Searched refs:is_optimized (Results 1 – 8 of 8) sorted by relevance
2 # Build for debugging. Equivalent to is_optimized=false symbol_level=2.30 is_optimized = !is_debug
132 if (is_optimized) {160 if (is_optimized) {
24 lldb_private::LazyBool is_optimized) in CompileUnit() argument26 is_optimized) {} in CompileUnit()31 lldb_private::LazyBool is_optimized) in CompileUnit() argument34 m_is_optimized(is_optimized) { in CompileUnit()
79 lldb::LanguageType language, lldb_private::LazyBool is_optimized);118 lldb::LanguageType language, lldb_private::LazyBool is_optimized);
164 is_optimized:bool ->210 is_optimized:bool ->
170 is_optimized:bool ->222 is_optimized:bool ->
767 bool is_optimized = frame.GetFunction().GetIsOptimized(); in CreateStackFrame() local768 if (is_optimized) in CreateStackFrame()
1792 bool is_optimized = false; in Format() local1794 is_optimized = true; in Format()1796 return is_optimized; in Format()