1 //===-- MachineFunction.cpp -----------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code information for a function. This allows 11 // target-specific information about the generated code to be stored with each 12 // function. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/DerivedTypes.h" 17 #include "llvm/Function.h" 18 #include "llvm/Instructions.h" 19 #include "llvm/ADT/STLExtras.h" 20 #include "llvm/Config/config.h" 21 #include "llvm/CodeGen/MachineConstantPool.h" 22 #include "llvm/CodeGen/MachineFunctionPass.h" 23 #include "llvm/CodeGen/MachineFrameInfo.h" 24 #include "llvm/CodeGen/MachineInstr.h" 25 #include "llvm/CodeGen/MachineJumpTableInfo.h" 26 #include "llvm/CodeGen/MachineRegisterInfo.h" 27 #include "llvm/CodeGen/Passes.h" 28 #include "llvm/Target/TargetData.h" 29 #include "llvm/Target/TargetLowering.h" 30 #include "llvm/Target/TargetMachine.h" 31 #include "llvm/Target/TargetFrameInfo.h" 32 #include "llvm/Support/Compiler.h" 33 #include "llvm/Support/GraphWriter.h" 34 #include "llvm/Support/raw_ostream.h" 35 #include <fstream> 36 #include <sstream> 37 using namespace llvm; 38 39 namespace { 40 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 41 static char ID; 42 43 std::ostream *OS; 44 const std::string Banner; 45 46 Printer (std::ostream *os, const std::string &banner) 47 : MachineFunctionPass(&ID), OS(os), Banner(banner) {} 48 49 const char *getPassName() const { return "MachineFunction Printer"; } 50 51 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 52 AU.setPreservesAll(); 53 MachineFunctionPass::getAnalysisUsage(AU); 54 } 55 56 bool runOnMachineFunction(MachineFunction &MF) { 57 (*OS) << Banner; 58 MF.print (*OS); 59 return false; 60 } 61 }; 62 char Printer::ID = 0; 63 } 64 65 /// Returns a newly-created MachineFunction Printer pass. The default banner is 66 /// empty. 67 /// 68 FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 69 const std::string &Banner){ 70 return new Printer(OS, Banner); 71 } 72 73 //===---------------------------------------------------------------------===// 74 // MachineFunction implementation 75 //===---------------------------------------------------------------------===// 76 77 void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) { 78 MBB->getParent()->DeleteMachineBasicBlock(MBB); 79 } 80 81 MachineFunction::MachineFunction(Function *F, 82 const TargetMachine &TM) 83 : Fn(F), Target(TM) { 84 if (TM.getRegisterInfo()) 85 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>()) 86 MachineRegisterInfo(*TM.getRegisterInfo()); 87 else 88 RegInfo = 0; 89 MFInfo = 0; 90 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>()) 91 MachineFrameInfo(*TM.getFrameInfo()); 92 ConstantPool = new (Allocator.Allocate<MachineConstantPool>()) 93 MachineConstantPool(TM.getTargetData()); 94 Alignment = TM.getTargetLowering()->getFunctionAlignment(F); 95 96 CallSiteIndex = 0; 97 MaxCallSiteIndex = 0; 98 99 // Set up jump table. 100 const TargetData &TD = *TM.getTargetData(); 101 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 102 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 103 unsigned TyAlignment = IsPic ? 104 TD.getABITypeAlignment(Type::getInt32Ty(F->getContext())) 105 : TD.getPointerABIAlignment(); 106 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>()) 107 MachineJumpTableInfo(EntrySize, TyAlignment); 108 } 109 110 MachineFunction::~MachineFunction() { 111 BasicBlocks.clear(); 112 InstructionRecycler.clear(Allocator); 113 BasicBlockRecycler.clear(Allocator); 114 if (RegInfo) { 115 RegInfo->~MachineRegisterInfo(); 116 Allocator.Deallocate(RegInfo); 117 } 118 if (MFInfo) { 119 MFInfo->~MachineFunctionInfo(); 120 Allocator.Deallocate(MFInfo); 121 } 122 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo); 123 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool); 124 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo); 125 } 126 127 128 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 129 /// recomputes them. This guarantees that the MBB numbers are sequential, 130 /// dense, and match the ordering of the blocks within the function. If a 131 /// specific MachineBasicBlock is specified, only that block and those after 132 /// it are renumbered. 133 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 134 if (empty()) { MBBNumbering.clear(); return; } 135 MachineFunction::iterator MBBI, E = end(); 136 if (MBB == 0) 137 MBBI = begin(); 138 else 139 MBBI = MBB; 140 141 // Figure out the block number this should have. 142 unsigned BlockNo = 0; 143 if (MBBI != begin()) 144 BlockNo = prior(MBBI)->getNumber()+1; 145 146 for (; MBBI != E; ++MBBI, ++BlockNo) { 147 if (MBBI->getNumber() != (int)BlockNo) { 148 // Remove use of the old number. 149 if (MBBI->getNumber() != -1) { 150 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 151 "MBB number mismatch!"); 152 MBBNumbering[MBBI->getNumber()] = 0; 153 } 154 155 // If BlockNo is already taken, set that block's number to -1. 156 if (MBBNumbering[BlockNo]) 157 MBBNumbering[BlockNo]->setNumber(-1); 158 159 MBBNumbering[BlockNo] = MBBI; 160 MBBI->setNumber(BlockNo); 161 } 162 } 163 164 // Okay, all the blocks are renumbered. If we have compactified the block 165 // numbering, shrink MBBNumbering now. 166 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 167 MBBNumbering.resize(BlockNo); 168 } 169 170 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead 171 /// of `new MachineInstr'. 172 /// 173 MachineInstr * 174 MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID, 175 DebugLoc DL, bool NoImp) { 176 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 177 MachineInstr(TID, DL, NoImp); 178 } 179 180 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the 181 /// 'Orig' instruction, identical in all ways except the the instruction 182 /// has no parent, prev, or next. 183 /// 184 MachineInstr * 185 MachineFunction::CloneMachineInstr(const MachineInstr *Orig) { 186 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator)) 187 MachineInstr(*this, *Orig); 188 } 189 190 /// DeleteMachineInstr - Delete the given MachineInstr. 191 /// 192 void 193 MachineFunction::DeleteMachineInstr(MachineInstr *MI) { 194 // Clear the instructions memoperands. This must be done manually because 195 // the instruction's parent pointer is now null, so it can't properly 196 // deallocate them on its own. 197 MI->clearMemOperands(*this); 198 199 MI->~MachineInstr(); 200 InstructionRecycler.Deallocate(Allocator, MI); 201 } 202 203 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this 204 /// instead of `new MachineBasicBlock'. 205 /// 206 MachineBasicBlock * 207 MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) { 208 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator)) 209 MachineBasicBlock(*this, bb); 210 } 211 212 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock. 213 /// 214 void 215 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) { 216 assert(MBB->getParent() == this && "MBB parent mismatch!"); 217 MBB->~MachineBasicBlock(); 218 BasicBlockRecycler.Deallocate(Allocator, MBB); 219 } 220 221 void MachineFunction::dump() const { 222 print(*cerr.stream()); 223 } 224 225 void MachineFunction::print(std::ostream &OS, 226 const PrefixPrinter &prefix) const { 227 OS << "# Machine code for " << Fn->getNameStr () << "():\n"; 228 229 // Print Frame Information 230 FrameInfo->print(*this, OS); 231 232 // Print JumpTable Information 233 JumpTableInfo->print(OS); 234 235 // Print Constant Pool 236 { 237 raw_os_ostream OSS(OS); 238 ConstantPool->print(OSS); 239 } 240 241 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo(); 242 243 if (RegInfo && !RegInfo->livein_empty()) { 244 OS << "Live Ins:"; 245 for (MachineRegisterInfo::livein_iterator 246 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) { 247 if (TRI) 248 OS << " " << TRI->getName(I->first); 249 else 250 OS << " Reg #" << I->first; 251 252 if (I->second) 253 OS << " in VR#" << I->second << " "; 254 } 255 OS << "\n"; 256 } 257 if (RegInfo && !RegInfo->liveout_empty()) { 258 OS << "Live Outs:"; 259 for (MachineRegisterInfo::liveout_iterator 260 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I) 261 if (TRI) 262 OS << " " << TRI->getName(*I); 263 else 264 OS << " Reg #" << *I; 265 OS << "\n"; 266 } 267 268 for (const_iterator BB = begin(); BB != end(); ++BB) { 269 prefix(OS, *BB); 270 BB->print(OS, prefix); 271 } 272 273 OS << "\n# End machine code for " << Fn->getNameStr () << "().\n\n"; 274 } 275 276 namespace llvm { 277 template<> 278 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 279 static std::string getGraphName(const MachineFunction *F) { 280 return "CFG for '" + F->getFunction()->getNameStr() + "' function"; 281 } 282 283 static std::string getNodeLabel(const MachineBasicBlock *Node, 284 const MachineFunction *Graph, 285 bool ShortNames) { 286 if (ShortNames && Node->getBasicBlock() && 287 !Node->getBasicBlock()->getName().empty()) 288 return Node->getBasicBlock()->getNameStr() + ":"; 289 290 std::ostringstream Out; 291 if (ShortNames) { 292 Out << Node->getNumber() << ':'; 293 return Out.str(); 294 } 295 296 Node->print(Out); 297 298 std::string OutStr = Out.str(); 299 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 300 301 // Process string output to make it nicer... 302 for (unsigned i = 0; i != OutStr.length(); ++i) 303 if (OutStr[i] == '\n') { // Left justify 304 OutStr[i] = '\\'; 305 OutStr.insert(OutStr.begin()+i+1, 'l'); 306 } 307 return OutStr; 308 } 309 }; 310 } 311 312 void MachineFunction::viewCFG() const 313 { 314 #ifndef NDEBUG 315 ViewGraph(this, "mf" + getFunction()->getNameStr()); 316 #else 317 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 318 << "systems with Graphviz or gv!\n"; 319 #endif // NDEBUG 320 } 321 322 void MachineFunction::viewCFGOnly() const 323 { 324 #ifndef NDEBUG 325 ViewGraph(this, "mf" + getFunction()->getNameStr(), true); 326 #else 327 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 328 << "systems with Graphviz or gv!\n"; 329 #endif // NDEBUG 330 } 331 332 /// addLiveIn - Add the specified physical register as a live-in value and 333 /// create a corresponding virtual register for it. 334 unsigned MachineFunction::addLiveIn(unsigned PReg, 335 const TargetRegisterClass *RC) { 336 assert(RC->contains(PReg) && "Not the correct regclass!"); 337 unsigned VReg = getRegInfo().createVirtualRegister(RC); 338 getRegInfo().addLiveIn(PReg, VReg); 339 return VReg; 340 } 341 342 /// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given 343 /// source file, line, and column. If none currently exists, create a new 344 /// DebugLocTuple, and insert it into the DebugIdMap. 345 unsigned MachineFunction::getOrCreateDebugLocID(GlobalVariable *CompileUnit, 346 unsigned Line, unsigned Col) { 347 DebugLocTuple Tuple(CompileUnit, Line, Col); 348 DenseMap<DebugLocTuple, unsigned>::iterator II 349 = DebugLocInfo.DebugIdMap.find(Tuple); 350 if (II != DebugLocInfo.DebugIdMap.end()) 351 return II->second; 352 // Add a new tuple. 353 unsigned Id = DebugLocInfo.DebugLocations.size(); 354 DebugLocInfo.DebugLocations.push_back(Tuple); 355 DebugLocInfo.DebugIdMap[Tuple] = Id; 356 return Id; 357 } 358 359 /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object. 360 DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const { 361 unsigned Idx = DL.getIndex(); 362 assert(Idx < DebugLocInfo.DebugLocations.size() && 363 "Invalid index into debug locations!"); 364 return DebugLocInfo.DebugLocations[Idx]; 365 } 366 367 //===----------------------------------------------------------------------===// 368 // MachineFrameInfo implementation 369 //===----------------------------------------------------------------------===// 370 371 /// CreateFixedObject - Create a new object at a fixed location on the stack. 372 /// All fixed objects should be created before other objects are created for 373 /// efficiency. By default, fixed objects are immutable. This returns an 374 /// index with a negative value. 375 /// 376 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset, 377 bool Immutable) { 378 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!"); 379 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable)); 380 return -++NumFixedObjects; 381 } 382 383 384 BitVector 385 MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { 386 assert(MBB && "MBB must be valid"); 387 const MachineFunction *MF = MBB->getParent(); 388 assert(MF && "MBB must be part of a MachineFunction"); 389 const TargetMachine &TM = MF->getTarget(); 390 const TargetRegisterInfo *TRI = TM.getRegisterInfo(); 391 BitVector BV(TRI->getNumRegs()); 392 393 // Before CSI is calculated, no registers are considered pristine. They can be 394 // freely used and PEI will make sure they are saved. 395 if (!isCalleeSavedInfoValid()) 396 return BV; 397 398 for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR) 399 BV.set(*CSR); 400 401 // The entry MBB always has all CSRs pristine. 402 if (MBB == &MF->front()) 403 return BV; 404 405 // On other MBBs the saved CSRs are not pristine. 406 const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo(); 407 for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(), 408 E = CSI.end(); I != E; ++I) 409 BV.reset(I->getReg()); 410 411 return BV; 412 } 413 414 415 void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 416 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo(); 417 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0); 418 419 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 420 const StackObject &SO = Objects[i]; 421 OS << " <fi#" << (int)(i-NumFixedObjects) << ">: "; 422 if (SO.Size == ~0ULL) { 423 OS << "dead\n"; 424 continue; 425 } 426 if (SO.Size == 0) 427 OS << "variable sized"; 428 else 429 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 430 OS << " alignment is " << SO.Alignment << " byte" 431 << (SO.Alignment != 1 ? "s," : ","); 432 433 if (i < NumFixedObjects) 434 OS << " fixed"; 435 if (i < NumFixedObjects || SO.SPOffset != -1) { 436 int64_t Off = SO.SPOffset - ValOffset; 437 OS << " at location [SP"; 438 if (Off > 0) 439 OS << "+" << Off; 440 else if (Off < 0) 441 OS << Off; 442 OS << "]"; 443 } 444 OS << "\n"; 445 } 446 447 if (HasVarSizedObjects) 448 OS << " Stack frame contains variable sized objects\n"; 449 } 450 451 void MachineFrameInfo::dump(const MachineFunction &MF) const { 452 print(MF, *cerr.stream()); 453 } 454 455 //===----------------------------------------------------------------------===// 456 // MachineJumpTableInfo implementation 457 //===----------------------------------------------------------------------===// 458 459 /// getJumpTableIndex - Create a new jump table entry in the jump table info 460 /// or return an existing one. 461 /// 462 unsigned MachineJumpTableInfo::getJumpTableIndex( 463 const std::vector<MachineBasicBlock*> &DestBBs) { 464 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 465 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 466 if (JumpTables[i].MBBs == DestBBs) 467 return i; 468 469 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 470 return JumpTables.size()-1; 471 } 472 473 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update 474 /// the jump tables to branch to New instead. 475 bool 476 MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old, 477 MachineBasicBlock *New) { 478 assert(Old != New && "Not making a change?"); 479 bool MadeChange = false; 480 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) { 481 MachineJumpTableEntry &JTE = JumpTables[i]; 482 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j) 483 if (JTE.MBBs[j] == Old) { 484 JTE.MBBs[j] = New; 485 MadeChange = true; 486 } 487 } 488 return MadeChange; 489 } 490 491 void MachineJumpTableInfo::print(std::ostream &OS) const { 492 // FIXME: this is lame, maybe we could print out the MBB numbers or something 493 // like {1, 2, 4, 5, 3, 0} 494 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 495 OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size() 496 << " entries\n"; 497 } 498 } 499 500 void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } 501 502 503 //===----------------------------------------------------------------------===// 504 // MachineConstantPool implementation 505 //===----------------------------------------------------------------------===// 506 507 const Type *MachineConstantPoolEntry::getType() const { 508 if (isMachineConstantPoolEntry()) 509 return Val.MachineCPVal->getType(); 510 return Val.ConstVal->getType(); 511 } 512 513 514 unsigned MachineConstantPoolEntry::getRelocationInfo() const { 515 if (isMachineConstantPoolEntry()) 516 return Val.MachineCPVal->getRelocationInfo(); 517 return Val.ConstVal->getRelocationInfo(); 518 } 519 520 MachineConstantPool::~MachineConstantPool() { 521 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 522 if (Constants[i].isMachineConstantPoolEntry()) 523 delete Constants[i].Val.MachineCPVal; 524 } 525 526 /// getConstantPoolIndex - Create a new entry in the constant pool or return 527 /// an existing one. User must specify the log2 of the minimum required 528 /// alignment for the object. 529 /// 530 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 531 unsigned Alignment) { 532 assert(Alignment && "Alignment must be specified!"); 533 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 534 535 // Check to see if we already have this constant. 536 // 537 // FIXME, this could be made much more efficient for large constant pools. 538 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 539 if (Constants[i].Val.ConstVal == C && 540 (Constants[i].getAlignment() & (Alignment - 1)) == 0) 541 return i; 542 543 Constants.push_back(MachineConstantPoolEntry(C, Alignment)); 544 return Constants.size()-1; 545 } 546 547 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 548 unsigned Alignment) { 549 assert(Alignment && "Alignment must be specified!"); 550 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 551 552 // Check to see if we already have this constant. 553 // 554 // FIXME, this could be made much more efficient for large constant pools. 555 int Idx = V->getExistingMachineCPValue(this, Alignment); 556 if (Idx != -1) 557 return (unsigned)Idx; 558 559 Constants.push_back(MachineConstantPoolEntry(V, Alignment)); 560 return Constants.size()-1; 561 } 562 563 void MachineConstantPool::print(raw_ostream &OS) const { 564 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 565 OS << " <cp#" << i << "> is"; 566 if (Constants[i].isMachineConstantPoolEntry()) 567 Constants[i].Val.MachineCPVal->print(OS); 568 else 569 OS << *(Value*)Constants[i].Val.ConstVal; 570 OS << " , alignment=" << Constants[i].getAlignment(); 571 OS << "\n"; 572 } 573 } 574 575 void MachineConstantPool::dump() const { print(errs()); } 576