125992Smckusick /*
2*60857Sbostic * Copyright (c) 1980, 1993
3*60857Sbostic * The Regents of the University of California. All rights reserved.
434205Sbostic *
542606Sbostic * %sccs.include.redist.c%
625992Smckusick */
725992Smckusick
811679Smckusick #ifndef lint
9*60857Sbostic static char sccsid[] = "@(#)kill.c 8.1 (Berkeley) 05/31/93";
1034205Sbostic #endif /* not lint */
1111679Smckusick
1211679Smckusick # include "trek.h"
1311679Smckusick
1411679Smckusick /*
1511679Smckusick ** KILL KILL KILL !!!
1611679Smckusick **
1711679Smckusick ** This file handles the killing off of almost anything.
1811679Smckusick */
1911679Smckusick
2011679Smckusick /*
2111679Smckusick ** Handle a Klingon's death
2211679Smckusick **
2311679Smckusick ** The Klingon at the sector given by the parameters is killed
2411679Smckusick ** and removed from the Klingon list. Notice that it is not
2511679Smckusick ** removed from the event list; this is done later, when the
2611679Smckusick ** the event is to be caught. Also, the time left is recomputed,
2711679Smckusick ** and the game is won if that was the last klingon.
2811679Smckusick */
2911679Smckusick
killk(ix,iy)3011679Smckusick killk(ix, iy)
3111679Smckusick int ix, iy;
3211679Smckusick {
3311679Smckusick register int i, j;
3411679Smckusick
3511679Smckusick printf(" *** Klingon at %d,%d destroyed ***\n", ix, iy);
3611679Smckusick
3711679Smckusick /* remove the scoundrel */
3812738Slayer Now.klings -= 1;
3911679Smckusick Sect[ix][iy] = EMPTY;
4012738Slayer Quad[Ship.quadx][Ship.quady].klings -= 1;
4111679Smckusick /* %%% IS THIS SAFE???? %%% */
4212738Slayer Quad[Ship.quadx][Ship.quady].scanned -= 100;
4312738Slayer Game.killk += 1;
4411679Smckusick
4511679Smckusick /* find the Klingon in the Klingon list */
4611679Smckusick for (i = 0; i < Etc.nkling; i++)
4711679Smckusick if (ix == Etc.klingon[i].x && iy == Etc.klingon[i].y)
4811679Smckusick {
4911679Smckusick /* purge him from the list */
5012738Slayer Etc.nkling -= 1;
5111679Smckusick for (; i < Etc.nkling; i++)
5211679Smckusick bmove(&Etc.klingon[i+1], &Etc.klingon[i], sizeof Etc.klingon[i]);
5311679Smckusick break;
5411679Smckusick }
5511679Smckusick
5611679Smckusick /* find out if that was the last one */
5711679Smckusick if (Now.klings <= 0)
5811679Smckusick win();
5911679Smckusick
6011679Smckusick /* recompute time left */
6111679Smckusick Now.time = Now.resource / Now.klings;
6211679Smckusick return;
6311679Smckusick }
6411679Smckusick
6511679Smckusick
6611679Smckusick /*
6711679Smckusick ** handle a starbase's death
6811679Smckusick */
6911679Smckusick
killb(qx,qy)7011679Smckusick killb(qx, qy)
7111679Smckusick int qx, qy;
7211679Smckusick {
7311679Smckusick register struct quad *q;
7411679Smckusick register struct xy *b;
7511679Smckusick
7611679Smckusick q = &Quad[qx][qy];
7711679Smckusick
7811679Smckusick if (q->bases <= 0)
7911679Smckusick return;
8011679Smckusick if (!damaged(SSRADIO))
8111679Smckusick /* then update starchart */
8211679Smckusick if (q->scanned < 1000)
8312738Slayer q->scanned -= 10;
8411679Smckusick else
8511679Smckusick if (q->scanned > 1000)
8611679Smckusick q->scanned = -1;
8711679Smckusick q->bases = 0;
8812738Slayer Now.bases -= 1;
8911679Smckusick for (b = Now.base; ; b++)
9011679Smckusick if (qx == b->x && qy == b->y)
9111679Smckusick break;
9211679Smckusick bmove(&Now.base[Now.bases], b, sizeof *b);
9311679Smckusick if (qx == Ship.quadx && qy == Ship.quady)
9411679Smckusick {
9511679Smckusick Sect[Etc.starbase.x][Etc.starbase.y] = EMPTY;
9611679Smckusick if (Ship.cond == DOCKED)
9711679Smckusick undock();
9811679Smckusick printf("Starbase at %d,%d destroyed\n", Etc.starbase.x, Etc.starbase.y);
9911679Smckusick }
10011679Smckusick else
10111679Smckusick {
10211679Smckusick if (!damaged(SSRADIO))
10311679Smckusick {
10411679Smckusick printf("Uhura: Starfleet command reports that the starbase in\n");
10511679Smckusick printf(" quadrant %d,%d has been destroyed\n", qx, qy);
10611679Smckusick }
10711679Smckusick else
10811679Smckusick schedule(E_KATSB | E_GHOST, 1e50, qx, qy, 0);
10911679Smckusick }
11011679Smckusick }
11111679Smckusick
11211679Smckusick
11311679Smckusick /**
11411679Smckusick ** kill an inhabited starsystem
11511679Smckusick **/
11611679Smckusick
kills(x,y,f)11711679Smckusick kills(x, y, f)
11811679Smckusick int x, y; /* quad coords if f == 0, else sector coords */
11911679Smckusick int f; /* f != 0 -- this quad; f < 0 -- Enterprise's fault */
12011679Smckusick {
12111679Smckusick register struct quad *q;
12211679Smckusick register struct event *e;
12311679Smckusick register char *name;
12412738Slayer char *systemname();
12511679Smckusick
12611679Smckusick if (f)
12711679Smckusick {
12811679Smckusick /* current quadrant */
12911679Smckusick q = &Quad[Ship.quadx][Ship.quady];
13011679Smckusick Sect[x][y] = EMPTY;
13111679Smckusick name = systemname(q);
13211679Smckusick if (name == 0)
13311679Smckusick return;
13411679Smckusick printf("Inhabited starsystem %s at %d,%d destroyed\n",
13511679Smckusick name, x, y);
13611679Smckusick if (f < 0)
13712738Slayer Game.killinhab += 1;
13811679Smckusick }
13911679Smckusick else
14011679Smckusick {
14111679Smckusick /* different quadrant */
14211679Smckusick q = &Quad[x][y];
14311679Smckusick }
14412738Slayer if (q->qsystemname & Q_DISTRESSED)
14511679Smckusick {
14611679Smckusick /* distressed starsystem */
14712738Slayer e = &Event[q->qsystemname & Q_SYSTEM];
14811679Smckusick printf("Distress call for %s invalidated\n",
14911679Smckusick Systemname[e->systemname]);
15011679Smckusick unschedule(e);
15111679Smckusick }
15212738Slayer q->qsystemname = 0;
15312738Slayer q->stars -= 1;
15411679Smckusick }
15511679Smckusick
15611679Smckusick
15711679Smckusick /**
15811679Smckusick ** "kill" a distress call
15911679Smckusick **/
16011679Smckusick
killd(x,y,f)16111679Smckusick killd(x, y, f)
16211679Smckusick int x, y; /* quadrant coordinates */
16311679Smckusick int f; /* set if user is to be informed */
16411679Smckusick {
16511679Smckusick register struct event *e;
16611679Smckusick register int i;
16711679Smckusick register struct quad *q;
16811679Smckusick
16911679Smckusick q = &Quad[x][y];
17011679Smckusick for (i = 0; i < MAXEVENTS; i++)
17111679Smckusick {
17211679Smckusick e = &Event[i];
17311679Smckusick if (e->x != x || e->y != y)
17411679Smckusick continue;
17511679Smckusick switch (e->evcode)
17611679Smckusick {
17711679Smckusick case E_KDESB:
17811679Smckusick if (f)
17911679Smckusick {
18011679Smckusick printf("Distress call for starbase in %d,%d nullified\n",
18111679Smckusick x, y);
18211679Smckusick unschedule(e);
18311679Smckusick }
18411679Smckusick break;
18511679Smckusick
18611679Smckusick case E_ENSLV:
18711679Smckusick case E_REPRO:
18811679Smckusick if (f)
18911679Smckusick {
19011679Smckusick printf("Distress call for %s in quadrant %d,%d nullified\n",
19111679Smckusick Systemname[e->systemname], x, y);
19212738Slayer q->qsystemname = e->systemname;
19311679Smckusick unschedule(e);
19411679Smckusick }
19511679Smckusick else
19611679Smckusick {
19712738Slayer e->evcode |= E_GHOST;
19811679Smckusick }
19911679Smckusick }
20011679Smckusick }
20111679Smckusick }
202