xref: /dflybsd-src/contrib/gcc-4.7/include/splay-tree.h (revision 04febcfb30580676d3e95f58a16c5137ee478b32)
1*e4b17023SJohn Marino /* A splay-tree datatype.
2*e4b17023SJohn Marino    Copyright 1998, 1999, 2000, 2002, 2005, 2007, 2009, 2010
3*e4b17023SJohn Marino    Free Software Foundation, Inc.
4*e4b17023SJohn Marino    Contributed by Mark Mitchell (mark@markmitchell.com).
5*e4b17023SJohn Marino 
6*e4b17023SJohn Marino    This file is part of GCC.
7*e4b17023SJohn Marino 
8*e4b17023SJohn Marino    GCC is free software; you can redistribute it and/or modify it
9*e4b17023SJohn Marino    under the terms of the GNU General Public License as published by
10*e4b17023SJohn Marino    the Free Software Foundation; either version 2, or (at your option)
11*e4b17023SJohn Marino    any later version.
12*e4b17023SJohn Marino 
13*e4b17023SJohn Marino    GCC is distributed in the hope that it will be useful, but
14*e4b17023SJohn Marino    WITHOUT ANY WARRANTY; without even the implied warranty of
15*e4b17023SJohn Marino    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16*e4b17023SJohn Marino    General Public License for more details.
17*e4b17023SJohn Marino 
18*e4b17023SJohn Marino    You should have received a copy of the GNU General Public License
19*e4b17023SJohn Marino    along with GCC; see the file COPYING.  If not, write to
20*e4b17023SJohn Marino    the Free Software Foundation, 51 Franklin Street - Fifth Floor,
21*e4b17023SJohn Marino    Boston, MA 02110-1301, USA.  */
22*e4b17023SJohn Marino 
23*e4b17023SJohn Marino /* For an easily readable description of splay-trees, see:
24*e4b17023SJohn Marino 
25*e4b17023SJohn Marino      Lewis, Harry R. and Denenberg, Larry.  Data Structures and Their
26*e4b17023SJohn Marino      Algorithms.  Harper-Collins, Inc.  1991.
27*e4b17023SJohn Marino 
28*e4b17023SJohn Marino    The major feature of splay trees is that all basic tree operations
29*e4b17023SJohn Marino    are amortized O(log n) time for a tree with n nodes.  */
30*e4b17023SJohn Marino 
31*e4b17023SJohn Marino #ifndef _SPLAY_TREE_H
32*e4b17023SJohn Marino #define _SPLAY_TREE_H
33*e4b17023SJohn Marino 
34*e4b17023SJohn Marino #ifdef __cplusplus
35*e4b17023SJohn Marino extern "C" {
36*e4b17023SJohn Marino #endif /* __cplusplus */
37*e4b17023SJohn Marino 
38*e4b17023SJohn Marino #include "ansidecl.h"
39*e4b17023SJohn Marino 
40*e4b17023SJohn Marino #ifndef _WIN64
41*e4b17023SJohn Marino   typedef unsigned long int libi_uhostptr_t;
42*e4b17023SJohn Marino   typedef long int libi_shostptr_t;
43*e4b17023SJohn Marino #else
44*e4b17023SJohn Marino #ifdef __GNUC__
45*e4b17023SJohn Marino   __extension__
46*e4b17023SJohn Marino #endif
47*e4b17023SJohn Marino   typedef unsigned long long libi_uhostptr_t;
48*e4b17023SJohn Marino #ifdef __GNUC__
49*e4b17023SJohn Marino   __extension__
50*e4b17023SJohn Marino #endif
51*e4b17023SJohn Marino   typedef long long libi_shostptr_t;
52*e4b17023SJohn Marino #endif
53*e4b17023SJohn Marino 
54*e4b17023SJohn Marino #ifndef GTY
55*e4b17023SJohn Marino #define GTY(X)
56*e4b17023SJohn Marino #endif
57*e4b17023SJohn Marino 
58*e4b17023SJohn Marino /* Use typedefs for the key and data types to facilitate changing
59*e4b17023SJohn Marino    these types, if necessary.  These types should be sufficiently wide
60*e4b17023SJohn Marino    that any pointer or scalar can be cast to these types, and then
61*e4b17023SJohn Marino    cast back, without loss of precision.  */
62*e4b17023SJohn Marino typedef libi_uhostptr_t splay_tree_key;
63*e4b17023SJohn Marino typedef libi_uhostptr_t splay_tree_value;
64*e4b17023SJohn Marino 
65*e4b17023SJohn Marino /* Forward declaration for a node in the tree.  */
66*e4b17023SJohn Marino typedef struct splay_tree_node_s *splay_tree_node;
67*e4b17023SJohn Marino 
68*e4b17023SJohn Marino /* The type of a function which compares two splay-tree keys.  The
69*e4b17023SJohn Marino    function should return values as for qsort.  */
70*e4b17023SJohn Marino typedef int (*splay_tree_compare_fn) (splay_tree_key, splay_tree_key);
71*e4b17023SJohn Marino 
72*e4b17023SJohn Marino /* The type of a function used to deallocate any resources associated
73*e4b17023SJohn Marino    with the key.  */
74*e4b17023SJohn Marino typedef void (*splay_tree_delete_key_fn) (splay_tree_key);
75*e4b17023SJohn Marino 
76*e4b17023SJohn Marino /* The type of a function used to deallocate any resources associated
77*e4b17023SJohn Marino    with the value.  */
78*e4b17023SJohn Marino typedef void (*splay_tree_delete_value_fn) (splay_tree_value);
79*e4b17023SJohn Marino 
80*e4b17023SJohn Marino /* The type of a function used to iterate over the tree.  */
81*e4b17023SJohn Marino typedef int (*splay_tree_foreach_fn) (splay_tree_node, void*);
82*e4b17023SJohn Marino 
83*e4b17023SJohn Marino /* The type of a function used to allocate memory for tree root and
84*e4b17023SJohn Marino    node structures.  The first argument is the number of bytes needed;
85*e4b17023SJohn Marino    the second is a data pointer the splay tree functions pass through
86*e4b17023SJohn Marino    to the allocator.  This function must never return zero.  */
87*e4b17023SJohn Marino typedef void *(*splay_tree_allocate_fn) (int, void *);
88*e4b17023SJohn Marino 
89*e4b17023SJohn Marino /* The type of a function used to free memory allocated using the
90*e4b17023SJohn Marino    corresponding splay_tree_allocate_fn.  The first argument is the
91*e4b17023SJohn Marino    memory to be freed; the latter is a data pointer the splay tree
92*e4b17023SJohn Marino    functions pass through to the freer.  */
93*e4b17023SJohn Marino typedef void (*splay_tree_deallocate_fn) (void *, void *);
94*e4b17023SJohn Marino 
95*e4b17023SJohn Marino /* The nodes in the splay tree.  */
96*e4b17023SJohn Marino struct GTY(()) splay_tree_node_s {
97*e4b17023SJohn Marino   /* The key.  */
98*e4b17023SJohn Marino   splay_tree_key GTY ((use_param1)) key;
99*e4b17023SJohn Marino 
100*e4b17023SJohn Marino   /* The value.  */
101*e4b17023SJohn Marino   splay_tree_value GTY ((use_param2)) value;
102*e4b17023SJohn Marino 
103*e4b17023SJohn Marino   /* The left and right children, respectively.  */
104*e4b17023SJohn Marino   splay_tree_node GTY ((use_params)) left;
105*e4b17023SJohn Marino   splay_tree_node GTY ((use_params)) right;
106*e4b17023SJohn Marino };
107*e4b17023SJohn Marino 
108*e4b17023SJohn Marino /* The splay tree itself.  */
109*e4b17023SJohn Marino struct GTY(()) splay_tree_s {
110*e4b17023SJohn Marino   /* The root of the tree.  */
111*e4b17023SJohn Marino   splay_tree_node GTY ((use_params)) root;
112*e4b17023SJohn Marino 
113*e4b17023SJohn Marino   /* The comparision function.  */
114*e4b17023SJohn Marino   splay_tree_compare_fn comp;
115*e4b17023SJohn Marino 
116*e4b17023SJohn Marino   /* The deallocate-key function.  NULL if no cleanup is necessary.  */
117*e4b17023SJohn Marino   splay_tree_delete_key_fn delete_key;
118*e4b17023SJohn Marino 
119*e4b17023SJohn Marino   /* The deallocate-value function.  NULL if no cleanup is necessary.  */
120*e4b17023SJohn Marino   splay_tree_delete_value_fn delete_value;
121*e4b17023SJohn Marino 
122*e4b17023SJohn Marino   /* Node allocate function.  Takes allocate_data as a parameter. */
123*e4b17023SJohn Marino   splay_tree_allocate_fn allocate;
124*e4b17023SJohn Marino 
125*e4b17023SJohn Marino   /* Free function for nodes and trees.  Takes allocate_data as a parameter.  */
126*e4b17023SJohn Marino   splay_tree_deallocate_fn deallocate;
127*e4b17023SJohn Marino 
128*e4b17023SJohn Marino   /* Parameter for allocate/free functions.  */
129*e4b17023SJohn Marino   void * GTY((skip)) allocate_data;
130*e4b17023SJohn Marino };
131*e4b17023SJohn Marino 
132*e4b17023SJohn Marino typedef struct splay_tree_s *splay_tree;
133*e4b17023SJohn Marino 
134*e4b17023SJohn Marino extern splay_tree splay_tree_new (splay_tree_compare_fn,
135*e4b17023SJohn Marino 				  splay_tree_delete_key_fn,
136*e4b17023SJohn Marino 				  splay_tree_delete_value_fn);
137*e4b17023SJohn Marino extern splay_tree splay_tree_new_with_allocator (splay_tree_compare_fn,
138*e4b17023SJohn Marino 						 splay_tree_delete_key_fn,
139*e4b17023SJohn Marino 						 splay_tree_delete_value_fn,
140*e4b17023SJohn Marino 						 splay_tree_allocate_fn,
141*e4b17023SJohn Marino 						 splay_tree_deallocate_fn,
142*e4b17023SJohn Marino 						 void *);
143*e4b17023SJohn Marino extern splay_tree splay_tree_new_typed_alloc (splay_tree_compare_fn,
144*e4b17023SJohn Marino 					      splay_tree_delete_key_fn,
145*e4b17023SJohn Marino 					      splay_tree_delete_value_fn,
146*e4b17023SJohn Marino 					      splay_tree_allocate_fn,
147*e4b17023SJohn Marino 					      splay_tree_allocate_fn,
148*e4b17023SJohn Marino 					      splay_tree_deallocate_fn,
149*e4b17023SJohn Marino 					      void *);
150*e4b17023SJohn Marino extern void splay_tree_delete (splay_tree);
151*e4b17023SJohn Marino extern splay_tree_node splay_tree_insert (splay_tree,
152*e4b17023SJohn Marino 					  splay_tree_key,
153*e4b17023SJohn Marino 					  splay_tree_value);
154*e4b17023SJohn Marino extern void splay_tree_remove	(splay_tree, splay_tree_key);
155*e4b17023SJohn Marino extern splay_tree_node splay_tree_lookup (splay_tree, splay_tree_key);
156*e4b17023SJohn Marino extern splay_tree_node splay_tree_predecessor (splay_tree, splay_tree_key);
157*e4b17023SJohn Marino extern splay_tree_node splay_tree_successor (splay_tree, splay_tree_key);
158*e4b17023SJohn Marino extern splay_tree_node splay_tree_max (splay_tree);
159*e4b17023SJohn Marino extern splay_tree_node splay_tree_min (splay_tree);
160*e4b17023SJohn Marino extern int splay_tree_foreach (splay_tree, splay_tree_foreach_fn, void*);
161*e4b17023SJohn Marino extern int splay_tree_compare_ints (splay_tree_key, splay_tree_key);
162*e4b17023SJohn Marino extern int splay_tree_compare_pointers (splay_tree_key,	splay_tree_key);
163*e4b17023SJohn Marino 
164*e4b17023SJohn Marino #ifdef __cplusplus
165*e4b17023SJohn Marino }
166*e4b17023SJohn Marino #endif /* __cplusplus */
167*e4b17023SJohn Marino 
168*e4b17023SJohn Marino #endif /* _SPLAY_TREE_H */
169