1 //===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 #include "llvm/Support/CrashRecoveryContext.h" 11 #include "llvm/Config/config.h" 12 #include "llvm/Support/ErrorHandling.h" 13 #include "llvm/Support/ManagedStatic.h" 14 #include "llvm/Support/Mutex.h" 15 #include "llvm/Support/ThreadLocal.h" 16 #include <setjmp.h> 17 using namespace llvm; 18 19 namespace { 20 21 struct CrashRecoveryContextImpl; 22 23 static ManagedStatic< 24 sys::ThreadLocal<const CrashRecoveryContextImpl> > CurrentContext; 25 26 struct CrashRecoveryContextImpl { 27 // When threads are disabled, this links up all active 28 // CrashRecoveryContextImpls. When threads are enabled there's one thread 29 // per CrashRecoveryContext and CurrentContext is a thread-local, so only one 30 // CrashRecoveryContextImpl is active per thread and this is always null. 31 const CrashRecoveryContextImpl *Next; 32 33 CrashRecoveryContext *CRC; 34 ::jmp_buf JumpBuffer; 35 volatile unsigned Failed : 1; 36 unsigned SwitchedThread : 1; 37 38 public: 39 CrashRecoveryContextImpl(CrashRecoveryContext *CRC) : CRC(CRC), 40 Failed(false), 41 SwitchedThread(false) { 42 Next = CurrentContext->get(); 43 CurrentContext->set(this); 44 } 45 ~CrashRecoveryContextImpl() { 46 if (!SwitchedThread) 47 CurrentContext->set(Next); 48 } 49 50 /// \brief Called when the separate crash-recovery thread was finished, to 51 /// indicate that we don't need to clear the thread-local CurrentContext. 52 void setSwitchedThread() { 53 #if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0 54 SwitchedThread = true; 55 #endif 56 } 57 58 void HandleCrash() { 59 // Eliminate the current context entry, to avoid re-entering in case the 60 // cleanup code crashes. 61 CurrentContext->set(Next); 62 63 assert(!Failed && "Crash recovery context already failed!"); 64 Failed = true; 65 66 // FIXME: Stash the backtrace. 67 68 // Jump back to the RunSafely we were called under. 69 longjmp(JumpBuffer, 1); 70 } 71 }; 72 73 } 74 75 static ManagedStatic<sys::Mutex> gCrashRecoveryContextMutex; 76 static bool gCrashRecoveryEnabled = false; 77 78 static ManagedStatic<sys::ThreadLocal<const CrashRecoveryContext>> 79 tlIsRecoveringFromCrash; 80 81 CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() {} 82 83 CrashRecoveryContext::~CrashRecoveryContext() { 84 // Reclaim registered resources. 85 CrashRecoveryContextCleanup *i = head; 86 const CrashRecoveryContext *PC = tlIsRecoveringFromCrash->get(); 87 tlIsRecoveringFromCrash->set(this); 88 while (i) { 89 CrashRecoveryContextCleanup *tmp = i; 90 i = tmp->next; 91 tmp->cleanupFired = true; 92 tmp->recoverResources(); 93 delete tmp; 94 } 95 tlIsRecoveringFromCrash->set(PC); 96 97 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; 98 delete CRCI; 99 } 100 101 bool CrashRecoveryContext::isRecoveringFromCrash() { 102 return tlIsRecoveringFromCrash->get() != nullptr; 103 } 104 105 CrashRecoveryContext *CrashRecoveryContext::GetCurrent() { 106 if (!gCrashRecoveryEnabled) 107 return nullptr; 108 109 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); 110 if (!CRCI) 111 return nullptr; 112 113 return CRCI->CRC; 114 } 115 116 void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup) 117 { 118 if (!cleanup) 119 return; 120 if (head) 121 head->prev = cleanup; 122 cleanup->next = head; 123 head = cleanup; 124 } 125 126 void 127 CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) { 128 if (!cleanup) 129 return; 130 if (cleanup == head) { 131 head = cleanup->next; 132 if (head) 133 head->prev = nullptr; 134 } 135 else { 136 cleanup->prev->next = cleanup->next; 137 if (cleanup->next) 138 cleanup->next->prev = cleanup->prev; 139 } 140 delete cleanup; 141 } 142 143 #ifdef LLVM_ON_WIN32 144 145 #include "Windows/WindowsSupport.h" 146 147 // On Windows, we can make use of vectored exception handling to 148 // catch most crashing situations. Note that this does mean 149 // we will be alerted of exceptions *before* structured exception 150 // handling has the opportunity to catch it. But that isn't likely 151 // to cause problems because nowhere in the project is SEH being 152 // used. 153 // 154 // Vectored exception handling is built on top of SEH, and so it 155 // works on a per-thread basis. 156 // 157 // The vectored exception handler functionality was added in Windows 158 // XP, so if support for older versions of Windows is required, 159 // it will have to be added. 160 // 161 // If we want to support as far back as Win2k, we could use the 162 // SetUnhandledExceptionFilter API, but there's a risk of that 163 // being entirely overwritten (it's not a chain). 164 165 static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo) 166 { 167 // DBG_PRINTEXCEPTION_WIDE_C is not properly defined on all supported 168 // compilers and platforms, so we define it manually. 169 constexpr ULONG DbgPrintExceptionWideC = 0x4001000AL; 170 switch (ExceptionInfo->ExceptionRecord->ExceptionCode) 171 { 172 case DBG_PRINTEXCEPTION_C: 173 case DbgPrintExceptionWideC: 174 case 0x406D1388: // set debugger thread name 175 return EXCEPTION_CONTINUE_EXECUTION; 176 } 177 178 // Lookup the current thread local recovery object. 179 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); 180 181 if (!CRCI) { 182 // Something has gone horribly wrong, so let's just tell everyone 183 // to keep searching 184 CrashRecoveryContext::Disable(); 185 return EXCEPTION_CONTINUE_SEARCH; 186 } 187 188 // TODO: We can capture the stack backtrace here and store it on the 189 // implementation if we so choose. 190 191 // Handle the crash 192 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); 193 194 // Note that we don't actually get here because HandleCrash calls 195 // longjmp, which means the HandleCrash function never returns. 196 llvm_unreachable("Handled the crash, should have longjmp'ed out of here"); 197 } 198 199 // Because the Enable and Disable calls are static, it means that 200 // there may not actually be an Impl available, or even a current 201 // CrashRecoveryContext at all. So we make use of a thread-local 202 // exception table. The handles contained in here will either be 203 // non-NULL, valid VEH handles, or NULL. 204 static sys::ThreadLocal<const void> sCurrentExceptionHandle; 205 206 void CrashRecoveryContext::Enable() { 207 sys::ScopedLock L(*gCrashRecoveryContextMutex); 208 209 if (gCrashRecoveryEnabled) 210 return; 211 212 gCrashRecoveryEnabled = true; 213 214 // We can set up vectored exception handling now. We will install our 215 // handler as the front of the list, though there's no assurances that 216 // it will remain at the front (another call could install itself before 217 // our handler). This 1) isn't likely, and 2) shouldn't cause problems. 218 PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler); 219 sCurrentExceptionHandle.set(handle); 220 } 221 222 void CrashRecoveryContext::Disable() { 223 sys::ScopedLock L(*gCrashRecoveryContextMutex); 224 225 if (!gCrashRecoveryEnabled) 226 return; 227 228 gCrashRecoveryEnabled = false; 229 230 PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get()); 231 if (currentHandle) { 232 // Now we can remove the vectored exception handler from the chain 233 ::RemoveVectoredExceptionHandler(currentHandle); 234 235 // Reset the handle in our thread-local set. 236 sCurrentExceptionHandle.set(NULL); 237 } 238 } 239 240 #else 241 242 // Generic POSIX implementation. 243 // 244 // This implementation relies on synchronous signals being delivered to the 245 // current thread. We use a thread local object to keep track of the active 246 // crash recovery context, and install signal handlers to invoke HandleCrash on 247 // the active object. 248 // 249 // This implementation does not to attempt to chain signal handlers in any 250 // reliable fashion -- if we get a signal outside of a crash recovery context we 251 // simply disable crash recovery and raise the signal again. 252 253 #include <signal.h> 254 255 static const int Signals[] = 256 { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP }; 257 static const unsigned NumSignals = array_lengthof(Signals); 258 static struct sigaction PrevActions[NumSignals]; 259 260 static void CrashRecoverySignalHandler(int Signal) { 261 // Lookup the current thread local recovery object. 262 const CrashRecoveryContextImpl *CRCI = CurrentContext->get(); 263 264 if (!CRCI) { 265 // We didn't find a crash recovery context -- this means either we got a 266 // signal on a thread we didn't expect it on, the application got a signal 267 // outside of a crash recovery context, or something else went horribly 268 // wrong. 269 // 270 // Disable crash recovery and raise the signal again. The assumption here is 271 // that the enclosing application will terminate soon, and we won't want to 272 // attempt crash recovery again. 273 // 274 // This call of Disable isn't thread safe, but it doesn't actually matter. 275 CrashRecoveryContext::Disable(); 276 raise(Signal); 277 278 // The signal will be thrown once the signal mask is restored. 279 return; 280 } 281 282 // Unblock the signal we received. 283 sigset_t SigMask; 284 sigemptyset(&SigMask); 285 sigaddset(&SigMask, Signal); 286 sigprocmask(SIG_UNBLOCK, &SigMask, nullptr); 287 288 if (CRCI) 289 const_cast<CrashRecoveryContextImpl*>(CRCI)->HandleCrash(); 290 } 291 292 void CrashRecoveryContext::Enable() { 293 sys::ScopedLock L(*gCrashRecoveryContextMutex); 294 295 if (gCrashRecoveryEnabled) 296 return; 297 298 gCrashRecoveryEnabled = true; 299 300 // Setup the signal handler. 301 struct sigaction Handler; 302 Handler.sa_handler = CrashRecoverySignalHandler; 303 Handler.sa_flags = 0; 304 sigemptyset(&Handler.sa_mask); 305 306 for (unsigned i = 0; i != NumSignals; ++i) { 307 sigaction(Signals[i], &Handler, &PrevActions[i]); 308 } 309 } 310 311 void CrashRecoveryContext::Disable() { 312 sys::ScopedLock L(*gCrashRecoveryContextMutex); 313 314 if (!gCrashRecoveryEnabled) 315 return; 316 317 gCrashRecoveryEnabled = false; 318 319 // Restore the previous signal handlers. 320 for (unsigned i = 0; i != NumSignals; ++i) 321 sigaction(Signals[i], &PrevActions[i], nullptr); 322 } 323 324 #endif 325 326 bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) { 327 // If crash recovery is disabled, do nothing. 328 if (gCrashRecoveryEnabled) { 329 assert(!Impl && "Crash recovery context already initialized!"); 330 CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this); 331 Impl = CRCI; 332 333 if (setjmp(CRCI->JumpBuffer) != 0) { 334 return false; 335 } 336 } 337 338 Fn(); 339 return true; 340 } 341 342 void CrashRecoveryContext::HandleCrash() { 343 CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl; 344 assert(CRCI && "Crash recovery context never initialized!"); 345 CRCI->HandleCrash(); 346 } 347 348 // FIXME: Portability. 349 static void setThreadBackgroundPriority() { 350 #ifdef __APPLE__ 351 setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG); 352 #endif 353 } 354 355 static bool hasThreadBackgroundPriority() { 356 #ifdef __APPLE__ 357 return getpriority(PRIO_DARWIN_THREAD, 0) == 1; 358 #else 359 return false; 360 #endif 361 } 362 363 namespace { 364 struct RunSafelyOnThreadInfo { 365 function_ref<void()> Fn; 366 CrashRecoveryContext *CRC; 367 bool UseBackgroundPriority; 368 bool Result; 369 }; 370 } 371 372 static void RunSafelyOnThread_Dispatch(void *UserData) { 373 RunSafelyOnThreadInfo *Info = 374 reinterpret_cast<RunSafelyOnThreadInfo*>(UserData); 375 376 if (Info->UseBackgroundPriority) 377 setThreadBackgroundPriority(); 378 379 Info->Result = Info->CRC->RunSafely(Info->Fn); 380 } 381 bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn, 382 unsigned RequestedStackSize) { 383 bool UseBackgroundPriority = hasThreadBackgroundPriority(); 384 RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false }; 385 llvm_execute_on_thread(RunSafelyOnThread_Dispatch, &Info, RequestedStackSize); 386 if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl) 387 CRC->setSwitchedThread(); 388 return Info.Result; 389 } 390