Searched refs:Destroying (Results 1 – 6 of 6) sorted by relevance
1699 Destroying 01702 Destroying 1
885 // Destroying a location-invariant object may still require893 // Destroying an object located on the heap.
1685 Destroying(false), HasSizeT(false), HasAlignValT(false), in UsualDeallocFnInfo()1692 Destroying = true; in UsualDeallocFnInfo()1723 if (Destroying != Other.Destroying) in isBetterThan()1724 return Destroying; in isBetterThan()1742 bool Destroying, HasSizeT, HasAlignValT; member
993 // Destroying a condvar is a nop on Windows.
791 frame. Destroying a coroutine that is not suspended leads to undefined behavior.
731 Destroying, enumerator893 .insert({Object, ConstructionPhase::Destroying}) in EvaluatingDestructorRAII()5713 case ConstructionPhase::Destroying: in ComputeDynamicType()