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Searched refs:stat_char (Results 1 – 6 of 6) sorted by relevance

/netbsd-src/games/hunt/include/
H A Dhunt_common.h230 #define stat_char(pp) (((pp)->p_flying < 0) ? _cloak_char(pp) : FLYER) macro
233 #define stat_char(pp) (((pp)->p_cloak < 0) ? _scan_char(pp) : '+') macro
/netbsd-src/games/hunt/huntd/
H A Ddraw.c112 stat_char(np), np->p_ident->i_name, in drawstatus()
296 c = stat_char(pp); in showstat()
H A Danswer.c234 stat_char(pp), in stmonitor()
338 stat_char(newpp), newpp->p_ident->i_name, in stplayer()
H A Ddriver.c814 pp->p_ident->i_score, stat_char(pp), in zap()
/netbsd-src/external/gpl3/gdb/dist/readline/readline/
H A Dcomplete.c117 static int stat_char PARAMS((char *));
599 stat_char (char *filename) in stat_char() function
994 extension_char = stat_char (new_full_pathname); in print_filename()
1025 extension_char = stat_char (s); in print_filename()
H A DChangeLog.gdb95 * complete.c (stat_char) [_WIN32]: Don't use 'access' and X_OK on