Searched refs:RayInverseDir (Results 1 – 1 of 1) sorted by relevance
17176 llvm::Value *RayInverseDir = EmitScalarExpr(E->getArg(4)); in EmitAMDGPUBuiltinExpr() local17185 RayInverseDir = Builder.CreateShuffleVector(RayInverseDir, RayInverseDir, in EmitAMDGPUBuiltinExpr()17191 RayInverseDir, TextureDescr}); in EmitAMDGPUBuiltinExpr()