Searched refs:Texture (Results 1 – 13 of 13) sorted by relevance
52 Texture, // Builtin texture enumerator
150 {DeviceVarFlags::Texture, Extern, /*Constant*/ false, in registerDeviceTex()629 case DeviceVarFlags::Texture: in makeRegisterGlobalsFn()1113 Kind == DeviceVarFlags::Texture) && in finalizeModule()
284 // Texture fetch instructions
316 // PatLeafs for Texture Constants
921 // Texture instructions
563 0 ulelong 0x00695384 GTA Windows Texture Dictionary (WTD), used in GTA IV
3567 0 string VTF\0 Valve Texture Format3581 0 string VTF3 Valve Texture Format (PS3)
1416 // Texture Fetch2896 //===- Texture Query ------------------------------------------------------===//
2459 // Texture Intrinsics2467 // Texture fetch instructions using handles3150 // Texture fetch instructions using handles4768 // Texture Query Intrinsics
2505 Martin E. Newell Texture and Reflection in Computer
9800 …' whose regions correspond to differently textured regions is described. Texture edges in the pict…19104 title = "Texture and Reflection in Computer Generated Images",
11027 (7) Really feel your food. Texture is important. Compare,
38055 7. Really feel your food. Texture is important. Compare, for