, though there's no assurances that 202 // it will remain at the front (another call could install itself before 203 // our handler). This 1) isn't likely, and 2) shouldn't cause problems. 204 PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler); 205 sCurrentExceptionHandle.set(handle); 206 } 207 208 void CrashRecoveryContext::Disable() { 209 sys::ScopedLock L(*gCrashRecoveryContextMutex); 210 211 if (!gCrashRecoveryEnabled) 212 return; 213 214 gCrashRecoveryEnabled = false; 215 216 PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get()); 217 if (currentHandle) { 218 // Now we can remove the vectored exception handler from the chain 219 ::RemoveVectoredExceptionHandler(currentHandle); 220 221 // Reset the handle in our thread-local set. 222 sCurrentExceptionHandle.set(NULL); 223 } 224 } 225 226 #else 227 228 // Generic POSIX implementation. 229 // 230 // This implementation relies on synchronous signals being delivered to the 231 // current thread. We use a thread local object to keep track of the active 232 // crash recovery context, and install signal handlers to invoke HandleCrash on 233 // the active object. 234 // 235 // This implementation does not to attempt to chain signal handlers in any 236 // reliable fashion -- if we get a signal outside of a crash recovery context we 237 // simply disable crash recovery and raise the signal again. 238 239 #include <signal.h> 240 241 static const int Signals[] = 242 { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP }; 243 static const unsigned NumSignals = sizeof(Signals) / sizeof(Signals[0]); 244 static struct sigaction PrevActions[NumSignals]; 245 246 static void CrashRecoverySignalHandler(int Signal) { 247 // Lookup the current thread local recovery object. 248 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); 249 250 if (!CRCI) { 251 // We didn't find a crash recovery context -- this means either we got a 252 // signal on a thread we didn't expect it on, the application got a signal 253 // outside of a crash recovery context, or something else went horribly 254 // wrong. 255 // 256 // Disable crash recovery and raise the signal again. The assumption here is 257 // that the enclosing application will terminate soon, and we won't want to 258 // attempt crash recovery again. 259 // 260 // This call of Disable isn't thread safe, but it doesn't actually matter. 261 CrashRecoveryContext::Disable(); 262 raise(Signal); 263 264 // The signal will be thrown once the signal mask is restored. 265 return; 266 } 267 268 // Unblock the signal we received. 269 sigset_t SigMask; 270 sigemptyset(&SigMask); 271 sigaddset(&SigMask, Signal); 272 sigprocmask(SIG_UNBLOCK, &SigMask, nullptr); 273 274 if (CRCI) 275 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); 276 } 277 278 void CrashRecoveryContext::Enable() { 279 sys::ScopedLock L(*gCrashRecoveryContextMutex); 280 281 if (gCrashRecoveryEnabled) 282 return; 283 284 gCrashRecoveryEnabled = true; 285 286 // Setup the signal handler. 287 struct sigaction Handler; 288 Handler.sa_handler = CrashRecoverySignalHandler; 289 Handler.sa_flags = 0; 290 sigemptyset(&Handler.sa_mask); 291 292 for (unsigned i = 0; i != NumSignals; ++i) { 293 sigaction(Signals[i], &Handler, &PrevActions[i]); 294 } 295 } 296 297 void CrashRecoveryContext::Disable() { 298 sys::ScopedLock L(*gCrashRecoveryContextMutex); 299 300 if (!gCrashRecoveryEnabled) 301 return; 302 303 gCrashRecoveryEnabled = false; 304 305 // Restore the previous signal handlers. 306 for (unsigned i = 0; i != NumSignals; ++i) 307 sigaction(Signals[i], &PrevActions[i], nullptr); 308 } 309 310 #endif 311 312 bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { 313 // If crash recovery is disabled, do nothing. 314 if (gCrashRecoveryEnabled) { 315 assert(!Impl && "Crash recovery context already initialized!"); 316 CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this); 317 Impl = CRCI; 318 319 if (setjmp(CRCI->JumpBuffer) != 0) { 320 return false; 321 } 322 } 323 324 Fn(); 325 return true; 326 } 327 328 void CrashRecoveryContext::HandleCrash() { 329 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; 330 assert(CRCI && "Crash recovery context never initialized!"); 331 CRCI->HandleCrash(); 332 } 333 334 const std::string &CrashRecoveryContext::getBacktrace() const { 335 CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *) Impl; 336 assert(CRC && "Crash recovery context never initialized!"); 337 assert(CRC->Failed && "No crash was detected!"); 338 return CRC->Backtrace; 339 } 340 341 // FIXME: Portability. 342 static void setThreadBackgroundPriority() { 343 #ifdef __APPLE__ 344 setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG); 345 #endif 346 } 347 348 static bool hasThreadBackgroundPriority() { 349 #ifdef __APPLE__ 350 return getpriority(PRIO_DARWIN_THREAD, 0) == 1; 351 #else 352 return false; 353 #endif 354 } 355 356 namespace { 357 struct RunSafelyOnThreadInfo { 358 function_ref<void()> Fn; 359 CrashRecoveryContext *CRC; 360 bool UseBackgroundPriority; 361 bool Result; 362 }; 363 } 364 365 static void RunSafelyOnThread_Dispatch(void *UserData) { 366 RunSafelyOnThreadInfo *Info = 367 reinterpret_cast<RunSafelyOnThreadInfo*>(UserData); 368 369 if (Info->UseBackgroundPriority) 370 setThreadBackgroundPriority(); 371 372 Info->Result = Info->CRC->RunSafely(Info->Fn); 373 } 374 bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn, 375 unsigned RequestedStackSize) { 376 bool UseBackgroundPriority = hasThreadBackgroundPriority(); 377 RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false }; 378 llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize); 379 if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl) 380 CRC->setSwitchedThread(); 381 return Info.Result; 382 } 383