1 //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/Support/CrashRecoveryContext.h" 11 #include "llvm/Config/config.h" 12 #include "llvm/Support/ErrorHandling.h" 13 #include "llvm/Support/ManagedStatic.h" 14 #include "llvm/Support/Mutex.h" 15 #include "llvm/Support/ThreadLocal.h" 16 #include <setjmp.h> 17 using namespace llvm; 18 19 namespace { 20 21 struct CrashRecoveryContextImpl; 22 23 static ManagedStatic< 24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; 25 26 struct CrashRecoveryContextImpl { 27 // When threads are disabled, this links up all active 28 // CrashRecoveryContextImpls. When threads are enabled there's one thread 29 // per CrashRecoveryContext and CurrentContext is a thread-local, so only one 30 // CrashRecoveryContextImpl is active per thread and this is always null. 31 const CrashRecoveryContextImpl *Next; 32 33 CrashRecoveryContext *CRC; 34 ::jmp_buf JumpBuffer; 35 volatile unsigned Failed : 1; 36 unsigned SwitchedThread : 1; 37 38 public: 39 CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC), 40 Failed(false), 41 SwitchedThread(false) { 42 Next = CurrentContext->get(); 43 CurrentContext->set(this); 44 } 45 ~CrashRecoveryContextImpl() { 46 if (!SwitchedThread) 47 CurrentContext->set(Next); 48 } 49 50 /// \brief Called when the separate crash-recovery thread was finished, to 51 /// indicate that we don't need to clear the thread-local CurrentContext. 52 void setSwitchedThread() { 53 #if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0 54 SwitchedThread = true; 55 #endif 56 } 57 58 void HandleCrash() { 59 // Eliminate the current context entry, to avoid re-entering in case the 60 // cleanup code crashes. 61 CurrentContext->set(Next); 62 63 assert(!Failed && "Crash recovery context already failed!"); 64 Failed = true; 65 66 // FIXME: Stash the backtrace. 67 68 // Jump back to the RunSafely we were called under. 69 longjmp(JumpBuffer, 1); 70 } 71 }; 72 73 } 74 75 static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex; 76 static bool gCrashRecoveryEnabled = false; 77 78 static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>> 79 tlIsRecoveringFromCrash; 80 81 CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {} 82 83 CrashRecoveryContext::~CrashRecoveryContext() { 84 // Reclaim registered resources. 85 CrashRecoveryContextCleanup *i = head; 86 const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get(); 87 tlIsRecoveringFromCrash->set(this); 88 while (i) { 89 CrashRecoveryContextCleanup *tmp = i; 90 i = tmp->next; 91 tmp->cleanupFired = true; 92 tmp->recoverResources(); 93 delete tmp; 94 } 95 tlIsRecoveringFromCrash->set(PC); 96 97 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; 98 delete CRCI; 99 } 100 101 bool CrashRecoveryContext::isRecoveringFromCrash() { 102 return tlIsRecoveringFromCrash->get() != nullptr; 103 } 104 105 CrashRecoveryContext *CrashRecoveryContext::GetCurrent() { 106 if (!gCrashRecoveryEnabled) 107 return nullptr; 108 109 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); 110 if (!CRCI) 111 return nullptr; 112 113 return CRCI->CRC; 114 } 115 116 void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup) 117 { 118 if (!cleanup) 119 return; 120 if (head) 121 head->prev = cleanup; 122 cleanup->next = head; 123 head = cleanup; 124 } 125 126 void 127 CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) { 128 if (!cleanup) 129 return; 130 if (cleanup == head) { 131 head = cleanup->next; 132 if (head) 133 head->prev = nullptr; 134 } 135 else { 136 cleanup->prev->next = cleanup->next; 137 if (cleanup->next) 138 cleanup->next->prev = cleanup->prev; 139 } 140 delete cleanup; 141 } 142 143 #ifdef LLVM_ON_WIN32 144 145 #include "Windows/WindowsSupport.h" 146 147 // On Windows, we can make use of vectored exception handling to 148 // catch most crashing situations. Note that this does mean 149 // we will be alerted of exceptions *before* structured exception 150 // handling has the opportunity to catch it. But that isn't likely 151 // to cause problems because nowhere in the project is SEH being 152 // used. 153 // 154 // Vectored exception handling is built on top of SEH, and so it 155 // works on a per-thread basis. 156 // 157 // The vectored exception handler functionality was added in Windows 158 // XP, so if support for older versions of Windows is required, 159 // it will have to be added. 160 // 161 // If we want to support as far back as Win2k, we could use the 162 // SetUnhandledExceptionFilter API, but there's a risk of that 163 // being entirely overwritten (it's not a chain). 164 165 static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo) 166 { 167 switch (ExceptionInfo->ExceptionRecord->ExceptionCode) 168 { 169 case DBG_PRINTEXCEPTION_C: 170 case DBG_PRINTEXCEPTION_WIDE_C: 171 case 0x406D1388: // set debugger thread name 172 return EXCEPTION_CONTINUE_EXECUTION; 173 } 174 175 // Lookup the current thread local recovery object. 176 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); 177 178 if (!CRCI) { 179 // Something has gone horribly wrong, so let's just tell everyone 180 // to keep searching 181 CrashRecoveryContext::Disable(); 182 return EXCEPTION_CONTINUE_SEARCH; 183 } 184 185 // TODO: We can capture the stack backtrace here and store it on the 186 // implementation if we so choose. 187 188 // Handle the crash 189 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); 190 191 // Note that we don't actually get here because HandleCrash calls 192 // longjmp, which means the HandleCrash function never returns. 193 llvm_unreachable("Handled the crash, should have longjmp'ed out of here"); 194 } 195 196 // Because the Enable and Disable calls are static, it means that 197 // there may not actually be an Impl available, or even a current 198 // CrashRecoveryContext at all. So we make use of a thread-local 199 // exception table. The handles contained in here will either be 200 // non-NULL, valid VEH handles, or NULL. 201 static sys::ThreadLocal<const void> sCurrentExceptionHandle; 202 203 void CrashRecoveryContext::Enable() { 204 sys::ScopedLock L(*gCrashRecoveryContextMutex); 205 206 if (gCrashRecoveryEnabled) 207 return; 208 209 gCrashRecoveryEnabled = true; 210 211 // We can set up vectored exception handling now. We will install our 212 // handler as the front of the list, though there's no assurances that 213 // it will remain at the front (another call could install itself before 214 // our handler). This 1) isn't likely, and 2) shouldn't cause problems. 215 PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler); 216 sCurrentExceptionHandle.set(handle); 217 } 218 219 void CrashRecoveryContext::Disable() { 220 sys::ScopedLock L(*gCrashRecoveryContextMutex); 221 222 if (!gCrashRecoveryEnabled) 223 return; 224 225 gCrashRecoveryEnabled = false; 226 227 PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get()); 228 if (currentHandle) { 229 // Now we can remove the vectored exception handler from the chain 230 ::RemoveVectoredExceptionHandler(currentHandle); 231 232 // Reset the handle in our thread-local set. 233 sCurrentExceptionHandle.set(NULL); 234 } 235 } 236 237 #else 238 239 // Generic POSIX implementation. 240 // 241 // This implementation relies on synchronous signals being delivered to the 242 // current thread. We use a thread local object to keep track of the active 243 // crash recovery context, and install signal handlers to invoke HandleCrash on 244 // the active object. 245 // 246 // This implementation does not to attempt to chain signal handlers in any 247 // reliable fashion -- if we get a signal outside of a crash recovery context we 248 // simply disable crash recovery and raise the signal again. 249 250 #include <signal.h> 251 252 static const int Signals[] = 253 { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP }; 254 static const unsigned NumSignals = array_lengthof(Signals); 255 static struct sigaction PrevActions[NumSignals]; 256 257 static void CrashRecoverySignalHandler(int Signal) { 258 // Lookup the current thread local recovery object. 259 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); 260 261 if (!CRCI) { 262 // We didn't find a crash recovery context -- this means either we got a 263 // signal on a thread we didn't expect it on, the application got a signal 264 // outside of a crash recovery context, or something else went horribly 265 // wrong. 266 // 267 // Disable crash recovery and raise the signal again. The assumption here is 268 // that the enclosing application will terminate soon, and we won't want to 269 // attempt crash recovery again. 270 // 271 // This call of Disable isn't thread safe, but it doesn't actually matter. 272 CrashRecoveryContext::Disable(); 273 raise(Signal); 274 275 // The signal will be thrown once the signal mask is restored. 276 return; 277 } 278 279 // Unblock the signal we received. 280 sigset_t SigMask; 281 sigemptyset(&SigMask); 282 sigaddset(&SigMask, Signal); 283 sigprocmask(SIG_UNBLOCK, &SigMask, nullptr); 284 285 if (CRCI) 286 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); 287 } 288 289 void CrashRecoveryContext::Enable() { 290 sys::ScopedLock L(*gCrashRecoveryContextMutex); 291 292 if (gCrashRecoveryEnabled) 293 return; 294 295 gCrashRecoveryEnabled = true; 296 297 // Setup the signal handler. 298 struct sigaction Handler; 299 Handler.sa_handler = CrashRecoverySignalHandler; 300 Handler.sa_flags = 0; 301 sigemptyset(&Handler.sa_mask); 302 303 for (unsigned i = 0; i != NumSignals; ++i) { 304 sigaction(Signals[i], &Handler, &PrevActions[i]); 305 } 306 } 307 308 void CrashRecoveryContext::Disable() { 309 sys::ScopedLock L(*gCrashRecoveryContextMutex); 310 311 if (!gCrashRecoveryEnabled) 312 return; 313 314 gCrashRecoveryEnabled = false; 315 316 // Restore the previous signal handlers. 317 for (unsigned i = 0; i != NumSignals; ++i) 318 sigaction(Signals[i], &PrevActions[i], nullptr); 319 } 320 321 #endif 322 323 bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { 324 // If crash recovery is disabled, do nothing. 325 if (gCrashRecoveryEnabled) { 326 assert(!Impl && "Crash recovery context already initialized!"); 327 CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this); 328 Impl = CRCI; 329 330 if (setjmp(CRCI->JumpBuffer) != 0) { 331 return false; 332 } 333 } 334 335 Fn(); 336 return true; 337 } 338 339 void CrashRecoveryContext::HandleCrash() { 340 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; 341 assert(CRCI && "Crash recovery context never initialized!"); 342 CRCI->HandleCrash(); 343 } 344 345 // FIXME: Portability. 346 static void setThreadBackgroundPriority() { 347 #ifdef __APPLE__ 348 setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG); 349 #endif 350 } 351 352 static bool hasThreadBackgroundPriority() { 353 #ifdef __APPLE__ 354 return getpriority(PRIO_DARWIN_THREAD, 0) == 1; 355 #else 356 return false; 357 #endif 358 } 359 360 namespace { 361 struct RunSafelyOnThreadInfo { 362 function_ref<void()> Fn; 363 CrashRecoveryContext *CRC; 364 bool UseBackgroundPriority; 365 bool Result; 366 }; 367 } 368 369 static void RunSafelyOnThread_Dispatch(void *UserData) { 370 RunSafelyOnThreadInfo *Info = 371 reinterpret_cast<RunSafelyOnThreadInfo*>(UserData); 372 373 if (Info->UseBackgroundPriority) 374 setThreadBackgroundPriority(); 375 376 Info->Result = Info->CRC->RunSafely(Info->Fn); 377 } 378 bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn, 379 unsigned RequestedStackSize) { 380 bool UseBackgroundPriority = hasThreadBackgroundPriority(); 381 RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false }; 382 llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize); 383 if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl) 384 CRC->setSwitchedThread(); 385 return Info.Result; 386 } 387