1*c03c5b1cSMartin Matuska /* 2*c03c5b1cSMartin Matuska * Copyright (c) 2016-2020, Yann Collet, Facebook, Inc. 3*c03c5b1cSMartin Matuska * All rights reserved. 4*c03c5b1cSMartin Matuska * 5*c03c5b1cSMartin Matuska * This source code is licensed under both the BSD-style license (found in the 6*c03c5b1cSMartin Matuska * LICENSE file in the root directory of this source tree) and the GPLv2 (found 7*c03c5b1cSMartin Matuska * in the COPYING file in the root directory of this source tree). 8*c03c5b1cSMartin Matuska * You may select, at your option, one of the above-listed licenses. 9*c03c5b1cSMartin Matuska */ 10*c03c5b1cSMartin Matuska 11*c03c5b1cSMartin Matuska #ifndef POOL_H 12*c03c5b1cSMartin Matuska #define POOL_H 13*c03c5b1cSMartin Matuska 14*c03c5b1cSMartin Matuska #if defined (__cplusplus) 15*c03c5b1cSMartin Matuska extern "C" { 16*c03c5b1cSMartin Matuska #endif 17*c03c5b1cSMartin Matuska 18*c03c5b1cSMartin Matuska 19*c03c5b1cSMartin Matuska #include <stddef.h> /* size_t */ 20*c03c5b1cSMartin Matuska #define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */ 21*c03c5b1cSMartin Matuska #include "../zstd.h" 22*c03c5b1cSMartin Matuska 23*c03c5b1cSMartin Matuska typedef struct POOL_ctx_s POOL_ctx; 24*c03c5b1cSMartin Matuska 25*c03c5b1cSMartin Matuska /*! POOL_create() : 26*c03c5b1cSMartin Matuska * Create a thread pool with at most `numThreads` threads. 27*c03c5b1cSMartin Matuska * `numThreads` must be at least 1. 28*c03c5b1cSMartin Matuska * The maximum number of queued jobs before blocking is `queueSize`. 29*c03c5b1cSMartin Matuska * @return : POOL_ctx pointer on success, else NULL. 30*c03c5b1cSMartin Matuska */ 31*c03c5b1cSMartin Matuska POOL_ctx* POOL_create(size_t numThreads, size_t queueSize); 32*c03c5b1cSMartin Matuska 33*c03c5b1cSMartin Matuska POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, 34*c03c5b1cSMartin Matuska ZSTD_customMem customMem); 35*c03c5b1cSMartin Matuska 36*c03c5b1cSMartin Matuska /*! POOL_free() : 37*c03c5b1cSMartin Matuska * Free a thread pool returned by POOL_create(). 38*c03c5b1cSMartin Matuska */ 39*c03c5b1cSMartin Matuska void POOL_free(POOL_ctx* ctx); 40*c03c5b1cSMartin Matuska 41*c03c5b1cSMartin Matuska /*! POOL_resize() : 42*c03c5b1cSMartin Matuska * Expands or shrinks pool's number of threads. 43*c03c5b1cSMartin Matuska * This is more efficient than releasing + creating a new context, 44*c03c5b1cSMartin Matuska * since it tries to preserve and re-use existing threads. 45*c03c5b1cSMartin Matuska * `numThreads` must be at least 1. 46*c03c5b1cSMartin Matuska * @return : 0 when resize was successful, 47*c03c5b1cSMartin Matuska * !0 (typically 1) if there is an error. 48*c03c5b1cSMartin Matuska * note : only numThreads can be resized, queueSize remains unchanged. 49*c03c5b1cSMartin Matuska */ 50*c03c5b1cSMartin Matuska int POOL_resize(POOL_ctx* ctx, size_t numThreads); 51*c03c5b1cSMartin Matuska 52*c03c5b1cSMartin Matuska /*! POOL_sizeof() : 53*c03c5b1cSMartin Matuska * @return threadpool memory usage 54*c03c5b1cSMartin Matuska * note : compatible with NULL (returns 0 in this case) 55*c03c5b1cSMartin Matuska */ 56*c03c5b1cSMartin Matuska size_t POOL_sizeof(POOL_ctx* ctx); 57*c03c5b1cSMartin Matuska 58*c03c5b1cSMartin Matuska /*! POOL_function : 59*c03c5b1cSMartin Matuska * The function type that can be added to a thread pool. 60*c03c5b1cSMartin Matuska */ 61*c03c5b1cSMartin Matuska typedef void (*POOL_function)(void*); 62*c03c5b1cSMartin Matuska 63*c03c5b1cSMartin Matuska /*! POOL_add() : 64*c03c5b1cSMartin Matuska * Add the job `function(opaque)` to the thread pool. `ctx` must be valid. 65*c03c5b1cSMartin Matuska * Possibly blocks until there is room in the queue. 66*c03c5b1cSMartin Matuska * Note : The function may be executed asynchronously, 67*c03c5b1cSMartin Matuska * therefore, `opaque` must live until function has been completed. 68*c03c5b1cSMartin Matuska */ 69*c03c5b1cSMartin Matuska void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque); 70*c03c5b1cSMartin Matuska 71*c03c5b1cSMartin Matuska 72*c03c5b1cSMartin Matuska /*! POOL_tryAdd() : 73*c03c5b1cSMartin Matuska * Add the job `function(opaque)` to thread pool _if_ a worker is available. 74*c03c5b1cSMartin Matuska * Returns immediately even if not (does not block). 75*c03c5b1cSMartin Matuska * @return : 1 if successful, 0 if not. 76*c03c5b1cSMartin Matuska */ 77*c03c5b1cSMartin Matuska int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque); 78*c03c5b1cSMartin Matuska 79*c03c5b1cSMartin Matuska 80*c03c5b1cSMartin Matuska #if defined (__cplusplus) 81*c03c5b1cSMartin Matuska } 82*c03c5b1cSMartin Matuska #endif 83*c03c5b1cSMartin Matuska 84*c03c5b1cSMartin Matuska #endif 85