125995Smckusick /*
2*60859Sbostic * Copyright (c) 1980, 1993
3*60859Sbostic * The Regents of the University of California. All rights reserved.
434205Sbostic *
542606Sbostic * %sccs.include.redist.c%
625995Smckusick */
725995Smckusick
811697Smckusick #ifndef lint
9*60859Sbostic static char sccsid[] = "@(#)shield.c 8.1 (Berkeley) 05/31/93";
1034205Sbostic #endif /* not lint */
1111697Smckusick
1211697Smckusick # include "trek.h"
1311697Smckusick # include "getpar.h"
1411697Smckusick
1511697Smckusick /*
1611697Smckusick ** SHIELD AND CLOAKING DEVICE CONTROL
1711697Smckusick **
1811697Smckusick ** 'f' is one for auto shield up (in case of Condition RED),
1911697Smckusick ** zero for shield control, and negative one for cloaking
2011697Smckusick ** device control.
2111697Smckusick **
2211697Smckusick ** Called with an 'up' or 'down' on the same line, it puts
2311697Smckusick ** the shields/cloak into the specified mode. Otherwise it
2411697Smckusick ** reports to the user the current mode, and asks if she wishes
2511697Smckusick ** to change.
2611697Smckusick **
2711697Smckusick ** This is not a free move. Hits that occur as a result of
2811697Smckusick ** this move appear as though the shields are half up/down,
2911697Smckusick ** so you get partial hits.
3011697Smckusick */
3111697Smckusick
3212798Slayer struct cvntab Udtab[] =
3311697Smckusick {
3412798Slayer "u", "p", (int (*)())1, 0,
3511697Smckusick "d", "own", 0, 0,
3611697Smckusick 0
3711697Smckusick };
3811697Smckusick
shield(f)3911697Smckusick shield(f)
4011697Smckusick int f;
4111697Smckusick {
4211697Smckusick register int i;
4311697Smckusick char c;
4411697Smckusick struct cvntab *r;
4511697Smckusick char s[100];
4611697Smckusick char *device, *dev2, *dev3;
4711697Smckusick int ind;
4811697Smckusick char *stat;
4911697Smckusick
5011697Smckusick if (f > 0 && (Ship.shldup || damaged(SRSCAN)))
5111697Smckusick return;
5211697Smckusick if (f < 0)
5311697Smckusick {
5411697Smckusick /* cloaking device */
5511697Smckusick if (Ship.ship == QUEENE)
5611697Smckusick return (printf("Ye Faire Queene does not have the cloaking device.\n"));
5711697Smckusick device = "Cloaking device";
5811697Smckusick dev2 = "is";
5911697Smckusick ind = CLOAK;
6011697Smckusick dev3 = "it";
6111697Smckusick stat = &Ship.cloaked;
6211697Smckusick }
6311697Smckusick else
6411697Smckusick {
6511697Smckusick /* shields */
6611697Smckusick device = "Shields";
6711697Smckusick dev2 = "are";
6811697Smckusick dev3 = "them";
6911697Smckusick ind = SHIELD;
7011697Smckusick stat = &Ship.shldup;
7111697Smckusick }
7211697Smckusick if (damaged(ind))
7311697Smckusick {
7411697Smckusick if (f <= 0)
7511697Smckusick out(ind);
7611697Smckusick return;
7711697Smckusick }
7811697Smckusick if (Ship.cond == DOCKED)
7911697Smckusick {
8011697Smckusick printf("%s %s down while docked\n", device, dev2);
8111697Smckusick return;
8211697Smckusick }
8311697Smckusick if (f <= 0 && !testnl())
8411697Smckusick {
8511697Smckusick r = getcodpar("Up or down", Udtab);
8612798Slayer i = (int) r->value;
8711697Smckusick }
8811697Smckusick else
8911697Smckusick {
9011697Smckusick if (*stat)
9132482Sbostic (void)sprintf(s, "%s %s up. Do you want %s down", device, dev2, dev3);
9211697Smckusick else
9332482Sbostic (void)sprintf(s, "%s %s down. Do you want %s up", device, dev2, dev3);
9411697Smckusick if (!getynpar(s))
9511697Smckusick return;
9611697Smckusick i = !*stat;
9711697Smckusick }
9811697Smckusick if (*stat == i)
9911697Smckusick {
10011697Smckusick printf("%s already ", device);
10111697Smckusick if (i)
10211697Smckusick printf("up\n");
10311697Smckusick else
10411697Smckusick printf("down\n");
10511697Smckusick return;
10611697Smckusick }
10711697Smckusick if (i)
10811697Smckusick if (f >= 0)
10912798Slayer Ship.energy -= Param.shupengy;
11011697Smckusick else
11111697Smckusick Ship.cloakgood = 0;
11211697Smckusick Move.free = 0;
11311697Smckusick if (f >= 0)
11411697Smckusick Move.shldchg = 1;
11511697Smckusick *stat = i;
11611697Smckusick return;
11711697Smckusick }
118