1 //===-- MachineFunction.cpp -----------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file was developed by the LLVM research group and is distributed under 6 // the University of Illinois Open Source License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code information for a function. This allows 11 // target-specific information about the generated code to be stored with each 12 // function. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/CodeGen/MachineFunctionPass.h" 17 #include "llvm/CodeGen/MachineInstr.h" 18 #include "llvm/CodeGen/SSARegMap.h" 19 #include "llvm/CodeGen/MachineFrameInfo.h" 20 #include "llvm/CodeGen/MachineConstantPool.h" 21 #include "llvm/CodeGen/MachineJumpTableInfo.h" 22 #include "llvm/CodeGen/Passes.h" 23 #include "llvm/Target/TargetData.h" 24 #include "llvm/Target/TargetMachine.h" 25 #include "llvm/Target/TargetFrameInfo.h" 26 #include "llvm/Function.h" 27 #include "llvm/Instructions.h" 28 #include "llvm/Support/LeakDetector.h" 29 #include "llvm/Support/GraphWriter.h" 30 #include "llvm/Support/Visibility.h" 31 #include "llvm/Config/config.h" 32 #include <fstream> 33 #include <iostream> 34 #include <sstream> 35 36 using namespace llvm; 37 38 static AnnotationID MF_AID( 39 AnnotationManager::getID("CodeGen::MachineCodeForFunction")); 40 41 42 namespace { 43 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 44 std::ostream *OS; 45 const std::string Banner; 46 47 Printer (std::ostream *_OS, const std::string &_Banner) : 48 OS (_OS), Banner (_Banner) { } 49 50 const char *getPassName() const { return "MachineFunction Printer"; } 51 52 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 53 AU.setPreservesAll(); 54 } 55 56 bool runOnMachineFunction(MachineFunction &MF) { 57 (*OS) << Banner; 58 MF.print (*OS); 59 return false; 60 } 61 }; 62 } 63 64 /// Returns a newly-created MachineFunction Printer pass. The default output 65 /// stream is std::cerr; the default banner is empty. 66 /// 67 FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 68 const std::string &Banner){ 69 return new Printer(OS, Banner); 70 } 71 72 namespace { 73 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass { 74 const char *getPassName() const { return "Machine Code Deleter"; } 75 76 bool runOnMachineFunction(MachineFunction &MF) { 77 // Delete the annotation from the function now. 78 MachineFunction::destruct(MF.getFunction()); 79 return true; 80 } 81 }; 82 } 83 84 /// MachineCodeDeletion Pass - This pass deletes all of the machine code for 85 /// the current function, which should happen after the function has been 86 /// emitted to a .s file or to memory. 87 FunctionPass *llvm::createMachineCodeDeleter() { 88 return new Deleter(); 89 } 90 91 92 93 //===---------------------------------------------------------------------===// 94 // MachineFunction implementation 95 //===---------------------------------------------------------------------===// 96 97 MachineBasicBlock* ilist_traits<MachineBasicBlock>::createSentinel() { 98 MachineBasicBlock* dummy = new MachineBasicBlock(); 99 LeakDetector::removeGarbageObject(dummy); 100 return dummy; 101 } 102 103 void ilist_traits<MachineBasicBlock>::transferNodesFromList( 104 iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList, 105 ilist_iterator<MachineBasicBlock> first, 106 ilist_iterator<MachineBasicBlock> last) { 107 if (Parent != toList.Parent) 108 for (; first != last; ++first) 109 first->Parent = toList.Parent; 110 } 111 112 MachineFunction::MachineFunction(const Function *F, 113 const TargetMachine &TM) 114 : Annotation(MF_AID), Fn(F), Target(TM), UsedPhysRegs(0) { 115 SSARegMapping = new SSARegMap(); 116 MFInfo = 0; 117 FrameInfo = new MachineFrameInfo(); 118 ConstantPool = new MachineConstantPool(TM.getTargetData()); 119 JumpTableInfo = new MachineJumpTableInfo(TM.getTargetData()); 120 BasicBlocks.Parent = this; 121 } 122 123 MachineFunction::~MachineFunction() { 124 BasicBlocks.clear(); 125 delete SSARegMapping; 126 delete MFInfo; 127 delete FrameInfo; 128 delete ConstantPool; 129 delete JumpTableInfo; 130 delete[] UsedPhysRegs; 131 } 132 133 void MachineFunction::dump() const { print(std::cerr); } 134 135 void MachineFunction::print(std::ostream &OS) const { 136 OS << "# Machine code for " << Fn->getName () << "():\n"; 137 138 // Print Frame Information 139 getFrameInfo()->print(*this, OS); 140 141 // Print JumpTable Information 142 getJumpTableInfo()->print(OS); 143 144 // Print Constant Pool 145 getConstantPool()->print(OS); 146 147 const MRegisterInfo *MRI = getTarget().getRegisterInfo(); 148 149 if (livein_begin() != livein_end()) { 150 OS << "Live Ins:"; 151 for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I) { 152 if (MRI) 153 OS << " " << MRI->getName(I->first); 154 else 155 OS << " Reg #" << I->first; 156 157 if (I->second) 158 OS << " in VR#" << I->second << " "; 159 } 160 OS << "\n"; 161 } 162 if (liveout_begin() != liveout_end()) { 163 OS << "Live Outs:"; 164 for (liveout_iterator I = liveout_begin(), E = liveout_end(); I != E; ++I) 165 if (MRI) 166 OS << " " << MRI->getName(*I); 167 else 168 OS << " Reg #" << *I; 169 OS << "\n"; 170 } 171 172 for (const_iterator BB = begin(); BB != end(); ++BB) 173 BB->print(OS); 174 175 OS << "\n# End machine code for " << Fn->getName () << "().\n\n"; 176 } 177 178 /// CFGOnly flag - This is used to control whether or not the CFG graph printer 179 /// prints out the contents of basic blocks or not. This is acceptable because 180 /// this code is only really used for debugging purposes. 181 /// 182 static bool CFGOnly = false; 183 184 namespace llvm { 185 template<> 186 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 187 static std::string getGraphName(const MachineFunction *F) { 188 return "CFG for '" + F->getFunction()->getName() + "' function"; 189 } 190 191 static std::string getNodeLabel(const MachineBasicBlock *Node, 192 const MachineFunction *Graph) { 193 if (CFGOnly && Node->getBasicBlock() && 194 !Node->getBasicBlock()->getName().empty()) 195 return Node->getBasicBlock()->getName() + ":"; 196 197 std::ostringstream Out; 198 if (CFGOnly) { 199 Out << Node->getNumber() << ':'; 200 return Out.str(); 201 } 202 203 Node->print(Out); 204 205 std::string OutStr = Out.str(); 206 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 207 208 // Process string output to make it nicer... 209 for (unsigned i = 0; i != OutStr.length(); ++i) 210 if (OutStr[i] == '\n') { // Left justify 211 OutStr[i] = '\\'; 212 OutStr.insert(OutStr.begin()+i+1, 'l'); 213 } 214 return OutStr; 215 } 216 }; 217 } 218 219 void MachineFunction::viewCFG() const 220 { 221 #ifndef NDEBUG 222 ViewGraph(this, "mf" + getFunction()->getName()); 223 #else 224 std::cerr << "SelectionDAG::viewGraph is only available in debug builds on " 225 << "systems with Graphviz or gv!\n"; 226 #endif // NDEBUG 227 } 228 229 void MachineFunction::viewCFGOnly() const 230 { 231 CFGOnly = true; 232 viewCFG(); 233 CFGOnly = false; 234 } 235 236 // The next two methods are used to construct and to retrieve 237 // the MachineCodeForFunction object for the given function. 238 // construct() -- Allocates and initializes for a given function and target 239 // get() -- Returns a handle to the object. 240 // This should not be called before "construct()" 241 // for a given Function. 242 // 243 MachineFunction& 244 MachineFunction::construct(const Function *Fn, const TargetMachine &Tar) 245 { 246 assert(Fn->getAnnotation(MF_AID) == 0 && 247 "Object already exists for this function!"); 248 MachineFunction* mcInfo = new MachineFunction(Fn, Tar); 249 Fn->addAnnotation(mcInfo); 250 return *mcInfo; 251 } 252 253 void MachineFunction::destruct(const Function *Fn) { 254 bool Deleted = Fn->deleteAnnotation(MF_AID); 255 assert(Deleted && "Machine code did not exist for function!"); 256 } 257 258 MachineFunction& MachineFunction::get(const Function *F) 259 { 260 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID); 261 assert(mc && "Call construct() method first to allocate the object"); 262 return *mc; 263 } 264 265 void MachineFunction::clearSSARegMap() { 266 delete SSARegMapping; 267 SSARegMapping = 0; 268 } 269 270 //===----------------------------------------------------------------------===// 271 // MachineFrameInfo implementation 272 //===----------------------------------------------------------------------===// 273 274 void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 275 int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea(); 276 277 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 278 const StackObject &SO = Objects[i]; 279 OS << " <fi #" << (int)(i-NumFixedObjects) << ">: "; 280 if (SO.Size == 0) 281 OS << "variable sized"; 282 else 283 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 284 OS << " alignment is " << SO.Alignment << " byte" 285 << (SO.Alignment != 1 ? "s," : ","); 286 287 if (i < NumFixedObjects) 288 OS << " fixed"; 289 if (i < NumFixedObjects || SO.SPOffset != -1) { 290 int Off = SO.SPOffset - ValOffset; 291 OS << " at location [SP"; 292 if (Off > 0) 293 OS << "+" << Off; 294 else if (Off < 0) 295 OS << Off; 296 OS << "]"; 297 } 298 OS << "\n"; 299 } 300 301 if (HasVarSizedObjects) 302 OS << " Stack frame contains variable sized objects\n"; 303 } 304 305 void MachineFrameInfo::dump(const MachineFunction &MF) const { 306 print(MF, std::cerr); 307 } 308 309 310 //===----------------------------------------------------------------------===// 311 // MachineJumpTableInfo implementation 312 //===----------------------------------------------------------------------===// 313 314 /// getJumpTableIndex - Create a new jump table entry in the jump table info 315 /// or return an existing one. 316 /// 317 unsigned MachineJumpTableInfo::getJumpTableIndex( 318 std::vector<MachineBasicBlock*> &DestBBs) { 319 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 320 if (JumpTables[i].MBBs == DestBBs) 321 return i; 322 323 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 324 return JumpTables.size()-1; 325 } 326 327 328 void MachineJumpTableInfo::print(std::ostream &OS) const { 329 // FIXME: this is lame, maybe we could print out the MBB numbers or something 330 // like {1, 2, 4, 5, 3, 0} 331 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 332 OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size() 333 << " entries\n"; 334 } 335 } 336 337 unsigned MachineJumpTableInfo::getEntrySize() const { 338 return TD->getPointerSize(); 339 } 340 341 unsigned MachineJumpTableInfo::getAlignment() const { 342 return TD->getPointerAlignment(); 343 } 344 345 void MachineJumpTableInfo::dump() const { print(std::cerr); } 346 347 348 //===----------------------------------------------------------------------===// 349 // MachineConstantPool implementation 350 //===----------------------------------------------------------------------===// 351 352 /// getConstantPoolIndex - Create a new entry in the constant pool or return 353 /// an existing one. User must specify an alignment in bytes for the object. 354 /// 355 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 356 unsigned Alignment) { 357 assert(Alignment && "Alignment must be specified!"); 358 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 359 360 // Check to see if we already have this constant. 361 // 362 // FIXME, this could be made much more efficient for large constant pools. 363 unsigned AlignMask = (1 << Alignment)-1; 364 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 365 if (Constants[i].Val == C && (Constants[i].Offset & AlignMask) == 0) 366 return i; 367 368 unsigned Offset = 0; 369 if (!Constants.empty()) { 370 Offset = Constants.back().Offset; 371 Offset += TD->getTypeSize(Constants.back().Val->getType()); 372 Offset = (Offset+AlignMask)&~AlignMask; 373 } 374 375 Constants.push_back(MachineConstantPoolEntry(C, Offset)); 376 return Constants.size()-1; 377 } 378 379 380 void MachineConstantPool::print(std::ostream &OS) const { 381 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 382 OS << " <cp #" << i << "> is" << *(Value*)Constants[i].Val; 383 OS << " , offset=" << Constants[i].Offset; 384 OS << "\n"; 385 } 386 } 387 388 void MachineConstantPool::dump() const { print(std::cerr); } 389