1 //===-- MachineFunction.cpp -----------------------------------------------===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file was developed by the LLVM research group and is distributed under 6 // the University of Illinois Open Source License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 // 10 // Collect native machine code information for a function. This allows 11 // target-specific information about the generated code to be stored with each 12 // function. 13 // 14 //===----------------------------------------------------------------------===// 15 16 #include "llvm/CodeGen/MachineFunctionPass.h" 17 #include "llvm/CodeGen/MachineInstr.h" 18 #include "llvm/CodeGen/SSARegMap.h" 19 #include "llvm/CodeGen/MachineFrameInfo.h" 20 #include "llvm/CodeGen/MachineConstantPool.h" 21 #include "llvm/CodeGen/MachineJumpTableInfo.h" 22 #include "llvm/CodeGen/Passes.h" 23 #include "llvm/Target/TargetData.h" 24 #include "llvm/Target/TargetLowering.h" 25 #include "llvm/Target/TargetMachine.h" 26 #include "llvm/Target/TargetFrameInfo.h" 27 #include "llvm/Function.h" 28 #include "llvm/Instructions.h" 29 #include "llvm/Support/Compiler.h" 30 #include "llvm/Support/GraphWriter.h" 31 #include "llvm/Support/LeakDetector.h" 32 #include "llvm/ADT/STLExtras.h" 33 #include "llvm/Config/config.h" 34 #include <fstream> 35 #include <sstream> 36 using namespace llvm; 37 38 static AnnotationID MF_AID( 39 AnnotationManager::getID("CodeGen::MachineCodeForFunction")); 40 41 // Out of line virtual function to home classes. 42 void MachineFunctionPass::virtfn() {} 43 44 namespace { 45 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass { 46 std::ostream *OS; 47 const std::string Banner; 48 49 Printer (std::ostream *_OS, const std::string &_Banner) : 50 OS (_OS), Banner (_Banner) { } 51 52 const char *getPassName() const { return "MachineFunction Printer"; } 53 54 virtual void getAnalysisUsage(AnalysisUsage &AU) const { 55 AU.setPreservesAll(); 56 } 57 58 bool runOnMachineFunction(MachineFunction &MF) { 59 (*OS) << Banner; 60 MF.print (*OS); 61 return false; 62 } 63 }; 64 } 65 66 /// Returns a newly-created MachineFunction Printer pass. The default output 67 /// stream is std::cerr; the default banner is empty. 68 /// 69 FunctionPass *llvm::createMachineFunctionPrinterPass(std::ostream *OS, 70 const std::string &Banner){ 71 return new Printer(OS, Banner); 72 } 73 74 namespace { 75 struct VISIBILITY_HIDDEN Deleter : public MachineFunctionPass { 76 const char *getPassName() const { return "Machine Code Deleter"; } 77 78 bool runOnMachineFunction(MachineFunction &MF) { 79 // Delete the annotation from the function now. 80 MachineFunction::destruct(MF.getFunction()); 81 return true; 82 } 83 }; 84 } 85 86 /// MachineCodeDeletion Pass - This pass deletes all of the machine code for 87 /// the current function, which should happen after the function has been 88 /// emitted to a .s file or to memory. 89 FunctionPass *llvm::createMachineCodeDeleter() { 90 return new Deleter(); 91 } 92 93 94 95 //===---------------------------------------------------------------------===// 96 // MachineFunction implementation 97 //===---------------------------------------------------------------------===// 98 99 MachineBasicBlock* ilist_traits<MachineBasicBlock>::createSentinel() { 100 MachineBasicBlock* dummy = new MachineBasicBlock(); 101 LeakDetector::removeGarbageObject(dummy); 102 return dummy; 103 } 104 105 void ilist_traits<MachineBasicBlock>::transferNodesFromList( 106 iplist<MachineBasicBlock, ilist_traits<MachineBasicBlock> >& toList, 107 ilist_iterator<MachineBasicBlock> first, 108 ilist_iterator<MachineBasicBlock> last) { 109 if (Parent != toList.Parent) 110 for (; first != last; ++first) 111 first->Parent = toList.Parent; 112 } 113 114 MachineFunction::MachineFunction(const Function *F, 115 const TargetMachine &TM) 116 : Annotation(MF_AID), Fn(F), Target(TM), UsedPhysRegs(0) { 117 SSARegMapping = new SSARegMap(); 118 MFInfo = 0; 119 FrameInfo = new MachineFrameInfo(); 120 ConstantPool = new MachineConstantPool(TM.getTargetData()); 121 122 // Set up jump table. 123 const TargetData &TD = *TM.getTargetData(); 124 bool IsPic = TM.getRelocationModel() == Reloc::PIC_; 125 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize(); 126 unsigned Alignment = IsPic ? TD.getIntABIAlignment() 127 : TD.getPointerABIAlignment(); 128 JumpTableInfo = new MachineJumpTableInfo(EntrySize, Alignment); 129 130 BasicBlocks.Parent = this; 131 } 132 133 MachineFunction::~MachineFunction() { 134 BasicBlocks.clear(); 135 delete SSARegMapping; 136 delete MFInfo; 137 delete FrameInfo; 138 delete ConstantPool; 139 delete JumpTableInfo; 140 delete[] UsedPhysRegs; 141 } 142 143 144 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and 145 /// recomputes them. This guarantees that the MBB numbers are sequential, 146 /// dense, and match the ordering of the blocks within the function. If a 147 /// specific MachineBasicBlock is specified, only that block and those after 148 /// it are renumbered. 149 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) { 150 if (empty()) { MBBNumbering.clear(); return; } 151 MachineFunction::iterator MBBI, E = end(); 152 if (MBB == 0) 153 MBBI = begin(); 154 else 155 MBBI = MBB; 156 157 // Figure out the block number this should have. 158 unsigned BlockNo = 0; 159 if (MBBI != begin()) 160 BlockNo = prior(MBBI)->getNumber()+1; 161 162 for (; MBBI != E; ++MBBI, ++BlockNo) { 163 if (MBBI->getNumber() != (int)BlockNo) { 164 // Remove use of the old number. 165 if (MBBI->getNumber() != -1) { 166 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI && 167 "MBB number mismatch!"); 168 MBBNumbering[MBBI->getNumber()] = 0; 169 } 170 171 // If BlockNo is already taken, set that block's number to -1. 172 if (MBBNumbering[BlockNo]) 173 MBBNumbering[BlockNo]->setNumber(-1); 174 175 MBBNumbering[BlockNo] = MBBI; 176 MBBI->setNumber(BlockNo); 177 } 178 } 179 180 // Okay, all the blocks are renumbered. If we have compactified the block 181 // numbering, shrink MBBNumbering now. 182 assert(BlockNo <= MBBNumbering.size() && "Mismatch!"); 183 MBBNumbering.resize(BlockNo); 184 } 185 186 187 void MachineFunction::dump() const { print(*cerr.stream()); } 188 189 void MachineFunction::print(std::ostream &OS) const { 190 OS << "# Machine code for " << Fn->getName () << "():\n"; 191 192 // Print Frame Information 193 getFrameInfo()->print(*this, OS); 194 195 // Print JumpTable Information 196 getJumpTableInfo()->print(OS); 197 198 // Print Constant Pool 199 getConstantPool()->print(OS); 200 201 const MRegisterInfo *MRI = getTarget().getRegisterInfo(); 202 203 if (livein_begin() != livein_end()) { 204 OS << "Live Ins:"; 205 for (livein_iterator I = livein_begin(), E = livein_end(); I != E; ++I) { 206 if (MRI) 207 OS << " " << MRI->getName(I->first); 208 else 209 OS << " Reg #" << I->first; 210 211 if (I->second) 212 OS << " in VR#" << I->second << " "; 213 } 214 OS << "\n"; 215 } 216 if (liveout_begin() != liveout_end()) { 217 OS << "Live Outs:"; 218 for (liveout_iterator I = liveout_begin(), E = liveout_end(); I != E; ++I) 219 if (MRI) 220 OS << " " << MRI->getName(*I); 221 else 222 OS << " Reg #" << *I; 223 OS << "\n"; 224 } 225 226 for (const_iterator BB = begin(); BB != end(); ++BB) 227 BB->print(OS); 228 229 OS << "\n# End machine code for " << Fn->getName () << "().\n\n"; 230 } 231 232 /// CFGOnly flag - This is used to control whether or not the CFG graph printer 233 /// prints out the contents of basic blocks or not. This is acceptable because 234 /// this code is only really used for debugging purposes. 235 /// 236 static bool CFGOnly = false; 237 238 namespace llvm { 239 template<> 240 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits { 241 static std::string getGraphName(const MachineFunction *F) { 242 return "CFG for '" + F->getFunction()->getName() + "' function"; 243 } 244 245 static std::string getNodeLabel(const MachineBasicBlock *Node, 246 const MachineFunction *Graph) { 247 if (CFGOnly && Node->getBasicBlock() && 248 !Node->getBasicBlock()->getName().empty()) 249 return Node->getBasicBlock()->getName() + ":"; 250 251 std::ostringstream Out; 252 if (CFGOnly) { 253 Out << Node->getNumber() << ':'; 254 return Out.str(); 255 } 256 257 Node->print(Out); 258 259 std::string OutStr = Out.str(); 260 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin()); 261 262 // Process string output to make it nicer... 263 for (unsigned i = 0; i != OutStr.length(); ++i) 264 if (OutStr[i] == '\n') { // Left justify 265 OutStr[i] = '\\'; 266 OutStr.insert(OutStr.begin()+i+1, 'l'); 267 } 268 return OutStr; 269 } 270 }; 271 } 272 273 void MachineFunction::viewCFG() const 274 { 275 #ifndef NDEBUG 276 ViewGraph(this, "mf" + getFunction()->getName()); 277 #else 278 cerr << "SelectionDAG::viewGraph is only available in debug builds on " 279 << "systems with Graphviz or gv!\n"; 280 #endif // NDEBUG 281 } 282 283 void MachineFunction::viewCFGOnly() const 284 { 285 CFGOnly = true; 286 viewCFG(); 287 CFGOnly = false; 288 } 289 290 // The next two methods are used to construct and to retrieve 291 // the MachineCodeForFunction object for the given function. 292 // construct() -- Allocates and initializes for a given function and target 293 // get() -- Returns a handle to the object. 294 // This should not be called before "construct()" 295 // for a given Function. 296 // 297 MachineFunction& 298 MachineFunction::construct(const Function *Fn, const TargetMachine &Tar) 299 { 300 assert(Fn->getAnnotation(MF_AID) == 0 && 301 "Object already exists for this function!"); 302 MachineFunction* mcInfo = new MachineFunction(Fn, Tar); 303 Fn->addAnnotation(mcInfo); 304 return *mcInfo; 305 } 306 307 void MachineFunction::destruct(const Function *Fn) { 308 bool Deleted = Fn->deleteAnnotation(MF_AID); 309 assert(Deleted && "Machine code did not exist for function!"); 310 } 311 312 MachineFunction& MachineFunction::get(const Function *F) 313 { 314 MachineFunction *mc = (MachineFunction*)F->getAnnotation(MF_AID); 315 assert(mc && "Call construct() method first to allocate the object"); 316 return *mc; 317 } 318 319 void MachineFunction::clearSSARegMap() { 320 delete SSARegMapping; 321 SSARegMapping = 0; 322 } 323 324 //===----------------------------------------------------------------------===// 325 // MachineFrameInfo implementation 326 //===----------------------------------------------------------------------===// 327 328 void MachineFrameInfo::print(const MachineFunction &MF, std::ostream &OS) const{ 329 int ValOffset = MF.getTarget().getFrameInfo()->getOffsetOfLocalArea(); 330 331 for (unsigned i = 0, e = Objects.size(); i != e; ++i) { 332 const StackObject &SO = Objects[i]; 333 OS << " <fi #" << (int)(i-NumFixedObjects) << ">: "; 334 if (SO.Size == 0) 335 OS << "variable sized"; 336 else 337 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ","); 338 OS << " alignment is " << SO.Alignment << " byte" 339 << (SO.Alignment != 1 ? "s," : ","); 340 341 if (i < NumFixedObjects) 342 OS << " fixed"; 343 if (i < NumFixedObjects || SO.SPOffset != -1) { 344 int Off = SO.SPOffset - ValOffset; 345 OS << " at location [SP"; 346 if (Off > 0) 347 OS << "+" << Off; 348 else if (Off < 0) 349 OS << Off; 350 OS << "]"; 351 } 352 OS << "\n"; 353 } 354 355 if (HasVarSizedObjects) 356 OS << " Stack frame contains variable sized objects\n"; 357 } 358 359 void MachineFrameInfo::dump(const MachineFunction &MF) const { 360 print(MF, *cerr.stream()); 361 } 362 363 364 //===----------------------------------------------------------------------===// 365 // MachineJumpTableInfo implementation 366 //===----------------------------------------------------------------------===// 367 368 /// getJumpTableIndex - Create a new jump table entry in the jump table info 369 /// or return an existing one. 370 /// 371 unsigned MachineJumpTableInfo::getJumpTableIndex( 372 const std::vector<MachineBasicBlock*> &DestBBs) { 373 assert(!DestBBs.empty() && "Cannot create an empty jump table!"); 374 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) 375 if (JumpTables[i].MBBs == DestBBs) 376 return i; 377 378 JumpTables.push_back(MachineJumpTableEntry(DestBBs)); 379 return JumpTables.size()-1; 380 } 381 382 383 void MachineJumpTableInfo::print(std::ostream &OS) const { 384 // FIXME: this is lame, maybe we could print out the MBB numbers or something 385 // like {1, 2, 4, 5, 3, 0} 386 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) { 387 OS << " <jt #" << i << "> has " << JumpTables[i].MBBs.size() 388 << " entries\n"; 389 } 390 } 391 392 void MachineJumpTableInfo::dump() const { print(*cerr.stream()); } 393 394 395 //===----------------------------------------------------------------------===// 396 // MachineConstantPool implementation 397 //===----------------------------------------------------------------------===// 398 399 const Type *MachineConstantPoolEntry::getType() const { 400 if (isMachineConstantPoolEntry()) 401 return Val.MachineCPVal->getType(); 402 return Val.ConstVal->getType(); 403 } 404 405 MachineConstantPool::~MachineConstantPool() { 406 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 407 if (Constants[i].isMachineConstantPoolEntry()) 408 delete Constants[i].Val.MachineCPVal; 409 } 410 411 /// getConstantPoolIndex - Create a new entry in the constant pool or return 412 /// an existing one. User must specify an alignment in bytes for the object. 413 /// 414 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C, 415 unsigned Alignment) { 416 assert(Alignment && "Alignment must be specified!"); 417 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 418 419 // Check to see if we already have this constant. 420 // 421 // FIXME, this could be made much more efficient for large constant pools. 422 unsigned AlignMask = (1 << Alignment)-1; 423 for (unsigned i = 0, e = Constants.size(); i != e; ++i) 424 if (Constants[i].Val.ConstVal == C && (Constants[i].Offset & AlignMask)== 0) 425 return i; 426 427 unsigned Offset = 0; 428 if (!Constants.empty()) { 429 Offset = Constants.back().getOffset(); 430 Offset += TD->getTypeSize(Constants.back().getType()); 431 Offset = (Offset+AlignMask)&~AlignMask; 432 } 433 434 Constants.push_back(MachineConstantPoolEntry(C, Offset)); 435 return Constants.size()-1; 436 } 437 438 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V, 439 unsigned Alignment) { 440 assert(Alignment && "Alignment must be specified!"); 441 if (Alignment > PoolAlignment) PoolAlignment = Alignment; 442 443 // Check to see if we already have this constant. 444 // 445 // FIXME, this could be made much more efficient for large constant pools. 446 unsigned AlignMask = (1 << Alignment)-1; 447 int Idx = V->getExistingMachineCPValue(this, Alignment); 448 if (Idx != -1) 449 return (unsigned)Idx; 450 451 unsigned Offset = 0; 452 if (!Constants.empty()) { 453 Offset = Constants.back().getOffset(); 454 Offset += TD->getTypeSize(Constants.back().getType()); 455 Offset = (Offset+AlignMask)&~AlignMask; 456 } 457 458 Constants.push_back(MachineConstantPoolEntry(V, Offset)); 459 return Constants.size()-1; 460 } 461 462 463 void MachineConstantPool::print(std::ostream &OS) const { 464 for (unsigned i = 0, e = Constants.size(); i != e; ++i) { 465 OS << " <cp #" << i << "> is"; 466 if (Constants[i].isMachineConstantPoolEntry()) 467 Constants[i].Val.MachineCPVal->print(OS); 468 else 469 OS << *(Value*)Constants[i].Val.ConstVal; 470 OS << " , offset=" << Constants[i].getOffset(); 471 OS << "\n"; 472 } 473 } 474 475 void MachineConstantPool::dump() const { print(*cerr.stream()); } 476