xref: /csrg-svn/games/hack/hack.pri.c (revision 41254)
1*41254Sbostic /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
2*41254Sbostic /* hack.pri.c - version 1.0.3 */
3*41254Sbostic 
4*41254Sbostic #include "hack.h"
5*41254Sbostic #include <stdio.h>
6*41254Sbostic xchar scrlx, scrhx, scrly, scrhy;	/* corners of new area on screen */
7*41254Sbostic 
8*41254Sbostic extern char *hu_stat[];	/* in eat.c */
9*41254Sbostic extern char *CD;
10*41254Sbostic 
swallowed()11*41254Sbostic swallowed()
12*41254Sbostic {
13*41254Sbostic 	char *ulook = "|@|";
14*41254Sbostic 	ulook[1] = u.usym;
15*41254Sbostic 
16*41254Sbostic 	cls();
17*41254Sbostic 	curs(u.ux-1, u.uy+1);
18*41254Sbostic 	fputs("/-\\", stdout);
19*41254Sbostic 	curx = u.ux+2;
20*41254Sbostic 	curs(u.ux-1, u.uy+2);
21*41254Sbostic 	fputs(ulook, stdout);
22*41254Sbostic 	curx = u.ux+2;
23*41254Sbostic 	curs(u.ux-1, u.uy+3);
24*41254Sbostic 	fputs("\\-/", stdout);
25*41254Sbostic 	curx = u.ux+2;
26*41254Sbostic 	u.udispl = 1;
27*41254Sbostic 	u.udisx = u.ux;
28*41254Sbostic 	u.udisy = u.uy;
29*41254Sbostic }
30*41254Sbostic 
31*41254Sbostic 
32*41254Sbostic /*VARARGS1*/
33*41254Sbostic boolean panicking;
34*41254Sbostic 
panic(str,a1,a2,a3,a4,a5,a6)35*41254Sbostic panic(str,a1,a2,a3,a4,a5,a6)
36*41254Sbostic char *str;
37*41254Sbostic {
38*41254Sbostic 	if(panicking++) exit(1);    /* avoid loops - this should never happen*/
39*41254Sbostic 	home();
40*41254Sbostic 	puts(" Suddenly, the dungeon collapses.");
41*41254Sbostic 	fputs(" ERROR:  ", stdout);
42*41254Sbostic 	printf(str,a1,a2,a3,a4,a5,a6);
43*41254Sbostic #ifdef DEBUG
44*41254Sbostic #ifdef UNIX
45*41254Sbostic 	if(!fork())
46*41254Sbostic 		abort();	/* generate core dump */
47*41254Sbostic #endif UNIX
48*41254Sbostic #endif DEBUG
49*41254Sbostic 	more();			/* contains a fflush() */
50*41254Sbostic 	done("panicked");
51*41254Sbostic }
52*41254Sbostic 
atl(x,y,ch)53*41254Sbostic atl(x,y,ch)
54*41254Sbostic register x,y;
55*41254Sbostic {
56*41254Sbostic 	register struct rm *crm = &levl[x][y];
57*41254Sbostic 
58*41254Sbostic 	if(x<0 || x>COLNO-1 || y<0 || y>ROWNO-1){
59*41254Sbostic 		impossible("atl(%d,%d,%c)",x,y,ch);
60*41254Sbostic 		return;
61*41254Sbostic 	}
62*41254Sbostic 	if(crm->seen && crm->scrsym == ch) return;
63*41254Sbostic 	crm->scrsym = ch;
64*41254Sbostic 	crm->new = 1;
65*41254Sbostic 	on_scr(x,y);
66*41254Sbostic }
67*41254Sbostic 
on_scr(x,y)68*41254Sbostic on_scr(x,y)
69*41254Sbostic register x,y;
70*41254Sbostic {
71*41254Sbostic 	if(x < scrlx) scrlx = x;
72*41254Sbostic 	if(x > scrhx) scrhx = x;
73*41254Sbostic 	if(y < scrly) scrly = y;
74*41254Sbostic 	if(y > scrhy) scrhy = y;
75*41254Sbostic }
76*41254Sbostic 
77*41254Sbostic /* call: (x,y) - display
78*41254Sbostic 	(-1,0) - close (leave last symbol)
79*41254Sbostic 	(-1,-1)- close (undo last symbol)
80*41254Sbostic 	(-1,let)-open: initialize symbol
81*41254Sbostic 	(-2,let)-change let
82*41254Sbostic */
83*41254Sbostic 
tmp_at(x,y)84*41254Sbostic tmp_at(x,y) schar x,y; {
85*41254Sbostic static schar prevx, prevy;
86*41254Sbostic static char let;
87*41254Sbostic 	if((int)x == -2){	/* change let call */
88*41254Sbostic 		let = y;
89*41254Sbostic 		return;
90*41254Sbostic 	}
91*41254Sbostic 	if((int)x == -1 && (int)y >= 0){	/* open or close call */
92*41254Sbostic 		let = y;
93*41254Sbostic 		prevx = -1;
94*41254Sbostic 		return;
95*41254Sbostic 	}
96*41254Sbostic 	if(prevx >= 0 && cansee(prevx,prevy)) {
97*41254Sbostic 		delay_output();
98*41254Sbostic 		prl(prevx, prevy);	/* in case there was a monster */
99*41254Sbostic 		at(prevx, prevy, levl[prevx][prevy].scrsym);
100*41254Sbostic 	}
101*41254Sbostic 	if(x >= 0){	/* normal call */
102*41254Sbostic 		if(cansee(x,y)) at(x,y,let);
103*41254Sbostic 		prevx = x;
104*41254Sbostic 		prevy = y;
105*41254Sbostic 	} else {	/* close call */
106*41254Sbostic 		let = 0;
107*41254Sbostic 		prevx = -1;
108*41254Sbostic 	}
109*41254Sbostic }
110*41254Sbostic 
111*41254Sbostic /* like the previous, but the symbols are first erased on completion */
Tmp_at(x,y)112*41254Sbostic Tmp_at(x,y) schar x,y; {
113*41254Sbostic static char let;
114*41254Sbostic static xchar cnt;
115*41254Sbostic static coord tc[COLNO];		/* but watch reflecting beams! */
116*41254Sbostic register xx,yy;
117*41254Sbostic 	if((int)x == -1) {
118*41254Sbostic 		if(y > 0) {	/* open call */
119*41254Sbostic 			let = y;
120*41254Sbostic 			cnt = 0;
121*41254Sbostic 			return;
122*41254Sbostic 		}
123*41254Sbostic 		/* close call (do not distinguish y==0 and y==-1) */
124*41254Sbostic 		while(cnt--) {
125*41254Sbostic 			xx = tc[cnt].x;
126*41254Sbostic 			yy = tc[cnt].y;
127*41254Sbostic 			prl(xx, yy);
128*41254Sbostic 			at(xx, yy, levl[xx][yy].scrsym);
129*41254Sbostic 		}
130*41254Sbostic 		cnt = let = 0;	/* superfluous */
131*41254Sbostic 		return;
132*41254Sbostic 	}
133*41254Sbostic 	if((int)x == -2) {	/* change let call */
134*41254Sbostic 		let = y;
135*41254Sbostic 		return;
136*41254Sbostic 	}
137*41254Sbostic 	/* normal call */
138*41254Sbostic 	if(cansee(x,y)) {
139*41254Sbostic 		if(cnt) delay_output();
140*41254Sbostic 		at(x,y,let);
141*41254Sbostic 		tc[cnt].x = x;
142*41254Sbostic 		tc[cnt].y = y;
143*41254Sbostic 		if(++cnt >= COLNO) panic("Tmp_at overflow?");
144*41254Sbostic 		levl[x][y].new = 0;	/* prevent pline-nscr erasing --- */
145*41254Sbostic 	}
146*41254Sbostic }
147*41254Sbostic 
setclipped()148*41254Sbostic setclipped(){
149*41254Sbostic 	error("Hack needs a screen of size at least %d by %d.\n",
150*41254Sbostic 		ROWNO+2, COLNO);
151*41254Sbostic }
152*41254Sbostic 
at(x,y,ch)153*41254Sbostic at(x,y,ch)
154*41254Sbostic register xchar x,y;
155*41254Sbostic char ch;
156*41254Sbostic {
157*41254Sbostic #ifndef lint
158*41254Sbostic 	/* if xchar is unsigned, lint will complain about  if(x < 0)  */
159*41254Sbostic 	if(x < 0 || x > COLNO-1 || y < 0 || y > ROWNO-1) {
160*41254Sbostic 		impossible("At gets 0%o at %d %d.", ch, x, y);
161*41254Sbostic 		return;
162*41254Sbostic 	}
163*41254Sbostic #endif lint
164*41254Sbostic 	if(!ch) {
165*41254Sbostic 		impossible("At gets null at %d %d.", x, y);
166*41254Sbostic 		return;
167*41254Sbostic 	}
168*41254Sbostic 	y += 2;
169*41254Sbostic 	curs(x,y);
170*41254Sbostic 	(void) putchar(ch);
171*41254Sbostic 	curx++;
172*41254Sbostic }
173*41254Sbostic 
prme()174*41254Sbostic prme(){
175*41254Sbostic 	if(!Invisible) at(u.ux,u.uy,u.usym);
176*41254Sbostic }
177*41254Sbostic 
doredraw()178*41254Sbostic doredraw()
179*41254Sbostic {
180*41254Sbostic 	docrt();
181*41254Sbostic 	return(0);
182*41254Sbostic }
183*41254Sbostic 
docrt()184*41254Sbostic docrt()
185*41254Sbostic {
186*41254Sbostic 	register x,y;
187*41254Sbostic 	register struct rm *room;
188*41254Sbostic 	register struct monst *mtmp;
189*41254Sbostic 
190*41254Sbostic 	if(u.uswallow) {
191*41254Sbostic 		swallowed();
192*41254Sbostic 		return;
193*41254Sbostic 	}
194*41254Sbostic 	cls();
195*41254Sbostic 
196*41254Sbostic /* Some ridiculous code to get display of @ and monsters (almost) right */
197*41254Sbostic 	if(!Invisible) {
198*41254Sbostic 		levl[(u.udisx = u.ux)][(u.udisy = u.uy)].scrsym = u.usym;
199*41254Sbostic 		levl[u.udisx][u.udisy].seen = 1;
200*41254Sbostic 		u.udispl = 1;
201*41254Sbostic 	} else	u.udispl = 0;
202*41254Sbostic 
203*41254Sbostic 	seemons();	/* reset old positions */
204*41254Sbostic 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
205*41254Sbostic 		mtmp->mdispl = 0;
206*41254Sbostic 	seemons();	/* force new positions to be shown */
207*41254Sbostic /* This nonsense should disappear soon --------------------------------- */
208*41254Sbostic 
209*41254Sbostic 	for(y = 0; y < ROWNO; y++)
210*41254Sbostic 		for(x = 0; x < COLNO; x++)
211*41254Sbostic 			if((room = &levl[x][y])->new) {
212*41254Sbostic 				room->new = 0;
213*41254Sbostic 				at(x,y,room->scrsym);
214*41254Sbostic 			} else if(room->seen)
215*41254Sbostic 				at(x,y,room->scrsym);
216*41254Sbostic 	scrlx = COLNO;
217*41254Sbostic 	scrly = ROWNO;
218*41254Sbostic 	scrhx = scrhy = 0;
219*41254Sbostic 	flags.botlx = 1;
220*41254Sbostic 	bot();
221*41254Sbostic }
222*41254Sbostic 
docorner(xmin,ymax)223*41254Sbostic docorner(xmin,ymax) register xmin,ymax; {
224*41254Sbostic 	register x,y;
225*41254Sbostic 	register struct rm *room;
226*41254Sbostic 	register struct monst *mtmp;
227*41254Sbostic 
228*41254Sbostic 	if(u.uswallow) {	/* Can be done more efficiently */
229*41254Sbostic 		swallowed();
230*41254Sbostic 		return;
231*41254Sbostic 	}
232*41254Sbostic 
233*41254Sbostic 	seemons();	/* reset old positions */
234*41254Sbostic 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
235*41254Sbostic 	    if(mtmp->mx >= xmin && mtmp->my < ymax)
236*41254Sbostic 		mtmp->mdispl = 0;
237*41254Sbostic 	seemons();	/* force new positions to be shown */
238*41254Sbostic 
239*41254Sbostic 	for(y = 0; y < ymax; y++) {
240*41254Sbostic 		if(y > ROWNO && CD) break;
241*41254Sbostic 		curs(xmin,y+2);
242*41254Sbostic 		cl_end();
243*41254Sbostic 		if(y < ROWNO) {
244*41254Sbostic 		    for(x = xmin; x < COLNO; x++) {
245*41254Sbostic 			if((room = &levl[x][y])->new) {
246*41254Sbostic 				room->new = 0;
247*41254Sbostic 				at(x,y,room->scrsym);
248*41254Sbostic 			} else
249*41254Sbostic 				if(room->seen)
250*41254Sbostic 					at(x,y,room->scrsym);
251*41254Sbostic 		    }
252*41254Sbostic 		}
253*41254Sbostic 	}
254*41254Sbostic 	if(ymax > ROWNO) {
255*41254Sbostic 		cornbot(xmin-1);
256*41254Sbostic 		if(ymax > ROWNO+1 && CD) {
257*41254Sbostic 			curs(1,ROWNO+3);
258*41254Sbostic 			cl_eos();
259*41254Sbostic 		}
260*41254Sbostic 	}
261*41254Sbostic }
262*41254Sbostic 
curs_on_u()263*41254Sbostic curs_on_u(){
264*41254Sbostic 	curs(u.ux, u.uy+2);
265*41254Sbostic }
266*41254Sbostic 
pru()267*41254Sbostic pru()
268*41254Sbostic {
269*41254Sbostic 	if(u.udispl && (Invisible || u.udisx != u.ux || u.udisy != u.uy))
270*41254Sbostic 		/* if(! levl[u.udisx][u.udisy].new) */
271*41254Sbostic 			if(!vism_at(u.udisx, u.udisy))
272*41254Sbostic 				newsym(u.udisx, u.udisy);
273*41254Sbostic 	if(Invisible) {
274*41254Sbostic 		u.udispl = 0;
275*41254Sbostic 		prl(u.ux,u.uy);
276*41254Sbostic 	} else
277*41254Sbostic 	if(!u.udispl || u.udisx != u.ux || u.udisy != u.uy) {
278*41254Sbostic 		atl(u.ux, u.uy, u.usym);
279*41254Sbostic 		u.udispl = 1;
280*41254Sbostic 		u.udisx = u.ux;
281*41254Sbostic 		u.udisy = u.uy;
282*41254Sbostic 	}
283*41254Sbostic 	levl[u.ux][u.uy].seen = 1;
284*41254Sbostic }
285*41254Sbostic 
286*41254Sbostic #ifndef NOWORM
287*41254Sbostic #include	"def.wseg.h"
288*41254Sbostic extern struct wseg *m_atseg;
289*41254Sbostic #endif NOWORM
290*41254Sbostic 
291*41254Sbostic /* print a position that is visible for @ */
prl(x,y)292*41254Sbostic prl(x,y)
293*41254Sbostic {
294*41254Sbostic 	register struct rm *room;
295*41254Sbostic 	register struct monst *mtmp;
296*41254Sbostic 	register struct obj *otmp;
297*41254Sbostic 
298*41254Sbostic 	if(x == u.ux && y == u.uy && (!Invisible)) {
299*41254Sbostic 		pru();
300*41254Sbostic 		return;
301*41254Sbostic 	}
302*41254Sbostic 	if(!isok(x,y)) return;
303*41254Sbostic 	room = &levl[x][y];
304*41254Sbostic 	if((!room->typ) ||
305*41254Sbostic 	   (IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR))
306*41254Sbostic 		return;
307*41254Sbostic 	if((mtmp = m_at(x,y)) && !mtmp->mhide &&
308*41254Sbostic 		(!mtmp->minvis || See_invisible)) {
309*41254Sbostic #ifndef NOWORM
310*41254Sbostic 		if(m_atseg)
311*41254Sbostic 			pwseg(m_atseg);
312*41254Sbostic 		else
313*41254Sbostic #endif NOWORM
314*41254Sbostic 		pmon(mtmp);
315*41254Sbostic 	}
316*41254Sbostic 	else if((otmp = o_at(x,y)) && room->typ != POOL)
317*41254Sbostic 		atl(x,y,otmp->olet);
318*41254Sbostic 	else if(mtmp && (!mtmp->minvis || See_invisible)) {
319*41254Sbostic 		/* must be a hiding monster, but not hiding right now */
320*41254Sbostic 		/* assume for the moment that long worms do not hide */
321*41254Sbostic 		pmon(mtmp);
322*41254Sbostic 	}
323*41254Sbostic 	else if(g_at(x,y) && room->typ != POOL)
324*41254Sbostic 		atl(x,y,'$');
325*41254Sbostic 	else if(!room->seen || room->scrsym == ' ') {
326*41254Sbostic 		room->new = room->seen = 1;
327*41254Sbostic 		newsym(x,y);
328*41254Sbostic 		on_scr(x,y);
329*41254Sbostic 	}
330*41254Sbostic 	room->seen = 1;
331*41254Sbostic }
332*41254Sbostic 
333*41254Sbostic char
news0(x,y)334*41254Sbostic news0(x,y)
335*41254Sbostic register xchar x,y;
336*41254Sbostic {
337*41254Sbostic 	register struct obj *otmp;
338*41254Sbostic 	register struct trap *ttmp;
339*41254Sbostic 	struct rm *room;
340*41254Sbostic 	register char tmp;
341*41254Sbostic 
342*41254Sbostic 	room = &levl[x][y];
343*41254Sbostic 	if(!room->seen) tmp = ' ';
344*41254Sbostic 	else if(room->typ == POOL) tmp = POOL_SYM;
345*41254Sbostic 	else if(!Blind && (otmp = o_at(x,y))) tmp = otmp->olet;
346*41254Sbostic 	else if(!Blind && g_at(x,y)) tmp = '$';
347*41254Sbostic 	else if(x == xupstair && y == yupstair) tmp = '<';
348*41254Sbostic 	else if(x == xdnstair && y == ydnstair) tmp = '>';
349*41254Sbostic 	else if((ttmp = t_at(x,y)) && ttmp->tseen) tmp = '^';
350*41254Sbostic 	else switch(room->typ) {
351*41254Sbostic 	case SCORR:
352*41254Sbostic 	case SDOOR:
353*41254Sbostic 		tmp = room->scrsym;	/* %% wrong after killing mimic ! */
354*41254Sbostic 		break;
355*41254Sbostic 	case HWALL:
356*41254Sbostic 		tmp = '-';
357*41254Sbostic 		break;
358*41254Sbostic 	case VWALL:
359*41254Sbostic 		tmp = '|';
360*41254Sbostic 		break;
361*41254Sbostic 	case LDOOR:
362*41254Sbostic 	case DOOR:
363*41254Sbostic 		tmp = '+';
364*41254Sbostic 		break;
365*41254Sbostic 	case CORR:
366*41254Sbostic 		tmp = CORR_SYM;
367*41254Sbostic 		break;
368*41254Sbostic 	case ROOM:
369*41254Sbostic 		if(room->lit || cansee(x,y) || Blind) tmp = '.';
370*41254Sbostic 		else tmp = ' ';
371*41254Sbostic 		break;
372*41254Sbostic /*
373*41254Sbostic 	case POOL:
374*41254Sbostic 		tmp = POOL_SYM;
375*41254Sbostic 		break;
376*41254Sbostic */
377*41254Sbostic 	default:
378*41254Sbostic 		tmp = ERRCHAR;
379*41254Sbostic 	}
380*41254Sbostic 	return(tmp);
381*41254Sbostic }
382*41254Sbostic 
newsym(x,y)383*41254Sbostic newsym(x,y)
384*41254Sbostic register x,y;
385*41254Sbostic {
386*41254Sbostic 	atl(x,y,news0(x,y));
387*41254Sbostic }
388*41254Sbostic 
389*41254Sbostic /* used with wand of digging (or pick-axe): fill scrsym and force display */
390*41254Sbostic /* also when a POOL evaporates */
mnewsym(x,y)391*41254Sbostic mnewsym(x,y)
392*41254Sbostic register x,y;
393*41254Sbostic {
394*41254Sbostic 	register struct rm *room;
395*41254Sbostic 	char newscrsym;
396*41254Sbostic 
397*41254Sbostic 	if(!vism_at(x,y)) {
398*41254Sbostic 		room = &levl[x][y];
399*41254Sbostic 		newscrsym = news0(x,y);
400*41254Sbostic 		if(room->scrsym != newscrsym) {
401*41254Sbostic 			room->scrsym = newscrsym;
402*41254Sbostic 			room->seen = 0;
403*41254Sbostic 		}
404*41254Sbostic 	}
405*41254Sbostic }
406*41254Sbostic 
nosee(x,y)407*41254Sbostic nosee(x,y)
408*41254Sbostic register x,y;
409*41254Sbostic {
410*41254Sbostic 	register struct rm *room;
411*41254Sbostic 
412*41254Sbostic 	if(!isok(x,y)) return;
413*41254Sbostic 	room = &levl[x][y];
414*41254Sbostic 	if(room->scrsym == '.' && !room->lit && !Blind) {
415*41254Sbostic 		room->scrsym = ' ';
416*41254Sbostic 		room->new = 1;
417*41254Sbostic 		on_scr(x,y);
418*41254Sbostic 	}
419*41254Sbostic }
420*41254Sbostic 
421*41254Sbostic #ifndef QUEST
prl1(x,y)422*41254Sbostic prl1(x,y)
423*41254Sbostic register x,y;
424*41254Sbostic {
425*41254Sbostic 	if(u.dx) {
426*41254Sbostic 		if(u.dy) {
427*41254Sbostic 			prl(x-(2*u.dx),y);
428*41254Sbostic 			prl(x-u.dx,y);
429*41254Sbostic 			prl(x,y);
430*41254Sbostic 			prl(x,y-u.dy);
431*41254Sbostic 			prl(x,y-(2*u.dy));
432*41254Sbostic 		} else {
433*41254Sbostic 			prl(x,y-1);
434*41254Sbostic 			prl(x,y);
435*41254Sbostic 			prl(x,y+1);
436*41254Sbostic 		}
437*41254Sbostic 	} else {
438*41254Sbostic 		prl(x-1,y);
439*41254Sbostic 		prl(x,y);
440*41254Sbostic 		prl(x+1,y);
441*41254Sbostic 	}
442*41254Sbostic }
443*41254Sbostic 
nose1(x,y)444*41254Sbostic nose1(x,y)
445*41254Sbostic register x,y;
446*41254Sbostic {
447*41254Sbostic 	if(u.dx) {
448*41254Sbostic 		if(u.dy) {
449*41254Sbostic 			nosee(x,u.uy);
450*41254Sbostic 			nosee(x,u.uy-u.dy);
451*41254Sbostic 			nosee(x,y);
452*41254Sbostic 			nosee(u.ux-u.dx,y);
453*41254Sbostic 			nosee(u.ux,y);
454*41254Sbostic 		} else {
455*41254Sbostic 			nosee(x,y-1);
456*41254Sbostic 			nosee(x,y);
457*41254Sbostic 			nosee(x,y+1);
458*41254Sbostic 		}
459*41254Sbostic 	} else {
460*41254Sbostic 		nosee(x-1,y);
461*41254Sbostic 		nosee(x,y);
462*41254Sbostic 		nosee(x+1,y);
463*41254Sbostic 	}
464*41254Sbostic }
465*41254Sbostic #endif QUEST
466*41254Sbostic 
vism_at(x,y)467*41254Sbostic vism_at(x,y)
468*41254Sbostic register x,y;
469*41254Sbostic {
470*41254Sbostic 	register struct monst *mtmp;
471*41254Sbostic 
472*41254Sbostic 	return((x == u.ux && y == u.uy && !Invisible)
473*41254Sbostic 			? 1 :
474*41254Sbostic 	       (mtmp = m_at(x,y))
475*41254Sbostic 			? ((Blind && Telepat) || canseemon(mtmp)) :
476*41254Sbostic 		0);
477*41254Sbostic }
478*41254Sbostic 
479*41254Sbostic #ifdef NEWSCR
pobj(obj)480*41254Sbostic pobj(obj) register struct obj *obj; {
481*41254Sbostic register int show = (!obj->oinvis || See_invisible) &&
482*41254Sbostic 		cansee(obj->ox,obj->oy);
483*41254Sbostic 	if(obj->odispl){
484*41254Sbostic 		if(obj->odx != obj->ox || obj->ody != obj->oy || !show)
485*41254Sbostic 		if(!vism_at(obj->odx,obj->ody)){
486*41254Sbostic 			newsym(obj->odx, obj->ody);
487*41254Sbostic 			obj->odispl = 0;
488*41254Sbostic 		}
489*41254Sbostic 	}
490*41254Sbostic 	if(show && !vism_at(obj->ox,obj->oy)){
491*41254Sbostic 		atl(obj->ox,obj->oy,obj->olet);
492*41254Sbostic 		obj->odispl = 1;
493*41254Sbostic 		obj->odx = obj->ox;
494*41254Sbostic 		obj->ody = obj->oy;
495*41254Sbostic 	}
496*41254Sbostic }
497*41254Sbostic #endif NEWSCR
498*41254Sbostic 
unpobj(obj)499*41254Sbostic unpobj(obj) register struct obj *obj; {
500*41254Sbostic /* 	if(obj->odispl){
501*41254Sbostic 		if(!vism_at(obj->odx, obj->ody))
502*41254Sbostic 			newsym(obj->odx, obj->ody);
503*41254Sbostic 		obj->odispl = 0;
504*41254Sbostic 	}
505*41254Sbostic */
506*41254Sbostic 	if(!vism_at(obj->ox,obj->oy))
507*41254Sbostic 		newsym(obj->ox,obj->oy);
508*41254Sbostic }
509*41254Sbostic 
seeobjs()510*41254Sbostic seeobjs(){
511*41254Sbostic register struct obj *obj, *obj2;
512*41254Sbostic 	for(obj = fobj; obj; obj = obj2) {
513*41254Sbostic 		obj2 = obj->nobj;
514*41254Sbostic 		if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE
515*41254Sbostic 			&& obj->age + 250 < moves)
516*41254Sbostic 				delobj(obj);
517*41254Sbostic 	}
518*41254Sbostic 	for(obj = invent; obj; obj = obj2) {
519*41254Sbostic 		obj2 = obj->nobj;
520*41254Sbostic 		if(obj->olet == FOOD_SYM && obj->otyp >= CORPSE
521*41254Sbostic 			&& obj->age + 250 < moves)
522*41254Sbostic 				useup(obj);
523*41254Sbostic 	}
524*41254Sbostic }
525*41254Sbostic 
seemons()526*41254Sbostic seemons(){
527*41254Sbostic register struct monst *mtmp;
528*41254Sbostic 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon){
529*41254Sbostic 		if(mtmp->data->mlet == ';')
530*41254Sbostic 			mtmp->minvis = (u.ustuck != mtmp &&
531*41254Sbostic 					levl[mtmp->mx][mtmp->my].typ == POOL);
532*41254Sbostic 		pmon(mtmp);
533*41254Sbostic #ifndef NOWORM
534*41254Sbostic 		if(mtmp->wormno) wormsee(mtmp->wormno);
535*41254Sbostic #endif NOWORM
536*41254Sbostic 	}
537*41254Sbostic }
538*41254Sbostic 
pmon(mon)539*41254Sbostic pmon(mon) register struct monst *mon; {
540*41254Sbostic register int show = (Blind && Telepat) || canseemon(mon);
541*41254Sbostic 	if(mon->mdispl){
542*41254Sbostic 		if(mon->mdx != mon->mx || mon->mdy != mon->my || !show)
543*41254Sbostic 			unpmon(mon);
544*41254Sbostic 	}
545*41254Sbostic 	if(show && !mon->mdispl){
546*41254Sbostic 		atl(mon->mx,mon->my,
547*41254Sbostic 		 (!mon->mappearance
548*41254Sbostic 		  || u.uprops[PROP(RIN_PROTECTION_FROM_SHAPE_CHANGERS)].p_flgs
549*41254Sbostic 		 ) ? mon->data->mlet : mon->mappearance);
550*41254Sbostic 		mon->mdispl = 1;
551*41254Sbostic 		mon->mdx = mon->mx;
552*41254Sbostic 		mon->mdy = mon->my;
553*41254Sbostic 	}
554*41254Sbostic }
555*41254Sbostic 
unpmon(mon)556*41254Sbostic unpmon(mon) register struct monst *mon; {
557*41254Sbostic 	if(mon->mdispl){
558*41254Sbostic 		newsym(mon->mdx, mon->mdy);
559*41254Sbostic 		mon->mdispl = 0;
560*41254Sbostic 	}
561*41254Sbostic }
562*41254Sbostic 
nscr()563*41254Sbostic nscr()
564*41254Sbostic {
565*41254Sbostic 	register x,y;
566*41254Sbostic 	register struct rm *room;
567*41254Sbostic 
568*41254Sbostic 	if(u.uswallow || u.ux == FAR || flags.nscrinh) return;
569*41254Sbostic 	pru();
570*41254Sbostic 	for(y = scrly; y <= scrhy; y++)
571*41254Sbostic 		for(x = scrlx; x <= scrhx; x++)
572*41254Sbostic 			if((room = &levl[x][y])->new) {
573*41254Sbostic 				room->new = 0;
574*41254Sbostic 				at(x,y,room->scrsym);
575*41254Sbostic 			}
576*41254Sbostic 	scrhx = scrhy = 0;
577*41254Sbostic 	scrlx = COLNO;
578*41254Sbostic 	scrly = ROWNO;
579*41254Sbostic }
580*41254Sbostic 
581*41254Sbostic /* 100 suffices for bot(); no relation with COLNO */
582*41254Sbostic char oldbot[100], newbot[100];
cornbot(lth)583*41254Sbostic cornbot(lth)
584*41254Sbostic register int lth;
585*41254Sbostic {
586*41254Sbostic 	if(lth < sizeof(oldbot)) {
587*41254Sbostic 		oldbot[lth] = 0;
588*41254Sbostic 		flags.botl = 1;
589*41254Sbostic 	}
590*41254Sbostic }
591*41254Sbostic 
bot()592*41254Sbostic bot()
593*41254Sbostic {
594*41254Sbostic register char *ob = oldbot, *nb = newbot;
595*41254Sbostic register int i;
596*41254Sbostic extern char *eos();
597*41254Sbostic 	if(flags.botlx) *ob = 0;
598*41254Sbostic 	flags.botl = flags.botlx = 0;
599*41254Sbostic #ifdef GOLD_ON_BOTL
600*41254Sbostic 	(void) sprintf(newbot,
601*41254Sbostic 		"Level %-2d  Gold %-5lu  Hp %3d(%d)  Ac %-2d  Str ",
602*41254Sbostic 		dlevel, u.ugold, u.uhp, u.uhpmax, u.uac);
603*41254Sbostic #else
604*41254Sbostic 	(void) sprintf(newbot,
605*41254Sbostic 		"Level %-2d   Hp %3d(%d)   Ac %-2d   Str ",
606*41254Sbostic 		dlevel,  u.uhp, u.uhpmax, u.uac);
607*41254Sbostic #endif GOLD_ON_BOTL
608*41254Sbostic 	if(u.ustr>18) {
609*41254Sbostic 	    if(u.ustr>117)
610*41254Sbostic 		(void) strcat(newbot,"18/**");
611*41254Sbostic 	    else
612*41254Sbostic 		(void) sprintf(eos(newbot), "18/%02d",u.ustr-18);
613*41254Sbostic 	} else
614*41254Sbostic 	    (void) sprintf(eos(newbot), "%-2d   ",u.ustr);
615*41254Sbostic #ifdef EXP_ON_BOTL
616*41254Sbostic 	(void) sprintf(eos(newbot), "  Exp %2d/%-5lu ", u.ulevel,u.uexp);
617*41254Sbostic #else
618*41254Sbostic 	(void) sprintf(eos(newbot), "   Exp %2u  ", u.ulevel);
619*41254Sbostic #endif EXP_ON_BOTL
620*41254Sbostic 	(void) strcat(newbot, hu_stat[u.uhs]);
621*41254Sbostic 	if(flags.time)
622*41254Sbostic 	    (void) sprintf(eos(newbot), "  %ld", moves);
623*41254Sbostic 	if(strlen(newbot) >= COLNO) {
624*41254Sbostic 		register char *bp0, *bp1;
625*41254Sbostic 		bp0 = bp1 = newbot;
626*41254Sbostic 		do {
627*41254Sbostic 			if(*bp0 != ' ' || bp0[1] != ' ' || bp0[2] != ' ')
628*41254Sbostic 				*bp1++ = *bp0;
629*41254Sbostic 		} while(*bp0++);
630*41254Sbostic 	}
631*41254Sbostic 	for(i = 1; i<COLNO; i++) {
632*41254Sbostic 		if(*ob != *nb){
633*41254Sbostic 			curs(i,ROWNO+2);
634*41254Sbostic 			(void) putchar(*nb ? *nb : ' ');
635*41254Sbostic 			curx++;
636*41254Sbostic 		}
637*41254Sbostic 		if(*ob) ob++;
638*41254Sbostic 		if(*nb) nb++;
639*41254Sbostic 	}
640*41254Sbostic 	(void) strcpy(oldbot, newbot);
641*41254Sbostic }
642*41254Sbostic 
643*41254Sbostic #ifdef WAN_PROBING
mstatusline(mtmp)644*41254Sbostic mstatusline(mtmp) register struct monst *mtmp; {
645*41254Sbostic 	pline("Status of %s: ", monnam(mtmp));
646*41254Sbostic 	pline("Level %-2d  Gold %-5lu  Hp %3d(%d)  Ac %-2d  Dam %d",
647*41254Sbostic 	    mtmp->data->mlevel, mtmp->mgold, mtmp->mhp, mtmp->mhpmax,
648*41254Sbostic 	    mtmp->data->ac, (mtmp->data->damn + 1) * (mtmp->data->damd + 1));
649*41254Sbostic }
650*41254Sbostic #endif WAN_PROBING
651*41254Sbostic 
cls()652*41254Sbostic cls(){
653*41254Sbostic 	if(flags.toplin == 1)
654*41254Sbostic 		more();
655*41254Sbostic 	flags.toplin = 0;
656*41254Sbostic 
657*41254Sbostic 	clear_screen();
658*41254Sbostic 
659*41254Sbostic 	flags.botlx = 1;
660*41254Sbostic }
661