1 //===-- MachineFunction.cpp -----------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file was developed by the LLVM research group and is distributed under 6 // the University of Illinois Open Source License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code information for a function. This allows 11 // target-specific information about the generated code to be stored with each 12 // function. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/CodeGen/MachineFunctionPass.h" 17 #include "llvm/CodeGen/MachineInstr.h" 18 #include "llvm/CodeGen/SSARegMap.h" 19 #include "llvm/CodeGen/MachineFrameInfo.h" 20 #include "llvm/CodeGen/MachineConstantPool.h" 21 #include "llvm/CodeGen/MachineJumpTableInfo.h" 22 #include "llvm/CodeGen/Passes.h" 23 #include "llvm/Target/TargetData.h" 24 #include "llvm/Target/TargetMachine.h" 25 #include "llvm/Target/TargetFrameInfo.h" 26 #include "llvm/Function.h" 27 #include "llvm/Instructions.h" 28 #include "llvm/Support/LeakDetector.h" 29 #include "llvm/Support/GraphWriter.h" 30 #include "llvm/Config/config.h" 31 #include <fstream> 32 #include <iostream> 33 #include <sstream> 34 35 using namespace llvm; 36 37 static AnnotationID MF_AID( 38 AnnotationManager::getID("CodeGen::MachineCodeForFunction")); 39 40 41 namespace { 42 struct Printer : public MachineFunctionPass { 43 std::ostream *OS; 44 const std::string Banner; 45 46 Printer (std::ostream *_OS, const std::string &_Banner) : 47 OS (_OS), Banner (_Banner) { } 48 49 const char *getPassName() const { return "MachineFunction Printer"; } 50 51 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 52 AU.setPreservesAll(); 53 } 54 55 bool runOnMachineFunction(MachineFunction &MF) { 56 (*OS) << Banner; 57 MF.print (*OS); 58 return false; 59 } 60 }; 61 } 62 63 /// Returns a newly-created MachineFunction Printer pass. The default output 64 /// stream is std::cerr; the default banner is empty. 65 /// 66 FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 67 const std::string &Banner){ 68 return new Printer(OS, Banner); 69 } 70 71 namespace { 72 struct Deleter : public MachineFunctionPass { 73 const char *getPassName() const { return "Machine Code Deleter"; } 74 75 bool runOnMachineFunction(MachineFunction &MF) { 76 // Delete the annotation from the function now. 77 MachineFunction::destruct(MF.getFunction()); 78 return true; 79 } 80 }; 81 } 82 83 /// MachineCodeDeletion Pass - This pass deletes all of the machine code for 84 /// the current function, which should happen after the function has been 85 /// emitted to a .s file or to memory. 86 FunctionPass *llvm::createMachineCodeDeleter() { 87 return new Deleter(); 88 } 89 90 91 92 //===---------------------------------------------------------------------===// 93 // MachineFunction implementation 94 //===---------------------------------------------------------------------===// 95 96 MachineBasicBlock* ilist_traits<MachineBasicBlock>::createSentinel() { 97 MachineBasicBlock* dummy = new MachineBasicBlock(); 98 LeakDetector::removeGarbageObject(dummy); 99 return dummy; 100 } 101 102 void ilist_traits<MachineBasicBlock>::transferNodesFromList( 103 iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList, 104 ilist_iterator<MachineBasicBlock> first, 105 ilist_iterator<MachineBasicBlock> last) { 106 if (Parent != toList.Parent) 107 for (; first != last; ++first) 108 first->Parent = toList.Parent; 109 } 110 111 MachineFunction::MachineFunction(const Function *F, 112 const TargetMachine &TM) 113 : Annotation(MF_AID), Fn(F), Target(TM), UsedPhysRegs(0) { 114 SSARegMapping = new SSARegMap(); 115 MFInfo = 0; 116 FrameInfo = new MachineFrameInfo(); 117 ConstantPool = new MachineConstantPool(TM.getTargetData()); 118 JumpTableInfo = new MachineJumpTableInfo(TM.getTargetData()); 119 BasicBlocks.Parent = this; 120 } 121 122 MachineFunction::~MachineFunction() { 123 BasicBlocks.clear(); 124 delete SSARegMapping; 125 delete MFInfo; 126 delete FrameInfo; 127 delete ConstantPool; 128 delete JumpTableInfo; 129 delete[] UsedPhysRegs; 130 } 131 132 void MachineFunction::dump() const { print(std::cerr); } 133 134 void MachineFunction::print(std::ostream &OS) const { 135 OS << "# Machine code for " << Fn->getName () << "():\n"; 136 137 // Print Frame Information 138 getFrameInfo()->print(*this, OS); 139 140 // Print JumpTable Information 141 getJumpTableInfo()->print(OS); 142 143 // Print Constant Pool 144 getConstantPool()->print(OS); 145 146 const MRegisterInfo *MRI = getTarget().getRegisterInfo(); 147 148 if (livein_begin() != livein_end()) { 149 OS << "Live Ins:"; 150 for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I) { 151 if (MRI) 152 OS << " " << MRI->getName(I->first); 153 else 154 OS << " Reg #" << I->first; 155 156 if (I->second) 157 OS << " in VR#" << I->second << " "; 158 } 159 OS << "\n"; 160 } 161 if (liveout_begin() != liveout_end()) { 162 OS << "Live Outs:"; 163 for (liveout_iterator I = liveout_begin(), E = liveout_end(); I != E; ++I) 164 if (MRI) 165 OS << " " << MRI->getName(*I); 166 else 167 OS << " Reg #" << *I; 168 OS << "\n"; 169 } 170 171 for (const_iterator BB = begin(); BB != end(); ++BB) 172 BB->print(OS); 173 174 OS << "\n# End machine code for " << Fn->getName () << "().\n\n"; 175 } 176 177 /// CFGOnly flag - This is used to control whether or not the CFG graph printer 178 /// prints out the contents of basic blocks or not. This is acceptable because 179 /// this code is only really used for debugging purposes. 180 /// 181 static bool CFGOnly = false; 182 183 namespace llvm { 184 template<> 185 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 186 static std::string getGraphName(const MachineFunction *F) { 187 return "CFG for '" + F->getFunction()->getName() + "' function"; 188 } 189 190 static std::string getNodeLabel(const MachineBasicBlock *Node, 191 const MachineFunction *Graph) { 192 if (CFGOnly && Node->getBasicBlock() && 193 !Node->getBasicBlock()->getName().empty()) 194 return Node->getBasicBlock()->getName() + ":"; 195 196 std::ostringstream Out; 197 if (CFGOnly) { 198 Out << Node->getNumber() << ':'; 199 return Out.str(); 200 } 201 202 Node->print(Out); 203 204 std::string OutStr = Out.str(); 205 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 206 207 // Process string output to make it nicer... 208 for (unsigned i = 0; i != OutStr.length(); ++i) 209 if (OutStr[i] == '\n') { // Left justify 210 OutStr[i] = '\\'; 211 OutStr.insert(OutStr.begin()+i+1, 'l'); 212 } 213 return OutStr; 214 } 215 }; 216 } 217 218 void MachineFunction::viewCFG() const 219 { 220 #ifndef NDEBUG 221 ViewGraph(this, "mf" + getFunction()->getName()); 222 #else 223 std::cerr << "SelectionDAG::viewGraph is only available in debug builds on " 224 << "systems with Graphviz or gv!\n"; 225 #endif // NDEBUG 226 } 227 228 void MachineFunction::viewCFGOnly() const 229 { 230 CFGOnly = true; 231 viewCFG(); 232 CFGOnly = false; 233 } 234 235 // The next two methods are used to construct and to retrieve 236 // the MachineCodeForFunction object for the given function. 237 // construct() -- Allocates and initializes for a given function and target 238 // get() -- Returns a handle to the object. 239 // This should not be called before "construct()" 240 // for a given Function. 241 // 242 MachineFunction& 243 MachineFunction::construct(const Function *Fn, const TargetMachine &Tar) 244 { 245 assert(Fn->getAnnotation(MF_AID) == 0 && 246 "Object already exists for this function!"); 247 MachineFunction* mcInfo = new MachineFunction(Fn, Tar); 248 Fn->addAnnotation(mcInfo); 249 return *mcInfo; 250 } 251 252 void MachineFunction::destruct(const Function *Fn) { 253 bool Deleted = Fn->deleteAnnotation(MF_AID); 254 assert(Deleted && "Machine code did not exist for function!"); 255 } 256 257 MachineFunction& MachineFunction::get(const Function *F) 258 { 259 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID); 260 assert(mc && "Call construct() method first to allocate the object"); 261 return *mc; 262 } 263 264 void MachineFunction::clearSSARegMap() { 265 delete SSARegMapping; 266 SSARegMapping = 0; 267 } 268 269 //===----------------------------------------------------------------------===// 270 // MachineFrameInfo implementation 271 //===----------------------------------------------------------------------===// 272 273 void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 274 int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea(); 275 276 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 277 const StackObject &SO = Objects[i]; 278 OS << " <fi #" << (int)(i-NumFixedObjects) << ">: "; 279 if (SO.Size == 0) 280 OS << "variable sized"; 281 else 282 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 283 OS << " alignment is " << SO.Alignment << " byte" 284 << (SO.Alignment != 1 ? "s," : ","); 285 286 if (i < NumFixedObjects) 287 OS << " fixed"; 288 if (i < NumFixedObjects || SO.SPOffset != -1) { 289 int Off = SO.SPOffset - ValOffset; 290 OS << " at location [SP"; 291 if (Off > 0) 292 OS << "+" << Off; 293 else if (Off < 0) 294 OS << Off; 295 OS << "]"; 296 } 297 OS << "\n"; 298 } 299 300 if (HasVarSizedObjects) 301 OS << " Stack frame contains variable sized objects\n"; 302 } 303 304 void MachineFrameInfo::dump(const MachineFunction &MF) const { 305 print(MF, std::cerr); 306 } 307 308 309 //===----------------------------------------------------------------------===// 310 // MachineJumpTableInfo implementation 311 //===----------------------------------------------------------------------===// 312 313 /// getJumpTableIndex - Create a new jump table entry in the jump table info 314 /// or return an existing one. 315 /// 316 unsigned MachineJumpTableInfo::getJumpTableIndex( 317 std::vector<MachineBasicBlock*> &DestBBs) { 318 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 319 if (JumpTables[i].MBBs == DestBBs) 320 return i; 321 322 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 323 return JumpTables.size()-1; 324 } 325 326 327 void MachineJumpTableInfo::print(std::ostream &OS) const { 328 // FIXME: this is lame, maybe we could print out the MBB numbers or something 329 // like {1, 2, 4, 5, 3, 0} 330 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 331 OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size() 332 << " entries\n"; 333 } 334 } 335 336 unsigned MachineJumpTableInfo::getEntrySize() const { 337 return TD->getPointerSize(); 338 } 339 340 unsigned MachineJumpTableInfo::getAlignment() const { 341 return TD->getPointerAlignment(); 342 } 343 344 void MachineJumpTableInfo::dump() const { print(std::cerr); } 345 346 347 //===----------------------------------------------------------------------===// 348 // MachineConstantPool implementation 349 //===----------------------------------------------------------------------===// 350 351 /// getConstantPoolIndex - Create a new entry in the constant pool or return 352 /// an existing one. User must specify an alignment in bytes for the object. 353 /// 354 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 355 unsigned Alignment) { 356 assert(Alignment && "Alignment must be specified!"); 357 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 358 359 // Check to see if we already have this constant. 360 // 361 // FIXME, this could be made much more efficient for large constant pools. 362 unsigned AlignMask = (1 << Alignment)-1; 363 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 364 if (Constants[i].Val == C && (Constants[i].Offset & AlignMask) == 0) 365 return i; 366 367 unsigned Offset = 0; 368 if (!Constants.empty()) { 369 Offset = Constants.back().Offset; 370 Offset += TD->getTypeSize(Constants.back().Val->getType()); 371 Offset = (Offset+AlignMask)&~AlignMask; 372 } 373 374 Constants.push_back(MachineConstantPoolEntry(C, Offset)); 375 return Constants.size()-1; 376 } 377 378 379 void MachineConstantPool::print(std::ostream &OS) const { 380 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 381 OS << " <cp #" << i << "> is" << *(Value*)Constants[i].Val; 382 OS << " , offset=" << Constants[i].Offset; 383 OS << "\n"; 384 } 385 } 386 387 void MachineConstantPool::dump() const { print(std::cerr); } 388